farmboy (X) vs Simon (A + 10)

  • '19 '17 '16

    Do you mind if I edit 2 of the US fighters on Qld to the CV in SZ32. I thought I’d fully populated that CV.

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Persia to Egypt
            EDIT: 2 fighters moved from Queensland to 32 Sea Zone
            EDIT: 2 infantry moved from French Central Africa to French Equatorial Africa
    
        Combat - ANZAC
            Battle in Egypt
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 harbour and 3 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Egypt to Iraq
            1 fighter moved from Egypt to Trans-Jordan
            2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 63 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 0.67
    

    Savegame


  • @simon33 said in farmboy (X) vs Simon (A + 10):

    Do you mind if I edit 2 of the US fighters on Qld to the CV in SZ32. I thought I’d fully populated that CV.

    no problem. Italy would not be effected at all.

  • '19 '17 '16

    I also forgot to move up the inf on French Central Africa.

  • '19 '17 '16

    All done.

  • '23 '22 '21 '20 '19 '18 '17

    that is fine too.

  • '19 '17 '16

    Thanks…

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Southern Italy to 110 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    will need scramble orders for 110. Not sure if you intended this or see value in the trade of my air, but my odds here are 96% with the scramble.

  • '19 '17 '16

    Only saw it on UK NCM. That’s why I moved the other TT to safety. Before, I wasn’t including the 4tacs on Rome. The funny thing is that I nearly moved the 2 french inf onto the US transports the previous turn but decided against it. That would have saved the fleet, probably.

    Anyway, scramble 1US and 2UK fighters. Max D.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Southern Italy to 110 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Ukraine
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
                British defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
                    1 cruiser owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
                Casualties for British: 2 fighters and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            10 mech_infantrys moved from Poland to Belarus
            1 artillery moved from Novgorod to Belarus
            1 aaGun and 2 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Karelia to Novgorod
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from France to Holland Belgium
            2 infantry moved from Finland to Karelia
            1 marine moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 fighters placed in Western Germany
            4 mech_infantrys placed in Germany
            3 artilleries placed in Novgorod
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.67
    Americans : 0.00
    Russians : -0.67
    

    Savegame


  • @farmboy said in farmboy (X) vs Simon (A + 10):

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Southern Italy to 110 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Ukraine
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
                British defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
                    1 cruiser owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
                Casualties for British: 2 fighters and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            10 mech_infantrys moved from Poland to Belarus
            1 artillery moved from Novgorod to Belarus
            1 aaGun and 2 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Karelia to Novgorod
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from France to Holland Belgium
            2 infantry moved from Finland to Karelia
            1 marine moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 fighters placed in Western Germany
            4 mech_infantrys placed in Germany
            3 artilleries placed in Novgorod
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.67
    Americans : 0.00
    Russians : -0.67
    

    Savegame

    While I got teh better of it, you did beat the average and did a lot of damage.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Volgograd
            2 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Russia to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Volgograd to Russia
            4 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Volgograd
            2 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Russia to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Volgograd to Russia
            4 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Kweichow
            1 armour moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            6 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            4 fighters moved from Philippines to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from Philippines to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 tactical_bomber moved from Philippines to French Indo China
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 marines, 1 submarine, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : 3.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from India to Hunan
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Hunan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Hunan to India
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 artillery and 1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Sikang
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hunan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to Ukraine
            1 mech_infantry moved from Belgian Congo to Egypt
                  British take Egypt from Italians
            3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Burma
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to India
            1 tactical_bomber moved from India to Persia
            1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
            1 mech_infantry moved from Syria to Northwest Persia
            3 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 bomber moved from Ukraine to Russia
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from India to Persia
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            3 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 1.67
    Americans : 1.33
    Chinese : 0.33
    AA fire in Ukraine : : -0.17
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    Small deal, but I didn’t understand why you gifted me an infantry in Sikang?


  • @simon33 said in farmboy (X) vs Simon (A + 10):

    Small deal, but I didn’t understand why you gifted me an infantry in Sikang?

    lol. Just forgot about the China rules momentarily.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Tobruk
                  Italians take Tobruk from French
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Holland Belgium to Western Germany
            1 armour and 3 artilleries moved from Alexandria to Tobruk
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun and 2 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Western Ukraine to Belarus
            1 mech_infantry moved from Western Ukraine to Rostov
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Iraq to India
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Persia
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter and 2 infantry moved from New South Wales to Queensland
            1 transport moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Libya to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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