@pacifiersboard Scramble sz 111 & 110?
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
3 infantry moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from 95 Sea Zone to Romania
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 2 fighters and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits
Russians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Romania
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 2 fighters and 3 infantry in Romania, round 2 : 3/5 hits
Russians roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Romania to Germany
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 3 infantry moved from Tunisia to Algeria
2 infantry moved from Kenya to Belgian Congo
3 fighters moved from Rhodesia to Belgian Congo
2 aaGuns moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
2 armour, 1 artillery and 2 infantry moved from Rhodesia to Belgian CongoPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 mech_infantrys
EDIT: Adding units owned by ANZAC to Northern Territory: 3 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33 -
reposted with an NCM change
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Kenya to Belgian CongoNon Combat Move - Germans
2 artilleries moved from France to Northern Italy
8 infantry moved from Yugoslavia to Northern Italy
2 tactical_bombers moved from Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
6 infantry moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
1 infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,2,1,1
Germans collect 33 PUs (8 lost to blockades); end with 33 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs -
This is an amazing game. I can’t get Hawaii!
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Probably can’t get to my turn until tomorrow but wanted to agree that this game has been really amazing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
2 mech_infantrys moved from Belarus to Slovakia Hungary
4 mech_infantrys moved from Belarus to Romania
1 tactical_bomber moved from Russia to Slovakia Hungary
1 infantry moved from Iraq to Persia
Russians take Persia from Japanese
1 mech_infantry moved from Baltic States to Slovakia Hungary
1 bomber moved from Caucasus to India
1 armour and 1 mech_infantry moved from Baltic States to Romania
1 fighter moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Baltic States to Slovakia HungaryCombat - Russians
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Romania
Russians attack with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Romania, round 2 : 2/12 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 4 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 bomber moved from India to Ceylon
1 tactical_bomber moved from Caucasus to Egypt
1 aaGun, 2 artilleries and 1 infantry moved from Baltic States to Poland
2 armour moved from Novgorod to Poland
1 armour moved from Novgorod to Poland
2 armour moved from Baltic States to Poland
2 tactical_bombers moved from Bessarabia to Egypt
1 bomber moved from Caucasus to Ceylon
1 fighter and 1 tactical_bomber moved from Iraq to Ceylon
1 armour and 4 mech_infantrys moved from Sikang to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
3 infantry moved from Timguska to Novosibirsk
2 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Baltic States to Romania
1 armour moved from Baltic States to PolandPlace Units - Russians
3 infantry placed in Iraq
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 0.67
AA fire in India : : -0.17
Russians : -1.50Territory Summary for Russians :
Ceylon : 2 bombers, 1 fighter and 1 tactical_bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 3 tactical_bombers
Syria : 1 flag
Slovakia Hungary : 1 flag, 4 mech_infantrys
Romania : 1 flag, 4 armour, 1 artillery and 6 mech_infantrys
Poland : 1 flag, 3 aaGuns, 22 armour, 4 artilleries, 1 fighter, 1 infantry, 35 mech_infantrys and 1 tactical_bomber
Norway : 1 flag
Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 3 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 armour and 7 mech_infantrys
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 5 infantry
Northwest Persia : 1 flag, 1 armour and 3 mech_infantrys
Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 35 / 40
Russians : 48 / 70
Japanese : 72 / 97
Americans : 59 / 79
Chinese : 5 / 5
British : 10 / 0
UK_Pacific : 0 / 0
Italians : 26 / 34
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 91 PUs;
Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 12 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
2 bombers moved from Midway to 9 Sea Zone
3 bombers moved from Midway to 12 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 artilleries, 1 infantry and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
6 armour, 2 infantry and 11 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
13 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Eastern Persia to PersiaCombat - Japanese
Battle in 9 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 9 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 13 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 13 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Persia, round 2 : 6/34 hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from Russians with 13 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 6 armour, 2 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 2 infantry and 11 mech_infantrys in Shensi, round 2 : 4/19 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 6 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 12 Sea Zone
Japanese attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers in 12 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from Szechwan to French Indo China
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 aaGuns moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Midway to 25 Sea Zone
3 bombers moved from 12 Sea Zone to Midway
2 bombers moved from 9 Sea Zone to Midway
2 carriers moved from 25 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
8 fighters moved from 25 Sea Zone to Midway
4 carriers, 4 destroyers and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in India
1 fighter placed in 36 Sea Zone
1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 101 PUs -
I had hoped to get to this by now but it might be Tuesday before I can do my turn. Sorry!
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Crazy game that is :)
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I had hoped to get to this by now but it might be Tuesday before I can do my turn. Sorry!
Your life sure seems to be getting in the way of your A&A! :lol:
You a jet-setting tycoon, flying in girl-laden Gulfstreams to Vegas and back? Please say yes.
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Sorry. Was just visiting inlaws. Lots of family activity and travel over the past few days.
I have a long wait in an airport now so I think I will get to it now.
I also have quite the dilemma here. How aggressive do I play the US this turn? Still thinking that through.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 58 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
7 fighters and 5 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 64 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 6 Sea Zone
Americans attack with 7 fighters and 5 tactical_bombers
Japanese defend with 5 carriers, 4 destroyers, 1 fighter and 4 transports
Americans roll dice for 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits, 6.83 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 3 : 2/10 hits, 3.67 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 4/8 hits, 4.67 expected hits
Japanese roll dice for 4 carriers, 1 fighter and 4 transports in 6 Sea Zone, round 4 : 2/5 hits, 2.00 expected hits
4 carriers owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 4 transports in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Sumatra from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Americans: 3 fighters and 4 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 1 fighter and 4 transports
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 7 Sea Zone
5 fighters moved from Hawaiian Islands to 7 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 marine moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Romania
1 cruiser and 1 marine moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Egypt
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -5.17
Japanese : -3.17 -
Will have to finish later. Will probably make a couple of NCM edits to the US turn to before continuing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 58 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
7 fighters and 5 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 64 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 6 Sea Zone
Americans attack with 7 fighters and 5 tactical_bombers
Japanese defend with 5 carriers, 4 destroyers, 1 fighter and 4 transports
Americans roll dice for 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits, 6.83 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 3 : 2/10 hits, 3.67 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 4/8 hits, 4.67 expected hits
Japanese roll dice for 4 carriers, 1 fighter and 4 transports in 6 Sea Zone, round 4 : 2/5 hits, 2.00 expected hits
4 carriers owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 4 transports in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Sumatra from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Americans: 3 fighters and 4 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 1 fighter and 4 transports
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 7 Sea Zone
5 fighters moved from Hawaiian Islands to 7 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 marine moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Romania
1 cruiser and 1 marine moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Egypt
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -5.17
Japanese : -3.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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Ups, what happened in sz6 karl, did you overlook something?
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internet was crapping out . Hope to get the UK turn in a moment