@fasthard ok. Lol max scramble. thank you for asking. I didn’t notice that.
that kind of stuff is most likely why i lose all the time.
leemorrison -VS- dawgoneit
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - British British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to French Indo China 1 infantry moved from French West Africa to West Africa Sea Zone 1 armour moved from French West Africa to West Africa Sea Zone 1 armour and 1 transport moved from West Africa Sea Zone to Angola Sea Zone 1 infantry and 1 transport moved from West Africa Sea Zone to Congo Sea Zone 1 infantry moved from Congo Sea Zone to Congo British take Congo from Japanese 1 armour moved from Angola Sea Zone to South Africa British take South Africa from Japanese 1 armour moved from Karelia S.S.R. to Novosibirsk 2 fighters moved from Baltic Sea Zone to Novosibirsk 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from South Europe to East Europe Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in East Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe 1 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk British attack with 1 armour and 2 fighters Japanese defend with 1 armour British roll dice for 1 armour and 2 fighters in Novosibirsk, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Novosibirsk 2 fighters owned by the British retreated Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for British: 1 armour Non Combat Move - British 1 bomber moved from French Indo China to Russia 2 fighters moved from Novosibirsk to Russia 1 armour moved from Karelia S.S.R. to South Europe 2 fighters moved from East Europe to Baltic Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Karelia S.S.R. to Russia Place Units - British 1 armour and 5 infantry placed in South Europe British undo move 1. 2 armour and 4 infantry placed in South Europe 3 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 British regular : 0.17
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@leemorrison 808559b9-9f74-4341-a6e4-59dc02f554fa-triplea_41680_9jap.tsvg
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Persia to Red Sea Zone 2 infantry and 1 transport moved from Red Sea Zone to South Africa Sea Zone 1 battleship moved from Red Sea Zone to South Africa Sea Zone 2 infantry moved from South Africa Sea Zone to South Africa 3 infantry moved from French Equatorial Africa to Congo 1 infantry moved from Algeria to Libya 2 infantry moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 2 infantry moved from Persia to Kazakh S.S.R. 1 armour moved from Novosibirsk to Kazakh S.S.R. 8 infantry moved from Yakut S.S.R. to Novosibirsk 3 armour moved from French Indo China to Novosibirsk 8 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Japan to Novosibirsk 8 infantry moved from Japan to Japan Sea Zone 8 infantry moved from Japan Sea Zone to Manchuria 2 transports moved from Red Sea Zone to French Indo China Sea Zone Combat - Japanese Battle in Caucasus Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus 1 infantry owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Congo Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Congo, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Congo, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Congo, round 4 : 2/3 hits, 0.50 expected hits British roll dice for 1 infantry in Congo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Congo Japanese win, taking Congo from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in South Africa Japanese attack with 2 infantry British defend with 1 armour Japanese roll dice for 1 battleship in South Africa, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in South Africa, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 armour in South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Africa Japanese roll dice for 1 infantry in South Africa, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in South Africa, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in South Africa, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in South Africa, round 6 : 1/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Africa 1 armour owned by the British lost in South Africa British win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for British: 1 armour Battle in Kazakh S.S.R. Japanese attack with 1 armour and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Caucasus to Red Sea Zone Place Units - Japanese 3 armour placed in French Indo China 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 Russians regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Evenki National Okrug to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to French Indo China 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Russia to Kazakh S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 armour moved from West Canada to East Canada Sea Zone 2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 2 infantry moved from West Spain Sea Zone to West Europe 1 battleship moved from West Africa Sea Zone to West Spain Sea Zone 2 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 armour moved from Finland Norway to Caucasus 1 fighter moved from South Europe to Caucasus 1 fighter moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 fighter moved from West Mediteranean Sea Zone to South Europe 1 carrier moved from North Sea Zone to West Spain Sea Zone 4 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Japanese Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in West Europe Americans attack with 2 armour and 2 infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Europe Americans roll dice for 2 armour and 2 infantry in West Europe, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 5 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caucasus 1 infantry owned by the Japanese lost in Caucasus Americans win, taking Caucasus from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Americans attack with 1 armour and 4 infantry Japanese defend with 1 armour and 2 infantry Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Russia 1 infantry moved from Evenki National Okrug to Russia 2 armour moved from Karelia S.S.R. to South Europe 1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Caucasus to Russia 2 transports moved from West Africa Sea Zone to East US Sea Zone 1 armour, 1 fighter and 6 infantry moved from West US to West Canada 1 fighter moved from West Canada to West Spain Sea Zone Place Units - Americans 2 armour and 2 infantry placed in East US 1 fighter and 2 infantry placed in West US Turn Complete - Americans Americans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -1.67 Germans regular : -1.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Evenki National Okrug to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to French Indo China 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Russia to Kazakh S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 armour moved from West Canada to East Canada Sea Zone 2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 2 infantry moved from West Spain Sea Zone to West Europe 1 battleship moved from West Africa Sea Zone to West Spain Sea Zone 2 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 armour moved from Finland Norway to Caucasus 1 fighter moved from South Europe to Caucasus 1 fighter moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 fighter moved from West Mediteranean Sea Zone to South Europe 1 carrier moved from North Sea Zone to West Spain Sea Zone 4 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Japanese Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in West Europe Americans attack with 2 armour and 2 infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Europe Americans roll dice for 2 armour and 2 infantry in West Europe, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 5 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caucasus 1 infantry owned by the Japanese lost in Caucasus Americans win, taking Caucasus from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Americans attack with 1 armour and 4 infantry Japanese defend with 1 armour and 2 infantry Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Russia 1 infantry moved from Evenki National Okrug to Russia 2 armour moved from Karelia S.S.R. to South Europe 1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Caucasus to Russia 2 transports moved from West Africa Sea Zone to East US Sea Zone 1 armour, 1 fighter and 6 infantry moved from West US to West Canada 1 fighter moved from West Canada to West Spain Sea Zone Place Units - Americans 2 armour and 2 infantry placed in East US 1 fighter and 2 infantry placed in West US Turn Complete - Americans Americans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -1.67 Germans regular : -1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 fighters and 9 infantry moved from Russia to Novosibirsk 1 armour moved from Karelia S.S.R. to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 3 armour, 2 fighters and 9 infantry Japanese defend with 3 armour, 1 fighter and 8 infantry Russians roll dice for 3 armour, 2 fighters and 9 infantry in Novosibirsk, round 2 : 1/14 hits, 4.00 expected hits Japanese roll dice for 3 armour, 1 fighter and 8 infantry in Novosibirsk, round 2 : 7/12 hits, 4.33 expected hits 7 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk 2 fighters owned by the Russians retreated 2 infantry owned by the Russians and 3 armour owned by the Russians retreated to Russia Japanese win with 3 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 7 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 4 armour moved from South Europe to Karelia S.S.R. Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67 Russians regular : -3.00
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@leemorrison 00268041-0467-44ab-9a34-bacf87ba6d40-triplea_41680_10GER.tsvg
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to East Europe 1 fighter moved from Germany to East Europe 4 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 1 armour moved from Germany to West Europe Combat - Germans Battle in East Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Europe Germans attack with 1 armour, 1 fighter and 4 infantry Americans defend with 1 aaGun, 2 armour and 2 infantry Americans roll AA dice in West Europe : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour, 1 fighter and 4 infantry in West Europe, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the Americans lost in West Europe Germans roll dice for 1 armour, 1 fighter and 3 infantry in West Europe, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 armour and 1 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in West Europe 1 armour owned by the Americans and 1 infantry owned by the Americans lost in West Europe Germans roll dice for 1 armour, 1 fighter and 1 infantry in West Europe, round 4 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 armour in West Europe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Germans roll dice for 1 armour and 1 fighter in West Europe, round 5 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour in West Europe, round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in West Europe Germans win, taking West Europe from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry Casualties for Americans: 2 armour and 2 infantry Non Combat Move - Germans 1 fighter moved from West Europe to Germany 1 fighter moved from East Europe to Germany Place Units - Germans 1 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Americans AA : -0.17 Germans regular : -1.17 British regular : -0.33
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from Baltic Sea Zone to North Sea Zone 3 infantry moved from United Kingdom to North Sea Zone 3 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone 3 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Baltic Sea Zone to East Europe 2 fighters moved from Russia to East Europe 1 bomber moved from Russia to French Indo China Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in East Europe British attack with 4 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 3 infantry in East Europe, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from East Europe to Russia 2 fighters moved from East Europe to Baltic Sea Zone 2 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Russia to Evenki National Okrug 1 transport moved from Congo Sea Zone to West Spain Sea Zone 1 transport moved from Angola Sea Zone to West Africa Sea Zone 1 bomber moved from French Indo China to Russia Place Units - British 2 armour and 4 infantry placed in South Europe 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.50
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@leemorrison 0d6ab4c3-fdae-4e3e-857d-5180975696d4-triplea_41680_10jap.tsvg
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 3 infantry moved from Congo to Anglo Sudan Egypt 1 infantry moved from Libya to Anglo Sudan Egypt 1 battleship and 1 transport moved from South Africa Sea Zone to Red Sea Zone 1 fighter moved from Red Sea Zone to Germany 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 4 infantry moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 2 armour, 1 fighter and 4 infantry Americans defend with 1 armour and 4 infantry Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Kazakh S.S.R., round 2 : 5/7 hits, 2.17 expected hits Russians roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Kazakh S.S.R. 1 armour owned by the Americans and 4 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour and 4 infantry Battle in Evenki National Okrug Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the British lost in Evenki National Okrug Russians win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 8 infantry moved from Manchuria to Yakut S.S.R. 1 armour and 2 infantry moved from Novosibirsk to Sinkiang 3 armour moved from French Indo China to Sinkiang 1 fighter moved from Kazakh S.S.R. to Red Sea Zone 1 fighter moved from Japan to Sinkiang 7 infantry moved from Japan to Japan Sea Zone 7 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from Germany to Anglo Sudan Egypt 1 fighter moved from Germany to Anglo Sudan Egypt Place Units - Japanese 3 armour placed in French Indo China 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50 Russians regular : 1.67
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@dawgoneit Auto servicing day, sorry for slow response
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French Equatorial Africa to Congo British take Congo from Japanese 1 infantry moved from Algeria to Libya Americans take Libya from Germans 1 bomber moved from Russia to French Indo China 1 armour moved from Caucasus to Persia British take Persia from Japanese 1 armour moved from Persia to India British take India from Japanese 2 infantry moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 2 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 transport moved from West Spain Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to West Europe 1 armour moved from West Spain Sea Zone to West Europe 2 armour moved from East US to East US Sea Zone 2 armour and 2 transports moved from East US Sea Zone to West Spain Sea Zone 2 armour moved from West Spain Sea Zone to Algeria 2 transports moved from West Spain Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to Algeria 1 fighter moved from West US to West Spain Sea Zone 2 infantry moved from East US to East Canada 2 infantry moved from West US to West Canada 1 infantry moved from French Equatorial Africa to Congo 1 infantry moved from Algeria to Libya Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in West Europe Americans attack with 1 armour and 3 infantry Germans defend with 1 aaGun and 1 armour Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour and 3 infantry in West Europe, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Americans win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Novosibirsk to Russia 1 armour moved from Karelia S.S.R. to South Europe 1 infantry moved from Karelia S.S.R. to Caucasus 3 infantry moved from Karelia S.S.R. to Russia 1 fighter moved from South Europe to Russia 1 fighter moved from West Spain Sea Zone to South Europe 1 bomber moved from French Indo China to Russia Place Units - Americans 2 armour, 1 fighter and 7 infantry placed in West US Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67 Germans regular : -0.33
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@leemorrison said in leemorrison -VS- dawgoneit:
@dawgoneit Auto servicing day, sorry for slow response
all good my friend. i;m going to have those days also. Lol
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour, 2 fighters and 7 infantry moved from Russia to Kazakh S.S.R. 4 armour moved from Karelia S.S.R. to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 8 armour, 2 fighters and 7 infantry Japanese defend with 2 armour and 2 infantry Russians roll dice for 8 armour, 2 fighters and 7 infantry in Kazakh S.S.R., round 2 : 6/17 hits, 6.17 expected hits Japanese roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 8 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Russia 2 armour moved from South Europe to Karelia S.S.R. Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.17
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@leemorrison cddff5a4-5f5e-4478-a82c-7fff0eb11ebe-triplea_41680_11ger.tsvg
Game History
Round: 11 Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to West Europe 1 infantry moved from Germany to West Europe 1 armour moved from Germany to West Europe 3 infantry moved from Germany to East Europe 2 fighters moved from Germany to East Europe Combat - Germans Battle in East Europe Germans attack with 2 fighters and 3 infantry British defend with 3 infantry Germans roll dice for 2 fighters and 3 infantry in East Europe, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in East Europe 3 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in West Europe Germans attack with 1 armour and 4 infantry Americans defend with 1 aaGun, 1 armour and 3 infantry Germans roll dice for 1 armour and 4 infantry in West Europe, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 armour and 3 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in West Europe Germans roll dice for 1 armour and 3 infantry in West Europe, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 armour and 3 infantry in West Europe, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in West Europe 1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Germany Americans win with 1 armour and 3 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 infantry Non Combat Move - Germans 2 fighters moved from East Europe to Germany Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -0.67 British regular : 0.00
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to French Indo China Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Non Combat Move - British 1 infantry moved from Russia to Evenki National Okrug 3 infantry moved from Russia to Kazakh S.S.R. 2 fighters moved from Russia to Kazakh S.S.R. 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 transport moved from West Africa Sea Zone to East US Sea Zone 1 bomber moved from French Indo China to Russia Place Units - British 2 armour and 4 infantry placed in South Europe 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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@leemorrison d0fe8508-b0a5-4676-84b1-707233dc1546-triplea_41680_11jap.tsvg
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Anglo Sudan Egypt to Red Sea Zone 1 infantry moved from Red Sea Zone to Persia Japanese take Persia from British 1 infantry moved from Sinkiang to India 1 armour moved from French Indo China to India 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 7 infantry moved from Manchuria to China 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Sinkiang to Evenki National Okrug 3 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from French Indo China to Novosibirsk 1 fighter moved from Japan to French Indo China 7 infantry moved from Japan to Japan Sea Zone 7 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 7 infantry moved from French Indo China Sea Zone to French Indo China 4 fighters moved from Germany to Anglo Sudan Egypt 4 armour moved from Sinkiang to French Indo China 3 fighters moved from Anglo Sudan Egypt to India Combat - Japanese Battle in India Japanese attack with 1 armour, 3 fighters and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 armour, 3 fighters and 1 infantry in India, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour in India, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in India Japanese win, taking India from British with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in Evenki National Okrug Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the British lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 fighters moved from India to French Indo China 1 fighter moved from Evenki National Okrug to Manchuria Place Units - Japanese 2 armour and 1 fighter placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Congo to Anglo Sudan Egypt 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 2 infantry moved from Libya to Anglo Sudan Egypt 2 armour moved from Algeria to Anglo Sudan Egypt 1 fighter moved from South Europe to Anglo Sudan Egypt 1 fighter moved from West Spain Sea Zone to Anglo Sudan Egypt 1 bomber moved from Russia to French Indo China 3 infantry moved from Russia to Evenki National Okrug 2 fighters moved from Russia to Evenki National Okrug 3 infantry moved from South Europe to East Europe 1 armour moved from West Europe to East Europe Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Anglo Sudan Egypt Americans attack with 2 armour, 2 fighters and 6 infantry Japanese defend with 4 fighters and 3 infantry Americans roll dice for 2 armour, 2 fighters and 6 infantry in Anglo Sudan Egypt, round 2 : 1/10 hits, 3.00 expected hits Japanese roll dice for 4 fighters and 3 infantry in Anglo Sudan Egypt, round 2 : 1/7 hits, 3.67 expected hits 1 infantry owned by the Americans lost in Anglo Sudan Egypt 1 infantry owned by the Japanese lost in Anglo Sudan Egypt Americans roll dice for 2 armour, 2 fighters and 5 infantry in Anglo Sudan Egypt, round 3 : 3/9 hits, 2.83 expected hits Japanese roll dice for 4 fighters and 2 infantry in Anglo Sudan Egypt, round 3 : 3/6 hits, 3.33 expected hits 3 infantry owned by the Americans lost in Anglo Sudan Egypt 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Anglo Sudan Egypt Americans roll dice for 2 armour, 2 fighters and 2 infantry in Anglo Sudan Egypt, round 4 : 3/6 hits, 2.33 expected hits Japanese roll dice for 3 fighters in Anglo Sudan Egypt, round 4 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Anglo Sudan Egypt 3 fighters owned by the Japanese lost in Anglo Sudan Egypt Americans win, taking Anglo Sudan Egypt from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 6 infantry Casualties for Japanese: 4 fighters and 3 infantry Battle in East Europe Americans attack with 1 armour and 3 infantry Germans defend with 2 infantry Americans roll dice for 1 armour and 3 infantry in East Europe, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in East Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in East Europe 1 infantry owned by the Germans lost in East Europe Americans roll dice for 1 armour and 1 infantry in East Europe, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Europe Americans win, taking East Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Evenki National Okrug Americans attack with 2 fighters and 3 infantry Japanese defend with 2 infantry Americans roll dice for 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 infantry moved from Algeria to French Equatorial Africa 1 infantry moved from Algeria to French Equatorial Africa 2 fighters moved from Anglo Sudan Egypt to Libya 1 infantry moved from Algeria to Libya 1 bomber moved from French Indo China to Russia 1 infantry moved from Caucasus to Russia 2 fighters moved from Evenki National Okrug to Russia 3 infantry moved from West Europe to South Europe 1 armour moved from South Europe to Karelia S.S.R. 2 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 infantry moved from East Canada to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 4 infantry moved from North Sea Zone to Finland Norway 1 transport moved from West Spain Sea Zone to East US Sea Zone 1 battleship, 1 carrier and 4 transports moved from West Spain Sea Zone to North Sea Zone 1 fighter moved from West US to North Sea Zone 2 armour and 7 infantry moved from West US to West Canada Place Units - Americans 1 armour and 2 infantry placed in East US 1 armour, 1 fighter and 5 infantry placed in West US Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -3.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Classic
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Sinkiang 2 fighters moved from Russia to Sinkiang 8 armour and 5 infantry moved from Kazakh S.S.R. to Novosibirsk 1 armour moved from Russia to Novosibirsk 5 infantry moved from Russia to Novosibirsk 2 armour moved from Karelia S.S.R. to Novosibirsk Combat - Russians Battle in Sinkiang Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 11 armour and 10 infantry Japanese defend with 1 armour and 3 infantry Russians roll dice for 11 armour and 10 infantry in Novosibirsk, round 2 : 9/21 hits, 7.17 expected hits Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 11 armour and 10 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Russians 2 fighters moved from Sinkiang to Russia 3 infantry moved from South Europe to West Europe Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 1.67
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@dawgoneit Game History
Round: 12 Purchase Units - Germans Germans buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 3 infantry moved from Germany to East Europe 1 fighter moved from Germany to East Europe 1 infantry moved from Germany to West Europe Combat - Germans Battle in East Europe Germans attack with 1 fighter and 3 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in East Europe, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 3 infantry in East Europe, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in East Europe, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 3 infantry in East Europe, round 4 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in East Europe Germans win, taking East Europe from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Battle in West Europe Germans attack with 1 fighter and 4 infantry Americans defend with 1 aaGun; Russians defend with 3 infantry Americans roll AA dice in West Europe : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter and 4 infantry in West Europe, round 2 : 2/5 hits, 1.17 expected hits Americans roll dice for 3 infantry in West Europe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in West Europe Germans roll dice for 1 fighter and 4 infantry in West Europe, round 3 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in West Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the Russians lost in West Europe Germans win, taking West Europe from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from West Europe to Germany 1 fighter moved from East Europe to Germany Place Units - Germans 1 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Americans AA : -0.17 Germans regular : 0.67
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II Classic
Game History
Round: 12 Purchase Units - British British buy 6 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kazakh S.S.R. to Sinkiang Americans take Sinkiang from Japanese 2 infantry moved from Kazakh S.S.R. to Persia 2 fighters moved from Kazakh S.S.R. to Persia 1 bomber moved from Russia to French Indo China Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Persia British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Persia to Russia 1 fighter moved from Persia to Russia 1 bomber moved from French Indo China to Russia 2 infantry moved from Karelia S.S.R. to Caucasus 1 transport moved from East US Sea Zone to North Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Karelia S.S.R. Place Units - British 6 armour placed in South Europe Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : -0.33