@simon33 Scramble?
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L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
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@Arthur-Bomber-Harris Hits / OOL for 24 please.
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sub, destroyer, tip carrier and battleship. Will have to look at dice for second turn.
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Looks like I slightly miscalculated the troops that could attack there :(
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Algeria to Tunisia 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 24 Sea Zone Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 24 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 2 carriers owned by the Americans lost in 24 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 Germans regular : -0.67
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@Arthur-Bomber-Harris You got 4 hits, I took all on the carriers. 4 more for me on round 2:
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@mikawagunichi max defense
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Algeria to Tunisia 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 24 Sea Zone Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 24 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 2 carriers owned by the Americans lost in 24 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports in 24 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits 3 fighters owned by the Americans lost in 24 Sea Zone 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 24 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 fighters and 4 transports in 24 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 24 Sea Zone, round 5 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 4 transports in 24 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 24 Sea Zone 1 fighter owned by the Japanese lost in 24 Sea Zone 4 transports owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 42 Casualties for Americans: 2 carriers and 4 fighters Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Non Combat Move - Americans 2 artilleries, 4 infantry and 1 marine moved from Malaya to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 3 transports moved from 132 Sea Zone to 35 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 24 Sea Zone to Caroline Islands 1 fighter moved from 24 Sea Zone to Caroline Islands 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 4 infantry moved from Eastern United States to 104 Sea Zone 2 destroyers, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from Eastern United States to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 4 infantry moved from 93 Sea Zone to Morocco 2 carriers, 1 destroyer and 6 transports moved from 89 Sea Zone to 93 Sea Zone 1 aaGun moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 1 aaGun, 2 artilleries and 6 infantry moved from Morocco to Algeria Place Units - Americans 1 aaGun and 7 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Americans undo move 7. 1 submarine placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Anhwe to Kiangsu 1 fighter moved from Honan to Kiangsu 1 infantry moved from Anhwe to Kiangsu 34 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 34 infantry Japanese defend with 1 infantry Chinese roll dice for 34 infantry in Shantung, round 2 : 6/34 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 34 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Honan to Anhwe 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Shantung Chinese undo move 1. 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 artillery and 1 infantry moved from Southern Persia to Iraq 8 fighters and 1 tactical_bomber moved from Southern Persia to Iraq 1 fighter moved from Morocco to 96 Sea Zone Combat - British British creates battle in territory 44 Sea Zone Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win, taking 44 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 6/11 hits, 5.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 8 fighters and 1 tactical_bomber moved from Iraq to Southern Persia 7 artilleries and 6 infantry moved from Baluchistan to Southern Persia 6 infantry moved from Western India to Baluchistan 1 fighter moved from 96 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 132 Sea Zone to 35 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in United Kingdom 1 submarine placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4,2,4 British collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs Turn Complete - UK_Pacific Some Units in Western India change ownership: 3 aaGuns and 9 infantry Turning on Edit Mode EDIT: Removing units owned by British from Western India: 3 aaGuns and 9 infantry EDIT: Adding units owned by British to Baluchistan: 3 aaGuns and 9 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : -0.50 Germans AA : -0.17 Germans regular : -0.67 British regular : 0.67
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@Arthur-Bomber-Harris Well, I lucked out on this one. Revenge for French Equatorial Africa.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 83 Sea Zone to 73 Sea Zone 1 bomber moved from Egypt to 73 Sea Zone 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Southern Italy to Iraq 1 tactical_bomber moved from Southern Italy to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.50 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 73 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 73 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 73 Sea Zone Italians win, taking 73 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 73 Sea Zone to Anglo-Egyptian Sudan 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 artillery and 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: 1 destroyer placed in 99 Sea Zone EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,6 Italians collect 24 PUs (2 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.83
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trade you the lucky roll in Africa for the one in the Pacific?
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TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 132 Sea Zone to 59 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 destroyer moved from 64 Sea Zone to 59 Sea Zone Combat - ANZAC Battle in 59 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 2 submarines in 59 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 59 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 59 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 59 Sea Zone ANZAC win, taking 59 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 submarine moved from 132 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Shantung 2 fighters moved from Queensland to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 infantry moved from Western Australia to Northern Australia Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.00
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@Arthur-Bomber-Harris Hard to say yet which will be more impactful over the long run. Africa overall has been a major income swing to the Axis.
SZ 35 2 AZ fig on 1 US CV, AZ fig+tac on UK CV
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from French Central Africa to French West Africa Germans take French West Africa from Americans 1 infantry moved from French Equatorial Africa to French Central Africa 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 14 bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Western Germany to 94 Sea Zone 1 armour moved from Smolensk to Novgorod 1 infantry moved from Libya to Tobruk Combat - Germans Germans creates battle in territory 82 Sea Zone Battle in 94 Sea Zone Germans attack with 17 bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 17 bombers in 94 Sea Zone, round 2 : 12/17 hits, 8.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 17 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 17 bombers moved from 94 Sea Zone to Southern Italy 5 infantry moved from Eastern Poland to Romania 2 infantry moved from Poland to Baltic States 1 infantry moved from Germany to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 5 infantry moved from Germany to 117 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from Leningrad to Novgorod 1 mech_infantry moved from Leningrad to Novgorod 2 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Germany to Poland 1 mech_infantry moved from Trans-Jordan to Alexandria 1 fighter moved from Anglo-Egyptian Sudan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour moved from Tanganyika Territory to Anglo-Egyptian Sudan 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Leningrad to Western Germany Place Units - Germans 1 armour and 2 infantry placed in Union of South Africa 4 armour, 5 infantry and 1 mech_infantry placed in Germany 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Adding units owned by Germans to Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Leningrad: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 fighters EDIT: Adding units owned by Germans to Leningrad: 3 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 3.50
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Smolensk Russians take Smolensk from Germans Combat - Russians Russians creates battle in territory 82 Sea Zone Non Combat Move - Russians 1 armour moved from Western India to Baluchistan 2 armour and 3 mech_infantrys moved from Western Ukraine to Kursk 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine 1 aaGun, 7 artilleries and 39 infantry moved from Southern Belarus to Smolensk 2 aaGuns, 18 artilleries and 45 infantry moved from Yaroslavl to Smolensk 1 armour, 8 artilleries and 1 infantry moved from Russia to Smolensk Place Units - Russians 4 armour, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :