Ready. Game on. GL, HF!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 51 Sea Zone
2 fighters moved from Eastern United States to 51 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 31 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 24 submarines moved from 47 Sea Zone to 22 Sea Zone
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 bombers moved from Hopei to Chahar
Place Units - Americans
2 artilleries placed in Central United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 25 infantry moved from Hopei to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 bomber and 6 fighters moved from Russia to Ukraine
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Air Battle in Ukraine
British attacks with 7 units heading to Ukraine
Germans launches 7 interceptors out of Ukraine
Attackers Fire, : 2/7 hits, 2.17 expected hits
Defenders Fire, : 2/7 hits, 2.33 expected hits
2 fighters owned by the British lost in Ukraine
2 fighters owned by the Germans lost in Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Ukraine to Russia
1 fighter moved from Persia to Russia
3 fighters moved from India to Persia
5 infantry moved from Persia to Northwest Persia
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
EDIT: 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
EDIT: 1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from Sumatra to India
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Defenders Fire, : : -0.33
AA fire in Ukraine : : 0.83
Attackers Fire, : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Ukraine to Volgograd
Place Units - Italians
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,4,3,5,6,6,5,4,2,5,6
Italians collect 6 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 47 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
3 fighters moved from Sumatra to India
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 artillery, 1 bomber, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 infantry moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
5 fighters moved from Ukraine to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 5 fighters and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 2 infantry in Caucasus, round 2 : 2/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Rostov
4 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
6 bombers and 3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 fighter and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 bomber and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,4,4,3,4,6,2,1,6,5,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 artillery, 1 bomber, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 infantry moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
5 fighters moved from Ukraine to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 5 fighters and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 2 infantry in Caucasus, round 2 : 2/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Rostov
4 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
6 bombers and 3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 fighter and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 bomber and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,4,4,3,4,6,2,1,6,5,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Adding units owned by Germans to Samara: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Germans to Vologda: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
7 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 1 fighter and 6 infantry moved from Kiangsu to Shantung
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
3 bombers moved from Shan State to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 1/5 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 3 bombers in Sumatra, round 3 : 1/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shantung
Japanese attack with 2 artilleries, 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Shantung, round 2 : 3/9 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shantung to Kiangsu
1 aaGun and 1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Korea to Amur
1 armour, 1 artillery and 3 infantry moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Kwangtung to Kiangsu
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Shan State to Philippines
1 fighter moved from Kwangtung to Philippines
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 13 destroyers, 4 fighters, 13 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
3 bombers moved from Sumatra to Shan State
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from 6 Sea Zone to Hunan
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Shan State to Hunan
1 tactical_bomber moved from Yunnan to Hunan
2 mech_infantrys moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Hunan to Shan State
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 1 infantry and 1 marine
EDIT: Removing units owned by Japanese from Java: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 armour
EDIT: Adding units owned by Japanese to Shan State: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.00
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 22 Sea Zone to Kiangsu
3 bombers moved from Chahar to Kiangsu
1 bomber moved from India to Kiangsu
2 fighters moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Americans
Battle in Kiangsu
Americans attack with 1 artillery, 4 bombers, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 bombers, 2 fighters and 1 infantry in Kiangsu, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/5 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
Battle in Caucasus
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Persia
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone
2 fighters moved from 51 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 carrier, 2 fighters and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters and 25 submarines moved from 22 Sea Zone to 33 Sea Zone
4 bombers and 2 fighters moved from Kiangsu to Anhwe
1 bomber moved from Anhwe to Hopei
3 bombers moved from Anhwe to Hopei
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
28 infantry moved from Chahar to Jehol
3 infantry moved from Shensi to Hopei
7 infantry moved from Shensi to Hopei
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 2 bombers and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
3 fighters and 1 tactical_bomber moved from India to Caucasus
4 armour, 22 artilleries, 30 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 fighters and 3 infantry moved from Persia to Northwest Persia
1 fighter and 4 infantry moved from Iraq to Northwest Persia
4 fighters moved from Northwest Persia to Caucasus
5 fighters moved from Russia to Caucasus
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 bomber placed in United Kingdom
1 bomber and 2 infantry placed in Union of South Africa
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 0.33
Americans : 1.00
Japanese : -1.00
So to attack Caucasus? That is the question. Perhaps I’ve made a major miscalculation. We’re about to find out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,3,5,6,2,2,6,3,5,5,4,4
Italians collect 5 PUs (12 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to New South Wales
1 bomber and 3 fighters moved from India to Caucasus
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Smolensk
4 fighters moved from Volgograd to Smolensk
2 fighters moved from Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Volgograd to Russia
5 bombers moved from Southern Italy to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/6 hits, 1.00 expected hits
Bombing raid in Russia rolls: 4,4,6,5,3,5 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Smolensk
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Tambov
1 armour and 11 mech_infantrys moved from Archangel to Bryansk
1 armour, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 6 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 armour, 3 artilleries, 14 infantry and 16 mech_infantrys moved from Rostov to Bryansk
4 artilleries, 4 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
12 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Novgorod
4 fighters moved from Smolensk to Bryansk
3 fighters moved from Southern Italy to Ukraine
4 armour and 12 mech_infantrys moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
3 fighters moved from Russia to Bryansk
1 armour and 10 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Russia to Novgorod
5 bombers moved from Russia to Bryansk
3 mech_infantrys moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Greater Southern Germany to Bulgaria
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 infantry placed in Normandy Bordeaux
2 bombers and 4 mech_infantrys placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,3,2,4,1,4,5,4,6,1,3,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00
Germans : 0.83
Russians : 0.67
I apologize for the delay. Apparently, I forgot to post the G-15 turn I took 2 days ago.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Vologda
4 armour, 13 artilleries and 69 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 armour, 13 artilleries and 69 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 13 artilleries and 69 infantry in Samara, round 2 : 25/86 hits, 20.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 armour, 13 artilleries and 69 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Persia
1 fighter moved from Tambov to Persia
4 aaGuns moved from Russia to Samara
7 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 6.83
That’s frustrating but what is worse is that you’re going to get Moscow 1 turn before my mechanised forces reach. How annoying! Still, we do still have a game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Vologda
4 armour, 13 artilleries and 69 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 armour, 13 artilleries and 69 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 13 artilleries and 69 infantry in Samara, round 2 : 25/86 hits, 20.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 armour, 13 artilleries and 69 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Persia
1 fighter moved from Tambov to Persia
4 aaGuns moved from Russia to Samara
7 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Russians : 6.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Shantung to Anhwe
2 artilleries and 4 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to Anhwe
5 tactical_bombers moved from Hunan to Anhwe
3 bombers moved from Shan State to Anhwe
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 3 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
Americans defend with 2 fighters
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in Anhwe, round 2 : 6/11 hits, 5.50 expected hits
Chinese roll dice for 2 fighters in Anhwe, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Anhwe
Japanese win with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in Kiangsu
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Anhwe to Shan State
3 bombers moved from Anhwe to Shan State
1 artillery moved from Hunan to Yunnan
7 mech_infantrys moved from Hunan to Kweichow
3 tactical_bombers moved from Anhwe to Hunan
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 15 destroyers, 7 fighters, 2 infantry, 1 marine, 14 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
6 infantry and 1 marine moved from 6 Sea Zone to Korea
10 mech_infantrys moved from Hunan to Kweichow
2 mech_infantrys moved from Kwangtung to Hunan
Place Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 7 mech_infantrys
EDIT: Removing units owned by Japanese from Shan State: 1 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.83
In the original German-15 NCM, which I forgot to post, the German sub in SZ 125 (where it does no good) was moved to SZ 124. When I hurriedly redid the G-15 NCM this AM, I forgot to do this. I’d appreciate the edit.
Perhaps you did that intentionally. In SZ124 it can be attacked by the DD in SZ106. If you’re sure we can edit.
You are correct, the original move (made while I conscious was to SZ 111, which is safe.