I’ve made a modification to the Classic module that checks for the total stack limits. It also has almost all of the optional rules correctly implemented. I’ve called it Classic League and designed it for use here. Would you like to try it?
L25 PTV Argothair (X+12) vs MikawaGunichi
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun, 1 artillery and 9 infantry moved from Northern Belarus to Leningrad 9 infantry moved from Ukraine to Kursk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk 6 infantry moved from Russia to Smolensk 5 infantry moved from Leningrad to Novgorod Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Szechwan 1 tactical_bomber moved from Jehol to Szechwan 1 fighter moved from Jehol to Szechwan 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 10/12 hits, 5.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 artilleries and 6 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Anhwe 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Shansi 2 fighters and 1 tactical_bomber moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 1 armour moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 21 Sea Zone 2 transports moved from 37 Sea Zone to 20 Sea Zone 4 infantry moved from Southern Manchuria to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Southern Manchuria to Jehol 1 armour, 1 artillery, 4 infantry and 3 transports moved from 21 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 1 artillery moved from 37 Sea Zone to French Indo China 1 armour moved from 37 Sea Zone to French Indo China 3 infantry moved from Japan to Kyushu 1 aaGun moved from Japan to Kyushu 1 carrier moved from 7 Sea Zone to 20 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 destroyer and 1 transport placed in 7 Sea Zone 1 infantry placed in Japan Japanese undo move 3. 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.17
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TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 infantry moved from Ethiopia to 78 Sea Zone 2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Baluchistan to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 1 destroyer moved from 93 Sea Zone to 121 Sea Zone 1 bomber moved from United Kingdom to 121 Sea Zone Combat - British Battle in 121 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 2 artilleries, 2 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 infantry and 1 marine in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 aaGuns and 7 infantry moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State 2 destroyers moved from 78 Sea Zone to 82 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 bomber moved from 121 Sea Zone to United Kingdom 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to United Kingdom 1 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun moved from 94 Sea Zone to Gibraltar Place Units - British 1 transport placed in 73 Sea Zone 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,4,2,3,6 British collect 25 PUs (2 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Egypt Italians take Egypt from British 1 submarine moved from 100 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship and 2 cruisers moved from 100 Sea Zone to 101 Sea Zone 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Kenya to Italian Somaliland 1 armour moved from Yugoslavia to Northern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser and 1 destroyer moved from 55 Sea Zone to 59 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 2 bombers moved from Western Germany to Western Ukraine 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 10 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Romania to Bessarabia 5 fighters moved from Western Germany to 117 Sea Zone 5 tactical_bombers moved from Western Germany to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 fighters and 5 tactical_bombers in 117 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 3 artilleries, 2 bombers and 11 infantry Russians defend with 2 infantry Germans roll dice for 3 artilleries, 2 bombers and 11 infantry in Western Ukraine, round 2 : 2/16 hits, 4.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 bombers and 11 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 artillery and 4 infantry moved from Poland to Baltic States 3 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns, 2 artilleries and 9 infantry moved from Eastern Poland to Baltic States 5 fighters and 5 tactical_bombers moved from 117 Sea Zone to Western Germany 7 infantry moved from Karelia to Vyborg 2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Vyborg 1 destroyer and 1 submarine moved from 128 Sea Zone to 115 Sea Zone 5 infantry moved from Germany to Poland 3 armour moved from Western Germany to Poland 2 bombers moved from Western Ukraine to Poland 3 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 artillery and 1 infantry moved from Scotland to 114 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany 1 artillery placed in Normandy Bordeaux 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -2.50
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Leningrad to 118 Sea Zone 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans Combat - Russians Battle in 118 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer and 3 transports Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer and 3 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 118 Sea Zone 3 transports owned by the Germans lost in 118 Sea Zone Russians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 destroyer and 3 transports Non Combat Move - Russians 2 aaGuns, 1 artillery and 7 infantry moved from Smolensk to Novgorod 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Leningrad to Novgorod 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 artillery and 6 infantry moved from Russia to Samara 9 infantry moved from Kursk to Rostov 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Russia 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Southern Persia Russians take Southern Persia from Neutral_Allies Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Kwangtung 1 artillery moved from Hunan to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from French Indo China to Kwangtung 2 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from French Indo China to 37 Sea Zone 1 marine moved from French Indo China to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from 37 Sea Zone to Borneo 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 fighter moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 1 fighter moved from French Indo China to Borneo 1 tactical_bomber moved from French Indo China to Borneo 1 tactical_bomber moved from 20 Sea Zone to Davao 1 fighter moved from 20 Sea Zone to Manilla 1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Davao 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Hunan to Kwangtung 1 tactical_bomber moved from Hunan to Hopei 1 bomber moved from French Indo China to Shan State 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Guam Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/9 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China 2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter moved from Manilla to Fukien 1 tactical_bomber moved from Manilla to Fukien 1 fighter moved from Malaya to 38 Sea Zone 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter moved from Borneo to French Indo China 1 tactical_bomber moved from Borneo to French Indo China 1 aaGun moved from Jehol to Shantung Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.67 Japanese regular : -2.50 UK_Pacific regular : 2.67
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone 1 fighter moved from Hawaiian Islands to 65 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 marine moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Inner Mongolia 13 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kansu, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 12 infantry in Kansu, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 3 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Gibraltar to 94 Sea Zone 1 bomber moved from United Kingdom to France 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 2 artilleries, 1 infantry and 1 marine moved from Iraq to Syria 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Eastern India to Burma 2 infantry moved from 94 Sea Zone to Morocco 3 fighters moved from Gibraltar to Morocco Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Battle in French Madagascar Battle in Morocco British attack with 3 fighters and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 fighters and 2 infantry in Morocco, round 2 : 0/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco British roll dice for 3 fighters and 1 infantry in Morocco, round 3 : 2/4 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Egypt British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 harbour and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 2 artilleries, 1 infantry and 1 marine Italians defend with 2 infantry British roll dice for 2 artilleries, 1 infantry and 1 marine in Syria, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 82 Sea Zone to 74 Sea Zone 2 fighters moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 93 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer moved from 121 Sea Zone to 113 Sea Zone Place Units - British 1 factory_minor placed in Iraq 2 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,4 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -3.67 Italians regular : -1.00 Japanese regular : -1.33 Germans AA : -0.17 Neutral_Axis regular : 0.33 British regular : -2.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 battleship; Remaining resources: 4 PUs; Combat Move - Italians 1 transport moved from 101 Sea Zone to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 101 Sea Zone to 97 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Malta Battle in Egypt Italians attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry British defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.50 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Malta from British, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Egypt to Crete 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 battleship placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -1.00
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Java to 59 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 65 Sea Zone to 45 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis 1 infantry moved from Kenya to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 59 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 cruiser moved from 94 Sea Zone to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 cruiser Italians defend with 1 transport 1 transport owned by the Italians lost in 100 Sea Zone French win, taking 100 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.50
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 11 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Vyborg to Karelia 1 infantry moved from Vyborg to Karelia 1 bomber moved from Poland to Karelia 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 2 artilleries and 11 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 3 artilleries and 13 infantry moved from Baltic States to Leningrad 3 armour moved from Poland to Leningrad 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 bomber moved from Poland to Smolensk 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to Southern Italy 3 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@mikawagunichi I would never scramble in this position, and if the roles were reversed then you could just move on without asking me, but I don’t know your play style yet, so I thought I’d stop and ask.
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@Argothair No scramble, you’re generally safe to skip in overwhelming odds situations like that.
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@mikawagunichi OK, great. Speaking of scrambles, I need to cancel my attack on Smolensk, since I did not remember that your airfield in Moscow can scramble there. With your permission, I’ll just edit that out and put my infantry and bomber back where they came from. I’ll plan to roll the dice (since that’s easier than redoing my whole turn) and just ignore any casualties and use Edit to reset.
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@Argothair yes that’s fine
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 11 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Vyborg to Karelia 1 infantry moved from Vyborg to Karelia 1 bomber moved from Poland to Karelia 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 2 artilleries and 11 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 3 artilleries and 13 infantry moved from Baltic States to Leningrad 3 armour moved from Poland to Leningrad 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 bomber moved from Poland to Smolensk 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to Southern Italy 3 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 bomber owned by the Germans retreated 1 infantry owned by the Germans retreated to Northern Belarus Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 aaGuns moved from Baltic States to Leningrad 1 bomber moved from Karelia to Vyborg 1 fighter moved from 118 Sea Zone to Vyborg 1 tactical_bomber moved from 118 Sea Zone to Vyborg 1 bomber moved from Smolensk to Vyborg 1 infantry moved from Eastern Poland to Southern Belarus 6 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Poland to Eastern Poland 4 armour and 4 mech_infantrys moved from Germany to Baltic States 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Eastern Poland 1 artillery moved from Western Germany to 115 Sea Zone 3 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Western Germany 5 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.67 British regular : -0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 2 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Novgorod to Gorky 4 aaGuns, 2 artilleries and 27 infantry moved from Novgorod to Smolensk 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Stalingrad to Rostov 1 artillery and 6 infantry moved from Samara to Stalingrad 1 armour moved from Urals to Stalingrad 8 infantry moved from Russia to Samara 1 infantry moved from Northeast Persia to Northwest Persia 3 infantry moved from Southern Persia to Northwest Persia 2 aaGuns and 15 infantry moved from Sakha to Amur Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 fighter and 1 infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 infantry moved from Davao to 36 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 artillery moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 artillery moved from Anhwe to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Hunan to Hopei 1 fighter moved from Kiangsu to Inner Mongolia 1 tactical_bomber moved from Kiangsu to Inner Mongolia 1 bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Kiangsi to Hunan 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to Borneo 1 fighter moved from French Indo China to Borneo 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Fukien to 7 Sea Zone 1 fighter moved from Fukien to 7 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone 1 fighter moved from French Indo China to Burma 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Anhwe to Jehol Combat - Japanese Battle in Java Battle in 44 Sea Zone Japanese attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 1 transport in 44 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking 44 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 cruiser and 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/10 hits, 4.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 aaGun moved from Shantung to Kiangsu 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar 1 bomber moved from Inner Mongolia to Anhwe Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -2.17 UK_Pacific regular : -1.00 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands 2 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 27 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Marshall Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 3 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 4 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 113 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 113 Sea Zone 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa Americans roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in French West Africa, round 5 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in French West Africa, round 6 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in French West Africa, round 7 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in French West Africa Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier, 1 cruiser and 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 marine moved from Gibraltar to 94 Sea Zone 1 marine moved from 94 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 armour and 1 mech_infantry moved from 90 Sea Zone to French Guiana 1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer and 1 fighter moved from 65 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Marshall Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 bomber moved from 43 Sea Zone to Queensland Place Units - Americans 3 submarines and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Eastern Sinkiang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Algeria 1 infantry moved from Morocco to Algeria 3 fighters moved from 94 Sea Zone to Algeria 1 fighter moved from Gibraltar to 98 Sea Zone 2 fighters moved from Gibraltar to Algeria 2 infantry moved from French Madagascar to 74 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to Ethiopia 2 fighters, 2 infantry and 1 tactical_bomber moved from Eastern India to Burma Combat - British British creates battle in territory 109 Sea Zone Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win, taking 109 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Algeria British attack with 1 bomber, 5 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 bomber, 5 fighters and 1 infantry in Algeria, round 2 : 5/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Algeria 2 infantry owned by the Italians lost in Algeria British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Ethiopia British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 destroyers moved from 74 Sea Zone to 78 Sea Zone 1 cruiser and 2 transports moved from 74 Sea Zone to 73 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from Syria to Iraq 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 bomber moved from Algeria to Gibraltar 1 fighter moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Algeria to 94 Sea Zone 1 fighter moved from Algeria to 94 Sea Zone 3 fighters moved from Algeria to Gibraltar 1 infantry moved from Scotland to United Kingdom EDIT: 1 armour and 1 infantry moved from Quebec to 109 Sea Zone EDIT: 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone EDIT: 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 2 artilleries and 1 marine placed in Union of South Africa 3 armour placed in Iraq 1 transport placed in 109 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -5.00 Italians regular : 0.00 Japanese regular : 0.33 Germans regular : 0.83 Neutral_Axis regular : 0.00 British regular : 1.00