no scramble.
You can assume the obvious ones.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Persia
ANZAC take Persia from Japanese
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 bomber moved from Novgorod to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Southern Italy to Northern Italy
7 armour moved from Bessarabia to Ukraine
4 mech_infantrys moved from Romania to Ukraine
4 fighters and 2 tactical_bombers moved from Romania to Volgograd
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
1 fighter and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,5,3,2,4,5,3,3,1,3,3
Germans collect 47 PUs (8 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0,00
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 fighters, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 1 marine and 1 transport moved from 22 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
9 bombers moved from French Indo China to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 42 Sea Zone
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 9 bombers, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 9 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 6/10 hits, 6,33 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 9 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Java, round 2 : 0/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Java, round 3 : 3/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Persia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Persia
Japanese win, taking Persia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to India
6 armour and 15 mech_infantrys moved from Turkmenistan to Volgograd
1 mech_infantry moved from Kazakhstan to Rostov
1 aaGun, 3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd
6 armour moved from Eastern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 carriers moved from 36 Sea Zone to 22 Sea Zone
4 fighters moved from Japan to 22 Sea Zone
3 submarines moved from 6 Sea Zone to 22 Sea Zone
9 bombers moved from 42 Sea Zone to French Indo China
1 bomber moved from Java to Malaya
Place Units - Japanese
4 fighters placed in Japan
6 submarines placed in 6 Sea Zone
3 mech_infantrys placed in India
1 submarine placed in 37 Sea Zone
Japanese undo move 4.
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@ArtofWar1947 , i apologize.
I allready continued with Japan assuming no russian movements.
You may download the Japan file above and do US your US turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Southern France
3 fighters, 2 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 92 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
9 infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 fighters placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from 98 Sea Zone to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Kazakhstan
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
Combat - British
Battle in Persia
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Rostov
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Italy
British destroys 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Kazakhstan to Caucasus
2 armour and 6 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Caucasus
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Caucasus
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Italians : 0.33
Americans : 3.33
Japanese : 2.00
I think what happened is that I downloaded the save-game file from the first email notification (G-19) rather than the second (J-19). As there are no Russian ground forces, I have no problem with you taking the German and Japanese turns back to back. Unless something changes, the Russian subs will probably stay where they are.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Southern France
3 fighters, 2 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 92 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
9 infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 fighters placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from 98 Sea Zone to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Kazakhstan
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
Combat - British
Battle in Persia
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Rostov
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Italy
British destroys 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Kazakhstan to Caucasus
2 armour and 6 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Caucasus
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Caucasus
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 3 transports
EDIT: Removing units owned by British from 97 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Italians : 0.33
Americans : 3.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - French
Non Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Germans
Germans buy 10 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Germans attack with 2 fighters and 2 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Southern Italy
Germans win, taking Southern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern France to Western Germany
7 armour and 4 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Vyborg to Finland
1 bomber moved from Volgograd to Western Germany
2 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Germans undo move 1.
9 infantry placed in Germany
1 submarine placed in 114 Sea Zone
1 submarine placed in 113 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,5,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,3,5,1,5,6,5,2
Germans collect 49 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : -0,67
Americans : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 carriers, 3 destroyers, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
9 bombers moved from French Indo China to 42 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from India to Persia
3 artilleries moved from Eastern Persia to Persia
Combat - Japanese
Battle in Midway
Battle in Persia
Japanese attack with 3 artilleries and 1 bomber
British defend with 2 artilleries
Japanese roll dice for 3 artilleries and 1 bomber in Persia, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 artilleries owned by the British lost in Persia
Japanese win, taking Midway from Americans, taking Persia from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Casualties for British: 2 artilleries
Battle in 42 Sea Zone
Japanese attack with 10 bombers and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 10 bombers in 42 Sea Zone, round 2 : 5/10 hits, 6,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 10 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
10 bombers moved from 42 Sea Zone to Guam
2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 17 fighters, 26 submarines and 7 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Marianas to 22 Sea Zone
6 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
3 armour and 3 mech_infantrys moved from India to West India
1 armour and 1 mech_infantry moved from Sikang to Volgograd
6 armour moved from Turkmenistan to Volgograd
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 bomber moved from Persia to India
1 mech_infantry moved from Volgograd to Rostov
3 artilleries, 3 infantry and 3 transports moved from 22 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Japan to Caroline Islands
2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
3 carriers placed in 19 Sea Zone
1 harbour placed in Okinawa
3 destroyers placed in 36 Sea Zone
1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 84 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : 0,33
ANZAC : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 fighters, 3 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Southern France
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
17 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 11 carriers, 2 cruisers, 17 destroyers, 2 fighters, 21 submarines and 6 transports moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from Northern Territory to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
7 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Western United States
2 bombers moved from Normandy Bordeaux to Eastern United States
2 fighters moved from Eastern United States to 10 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Central United States to Western United States
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to 98 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
5 tactical_bombers placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
3 mech_infantrys moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Egypt to Persia
4 fighters and 2 tactical_bombers moved from Caucasus to Persia
4 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
Combat - British
Battle in Yugoslavia
Battle in Persia
British attack with 6 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 artilleries
British roll dice for 6 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 7/11 hits, 4.83 expected hits
Japanese roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
British win, taking Yugoslavia from Germans, taking Persia from Japanese with 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries
Battle in Rostov
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 aaGun; Japanese defend with 1 mech_infantry
AA fire in Rostov : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 aaGun owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Rostov to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Greece to Romania
1 artillery moved from Bulgaria to Romania
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 artillery, 2 fighters and 4 infantry moved from Greece to Albania
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Albania
5 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 fighter moved from Persia to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 50 PUs; end with 50 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 62 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 infantry and 3 transports
EDIT: Adding units owned by British to Albania: 2 infantry
EDIT: Adding units owned by British to 97 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Greece: 1 fighter
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 1.50
AA fire in Rostov : : -0.17
Italians : -0.67
Americans : 2.50
Japanese : 0.33
Would you move the 2 infantry in S.E. Mexico to Morocco and the transport in SZ 64 to SZ91? Thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Removing units owned by Americans from Southeast Mexico: 2 infantry
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Volgograd to Russia
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,4,2,2,4,3,5,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 31 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 cruiser, 2 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 3 armour, 3 artilleries, 4 fighters, 2 infantry and 4 mech_infantrys moved from Northern Territory to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Adding units owned by ANZAC to Queensland: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Yugoslavia
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Southern France to Western Germany
1 bomber and 1 fighter moved from Yugoslavia to Western Germany
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Russia
2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,2,5,3,5,6,2,5
Germans collect 44 PUs (7 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : -0,67
Americans : -1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Guam to Iwo Jima
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
16 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 battleships, 12 carriers, 4 cruisers, 9 destroyers and 31 submarines moved from 25 Sea Zone to 31 Sea Zone
2 mech_infantrys moved from West India to Persia
1 bomber moved from India to Persia
1 mech_infantry moved from West India to Persia
2 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
Airborne Attack Move - Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Guam to Iwo Jima
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
16 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 battleships, 12 carriers, 4 cruisers, 9 destroyers and 31 submarines moved from 25 Sea Zone to 31 Sea Zone
2 mech_infantrys moved from West India to Persia
1 bomber moved from India to Persia
1 mech_infantry moved from West India to Persia
2 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 1 fighter, 31 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 31 submarines in 31 Sea Zone, round 2 : 8/31 hits, 10,33 expected hits
1 submarine owned by the ANZAC lost in 31 Sea Zone
Japanese win with 2 battleships, 12 carriers, 4 cruisers, 10 destroyers, 1 fighter, 31 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Wake Island
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Wake Island from Americans, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 26 Sea Zone
Japanese attack with 16 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Persia
Japanese attack with 1 bomber and 3 mech_infantrys
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 : 1/4 hits, 1,17 expected hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
Japanese roll dice for 1 bomber and 2 mech_infantrys in Persia, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Rostov
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Rostov
Japanese win, taking Rostov from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Rostov to Russia
1 bomber moved from Persia to Russia
5 armour and 5 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 19 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
9 bombers moved from Guam to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
16 fighters and 6 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from Iwo Jima to Marianas
3 armour moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Malaya
2 carriers and 1 cruiser placed in 19 Sea Zone
3 mech_infantrys placed in India
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Japanese collect 86 PUs (1 lost to blockades); end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0,33
Americans : -0,33
ANZAC : 0,67
Japanese : -0,50
@ArtofWar1947 assumed no scramble.