@lebowsky Oh yeah, actually maybe better if I take allies again.
18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3
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@oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:
sorry, one late chinese edit
all good
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Albania to Greece 3 mech_infantrys moved from Rostov to Bryansk 4 armour moved from Rostov to Bryansk 5 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Greece 1 bomber moved from Albania to Southern France 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Normandy Bordeaux to Southern France Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber and 1 fighter British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Greece, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Southern France Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 3 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 4 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in Bryansk Italians attack with 4 armour, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 4 armour, 5 infantry and 3 mech_infantrys in Bryansk, round 2 : 3/12 hits, 3,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 4 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Belarus to Bryansk 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 mech_infantry moved from Southern Italy to France Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -3,33 British : 0,67 Americans : -0,33 Russians : -0,33
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I will be slow for the next week
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@oysteilo ok sir
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to 42 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 fighter moved from Queensland to 42 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Turkey 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to 42 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 fighter moved from Queensland to 42 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Turkey 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Spain Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Turkey 1 infantry moved from Albania to Greece Germans take Greece from British 2 tactical_bombers moved from Southern Italy to Turkey 3 fighters moved from Southern Italy to Turkey 2 fighters moved from Ukraine to Turkey 2 tactical_bombers moved from Ukraine to Volgograd 3 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 3 armour moved from Kazakhstan to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 bomber moved from Rostov to Tambov 6 mech_infantrys moved from Caucasus to Volgograd 1 armour moved from Rostov to Volgograd Combat - Germans Battle in Turkey Germans attack with 5 fighters, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 3/8 hits, 4,00 expected hits British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Turkey Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry, 6 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 armour, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/14 hits, 4,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Ukraine 5 fighters and 2 tactical_bombers moved from Turkey to Ukraine 2 tactical_bombers moved from Volgograd to Ukraine 2 aaGuns, 6 armour, 4 artilleries, 6 infantry and 9 mech_infantrys moved from Rostov to Bryansk 14 mech_infantrys moved from Caucasus to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 6 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Norway to Sweden Germans take Sweden from Neutral_True Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 artilleries placed in Normandy Bordeaux 3 artilleries placed in France 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 54 PUs (6 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Philippines: 1 bomber EDIT: Adding units owned by Germans to Kwangtung: 1 bomber EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : 0,67 Russians : 1,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Vologda to Archangel 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 11 infantry moved from Manchuria to Amur 1 mech_infantry moved from Russia to Rostov 2 fighters and 1 tactical_bomber moved from Iraq to Rostov Combat - Russians Battle in Amur Russians attack with 11 infantry Japanese defend with 2 infantry Russians roll dice for 11 infantry in Amur, round 2 : 1/11 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians roll dice for 10 infantry in Amur, round 3 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun and 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Russians retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns moved from Manchuria to Amur 1 artillery moved from Samara to Russia 1 infantry moved from Russia to Tambov 1 artillery moved from Vologda to Nenetsia 3 infantry moved from Vologda to Nenetsia 1 aaGun and 1 artillery moved from Vologda to Russia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,33 Russians : -2,67 Japanese : 1,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 2 infantry moved from Japan to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 6 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Korea to Amur 1 infantry moved from Anhwe to Jehol 2 mech_infantrys moved from Anhwe to Jehol 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 mech_infantrys moved from Anhwe to Jehol 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Anhwe to Jehol 2 artilleries and 15 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Hunan 2 bombers moved from Japan to Amur 4 tactical_bombers moved from Japan to Amur 1 fighter moved from 5 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Amur 2 fighters moved from Japan to Amur Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 9 infantry AA fire in Amur : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese lost in Amur Japanese roll dice for 2 bombers, 4 fighters, 8 infantry and 3 tactical_bombers in Amur, round 2 : 7/17 hits, 6,67 expected hits Russians roll dice for 2 aaGuns and 9 infantry in Amur, round 2 : 0/9 hits, 3,00 expected hits 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 4 fighters, 8 infantry and 3 tactical_bombers in Amur, round 3 : 6/17 hits, 6,67 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 4 fighters, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 tactical_bomber Casualties for Russians: 2 aaGuns and 9 infantry Battle in Jehol Japanese attack with 1 artillery, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Jehol, round 2 : 1/6 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 2 battleships and 7 carriers moved from 35 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 marine moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 2 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Amur to 5 Sea Zone 1 fighter moved from Amur to 5 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 3 tactical_bombers moved from Amur to 6 Sea Zone 2 bombers moved from Amur to Anhwe 2 bombers moved from Anhwe to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 carriers placed in 6 Sea Zone 2 tactical_bombers placed in French Indo China 1 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Malaya: 1 infantry EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : 0,00 Chinese : 0,67 Russians : -4,33 Japanese : -0,67
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@JuanSpain bullshite
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Spain to Southern France 2 infantry moved from Spain to Southern France 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Philippines Battle in Aleutian Islands Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun moved from Spain to Southern France 2 fighters moved from Southern France to Spain 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 1 bomber moved from Spain to Eastern United States 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from 104 Sea Zone to Spain 2 mech_infantrys moved from 104 Sea Zone to Spain 1 aaGun moved from Central United States to 101 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Eastern United States 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Spain 2 artilleries, 1 bomber and 4 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 17 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Spain to Southern France 2 infantry moved from Spain to Southern France 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Philippines Battle in Aleutian Islands Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun moved from Spain to Southern France 2 fighters moved from Southern France to Spain 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 1 bomber moved from Spain to Eastern United States 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from 104 Sea Zone to Spain 2 mech_infantrys moved from 104 Sea Zone to Spain 1 aaGun moved from Central United States to 101 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Eastern United States 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Spain 2 artilleries, 1 bomber and 4 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 17 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia 1 armour and 1 mech_infantry moved from Iraq to Greece 1 bomber moved from Iraq to Volgograd 1 tactical_bomber moved from Iraq to Saudi Arabia 2 fighters moved from Iraq to Saudi Arabia 3 fighters moved from Iraq to Greece 2 fighters moved from Iraq to Saudi Arabia 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Holland Belgium Battle in Saudi Arabia British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 5/8 hits, 3,50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Greece British attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 aaGun and 1 artillery moved from Burma to India 6 infantry moved from Burma to India 5 infantry moved from Burma to India 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 tactical_bomber moved from Saudi Arabia to India 4 fighters moved from Saudi Arabia to Iraq 4 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Greece to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Volgograd to Iraq 1 mech_infantry moved from Egypt to Iraq 1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,3,2,6,1,3,6,3,1,3,2,4,3,6,4,1,6,5,2,3,5,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to 104 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 aaGun EDIT: Removing units owned by British from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 British : 3,50 AA fire in Volgograd : : -0,17 Americans : 0,67 Neutral_True : 1,33 Chinese : -0,67 Japanese : 0,00
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Looks like you get my defending hits, double bonus for you!
Note american aa is on british transport. I forgot to move it and had to edit it
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There should be an objective for the allies (british) controlling all of gib, egypt, greece and southern france, like +5 will make a neutral attack more likely
But I guess the developers have already thought of it and found it no good
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actually, move my british destroyer back to sz 80
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Spain to Southern France 2 infantry moved from Spain to Southern France 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Philippines Battle in Aleutian Islands Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun moved from Spain to Southern France 2 fighters moved from Southern France to Spain 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 1 bomber moved from Spain to Eastern United States 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from 104 Sea Zone to Spain 2 mech_infantrys moved from 104 Sea Zone to Spain 1 aaGun moved from Central United States to 101 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Eastern United States 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Spain 2 artilleries, 1 bomber and 4 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 17 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia 1 armour and 1 mech_infantry moved from Iraq to Greece 1 bomber moved from Iraq to Volgograd 1 tactical_bomber moved from Iraq to Saudi Arabia 2 fighters moved from Iraq to Saudi Arabia 3 fighters moved from Iraq to Greece 2 fighters moved from Iraq to Saudi Arabia 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Holland Belgium Battle in Saudi Arabia British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 5/8 hits, 3,50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Greece British attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 aaGun and 1 artillery moved from Burma to India 6 infantry moved from Burma to India 5 infantry moved from Burma to India 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 tactical_bomber moved from Saudi Arabia to India 4 fighters moved from Saudi Arabia to Iraq 4 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Greece to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Volgograd to Iraq 1 mech_infantry moved from Egypt to Iraq 1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,3,2,6,1,3,6,3,1,3,2,4,3,6,4,1,6,5,2,3,5,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to 104 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 aaGun EDIT: Removing units owned by British from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 artillery and 2 infantry EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 2 infantry EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 British : 3,50 AA fire in Volgograd : : -0,17 Americans : 0,67 Neutral_True : 1,33 Chinese : -0,67 Japanese : 0,00
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@oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:
actually, move my british destroyer back to sz 80
I did it myself
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Smolensk 1 infantry moved from Bryansk to Smolensk 4 armour, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov Combat - Italians Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in Rostov Italians attack with 4 armour, 4 infantry and 3 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 1/11 hits, 3,17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from France to Yugoslavia 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy Italians undo move 1. 2 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -2,00 Russians : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Smolensk 1 infantry moved from Bryansk to Smolensk 4 armour, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov Combat - Italians Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in Rostov Italians attack with 4 armour, 4 infantry and 3 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 1/11 hits, 3,17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from France to Yugoslavia 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy Italians undo move 1. 2 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Italians to France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2,00 Russians : 0,33