@Private-Panic triplea_41470_4 Com.tsvg
Round: 4
Combat Hit Differential Summary :
Communists regular : -0.33 Russia regular : -0.83TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar moved from Hupeh to Shanghai
Chinese take Anhwei from Hisaichi
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Hupeh to Chahar
1 Infantry moved from Shansi to Shantung
Chinese take Shantung from Hisaichi
1 Tank moved from Suiyuan to Chahar
1 Fighter moved from Lanchow to Szechwan
1 Elite moved from Lanchow to Szechwan
1 Artillery moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Szechwan
1 ArmoredCar moved from Urumqi to W.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from E.Sinkiang to W.Qinghai
2 Artillerys and 3 Infantrys moved from Hsining to E.Qinghai
1 ArmoredCar moved from W.Qinghai to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Szechwan, round 2 : 4/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in Chahar
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Szechwan to Lanchow
1 AAGun, 3 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Lanchow
1 AAGun moved from Lanchow to E.Qinghai
1 ArmoredCar moved from Lanchow to Shensi
1 Elite moved from Lanchow to Shensi
1 Tank moved from Hupeh to Anhwei
1 ArmoredCar moved from Shensi to Hupeh
Place Units - Chinese
2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
2 ArmoredCars and 1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : 2.00
Territory Summary for Chinese :
E.Qinghai : 1 AAGun, 2 Artillerys and 3 Infantrys
Hupeh : 1 ArmoredCar
Shanghai : 1 ArmoredCar
E.Sinkiang : 2 Infantrys
Urumqi : 2 ArmoredCars, 1 Factory and 1 Infantry
W.Qinghai : 1 ArmoredCar and 1 Infantry
Lanchow : 1 AAGun, 3 ArmoredCars, 5 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys
Shensi : 1 Elite
Ningsia : 1 ArmoredCar
Chahar : 1 ArmoredCar and 1 Tank
Szechwan : 1 Artillery and 1 Elite
Anhwei : 1 Tank
Hsining : 2 ArmoredCars, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
Shantung : 1 Infantry
Gobi Altai : 1 flag
Production/PUs Summary :
Germans : 116 / 124
Russians : 109 / 109
Italians : 55 / 58
French : 23 / 23
Yamamoto : 77 / 77
Chinese : 36 / 36
Hisaichi : 53 / 67
British : 89 / 92
Anzac : 36 / 36
Dutch : 19 / 20
Finns : 14 / 14
Romanians : 12 / 12
Thai : 11 / 11
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
3 Mech.Infs moved from Kweichow to Anhwei
1 Infantry and 1 Mech.Inf moved from Kweichow to Hupeh
1 Tank moved from Assam to Szechwan
1 Infantry moved from Kweichow to Szechwan
2 Fighters moved from Assam to Szechwan
1 Destroyer moved from 67 Sea Zone to 63 Sea Zone
1 Bomber moved from Lombok to 60 Sea Zone
1 S.Bomber moved from Lombok to 63 Sea Zone
2 Fighters moved from 67 Sea Zone to 60 Sea Zone
2 Fighters moved from Assam to Szechwan
1 Mech.Inf and 2 Tanks moved from Peking to Chahar
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shantung
2 ArmoredCars moved from Changchun to 84 Sea Zone
2 ArmoredCars moved from 84 Sea Zone to Shanghai
1 Mech.Inf moved from N.French Indochina to Shanghai
1 Mech.Inf moved from N.French Indochina to Anhwei
2 Infantrys moved from Peking to Hulunbuir
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
1 Artillery and 2 Infantrys moved from Kirin to 84 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 1 Bunker, 1 Destroyer, 1 Infantry, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 60 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 Transports in 60 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 1 Bomber and 2 Fighters in 60 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Transport in 60 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in 63 Sea Zone
Hisaichi attack with 1 Destroyer and 1 S.Bomber
British defend with 1 Submarine
British roll dice for 1 Submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 S.Bomber in 63 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Hisaichi lost in 63 Sea Zone
Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Destroyer
Casualties for British: 1 Submarine
Battle in Chahar
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in Shantung
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 4 Mech.Infs
Chinese defend with 1 Tank
Hisaichi roll dice for 4 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 3 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Tank
Battle in Szechwan
Hisaichi attack with 4 Fighters, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 4 Fighters, 1 Infantry and 1 Tank in Szechwan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Chinese lost in Szechwan
Hisaichi roll dice for 4 Fighters, 1 Infantry and 1 Tank in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Mech.Inf
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Hupeh, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Shanghai
Hisaichi attack with 2 ArmoredCars and 1 Mech.Inf
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in Shanghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
4 Fighters moved from Szechwan to Assam
1 Bomber and 2 Fighters moved from 60 Sea Zone to Assam
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
1 S.Bomber moved from 63 Sea Zone to Assam
1 Battleship and 1 Carrier moved from 67 Sea Zone to 93 Sea Zone
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
1 Bunker placed in Assam
2 Tanks placed in N.French Indochina
3 Tanks placed in Peking
4 ArmoredCars, 1 Infantry and 2 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
British : 0.17
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
3 Mech.Infs moved from Kweichow to Anhwei
1 Infantry and 1 Mech.Inf moved from Kweichow to Hupeh
1 Tank moved from Assam to Szechwan
1 Infantry moved from Kweichow to Szechwan
2 Fighters moved from Assam to Szechwan
1 Destroyer moved from 67 Sea Zone to 63 Sea Zone
1 Bomber moved from Lombok to 60 Sea Zone
1 S.Bomber moved from Lombok to 63 Sea Zone
2 Fighters moved from 67 Sea Zone to 60 Sea Zone
2 Fighters moved from Assam to Szechwan
1 Mech.Inf and 2 Tanks moved from Peking to Chahar
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shantung
2 ArmoredCars moved from Changchun to 84 Sea Zone
2 ArmoredCars moved from 84 Sea Zone to Shanghai
1 Mech.Inf moved from N.French Indochina to Shanghai
1 Mech.Inf moved from N.French Indochina to Anhwei
2 Infantrys moved from Peking to Hulunbuir
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
1 Artillery and 2 Infantrys moved from Kirin to 84 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 1 Bunker, 1 Destroyer, 1 Infantry, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 60 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 Transports in 60 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 1 Bomber and 2 Fighters in 60 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Transport in 60 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in 63 Sea Zone
Hisaichi attack with 1 Destroyer and 1 S.Bomber
British defend with 1 Submarine
British roll dice for 1 Submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 S.Bomber in 63 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Hisaichi lost in 63 Sea Zone
Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Destroyer
Casualties for British: 1 Submarine
Battle in Chahar
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in Shantung
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 4 Mech.Infs
Chinese defend with 1 Tank
Hisaichi roll dice for 4 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 3 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Tank
Battle in Szechwan
Hisaichi attack with 4 Fighters, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 4 Fighters, 1 Infantry and 1 Tank in Szechwan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Chinese lost in Szechwan
Hisaichi roll dice for 4 Fighters, 1 Infantry and 1 Tank in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Mech.Inf
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Hupeh, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Shanghai
Hisaichi attack with 2 ArmoredCars and 1 Mech.Inf
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in Shanghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
4 Fighters moved from Szechwan to Assam
1 Bomber and 2 Fighters moved from 60 Sea Zone to Assam
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
1 S.Bomber moved from 63 Sea Zone to Assam
1 Battleship and 1 Carrier moved from 67 Sea Zone to 93 Sea Zone
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
1 Bunker placed in Assam
2 Tanks placed in N.French Indochina
3 Tanks placed in Peking
4 ArmoredCars, 1 Infantry and 2 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Battleship and 1 Carrier
EDIT: Adding units owned by Hisaichi to 66 Sea Zone: 1 Battleship and 1 Carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 0.50
British : 0.17
Chinese : 0.17
Please use the second file. Moved my BB/CV in the wrong direction.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
3 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Bomber moved from Wales to 21 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
3 Infantrys moved from Wales to 18 Sea Zone
2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
3 Infantrys and 1 Tank moved from 20 Sea Zone to Netherlands
1 Infantry moved from Darfur to Kufra
British take Kufra from Italians
1 Infantry moved from Nubia to New Valley
British take New Valley from Italians
Purchase Units - British
British buy 3 Bunkers, 1 Carrier, 5 Infantrys, 2 Submarines, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 20 Sea Zone
British attack with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport
Germans defend with 1 T.Boat
British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport in 20 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 20 Sea Zone
British win with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in 21 Sea Zone
British attack with 1 Bomber, 3 Fighters and 1 T.Boat
Germans defend with 1 T.Boat
British roll dice for 1 Bomber, 3 Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 T.Boat owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 T.Boat
Casualties for Germans: 1 T.Boat
Battle in Netherlands
British attack with 3 Infantrys and 1 Tank
Germans defend with 1 AAGun and 1 Artillery
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery
Non Combat Move - British
3 Fighters moved from 21 Sea Zone to 20 Sea Zone
1 Bomber moved from 21 Sea Zone to Wales
2 Fighters moved from Cairo to 58 Sea Zone
1 Submarine moved from 57 Sea Zone to 63 Sea Zone
1 Cruiser and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 58 Sea Zone to Italian East Africa
1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
2 Tanks moved from Lower Egypt to Cairo
1 Artillery moved from Lower Egypt to Cairo
2 Tanks moved from Lower Egypt to Italian East Africa
1 Tank moved from Delhi to Madras
1 Tank moved from Punjab to Bihar
1 Infantry moved from Punjab to Bihar
1 Infantry moved from Baluchistan to Rajputana
1 Artillery moved from Delhi to Bihar
2 Infantrys moved from Delhi to Bihar
1 Infantry moved from Delhi to Bihar
Place Units - British
1 Carrier and 2 Submarines placed in 58 Sea Zone
1 T.Boat placed in 21 Sea Zone
1 Bunker and 3 Tanks placed in Italian East Africa
1 Bunker and 3 Tanks placed in Madras
1 Bunker placed in Cairo
5 Infantrys placed in Delhi
Turn Complete - British
British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 0.33
Territory Summary for British :
London : 1 AAGun and 1 Factory
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Elite, 1 Factory, 2 Infantrys and 5 Tanks
Kufra : 1 flag, 1 Infantry
New Valley : 1 Infantry
Vancouver : 1 AAGun and 1 Factory
Rajputana : 1 Infantry
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Dover : 2 Infantrys
Wales : 1 AAGun, 1 Artillery, 1 Bomber and 1 Factory
Calcutta : 2 Infantrys
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Madras : 1 AAGun, 3 Bunkers, 1 Factory, 5 Infantrys and 5 Tanks
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Bunker, 1 Factory and 5 Infantrys
Bihar : 1 AAGun, 2 Artillerys, 14 Infantrys and 1 Tank
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks
Gibraltar : 1 Bunker and 2 Infantrys
Alaska : 2 Infantrys and 1 Tank
Attu : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun and 1 Factory
Netherlands : 1 flag, 1 AAGun, 2 Infantrys and 1 Tank
Munster : 1 flag
21 Sea Zone : 1 T.Boat
20 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine and 1 Transport
71 Sea Zone : 1 Destroyer and 1 Transport
58 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
63 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 113 / 124
Russians : 109 / 109
Italians : 52 / 58
French : 23 / 23
Yamamoto : 77 / 77
Chinese : 22 / 36
Hisaichi : 68 / 68
British : 95 / 95
Anzac : 36 / 36
Dutch : 19 / 20
Finns : 14 / 14
Romanians : 12 / 12
Thai : 11 / 11
Americans : 113 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Anzac
Anzac buy 1 Bunker and 6 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Infantry moved from New South Wales to Canberra
1 Adv.Fighter moved from Port Moresby to Canberra
1 Tank moved from Broome to South Australia
Place Units - Anzac
1 Bunker and 6 Tanks placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
2 Tanks moved from Suriname to Bolivia
1 Adv.Fighter moved from Suriname to Bolivia
Place Units - Dutch
1 Adv.Fighter and 2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Tank moved from Murmansk to Vyborg
1 Elite and 3 Tanks moved from N.Karelia to Vyborg
1 Infantry moved from Murmansk to N.Karelia
1 ArmoredCar and 1 Elite moved from Kotka to Vyborg
2 Artillerys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 ArmoredCar, 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks
Russians defend with 2 Infantrys
Finns roll dice for 1 ArmoredCar, 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks in Vyborg, round 2 : 4/11 hits, 4.33 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 ArmoredCar, 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Danzig to Krakow
Place Units - Finns
4 Infantrys and 1 Mech.Inf placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Elites, 1 Fighter and 8 Tanks moved from E.Romania to Krakow
1 Adv.Fighter moved from Bucharest to Krakow
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Non Combat Move - Romanians
2 Infantrys moved from Bucharest to W.Romania
Place Units - Romanians
3 Infantrys and 1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Elites, 1 Fighter and 8 Tanks moved from E.Romania to Krakow
1 Adv.Fighter moved from Bucharest to Krakow
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Non Combat Move - Romanians
2 Infantrys moved from Bucharest to W.Romania
Place Units - Romanians
3 Infantrys and 1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Romanians from E.Romania: 1 AAGun
EDIT: Adding units owned by Romanians to Bucharest: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
4 Infantrys moved from Burma to Assam
1 Elite and 4 Infantrys moved from S.Thailand to Burma
1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Yunnan to Assam
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
1 AAGun moved from S.Thailand to Burma
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Infantrys and 1 Marine moved from Rio de Oro to 34 Sea Zone
1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Infantrys and 1 Marine moved from 34 Sea Zone to 31 Sea Zone
2 Infantrys and 1 Marine moved from 31 Sea Zone to Canarians
2 Fighters moved from 31 Sea Zone to Canarians
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery moved from Salvador to 35 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
1 Infantry and 2 Tanks moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from Venezuela to 26 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
2 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador
1 Fighter moved from Bahia to Rio de Oro
2 Fighters moved from 95 Sea Zone to 86 Sea Zone
2 Fighters moved from 95 Sea Zone to 76 Sea Zone
1 Fighter moved from 95 Sea Zone to 76 Sea Zone
1 Fighter moved from 95 Sea Zone to 86 Sea Zone
1 Bomber moved from Rongelap to 86 Sea Zone
1 Bomber moved from Rongelap to 76 Sea Zone
2 Fighters moved from Pearl Harbor to 95 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
2 Fighters moved from Baluchistan to Madras
8 Infantrys and 1 Marine moved from Midway to 89 Sea Zone
2 B.Transports, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Marine moved from 89 Sea Zone to 95 Sea Zone
8 Infantrys and 1 Marine moved from 95 Sea Zone to Wake
4 Infantrys moved from 89 Sea Zone to Midway
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Factory, 3 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 Bomber and 3 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 Submarine owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 76 Sea Zone
Americans attack with 1 Bomber and 3 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber and 3 Fighters in 76 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Canarians
Americans attack with 2 Fighters, 2 Infantrys and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Cruiser in Canarians, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Canarians
Americans loses 0 PUs for violating Canarianss neutrality.
Americans win, taking Canarians from Neutral with 2 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
2 Fighters moved from Canarians to 31 Sea Zone
2 Infantrys moved from San Francisco to W.Mexico
3 Destroyers and 2 Submarines moved from 83 Sea Zone to 89 Sea Zone
3 Fighters moved from 86 Sea Zone to 95 Sea Zone
3 Fighters moved from 76 Sea Zone to 95 Sea Zone
2 Fighters moved from 95 Sea Zone to Wake
1 Bomber moved from 86 Sea Zone to Wake
1 Bomber moved from 76 Sea Zone to Wake
1 Bomber moved from Rongelap to Wake
1 Submarine moved from 95 Sea Zone to 86 Sea Zone
Place Units - Americans
1 Battleship and 1 Carrier placed in 95 Sea Zone
2 Adv.Fighters placed in Pearl Harbor
1 Destroyer placed in 91 Sea Zone
1 B.Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
1 Factory placed in Rio de Oro
1 Submarine placed in 83 Sea Zone
1 B.Transport placed in 25 Sea Zone
1 Artillery and 2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 114 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans : 0.17
Can Germany please move the 2 fighters from Wake to Sz 95?
It is done.
@Gargantua Did you mean to post Germany’s turn or still working on it?
@redrum he is asleep. It is afternoon in deepest, darkest Victoria . He needs an afternoon nap these days .
Sorry guys. I started the turn and got repeatedly interrupted. rough day.
trying to post it now, challenging turn with lots to consider :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Infantry moved from Rhine to Netherlands
1 Artillery and 1 Infantry moved from Belgium to Netherlands
1 Infantry moved from Picardy to Normandy
1 Artillery moved from Hamburg to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery moved from East Prussia to 24 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
1 Artillery and 4 Infantrys moved from 24 Sea Zone to Vyborg
1 Mech.Inf moved from N.Karelia to Vyborg
1 Adv.Fighter and 1 Fighter moved from N.Karelia to Krakow
4 Artillerys and 14 Infantrys moved from E.Romania to Krakow
2 Mech.Infs moved from Greece to Krakow
2 Tanks moved from Greece to W.Romania
1 Artillery moved from Finnmark to Lapland
1 Adv.Fighter and 1 Fighter moved from Lapland to Krakow
4 Infantrys moved from Warsaw to Krakow
1 Artillery and 3 Infantrys moved from Danzig to Krakow
5 Tanks moved from Bohemia to Krakow
3 Tanks moved from Bavaria to Krakow
3 Adv.Fighters and 1 Fighter moved from 22 Sea Zone to Krakow
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 21 Sea Zone
3 Carriers, 1 Destroyer and 2 S.Submarines moved from 22 Sea Zone to 12 Sea Zone
1 Bomber moved from Danzig to 21 Sea Zone
1 Mot.Inf moved from Picardy to Netherlands
Purchase Units - Germans
Germans buy 3 Bunkers, 1 Elite, 1 Factory, 5 Infantrys, 3 Mech.Infs and 12 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Artillerys, 2 Infantrys and 1 Mot.Inf
British defend with 1 AAGun, 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Mot.Inf in Netherlands, round 2 : 4/5 hits, 1.50 expected hits
British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 3/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery and 1 Mot.Inf remaining. Battle score for attacker is 1
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for British: 2 Infantrys and 1 Tank
Battle in 12 Sea Zone
Germans attack with 3 Carriers, 1 Destroyer and 2 S.Submarines
Russians defend with 1 Submarine
Germans roll dice for 2 S.Submarines in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians lost in 12 Sea Zone
Germans win with 3 Carriers, 1 Destroyer and 2 S.Submarines remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Battle in 21 Sea Zone
Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
British defend with 1 T.Boat
Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Non Combat Move - Germans
1 Bomber moved from 21 Sea Zone to Hamburg
1 S.Submarine moved from 22 Sea Zone to 12 Sea Zone
1 AAGun moved from Belgium to Rhine
1 AAGun moved from Picardy to Paris
1 AAGun moved from Danzig to East Prussia
1 AAGun moved from Greece to Serbia
1 Infantry moved from Cyprus to 55 Sea Zone
1 AAGun moved from Crete to 55 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 55 Sea Zone to 48 Sea Zone
1 AAGun and 1 Infantry moved from 48 Sea Zone to Greece
1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 Destroyer moved from 55 Sea Zone to 48 Sea Zone
1 AAGun moved from N.Karelia to Vyborg
Place Units - Germans
1 Bunker placed in Normandy
1 Bunker placed in East Prussia
1 Bunker and 1 Factory placed in Krakow
5 Tanks placed in Bohemia
4 Tanks placed in Warsaw
3 Mech.Infs placed in Bavaria
3 Tanks placed in Danzig
1 Elite and 3 Infantrys placed in Hungary
2 Infantrys placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hamburg: 1 Bomber
EDIT: Adding units owned by Germans to Saxony: 1 Bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 3.17
British : 1.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
2 Fighters moved from Leningrad to N.Karelia
2 Infantrys moved from Odessa to E.Romania
1 Bomber moved from Kiev to E.Romania
1 Fighter moved from Chita to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 3 Bunkers, 19 Infantrys, 1 Mech.Rocket and 8 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in E.Romania
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in N.Karelia
Russians attack with 2 Fighters and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 2 Fighters and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Khabarovsk
Russians attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khabarovsk
retreated to Khabarovsk
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from E.Romania to Kiev
1 Infantry moved from Vinnytsia to Odessa
5 Infantrys moved from Arkhangelsk to S.Karelia
2 Fighters moved from N.Karelia to Leningrad
1 Artillery moved from S.Karelia to Leningrad
1 Infantry moved from Latvia to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from S.Karelia to Leningrad
1 Infantry moved from Lithuania to Latvia
2 Tanks moved from Moscow to S.Karelia
3 Infantrys moved from Minsk to Kiev
3 Infantrys moved from Kursk to Kiev
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
2 ArmoredCars and 4 Tanks moved from Donetsk to Kiev
4 ArmoredCars and 5 Tanks moved from Kursk to Kiev
1 AAGun, 7 ArmoredCars, 6 Artillerys, 1 Elite, 20 Infantrys and 26 Tanks moved from Vinnytsia to Kiev
1 AAGun moved from Kiev to Minsk
1 Tank moved from Georgia to Kursk
1 ArmoredCar and 4 Tanks moved from Stalingrad to Kursk
1 ArmoredCar and 3 Tanks moved from Moscow to Kursk
1 Mech.Rocket moved from Moscow to Minsk
25 Tanks moved from Kiev to Minsk
8 ArmoredCars moved from Kiev to Minsk
10 Tanks moved from Kiev to Minsk
3 ArmoredCars moved from Kiev to Minsk
1 Tank moved from Kiev to Minsk
1 Fighter moved from Khabarovsk to Chita
1 Infantry moved from N.Buryat Mongolia to Ayan
5 Infantrys moved from N.Buryat Mongolia to Chita
Place Units - Russians
1 Bunker and 3 Infantrys placed in Chita
1 Bunker and 3 Infantrys placed in Kiev
3 Infantrys placed in Kursk
1 Bunker and 4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
2 Infantrys and 1 Tank placed in Georgia
1 ArmoredCar and 4 Tanks placed in Stalingrad
1 ArmoredCar, 1 Mech.Rocket and 3 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Hisaichi : 0.67
Finns : 0.67
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Submarine moved from 39 Sea Zone to 36 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Bomber moved from Rome to N.Tunisia
1 Artillery moved from Mersa Matruh to Kufra
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
1 JetFighter moved from Mersa Matruh to New Valley
1 Fighter moved from Mersa Matruh to Kufra
3 Infantrys moved from Mersa Matruh to 51 Sea Zone
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to N.Tunisia
1 Transport moved from 51 Sea Zone to 46 Sea Zone
3 Infantrys and 3 T.Boats moved from 51 Sea Zone to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Palestine
1 Elite moved from Mersa Matruh to Kufra
4 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Palestine
2 Infantrys and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
2 Infantrys moved from Lombardy to Tuscany
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Elite, 1 HeavyTank and 17 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 36 Sea Zone
Italians attack with 1 Submarine
Americans defend with 1 B.Transport
Italians roll dice for 1 Submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 B.Transport owned by the Americans lost in 36 Sea Zone
Italians win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in New Valley
Italians attack with 1 Infantry and 1 JetFighter
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 JetFighter in New Valley, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry and 1 JetFighter in New Valley, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kufra
Italians attack with 1 Artillery, 1 Elite and 1 Fighter
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Kufra, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Tunisia
Italians attack with 1 Bomber and 7 Infantrys
French defend with 1 Elite and 1 Infantry
Italians roll dice for 1 Bomber and 7 Infantrys in N.Tunisia, round 2 : 2/8 hits, 1.83 expected hits
French roll dice for 1 Elite and 1 Infantry in N.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the French and 1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Bomber and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for French: 1 Elite and 1 Infantry
Battle in Palestine
Italians attack with 7 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Battleship in Palestine, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 7 Infantrys in Palestine, round 2 : 1/7 hits, 1.17 expected hits
British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Palestine
Italians win, taking Palestine from British with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
1 Destroyer moved from 51 Sea Zone to 46 Sea Zone
1 Bomber moved from N.Tunisia to Tunis
1 Fighter moved from Kufra to El Agheila
1 JetFighter moved from New Valley to El Agheila
1 Tank moved from Tunis to Tripoli
1 Fighter moved from El Agheila to Tripoli
1 JetFighter moved from El Agheila to Tripoli
1 Infantry moved from S.Tunisia to Tripoli
1 Infantry moved from Tunis to S.Tunisia
6 Infantrys moved from Tunis to N.Tunisia
Place Units - Italians
1 Artillery, 1 HeavyTank and 2 Infantrys placed in Tunis
4 Infantrys placed in Provence
4 Infantrys placed in Lombardy
1 Infantry placed in Lombardy
3 Artillerys, 1 Elite and 6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -1.33
French : -0.67