@pacifiersboard Scramble sz 111 & 110?
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 harbour, 7 infantry, 1 marine, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
5 armour, 1 infantry and 7 mech_infantrys moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from Russians
3 artilleries, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kwangsi to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 6 armour, 2 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 2 infantry and 11 mech_infantrys in Kweichow, round 2 : 6/19 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 6 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber moved from Shensi to Hunan
1 artillery and 5 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 6 destroyers, 8 fighters, 5 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
5 bombers moved from New Britain to Midway
1 fighter moved from New Britain to Caroline Islands
1 fighter moved from Japan to Midway
3 mech_infantrys moved from Eastern Persia to IndiaPlace Units - Japanese
1 harbour placed in Midway
1 carrier and 3 transports placed in 6 Sea Zone
2 artilleries, 3 infantry and 1 marine placed in Japan
1 artillery and 2 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
EDIT: Removing units owned by Japanese from Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Midway: 1 fighter
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Ethiopia
Americans take Ethiopia from Italians
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Egypt
Battle in Morocco
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Egypt from Germans, taking Morocco from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from French Guiana to Western United States
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Eastern Poland to Northwest Persia
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -2.83
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Ethiopia
Americans take Ethiopia from Italians
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Egypt
Battle in Morocco
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Egypt from Germans, taking Morocco from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from French Guiana to Western United States
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Eastern Poland to Northwest Persia
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
3 artilleries and 6 infantry moved from Trans-Jordan to Egypt
4 mech_infantrys moved from Iraq to Egypt
1 tactical_bomber moved from Italian Somaliland to Egypt
1 armour, 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
2 fighters and 1 tactical_bomber moved from Union of South Africa to Egypt
1 aaGun moved from Szechwan to Sikang
1 aaGun and 8 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.17
Chinese : -2.83
Japanese : 1.67 -
Losing the Chinese fighter was an accident. Meant to retreat but was pressing the buttons to fast. Sigh. But regardless, there will be some generals on my end that are going to get executed.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
3 infantry moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from 95 Sea Zone to Romania
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 2 fighters and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits
Russians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Romania
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 2 fighters and 3 infantry in Romania, round 2 : 3/5 hits
Russians roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Romania to Germany
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 3 infantry moved from Tunisia to Algeria
2 infantry moved from Kenya to Belgian Congo
3 fighters moved from Rhodesia to Belgian Congo
2 aaGuns moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
2 armour, 1 artillery and 2 infantry moved from Rhodesia to Belgian CongoPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 mech_infantrys
EDIT: Adding units owned by ANZAC to Northern Territory: 3 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33 -
reposted with an NCM change
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Kenya to Belgian CongoNon Combat Move - Germans
2 artilleries moved from France to Northern Italy
8 infantry moved from Yugoslavia to Northern Italy
2 tactical_bombers moved from Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
6 infantry moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
1 infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,2,1,1
Germans collect 33 PUs (8 lost to blockades); end with 33 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs -
This is an amazing game. I can’t get Hawaii!
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Probably can’t get to my turn until tomorrow but wanted to agree that this game has been really amazing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
2 mech_infantrys moved from Belarus to Slovakia Hungary
4 mech_infantrys moved from Belarus to Romania
1 tactical_bomber moved from Russia to Slovakia Hungary
1 infantry moved from Iraq to Persia
Russians take Persia from Japanese
1 mech_infantry moved from Baltic States to Slovakia Hungary
1 bomber moved from Caucasus to India
1 armour and 1 mech_infantry moved from Baltic States to Romania
1 fighter moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Baltic States to Slovakia HungaryCombat - Russians
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Romania
Russians attack with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Romania, round 2 : 2/12 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 4 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 bomber moved from India to Ceylon
1 tactical_bomber moved from Caucasus to Egypt
1 aaGun, 2 artilleries and 1 infantry moved from Baltic States to Poland
2 armour moved from Novgorod to Poland
1 armour moved from Novgorod to Poland
2 armour moved from Baltic States to Poland
2 tactical_bombers moved from Bessarabia to Egypt
1 bomber moved from Caucasus to Ceylon
1 fighter and 1 tactical_bomber moved from Iraq to Ceylon
1 armour and 4 mech_infantrys moved from Sikang to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
3 infantry moved from Timguska to Novosibirsk
2 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Baltic States to Romania
1 armour moved from Baltic States to PolandPlace Units - Russians
3 infantry placed in Iraq
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 0.67
AA fire in India : : -0.17
Russians : -1.50Territory Summary for Russians :
Ceylon : 2 bombers, 1 fighter and 1 tactical_bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 3 tactical_bombers
Syria : 1 flag
Slovakia Hungary : 1 flag, 4 mech_infantrys
Romania : 1 flag, 4 armour, 1 artillery and 6 mech_infantrys
Poland : 1 flag, 3 aaGuns, 22 armour, 4 artilleries, 1 fighter, 1 infantry, 35 mech_infantrys and 1 tactical_bomber
Norway : 1 flag
Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 3 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 armour and 7 mech_infantrys
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 5 infantry
Northwest Persia : 1 flag, 1 armour and 3 mech_infantrys
Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 35 / 40
Russians : 48 / 70
Japanese : 72 / 97
Americans : 59 / 79
Chinese : 5 / 5
British : 10 / 0
UK_Pacific : 0 / 0
Italians : 26 / 34
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 91 PUs;
Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 12 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
2 bombers moved from Midway to 9 Sea Zone
3 bombers moved from Midway to 12 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 artilleries, 1 infantry and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
6 armour, 2 infantry and 11 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
13 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Eastern Persia to PersiaCombat - Japanese
Battle in 9 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 9 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 13 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 13 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Persia, round 2 : 6/34 hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from Russians with 13 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 6 armour, 2 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 2 infantry and 11 mech_infantrys in Shensi, round 2 : 4/19 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 6 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 12 Sea Zone
Japanese attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers in 12 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from Szechwan to French Indo China
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 aaGuns moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Midway to 25 Sea Zone
3 bombers moved from 12 Sea Zone to Midway
2 bombers moved from 9 Sea Zone to Midway
2 carriers moved from 25 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
8 fighters moved from 25 Sea Zone to Midway
4 carriers, 4 destroyers and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in India
1 fighter placed in 36 Sea Zone
1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 101 PUs -
I had hoped to get to this by now but it might be Tuesday before I can do my turn. Sorry!
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Crazy game that is :)
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I had hoped to get to this by now but it might be Tuesday before I can do my turn. Sorry!
Your life sure seems to be getting in the way of your A&A! :lol:
You a jet-setting tycoon, flying in girl-laden Gulfstreams to Vegas and back? Please say yes.
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Sorry. Was just visiting inlaws. Lots of family activity and travel over the past few days.
I have a long wait in an airport now so I think I will get to it now.
I also have quite the dilemma here. How aggressive do I play the US this turn? Still thinking that through.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 58 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
7 fighters and 5 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 64 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 6 Sea Zone
Americans attack with 7 fighters and 5 tactical_bombers
Japanese defend with 5 carriers, 4 destroyers, 1 fighter and 4 transports
Americans roll dice for 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits, 6.83 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 3 : 2/10 hits, 3.67 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 4/8 hits, 4.67 expected hits
Japanese roll dice for 4 carriers, 1 fighter and 4 transports in 6 Sea Zone, round 4 : 2/5 hits, 2.00 expected hits
4 carriers owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 4 transports in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Sumatra from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Americans: 3 fighters and 4 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 1 fighter and 4 transports
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 7 Sea Zone
5 fighters moved from Hawaiian Islands to 7 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 marine moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Romania
1 cruiser and 1 marine moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Egypt
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -5.17
Japanese : -3.17