TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys, 3 submarines, 3 tactical_bombers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 3 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 8 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 11 infantry
AA fire in Gibraltar : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 6 artilleries, 3 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 8/26 hits, 9.17 expected hits
Italians roll dice for 1 aaGun and 19 infantry in Gibraltar, round 2 : 9/19 hits, 6.33 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Germans, 9 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Gibraltar, round 3 : 8/17 hits, 7.33 expected hits
Italians roll dice for 10 infantry in Gibraltar, round 3 : 1/10 hits, 3.33 expected hits
5 infantry owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Gibraltar, round 4 : 6/16 hits, 7.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Morocco from Germans, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 1 armour, 6 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 10 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 11 infantry
Casualties for Germans: 8 infantry
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western United States to Hawaiian Islands
2 carriers, 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
12 submarines moved from 103 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery, 1 infantry, 1 marine and 2 tactical_bombers placed in Western United States
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Szechwan
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 9/13 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 7 fighters and 3 tactical_bombers moved from Burma to India
1 mech_infantry moved from West India to India
1 armour and 3 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.50
Italians : 0.67
British : 2.50
Americans : -0.67
Chinese : -0.83
Japanese : 1.67
Savegame