18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            5 infantry moved from Vologda to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 7 artilleries, 10 infantry and 6 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Shensi
            2 bombers moved from Kwangsi to Shensi
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            6 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 45 Sea Zone
            6 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in India
                Japanese attack with 2 armour, 7 artilleries, 10 infantry and 6 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 armour, 7 artilleries, 10 infantry and 6 mech_infantrys in India, round 2 : 8/25 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 7 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            3 transports moved from 38 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 78 Sea Zone to 80 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Kwangtung to Kwangsi
            2 bombers moved from Shensi to Kwangsi
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Burma to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
            1 infantry placed in Kiangsu
            1 mech_infantry placed in Kiangsu
            1 armour and 1 infantry placed in Kwangtung
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame


  • Forgot move 1 unit during NCM. Please move Japanese infantry in Yakut to Yenisey. Thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tunisia to Libya
            2 fighters and 3 tactical_bombers moved from 95 Sea Zone to Libya
            1 bomber moved from Egypt to Libya
    
        Combat - Americans
            Battle in Libya
                Americans attack with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
                Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Libya, round 2 : 6/7 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            2 carriers moved from 95 Sea Zone to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Libya to 98 Sea Zone
            1 bomber moved from Libya to Egypt
            1 artillery moved from French Central Africa to French Equatorial Africa
            1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to South West Africa
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 mech_infantry moved from British Columbia to Western United States
            1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Libya to Alexandria
    
        Place Units - Americans
            6 fighters placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 1,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tunisia to Libya
            2 fighters and 3 tactical_bombers moved from 95 Sea Zone to Libya
            1 bomber moved from Egypt to Libya
    
        Combat - Americans
            Battle in Libya
                Americans attack with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
                Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Libya, round 2 : 6/7 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            2 carriers moved from 95 Sea Zone to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Libya to 98 Sea Zone
            1 bomber moved from Libya to Egypt
            1 artillery moved from French Central Africa to French Equatorial Africa
            1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to South West Africa
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 mech_infantry moved from British Columbia to Western United States
            1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Libya to Alexandria
    
        Place Units - Americans
            6 fighters placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            6 artilleries and 15 infantry moved from West India to Eastern Persia
            1 armour moved from Syria to Iraq
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 1 infantry and 1 marine moved from Sardinia to 95 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 3 infantry, 1 marine and 4 transports moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            3 fighters moved from Iraq to Egypt
            3 aaGuns moved from West India to Eastern Persia
            1 tactical_bomber moved from Sardinia to 91 Sea Zone
            1 fighter moved from Sardinia to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 transports placed in 81 Sea Zone
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 98 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,1
            British collect 26 PUs (8 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 1,83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 armour
            EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 tactical_bomber; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 cruiser moved from 26 Sea Zone to 50 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 armour and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to Johnston Island: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 tactical_bomber; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 cruiser moved from 26 Sea Zone to 50 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 armour and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to Johnston Island: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 infantry moved from Volgograd to Samara
            1 bomber moved from Southern Italy to Samara
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 bomber moved from Samara to Volgograd
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            3 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            3 infantry moved from Novgorod to Belarus
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to Bryansk
            8 mech_infantrys moved from Slovakia Hungary to Bessarabia
            9 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter and 9 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            4 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 4/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            4 fighters moved from Samara to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 3,50
    

    Savegame


  • SZ 25

    Japanese SS + 3F + 3 TAC: :aaa 1@2 3@3 3@4:

    ANZAC DD: :aaa 1@2:


  • Japanese
    :aaa 1@2:
    :aaa 3@3:
    :aaa 3@4:

    ANZAC
    :aaa 1@2:

  • '21 '20 '19 '18 '17 '16

    ?..


  • What you see are my two attempts to roll dice on the Forum.
    for the battle in SZ 25. Not sure why the format did not work.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 fighters, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Samara
            1 bomber moved from Kwangsi to Samara
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Samara
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                 retreated to Samara
                Russians win, taking Ceylon from UK_Pacific with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Volgograd
            1 mech_infantry moved from Tsinghai to Caucasus
            1 mech_infantry moved from Sikang to Caucasus
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 aaGun, 2 armour, 7 artilleries, 9 infantry and 6 mech_infantrys moved from India to West India
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in India
            Japanese undo move 1.
            1 artillery and 2 fighters placed in India
            3 infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            2 destroyers and 3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
            EDIT: Adding units owned by Japanese to India: 1 bomber
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Sikang: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Malaya: 1 armour and 3 infantry
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 armour, 3 infantry and 4 transports
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -0.83
    

    Savegame


  • I checked with the invaluable Panther. He indicated that the dice roller on the Forum has not yet been set up. Panther suggested using the edit function to set up a similar scenario, roll the battle in Triple A, and then re-edit. For example, before the US turn, you could edit in a Japanese DD in SZ 31. Do the same for a US sub, 3 US fighters, and 3 US Tacs, and run the battle during the US CM. This would likely result in a hit on the Japanese DD; there would be a 1 in 3 chance that the Japanese sub would be hit. If the Japanese sub does survive and if my assumption is correct that you would attack it with a DD and 7 (or even 13) fighters, send these US unit to attack the Japanese sub in SZ 25. If the Japanese sub does not survive the battle in SZ 31, you can just ignore the a possible hit by the Japanese sub in SZ 25.

  • '21 '20 '19 '18 '17 '16

    I will need some extra time for my move


  • No rush, no problem.


  • @ArtofWar1947 so if I just remove the jap sub and the anzac dd and make sure that I used my fighters and a us dd I can just delete both units

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