@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
I think moving the US BB to the Atlantic was a mistake. 2 US CVs in the Atlantic is normally overkill, so I thought maybe just 1CV+1BB.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 armour and 3 artilleries moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -3.17
Americans : 0.00
@simon33 said in farmboy (X) vs Simon (A + 10):
I think moving the US BB to the Atlantic was a mistake. 2 US CVs in the Atlantic is normally overkill, so I thought maybe just 1CV+1BB.
I’m not sure if it was the right move or not. Its definitely given me more room to maneuver in the pacific and I don’t think it has changed much in the atlantic given where my air has been pulled too.
Do you mind if I edit 2 of the US fighters on Qld to the CV in SZ32. I thought I’d fully populated that CV.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
EDIT: 2 fighters moved from Queensland to 32 Sea Zone
EDIT: 2 infantry moved from French Central Africa to French Equatorial Africa
Combat - ANZAC
Battle in Egypt
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 harbour and 3 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Egypt
ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Tobruk to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.67
@simon33 said in farmboy (X) vs Simon (A + 10):
Do you mind if I edit 2 of the US fighters on Qld to the CV in SZ32. I thought I’d fully populated that CV.
no problem. Italy would not be effected at all.
I also forgot to move up the inf on French Central Africa.
All done.
that is fine too.
Thanks…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
Combat - Germans
Combat Hit Differential Summary :
will need scramble orders for 110. Not sure if you intended this or see value in the trade of my air, but my odds here are 96% with the scramble.
Only saw it on UK NCM. That’s why I moved the other TT to safety. Before, I wasn’t including the 4tacs on Rome. The funny thing is that I nearly moved the 2 french inf onto the US transports the previous turn but decided against it. That would have saved the fleet, probably.
Anyway, scramble 1US and 2UK fighters. Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Ukraine
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
British defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
1 cruiser owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Casualties for British: 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Karelia to Novgorod
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Holland Belgium
2 infantry moved from Finland to Karelia
1 marine moved from Western Germany to Holland Belgium
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
4 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.67
Americans : 0.00
Russians : -0.67
@farmboy said in farmboy (X) vs Simon (A + 10):
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to 110 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Ukraine Germans attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers British defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits 1 cruiser owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 battleship, 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 110 Sea Zone 1 transport owned by the British lost in 110 Sea Zone Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports Casualties for British: 2 fighters and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 aaGun and 2 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 10 mech_infantrys moved from Poland to Belarus 1 artillery moved from Novgorod to Belarus 1 aaGun and 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 3 infantry moved from Karelia to Novgorod 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Holland Belgium 2 infantry moved from Finland to Karelia 1 marine moved from Western Germany to Holland Belgium Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 fighters placed in Western Germany 4 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 0.67 Americans : 0.00 Russians : -0.67
While I got teh better of it, you did beat the average and did a lot of damage.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Kweichow
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
6 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Philippines to French Indo China
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 marines, 1 submarine, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from India to Hunan
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Hunan to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Chahar to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Ukraine
1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Italians
3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from India to Persia
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 mech_infantry moved from Syria to Northwest Persia
3 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
3 artilleries, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 bomber moved from Ukraine to Russia
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from India to Persia
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -1.33
British : 1.67
Americans : 1.33
Chinese : 0.33
AA fire in Ukraine : : -0.17
Japanese : -1.00
Small deal, but I didn’t understand why you gifted me an infantry in Sikang?