19L BM3 Oventoo (L) vs AetV (X) game 2


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 carriers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from Shan State to 41 Sea Zone
            1 armour moved from India to Yunnan
                  Japanese take Burma from UK_Pacific
            1 armour moved from West India to Persia
                  Japanese take Eastern Persia from British
            1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 armour moved from Chahar to Anhwe
            2 infantry moved from Jehol to Anhwe
            2 mech_infantrys moved from Manchuria to Anhwe
            2 bombers moved from Shan State to Anhwe
            1 submarine moved from 5 Sea Zone to 17 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 1 infantry moved from Amur to Buryatia
            1 fighter moved from 39 Sea Zone to 78 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 17 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 38 Sea Zone
                    Japanese roll dice for 1 fighter in 38 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 38 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 38 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
            Battle in 78 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter in 78 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 78 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 79 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Buryatia
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                1 artillery owned by the Japanese retreated to Amur
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                British defend with 1 armour, 1 factory_minor and 2 fighters
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 armour and 2 fighters in Persia, round 2 : 3/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the British lost in Persia
                British win with 2 fighters remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 armour
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour and 2 fighters in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 3/7 hits, 2,50 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to French Indo China
            1 armour and 1 infantry moved from India to West India
            1 aaGun moved from Shan State to French Indo China
            2 fighters moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 78 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            2 fighters moved from Yunnan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 artillery moved from Amur to Manchuria
            3 infantry moved from Amur to Manchuria
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 39 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in India
            1 artillery and 2 infantry placed in Malaya
            2 carriers placed in 36 Sea Zone
            Japanese undo move 3.
            Japanese undo move 1.
            1 carrier placed in 39 Sea Zone
            1 carrier placed in 36 Sea Zone
            1 armour and 1 mech_infantry placed in India
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,1,4,4,4,2,2,1,6,1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,4,1,3,4,1
            Japanese collect 33 PUs (19 lost to blockades); end with 33 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 0,50
    ANZAC : 0,67
    Chinese : -1,33
    Russians : 0,67
    Japanese : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            2 fighters moved from Trans-Jordan to Egypt
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in 93 Sea Zone
                Americans attack with 1 battleship and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 93 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Egypt
                Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Germans defend with 2 fighters and 1 infantry; Italians defend with 2 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    Please select your 2 casualties in Egypt from the American attack.


  • Max Def. please.


  • Two Inf.


  • Inf and Art i meant.

  • '21 '20 '19 '18 '17

    In my combat, I completely forgot that I intended to attack your Italian bomber with my American bomber from Gibralter. Would you allow that?


  • It is ok with me.
    You prob. need to create a dummy, since rolling on the Forum is not working yet.

  • '21 '20 '19 '18 '17

    I’ll redo my combat move to roll that one battle, and to account for the already rolled battles, I’ll edit out my 4 air and your 2 casualties from the Egypt battle, and your destroyer from SZ 93. I’ll put my 2 ships which were involved in the sea battle in SZ 93.


  • Good, fine with me

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Egypt: 1 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 bomber moved from Gibraltar to Tobruk
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Tobruk
                Americans attack with 1 bomber
                Italians defend with 1 bomber
                    Americans roll dice for 1 bomber in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Tobruk
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Tobruk to Algeria
            2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Midway
            2 bombers moved from Marianas to Iwo Jima
            2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 fighters placed in Western United States
            1 bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            4 infantry moved from Kiangsi to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            3 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Egypt: 1 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 artillery
            EDIT: Turning off Edit Mode
            1 bomber moved from Gibraltar to Tobruk
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Tobruk
                Americans attack with 1 bomber
                Italians defend with 1 bomber
                    Americans roll dice for 1 bomber in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Tobruk
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 battleship moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from Tobruk to Algeria
            2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Midway
            2 bombers moved from Marianas to Iwo Jima
            2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 fighters placed in Western United States
            1 bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            4 infantry moved from Kiangsi to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            3 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            2 fighters moved from Persia to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Egypt
                British attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 2 armour, 1 factory_minor, 2 fighters and 1 harbour
                    British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/8 hits, 3.33 expected hits
                    Italians roll dice for 2 armour and 4 fighters in Egypt, round 2 : 3/6 hits, 3.67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                    British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 3 fighters in Egypt, round 3 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Italians: 2 armour and 2 fighters
                Casualties for Germans: 2 fighters
    
        Non Combat Move - British
            1 fighter moved from Egypt to Persia
            1 tactical_bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Persia
            1 fighter moved from Shensi to Russia
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -1.83
    Americans : 0.33
    Chinese : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 fighter and 2 mech_infantrys moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shensi to Evenkiyskiy
    
        Combat - ANZAC
            Battle in Evenkiyskiy
                ANZAC attack with 1 fighter
                Germans defend with 1 armour
                    ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Evenkiyskiy
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Evenkiyskiy to Yenisey
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Okinawa to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Queensland
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    ANZAC : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shensi to Evenkiyskiy
    
        Combat - ANZAC
            Battle in Evenkiyskiy
                ANZAC attack with 1 fighter
                Germans defend with 1 armour
                    ANZAC roll dice for 1 fighter in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Evenkiyskiy
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Evenkiyskiy to Yenisey
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Okinawa to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Queensland
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0.50
    ANZAC : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Belarus to Smolensk
            1 armour moved from Nenetsia to Vologda
            2 tactical_bombers moved from Novgorod to Vologda
            1 bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Vologda
            1 bomber moved from Western Ukraine to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 mech_infantry moved from Western Ukraine to Smolensk
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers and 1 infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 4/4 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Vologda to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            3 aaGuns, 28 armour, 8 artilleries, 21 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            6 infantry moved from Novgorod to Belarus
            2 bombers moved from Ukraine to Western Ukraine
            1 bomber moved from Smolensk to Western Ukraine
            1 bomber moved from Vologda to Western Ukraine
            1 artillery and 1 infantry moved from Northern Italy to France
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Vologda from Germans to Russians
            EDIT: Removing units owned by Germans from Vologda: 1 armour
            EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 bombers placed in Western Germany
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 submarines placed in 113 Sea Zone
            3 infantry placed in France
            Germans undo move 6.
            Germans undo move 4.
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            3 fighters moved from Russia to Rostov
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Germans
            4 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 5/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Russia
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Volgograd to Russia
            2 aaGuns moved from Yakut S.S.R. to Buryatia
            9 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Yunnan to Kwangsi
            1 armour and 1 mech_infantry moved from Hunan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Manchuria to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 bomber moved from French Indo China to Celebes
            1 bomber moved from French Indo China to Celebes
            1 fighter and 1 tactical_bomber moved from India to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 2 bombers and 1 infantry in Celebes, round 3 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 fighters and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 20 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win, taking Philippines from Americans with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsu
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/8 hits, 3,67 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/8 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            5 carriers, 2 destroyers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to Manchuria
            1 artillery moved from Amur to Manchuria
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            2 fighters moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from Celebes to Borneo
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 aaGun moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Japan
            3 infantry placed in Manchuria
            Japanese undo move 2.
            2 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,6,2,6,6,6,3,4,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,1,6,4,3,4,1,2,5,1,5,5,2,6,2,5,1,1,3,1,3
            Japanese collect 40 PUs (17 lost to blockades); end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Americans : 1,00
    Chinese : -1,00
    Japanese : -5,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 battleship and 1 marine moved from 6 Sea Zone to 4 Sea Zone
            1 marine moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            2 bombers moved from Iwo Jima to Japan
            1 bomber moved from Midway to Japan
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Algeria to 104 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame

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