L25 PTV Argothair (X+12) vs MikawaGunichi

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 marine placed in Central United States
            2 carriers and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 93 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            2 artilleries and 2 infantry moved from 78 Sea Zone to Ethiopia
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 2 artilleries and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 bomber moved from 93 Sea Zone to United Kingdom
            1 fighter moved from Scotland to 94 Sea Zone
            1 infantry moved from Scotland to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 infantry moved from Western India to Baluchistan
            3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from Eastern India to Burma
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
    
        Place Units - British
            4 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 28 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 marine placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Italians regular : 1.33
    Japanese regular : -0.33
    Germans regular : -0.17
    British regular : 0.17
    

    Savegame


  • @Argothair Gotcha, glad you got it figured out.

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
            1 armour and 2 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.50 expected hits
                    British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
                Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Greece
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : 1.00
    British regular : -0.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
            1 cruiser moved from 113 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 10 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 128 Sea Zone
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 bombers moved from Western Germany to Scotland
            1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
            4 fighters and 5 tactical_bombers moved from Western Germany to 128 Sea Zone
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Greece
                  Germans take Greece from Neutral_Allies
            4 infantry moved from Bulgaria to Romania
            1 armour moved from Greece to Bulgaria
            1 submarine moved from 109 Sea Zone to 121 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Argothair Hey, saw the post, are you waiting on a scramble decision? Sorry if you already know this, but in PTV the engine will prompt for land and carrier scrambles even in cases when there is not an eligible scramble. The land scramble requires a defending unit, so the prompt here for Scotland can be disregarded.


  • @mikawagunichi Thank you, I did not realize that!

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 10 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 128 Sea Zone
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 bombers moved from Western Germany to Scotland
            1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
            4 fighters and 5 tactical_bombers moved from Western Germany to 128 Sea Zone
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Greece
                  Germans take Greece from Neutral_Allies
            4 infantry moved from Bulgaria to Romania
            1 armour moved from Greece to Bulgaria
            1 submarine moved from 109 Sea Zone to 121 Sea Zone
    
        Combat - Germans
            Battle in Scotland
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 128 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking Scotland from British, taking 128 Sea Zone from Neutral with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from Scotland to Western Germany
            4 fighters and 5 tactical_bombers moved from 128 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Germany to Poland
            1 artillery moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            3 armour moved from France to Western Germany
            3 armour and 5 mech_infantrys moved from France to Germany
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            5 infantry placed in Western Germany
            5 infantry placed in Germany
            1 submarine placed in 116 Sea Zone
            1 destroyer and 4 transports placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Northern Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 aaGun moved from Northern Belarus to Leningrad
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 aaGun, 1 artillery and 9 infantry moved from Northern Belarus to Leningrad
            9 infantry moved from Ukraine to Kursk
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
            6 infantry moved from Russia to Smolensk
            5 infantry moved from Leningrad to Novgorod
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kwangsi to Yunnan
            2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Szechwan
            1 tactical_bomber moved from Jehol to Szechwan
            1 fighter moved from Jehol to Szechwan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 10/12 hits, 5.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries and 6 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Shansi to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Shansi
            2 fighters and 1 tactical_bomber moved from Szechwan to Anhwe
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            1 armour moved from Japan to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            4 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 21 Sea Zone
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            4 infantry moved from Southern Manchuria to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kiangsu
            1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 21 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to French Indo China
            1 artillery moved from 37 Sea Zone to French Indo China
            1 armour moved from 37 Sea Zone to French Indo China
            3 infantry moved from Japan to Kyushu
            1 aaGun moved from Japan to Kyushu
            1 carrier moved from 7 Sea Zone to 20 Sea Zone
            1 fighter moved from 7 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer and 1 transport placed in 7 Sea Zone
            1 infantry placed in Japan
            Japanese undo move 3.
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 3.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 marines moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone
            1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone
            1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Ethiopia to 78 Sea Zone
            2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 78 Sea Zone to 82 Sea Zone
            1 infantry moved from Baluchistan to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Iraq
            1 destroyer moved from 93 Sea Zone to 121 Sea Zone
            1 bomber moved from United Kingdom to 121 Sea Zone
    
        Combat - British
            Battle in 121 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 2 artilleries, 2 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 marine in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            3 aaGuns and 7 infantry moved from Burma to Eastern India
            3 infantry moved from Malaya to Shan State
            2 destroyers moved from 78 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
            1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 bomber moved from 121 Sea Zone to United Kingdom
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to United Kingdom
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 aaGun moved from 94 Sea Zone to Gibraltar
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,4,2,3,6
            British collect 25 PUs (2 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.67
    Germans regular : -0.17
    Neutral_Axis regular : -1.00
    British regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
                  Italians take Egypt from British
            1 submarine moved from 100 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 battleship and 2 cruisers moved from 100 Sea Zone to 101 Sea Zone
            1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Kenya to Italian Somaliland
            1 armour moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser and 1 destroyer moved from 55 Sea Zone to 59 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 116 Sea Zone to 117 Sea Zone
            1 infantry moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            2 bombers moved from Western Germany to Western Ukraine
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            10 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Romania to Bessarabia
            5 fighters moved from Western Germany to 117 Sea Zone
            5 tactical_bombers moved from Western Germany to 117 Sea Zone
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 fighters and 5 tactical_bombers in 117 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in Western Ukraine
                Germans attack with 3 artilleries, 2 bombers and 11 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries, 2 bombers and 11 infantry in Western Ukraine, round 2 : 2/16 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 bombers and 11 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 4 infantry moved from Poland to Baltic States
            3 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns, 2 artilleries and 9 infantry moved from Eastern Poland to Baltic States
            5 fighters and 5 tactical_bombers moved from 117 Sea Zone to Western Germany
            7 infantry moved from Karelia to Vyborg
            2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
            2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone
            2 artilleries and 4 infantry moved from 118 Sea Zone to Vyborg
            1 destroyer and 1 submarine moved from 128 Sea Zone to 115 Sea Zone
            5 infantry moved from Germany to Poland
            3 armour moved from Western Germany to Poland
            2 bombers moved from Western Ukraine to Poland
            3 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            1 artillery and 1 infantry moved from Scotland to 114 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            4 armour and 4 mech_infantrys placed in Germany
            1 artillery placed in Normandy Bordeaux
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -2.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Leningrad to 118 Sea Zone
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
    
        Combat - Russians
            Battle in 118 Sea Zone
                Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer and 3 transports
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer and 3 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 118 Sea Zone
                    3 transports owned by the Germans lost in 118 Sea Zone
                Russians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Germans: 1 destroyer and 3 transports
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 7 infantry moved from Smolensk to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 artillery and 6 infantry moved from Russia to Samara
            9 infantry moved from Kursk to Rostov
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Russia
            1 infantry moved from Northwest Persia to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
            1 infantry moved from Northwest Persia to Southern Persia
                  Russians take Southern Persia from Neutral_Allies
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            1 armour placed in Urals
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Inner Mongolia
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Kwangtung
            1 artillery moved from Hunan to Kwangtung
            1 infantry moved from Hunan to Kwangtung
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from French Indo China to Kwangtung
            2 infantry moved from Siam to Shan State
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Kyushu to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from French Indo China to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            2 infantry moved from French Indo China to 37 Sea Zone
            1 marine moved from French Indo China to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from 37 Sea Zone to Borneo
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser moved from 7 Sea Zone to 36 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Anhwe to Hopei
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from French Indo China to Malaya
            1 fighter moved from French Indo China to Borneo
            1 tactical_bomber moved from French Indo China to Borneo
            1 tactical_bomber moved from 20 Sea Zone to Davao
            1 fighter moved from 20 Sea Zone to Manilla
            1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Davao
            1 tactical_bomber moved from 37 Sea Zone to Manilla
            1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Hunan to Kwangtung
            1 tactical_bomber moved from Hunan to Hopei
            1 bomber moved from French Indo China to Shan State
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in Sumatra
            Battle in Guam
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Manilla
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/9 hits, 3.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
            2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 fighter moved from Manilla to Fukien
            1 tactical_bomber moved from Manilla to Fukien
            1 fighter moved from Malaya to 38 Sea Zone
            1 tactical_bomber moved from Malaya to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
            1 fighter moved from Borneo to French Indo China
            1 tactical_bomber moved from Borneo to French Indo China
            1 aaGun moved from Jehol to Shantung
    
        Place Units - Japanese
            1 carrier placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.67
    Japanese regular : -2.50
    UK_Pacific regular : 2.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone
            1 fighter moved from Hawaiian Islands to 65 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 infantry moved from 65 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 marine moved from Central United States to 104 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Inner Mongolia
            13 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Kansu, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 12 infantry in Kansu, round 3 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            3 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Gibraltar to 94 Sea Zone
            1 bomber moved from United Kingdom to France
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
            1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to French Madagascar
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            2 artilleries, 1 infantry and 1 marine moved from Iraq to Syria
            2 infantry moved from Eastern India to Burma
            2 fighters and 1 tactical_bomber moved from Eastern India to Burma
            2 infantry moved from 94 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Morocco
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in France causes 6 damage total. 
            Battle in French Madagascar
            Battle in Morocco
                British attack with 3 fighters and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 3 fighters and 2 infantry in Morocco, round 2 : 0/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Morocco
                    British roll dice for 3 fighters and 1 infantry in Morocco, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Egypt
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 2 artilleries, 1 infantry and 1 marine
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 1 infantry and 1 marine in Syria, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 82 Sea Zone to 74 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 121 Sea Zone to 113 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 infantry placed in Union of South Africa
            1 destroyer and 1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,4
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.67
    Italians regular : -1.00
    Japanese regular : -1.33
    Germans AA : -0.17
    Neutral_Axis regular : 0.33
    British regular : -2.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 battleship; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 transport moved from 101 Sea Zone to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Malta
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry moved from Cyprus to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 2 cruisers moved from 101 Sea Zone to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Malta
            Battle in Egypt
                Italians attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.50 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                Italians win, taking Malta from British, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Crete
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 battleship placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : -1.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 59 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            1 submarine moved from 65 Sea Zone to 45 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 infantry moved from Kenya to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Borneo
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
    
        Combat - French
            Battle in 100 Sea Zone
                French attack with 1 cruiser
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 100 Sea Zone
                French win, taking 100 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 artilleries and 11 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Vyborg to Karelia
            1 infantry moved from Vyborg to Karelia
            1 bomber moved from Poland to Karelia
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 submarine moved from 117 Sea Zone to 118 Sea Zone
            1 fighter moved from Western Germany to 118 Sea Zone
            1 tactical_bomber moved from Western Germany to 118 Sea Zone
            2 artilleries and 11 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            3 artilleries and 13 infantry moved from Baltic States to Leningrad
            3 armour moved from Poland to Leningrad
            1 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Southern Belarus to Smolensk
            1 bomber moved from Poland to Smolensk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            3 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

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