TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens;
Japanese buy 1 carrier, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Sumatra to Burma
2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 marines, 8 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
6 fighters and 5 tactical_bombers moved from Japan to 36 Sea Zone
5 infantry moved from Shan State to Burma
4 armour and 5 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Manchuria to 36 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
Place Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
1 fighter placed in Japan
1 infantry placed in Japan
1 submarine placed in 37 Sea Zone
1 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 5.
Japanese undo move 4.
1 submarine placed in 36 Sea Zone
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
EDIT: 1 submarine moved from 91 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
16 fighters moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Volgograd to Yunnan
Combat - Americans
Battle in Korea
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Japanese win, taking Korea from Japanese with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 bomber in Algeria, round 4 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Algeria
retreated to Algeria
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Libya
2 fighters moved from Egypt to Libya
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 107 Sea Zone to 117 Sea Zone
4 submarines moved from 87 Sea Zone to 89 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine and 10 submarines moved from 35 Sea Zone to 6 Sea Zone
2 carriers, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
Place Units - Americans
1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
13 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 bomber moved from Malaya to India
7 artilleries and 3 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Volgograd
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : 0.67
Americans : -2.00
AA fire in Malaya : : -0.17
Japanese : 0.67
Forgot to move the USSR sub - edited that in.
Assumed no scramble SZ6.
Looks like Europe Victory will happen before Japan’s collapse though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 fighter moved from Southern Italy to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern Italy to Greece
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
Russians : 0.67
@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
Forgot to move the USSR sub - edited that in.
Assumed no scramble SZ6.
Looks like Europe Victory will happen before Japan’s collapse though.
that is my hope, but we will see.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
3 infantry moved from Libya to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 carrier, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Russia
Germans take Samara from Russians
2 infantry moved from Norway to 112 Sea Zone
5 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
5 artilleries, 9 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
5 artilleries, 11 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
scramble?
note that I will change the combat. One transport and 2 inf won’t land. But otherwise the same.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 carrier, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Russia
Germans take Samara from Russians
5 artilleries and 9 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
5 artilleries, 9 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 artilleries, 4 bombers, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 1/10 hits, 1.67 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 artilleries, 4 bombers, 2 fighters, 9 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 13/24 hits, 9.83 expected hits
British roll dice for 5 aaGuns, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/11 hits, 4.00 expected hits
5 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 artilleries, 4 bombers, 2 fighters, 5 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 8/20 hits, 9.17 expected hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 artilleries, 4 bombers, 2 fighters, 4 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter and 5 infantry
Casualties for British: 5 aaGuns, 1 fighter, 7 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 bombers moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun and 3 mech_infantrys moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Bryansk
7 mech_infantrys moved from Novosibirsk to Russia
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
2 aaGuns, 16 armour, 27 artilleries, 21 infantry and 55 mech_infantrys moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
Place Units - Germans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
2 infantry and 2 tactical_bombers placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Russia
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 72 PUs; end with 104 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 116 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -0.33
AA fire in United Kingdom : : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Volgograd
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Korea
1 submarine moved from 107 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Shensi to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hunan to Yunnan
2 bombers and 1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Philippines
Battle in Caroline Islands
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Philippines from Americans, taking Caroline Islands from Americans, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 9 carriers, 5 destroyers, 1 infantry, 2 marines, 7 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 artillery and 6 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 armour and 1 mech_infantry moved from Burma to French Indo China
3 fighters moved from French Indo China to Japan
6 fighters moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 7 tactical_bombers moved from 36 Sea Zone to Japan
2 fighters moved from 36 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Burma to French Indo China
1 armour and 1 mech_infantry moved from Burma to Yunnan
Place Units - Japanese
1 submarine placed in 36 Sea Zone
2 fighters and 8 infantry placed in Japan
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5,2,3,1,6,2,1,6,5,6,5,1,3,5,4,3,2,6,2,1,2,5,3,4,3,2,3,1,4,1,1,4,6,5,3,3,3,1,4,6,2,4,4,5,6,6,3,2,5,1,5,2,2,1,1,6,6,2,3,4,3,5,2,5,5,3,6,6,2,5,3,1,6,4,6,2,2,2,6,5,2,4,3,1
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Korea to Manchuria
23 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 23 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 17 infantry
AA fire in Manchuria : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 23 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Manchuria, round 2 : 12/27 hits, 13.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 17 infantry in Manchuria, round 2 : 6/18 hits, 6.00 expected hits
11 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 fighters owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Manchuria
Americans roll dice for 20 fighters and 1 tactical_bomber in Manchuria, round 3 : 13/21 hits, 10.67 expected hits
Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 3 : 3/7 hits, 2.33 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Manchuria
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery, 6 fighters, 1 infantry and 1 marine
Casualties for Japanese: 1 aaGun, 1 artillery and 17 infantry
Non Combat Move - Americans
17 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 battleship, 12 carriers, 2 cruisers, 4 destroyers, 11 submarines and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 bomber moved from Libya to Volgograd
1 infantry moved from Northwest Persia to Persia
2 fighters and 2 infantry moved from Libya to Tunisia
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 117 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
6 artilleries and 6 infantry moved from 123 Sea Zone to Iceland
4 submarines moved from 89 Sea Zone to 11 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Hopei to Chahar
14 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Anhwe, round 2 : 4/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to Burma
3 aaGuns, 1 armour, 6 fighters, 19 infantry and 1 mech_infantry moved from India to Burma
1 artillery and 3 infantry moved from Persia to Eastern Persia
4 mech_infantrys moved from Northwest Persia to Volgograd
15 artilleries and 15 infantry moved from Northwest Persia to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Tunisia
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from Libya to Tunisia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : 1.33
Chinese : 2.33
AA fire in Manchuria : : -0.50
Japanese : 0.67
AA fire in French Indo China : : -0.17
A couple of turns ago you could probably have retaken Calcutta but you took Sumatra instead. Not sure I understand why. Unless my calculation was wrong?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Greece to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
A couple of turns ago you could probably have retaken Calcutta but you took Sumatra instead. Not sure I understand why. Unless my calculation was wrong?
I decided not to hold it because I only narrowly had the odds, and I was worried about you gambling and then succeeding. I also thought that I would have great odds on the counter attack. I did, but decided not to go for that on the low chance that it would have been a disaster. In committing air to it, I might end up in a situation where you would have a plausible chance to take Tokyo. I’m playing overly cautious in the Pacific, but it is just because I’m fairly certain I should have the victory conditions in Europe shortly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea Zone
1 transport moved from 54 Sea Zone to 52 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from 6 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@farmboy said in farmboy (X) vs Simon (A+10) Game 2:
@simon33 said in farmboy (X) vs Simon (A+10) Game 2:
A couple of turns ago you could probably have retaken Calcutta but you took Sumatra instead. Not sure I understand why. Unless my calculation was wrong?
I decided not to hold it because I only narrowly had the odds, and I was worried about you gambling and then succeeding. I also thought that I would have great odds on the counter attack. I did, but decided not to go for that on the low chance that it would have been a disaster. In committing air to it, I might end up in a situation where you would have a plausible chance to take Tokyo. I’m playing overly cautious in the Pacific, but it is just because I’m fairly certain I should have the victory conditions in Europe shortly.
Actually that could be quite prudent. Although that assumes that you will indeed have the European victory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 120 PUs;
Germans buy 3 armour, 3 bombers, 7 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
Combat - Germans
Battle in Eire
Non Combat Move - Germans
2 aaGuns, 16 armour, 28 artilleries, 23 infantry and 58 mech_infantrys moved from Rostov to Tambov
3 artilleries moved from Ukraine to Rostov
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Tambov
3 artilleries moved from Russia to Tambov
3 armour moved from Novgorod to Bryansk
1 armour and 3 mech_infantrys moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Greece
2 tactical_bombers moved from Western Germany to Greece
1 aaGun moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Germans
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
3 tactical_bombers placed in Novgorod
3 bombers and 7 infantry placed in Western Germany
Germans undo move 4.
3 bombers and 4 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :