@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
JWW (Allies+8) vs Simon33 (Axis) BM3
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 3 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 5/6 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 transport owned by the Japanese, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 33 Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 submarines Casualties for Japanese: 2 battleships, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 43 Sea Zone to Celebes 2 aaGuns, 1 marine and 1 mech_infantry moved from Northern Territory to Queensland 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 1.17
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 2 infantry Celebes : 1 flag, 1 fighter and 2 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports West India : 1 infantry Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 45 / 79 Russians : 19 / 26 Japanese : 67 / 76 Americans : 60 / 90 Chinese : 3 / 4 British : 39 / 43 UK_Pacific : 2 / 0 Italians : 10 / 10 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33…one hit on my rd 1 attack, can’t win
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - French 2 infantry moved from Alexandria to Egypt 2 infantry moved from Iraq to Persia
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 3 submarines owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 5/6 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 transport owned by the Japanese, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 33 Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 submarines Casualties for Japanese: 2 battleships, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 43 Sea Zone to Celebes 2 aaGuns, 1 marine and 1 mech_infantry moved from Northern Territory to Queensland 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 1.17
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 2 infantry Celebes : 1 flag, 1 fighter and 2 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports West India : 1 infantry Egypt : 2 infantry Southern France : 2 infantry 99 Sea Zone : 1 flag Eastern Persia : 1 infantry Persia : 2 infantry
Production/PUs Summary :
Germans : 45 / 79 Russians : 19 / 26 Japanese : 67 / 76 Americans : 60 / 90 Chinese : 3 / 4 British : 39 / 43 UK_Pacific : 2 / 0 Italians : 10 / 10 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs; Germans buy 1 armour, 4 artilleries, 9 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 bomber and 1 infantry moved from Volgograd to Tambov 1 artillery, 1 bomber and 1 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Bryansk 4 artilleries and 4 infantry moved from Volgograd to Rostov 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 4 infantry Russians defend with 1 mech_infantry Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Kazakhstan Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Karelia to Finland 4 artilleries moved from Belarus to Eastern Poland 6 artilleries moved from Ukraine to Rostov 1 artillery moved from Volgograd to Rostov 3 artilleries moved from Western Ukraine to Ukraine 5 infantry moved from Volgograd to Rostov 2 aaGuns moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Volgograd to Caucasus 5 mech_infantrys moved from Belarus to Vyborg 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 aaGun, 8 artilleries and 7 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Bryansk to Eastern Poland 1 bomber moved from Tambov to Eastern Poland 1 bomber moved from Samara to Eastern Poland 4 mech_infantrys moved from Belarus to Eastern Poland 6 mech_infantrys moved from Belarus to Ukraine 1 infantry moved from Germany to Western Germany 8 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in France 1 infantry placed in Germany 1 armour, 1 marine and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.33 Russians : 0.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs; Germans buy 1 armour, 4 artilleries, 9 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 bomber and 1 infantry moved from Volgograd to Tambov 1 artillery, 1 bomber and 1 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Bryansk 4 artilleries and 4 infantry moved from Volgograd to Rostov 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 4 infantry Russians defend with 1 mech_infantry Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 3 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery and 1 bomber in Samara, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Kazakhstan Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Karelia to Finland 4 artilleries moved from Belarus to Eastern Poland 6 artilleries moved from Ukraine to Rostov 1 artillery moved from Volgograd to Rostov 3 artilleries moved from Western Ukraine to Ukraine 5 infantry moved from Volgograd to Rostov 2 aaGuns moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Volgograd to Caucasus 5 mech_infantrys moved from Belarus to Vyborg 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 aaGun, 8 artilleries and 7 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Bryansk to Eastern Poland 1 bomber moved from Tambov to Eastern Poland 1 bomber moved from Samara to Eastern Poland 4 mech_infantrys moved from Belarus to Eastern Poland 6 mech_infantrys moved from Belarus to Ukraine 1 infantry moved from Germany to Western Germany 8 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in France 1 infantry placed in Germany 1 armour, 1 marine and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 British : -0.33 Russians : 0.00
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Very happy with how that turn went. Could have been ugly if I hadn’t taken Samara.
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@simon33 well hitting with your bomber and your art, on both rolls certainly helps achieve objectives…
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@simon33 I just noticed that on my last us turn I didn’t nom a fgt to the CV offf iwo Jima…the nasty effects of dicing, they put you on tilt! what do you say? I was only going to land one on the CV, still giving your JPN bmb’s a chance, I don’t hit with 4’s anyway. let me know, up to you…
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So you’ll take the fighter off Queensland? Sounds fine.
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Just a reminder that it’s your turn.
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Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
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@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
Are you in hawaii? Yeah, family time on the weekend.
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to 17 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 1 infantry EDIT: Adding units owned by Russians to Timguska: 1 infantry EDIT: Turning off Edit Mode Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 1 artillery and 4 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 3 fighters moved from Russia to Bryansk 6 armour and 5 mech_infantrys moved from Russia to Archangel 1 fighter moved from Vologda to Samara
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to 17 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 1 infantry EDIT: Adding units owned by Russians to Timguska: 1 infantry EDIT: Turning off Edit Mode Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 1 artillery and 4 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 3 fighters moved from Russia to Bryansk 6 armour and 5 mech_infantrys moved from Russia to Archangel 1 fighter moved from Vologda to Samara Combat - Russians Battle in Archangel Russians attack with 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Archangel, round 2 : 2/16 hits, 5.00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 3 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia 3 fighters moved from Bryansk to Russia 1 infantry moved from Timguska to Yenisey 2 infantry moved from Novosibirsk to Timguska 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Urals to Evenkiyskiy 3 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -4.00
Territory Summary for Russians :
Kansu : 1 infantry Evenkiyskiy : 1 infantry Yenisey : 1 infantry Timguska : 2 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Belarus : 1 mech_infantry Bryansk : 1 infantry Archangel : 6 armour, 1 artillery, 4 infantry and 5 mech_infantrys Russia : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 65 infantry, 2 mech_infantrys and 1 tactical_bomber Novosibirsk : 1 infantry Vologda : 1 aaGun and 3 infantry Persia : 1 armour and 6 mech_infantrys
Production/PUs Summary :
Germans : 53 / 73 Russians : 14 / 21 Japanese : 67 / 76 Americans : 60 / 90 Chinese : 3 / 4 British : 36 / 43 UK_Pacific : 2 / 0 Italians : 10 / 10 ANZAC : 13 / 19 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey Japanese take Dzavhan from Russians 2 artilleries and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 7/8 hits, 3.50 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 fighter and 2 infantry Battle in Yenisey Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Kweichow to Suiyuyan 2 mech_infantrys moved from Szechwan to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 6 infantry moved from Shensi to Suiyuyan 2 artilleries moved from Kweichow to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Shensi to Suiyuyan 2 armour and 3 mech_infantrys moved from India to Shan State 3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Kweichow 1 armour moved from French Indo China to Shan State 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Java to Shan State 2 fighters moved from Java to 36 Sea Zone 1 fighter moved from India to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from India to Shensi Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Korea 3 artilleries and 5 infantry placed in Japan Japanese undo move 5. 1 artillery and 2 infantry placed in India Japanese undo move 5. 3 infantry placed in India 3 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Russians : -0.33 Japanese : 3.17
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@simon33 JPN is a killer…sharpshooters, all of them
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@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
Oh that’s right - you don’t play on weekends. Should be Monday in Hawaii soon.
Are you in hawaii? Yeah, family time on the weekend.
No, Sydney, au. So it had been Monday for a while here when I posted.
@JWWII said in JWW (Allies+8) vs Simon33 (Axis) BM3:
@simon33 JPN is a killer…sharpshooters, all of them
Were you JDOW in another life? 2 battles, one you had 3 units, I had 3.5 expected hits. the other you had 1 unit and I had 1.33 expected hits. Not surprising that I got it both in the first round.
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@simon33 never been to AU, Singapore a few times. Someday I will get there, wife wants to go…it’s a long trip from east coast USA