@djensen I’m curious how the game in its current state compares to the pre-release version you tested? Like what stuff was changed or which features are there now that weren’t then? There were a couple months between your initial post here and the early access drop on Steam, so that might give us some kind of realistic estimate about what kind up updates we might expect in a 1-3 month timeframe. Thus far we’ve only seen hotfixes, but its only been out a few weeks so maybe there is more stuff coming down the pipeline.
Right now the gripes can probabaly be grouped into 3 main categories.
- People griping about the UI, game function, or server type issues.
- People griping about the implementation of the online ruleset compared to OOB. (The stuff that was changed to make it asynchronous.)
- People griping about the 1942.2 game itself, as compared to Classic or Iron Blitz, or more popular AA50 and G40 games.
The third group will be hard to accomodate short of some kind of re-release of the Classic game or expansions for some other gamemaps. I gotta say that one we could probably have seen coming a mile off just from the choice of board to translate digitally. The second group is kind of on Beamdog, whether they decide to put out a version geared more towards live play or traditional PBEM. The first group I think should be the priority right now for having their concerns addressed. I’m just wondering how much we can expect to see on that front, based on what was added from the preview state to the early access?
I kind of wish they had offered a closed or invite only Beta before early access to some of the people who post regularly in the 1942 sec ed section, since I think many here could have anticipated some of these issues in advance, and might have helped to shore it up before going public. But it is what it is.
As things stand currently I imagine some pretty signficant re-designs will be needed to get it into the state that many people are hoping for. My fear is another GTO type scenario, where the game just can’t accomodate the level of competative online play that many here have come to expect. We need a critical mass of skilled players coming over from TripleA or returning from Iron Blitz so we can hold more exciting tournaments and the like. But this is already an uphill battle because of the choice of 1942.2. Most tripleA players would probably want Global or AA50, most Iron Blitz players would probably want Classic 3rd Edition. So A&A online needs to be really slick and offer something more/better than what Hasbro gave us 20 years ago and something that just looks a lot nicer and feels cleaner than tripleA to get a lot of those people really pumped for 1942.2