TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 9 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Chahar to Tsinghai
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 26 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines, 5 tactical_bombers and 5 transports
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 9/18 hits, 8.17 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 7 submarines in 42 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 9/20 hits, 10.00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 2 carriers owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 7 destroyers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 12/18 hits, 8.17 expected hits
Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 5 transports in 42 Sea Zone, round 3 : 8/18 hits, 9.33 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 7 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 4 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 5/9 hits, 4.83 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 5 fighters, 4 tactical_bombers and 5 transports in 42 Sea Zone, round 4 : 7/12 hits, 7.17 expected hits
4 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 battleships, 5 fighters and 5 transports in 42 Sea Zone, round 5 : 5/7 hits, 4.67 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 4 fighters and 5 transports remaining. Battle score for attacker is -38
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines and 5 tactical_bombers
4 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 4 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
3 destroyers and 1 transport placed in 101 Sea Zone
4 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Szechwan to Sikang
18 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
3 infantry moved from Union of South Africa to Rhodesia
Non Combat Move - British
Place Units - British
3 fighters placed in Iraq
2 artilleries placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 4.33
Chinese : -2.17
Japanese : 0.17
Savegame