666 (Allies+9) vs Simon33 (Axis) BM3


  • @simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    That was frustrating.

    You have had some awful dice this game. I feel your pain.


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Sumatra
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Shan State : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    Java : 1 flag, 2 fighters and 2 infantry
    Sumatra : 1 fighter
    42 Sea Zone : 1 destroyer and 1 transport
    26 Sea Zone : 1 cruiser
    Trans-Jordan : 2 infantry
    United Kingdom : 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    French Central Africa : 1 infantry
    Algeria : 2 infantry
    Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    97 Sea Zone : 1 cruiser and 1 destroyer
    72 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 37
    Japanese : 31 / 31
    Americans : 52 / 52
    Chinese : 9 / 12
    British : 27 / 39
    UK_Pacific : 21 / 21
    Italians : 12 / 8
    ANZAC : 14 / 14
    French : 10 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Sumatra
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 58 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers and 1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 marine and 8 transports; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Not sure if Sea Lion is advised but here goes. I think I need to avoid snake eyes with the AA.

    Intercept in London?


  • @simon33 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    Not sure if Sea Lion is advised but here goes. I think I need to avoid snake eyes with the AA.

    Intercept in London?

    no thanks…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers and 1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 marine and 8 transports; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in 93 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Scotland
            Battle in 118 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                British win, taking Scotland from British with 1 battleship remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 93 Sea Zone to France
            4 armour moved from France to Germany
            7 infantry moved from Finland to Norway
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 111 Sea Zone
            5 infantry moved from Bulgaria to Romania
            3 infantry moved from Slovakia Hungary to Poland
            3 artilleries moved from Poland to Germany
            2 armour moved from Yugoslavia to Poland
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            3 infantry moved from Poland to Germany
            1 armour moved from Poland to Germany
            2 aaGuns and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            8 transports placed in 113 Sea Zone
            2 artilleries and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,4,4,6
            Germans collect 41 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yenisey : 6 infantry
    Yakut S.S.R. : 2 aaGuns and 12 infantry
    Belarus : 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 6 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 5 infantry
    Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
    Western Ukraine : 2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    104 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 52
    Russians : 37 / 37
    Japanese : 31 / 31
    Americans : 52 / 52
    Chinese : 9 / 12
    British : 25 / 39
    UK_Pacific : 21 / 21
    Italians : 12 / 8
    ANZAC : 14 / 14
    French : 10 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            1 battleship moved from 36 Sea Zone to 21 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 carriers and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 armour and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            1 fighter moved from Kiangsi to Kwangtung
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 3 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 fighter in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 1 transport remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 bomber and 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 41 Sea Zone
            1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            1 bomber moved from Philippines to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Kiangsi
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.83
    ANZAC : 1.33
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -2.33
    

    Savegame

  • '15 '14

    That was a bloody J2. Boy, you stretched the Japanese forces to the max.

  • '19 '17 '16

    I was planning on doing a J3 DOW but Europe changed so I thought I’d better go now.

  • '19 '17 '16

    In SZ41, two tacs are on one CV, two fighters on the other.

  • '19 '17 '16

    I assumed no scramble from Guam.

    @JDOW said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    That was a bloody J2. Boy, you stretched the Japanese forces to the max.

    Possibly, I’ll lose a CV and 2 planes in SZ42. I should take a few forces with me though.


  • @simon33, hmm combat first has another problem, it won’t let me attack all those sweet German trannies with my two Brit fighters?

  • '19 '17 '16

    @666 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    @simon33, hmm combat first has another problem, it won’t let me attack all those sweet German trannies with my two Brit fighters?

    Use edit mode|Perform move and other actions - that’s in the notes.

  • '19 '17 '16

    Oh f***. I was wondering if I was missing something.

  • '19 '17 '16

    You can assume a scramble to SZ113.


  • @simon33 never going to play combat first again. I don’t see any advantages in game play and i hate some of the new triplea mechanics…


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
    
        Purchase Units - British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 just going to start this turn again…will keep CHI roles and use edit to add UK purchase CV and deduct IPC’s from uk

Suggested Topics

  • 69
  • 498
  • 151
  • 111
  • 132
  • 162
  • 143
  • 201
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.4k

Users

39.9k

Topics

1.7m

Posts