@leemorrison
Looking forward to it. Cheers! GG
dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 5 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 1 Elite, 10 Infantrys, 4 Mech.Infs and 4 Tanks moved from Ulaan Ude to Jinan 4 Mech.Infs moved from Tulun to Jinan 6 Infantrys moved from Tulun to Ulaan Ude 1 Elite moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 Artillery, 1 EarlyFighter, 1 Elite, 10 Infantrys, 8 Mech.Infs and 4 Tanks Masaharu defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 10 Infantrys, 8 Mech.Infs and 4 Tanks in Jinan, round 2 : 9/25 hits, 9.00 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan 2 Infantrys owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys, 8 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Masaharu: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Chinese 1 Artillery, 2 EarlyFighters, 1 Elite, 8 Infantrys, 1 Mech.Inf and 7 Tanks moved from Gansu to N.Shangsi 1 Mech.Inf moved from Tsingnan to N.Shangsi 1 Infantry moved from Szechwan to Sian Chinese take Sian from Hisaichi 1 Infantry moved from Sikang to W.Sian Chinese take W.Sian from Hisaichi Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 1 Artillery, 2 EarlyFighters, 1 Elite, 8 Infantrys, 2 Mech.Infs and 7 Tanks Hisaichi defend with 7 Tanks and 4 Tankettes; Yamamoto defend with 2 Artillerys, 5 Infantrys and 1 Tank Chinese roll dice for 1 Artillery, 2 EarlyFighters, 1 Elite, 8 Infantrys, 2 Mech.Infs and 7 Tanks in N.Shangsi, round 2 : 9/21 hits, 7.50 expected hits Hisaichi roll dice for 2 Artillerys, 5 Infantrys, 8 Tanks and 4 Tankettes in N.Shangsi, round 2 : 5/19 hits, 7.00 expected hits 5 Infantrys owned by the Chinese lost in N.Shangsi 5 Infantrys owned by the Yamamoto and 4 Tankettes owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery, 2 EarlyFighters, 1 Elite, 3 Infantrys, 2 Mech.Infs and 7 Tanks in N.Shangsi, round 3 : 5/16 hits, 6.67 expected hits Hisaichi roll dice for 2 Artillerys and 8 Tanks in N.Shangsi, round 3 : 7/10 hits, 4.67 expected hits 2 Mech.Infs owned by the Chinese, 1 Elite owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in N.Shangsi 3 Tanks owned by the Hisaichi and 2 Artillerys owned by the Yamamoto lost in N.Shangsi Chinese roll dice for 2 EarlyFighters and 7 Tanks in N.Shangsi, round 4 : 4/9 hits, 4.17 expected hits Hisaichi roll dice for 5 Tanks in N.Shangsi, round 4 : 3/5 hits, 2.50 expected hits 3 Tanks owned by the Chinese lost in N.Shangsi 3 Tanks owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in N.Shangsi Chinese roll dice for 2 EarlyFighters and 4 Tanks in N.Shangsi, round 5 : 4/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Tank in N.Shangsi, round 5 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Chinese lost in N.Shangsi 1 Tank owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Chinese: 1 Artillery, 1 EarlyFighter, 1 Elite, 8 Infantrys, 2 Mech.Infs and 3 Tanks Casualties for Hisaichi: 7 Tanks and 4 Tankettes Casualties for Yamamoto: 2 Artillerys, 5 Infantrys and 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Gansu 6 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Quyan to Gobi 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Hisaichi regular : 1.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - British 2 Tankettes moved from N.Chunking to Sian 1 Mech.Inf moved from Hanan to Fukien Chinese take Hankou from Hisaichi British take Fukien from Hisaichi 1 Mech.Inf moved from Fukien to Kwangtung Chinese take Kwangtung from Hisaichi 1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet 1 Artillery moved from Nepal to S.Tibet 2 Infantrys moved from Bengal to W.Chunking 1 EarlyFighter moved from Bengal to W.Chunking 1 Infantry and 1 Marine moved from Palana to Magadan Purchase Units - British British buy 2 B.Transports, 1 Bunker, 3 Destroyers, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Tank British roll dice for 1 EarlyFighter and 2 Infantrys in W.Chunking, round 2 : 3/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in W.Chunking, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in W.Chunking British win, taking W.Chunking from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Sian British attack with 2 Tankettes Hisaichi defend with 1 Marine and 1 Tank British roll dice for 2 Tankettes in Sian, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Sian, round 2 : 1/2 hits, 0.83 expected hits 1 Tankette owned by the British lost in Sian 1 Tankette owned by the British retreated to Hanan Hisaichi win with 1 Marine and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Tankette Battle in S.Tibet British attack with 2 Artillerys and 1 Infantry Neutral defend with 1 Bunker British roll dice for 2 Artillerys and 1 Infantry in S.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in S.Tibet 2 Artillerys owned by the British retreated to Nepal Neutral win with 1 Bunker remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from W.Chunking to Bengal 6 Infantrys and 1 Marine moved from Calcutta to C.India Place Units - British 1 Bunker and 2 Infantrys placed in Bengal 2 B.Transports and 2 Destroyers placed in sz63 1 Destroyer and 1 Transport placed in sz49 3 Infantrys placed in Dheli Turn Complete - British British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Neutral regular : 0.50 British regular : 0.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Soem to sz57 2 Infantrys and 1 Transport moved from sz57 to sz61 2 Infantrys moved from sz61 to N.S Anzac take N.S from Yamamoto 1 Destroyer moved from sz50 to sz59 2 EarlyFighters moved from sz57 to sz59 5 Transports moved from sz57 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 2 Artillerys and 1 Infantry moved from Derby to sz50 3 Artillerys, 2 Infantrys and 5 Transports moved from sz50 to sz57 3 Artillerys and 2 Infantrys moved from sz57 to Bali 1 Infantry moved from Darwin to Derby 1 Marine moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 2 Infantrys moved from S.W.Australia to W.Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Infantrys, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Anzac Battle in sz59 Anzac attack with 1 Destroyer and 2 EarlyFighters Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in sz59 Anzac win with 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 T.Boat Non Combat Move - Anzac 2 EarlyFighters moved from sz59 to sz57 Place Units - Anzac 2 Artillerys and 1 Marine placed in W.Australia 3 Infantrys placed in Darwin 1 Marine placed in Melbourne 1 S.Sub placed in sz37 Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00 Hisaichi regular : -0.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Americans 2 Marines moved from Wake to sz19 2 Marines and 2 S.Subs moved from sz19 to sz78 1 Bomber moved from Marcus to sz78 3 Fighters moved from sz19 to sz78 1 Marine moved from sz78 to S.Japan 1 Marine moved from sz78 to Japan 1 Artillery and 6 Infantrys moved from Palana to Magadan 2 B.Transports moved from sz4 to sz5 2 Artillerys moved from N.Canada to sz5 5 Infantrys moved from N.Canada to sz5 2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz5 to sz4 2 Artillerys and 5 Infantrys moved from sz4 to Palana 6 Infantrys moved from N.Canada to Anchorage 2 B.Transports moved from sz14 to sz23 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz14 7 Infantrys and 1 Marine moved from Seattle to sz6 2 B.Transports, 7 Infantrys and 1 Marine moved from sz6 to sz5 7 Infantrys and 1 Marine moved from sz5 to Alaska 8 Infantrys moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 B.Carrier, 2 B.Transports, 4 Destroyers, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz78 Americans attack with 1 Bomber, 3 Fighters and 2 S.Subs Yamamoto defend with 4 Destroyers Americans roll dice for 2 S.Subs in sz78, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Bomber and 3 Fighters in sz78, round 2 : 2/4 hits, 2.17 expected hits Yamamoto roll dice for 4 Destroyers in sz78, round 2 : 0/4 hits, 2.00 expected hits 2 Destroyers owned by the Yamamoto lost in sz78 Americans roll dice for 2 S.Subs in sz78, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Bomber and 3 Fighters in sz78, round 3 : 1/4 hits, 2.17 expected hits Yamamoto roll dice for 2 Destroyers in sz78, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Americans lost in sz78 2 Destroyers owned by the Yamamoto lost in sz78 Americans win with 1 Bomber, 2 Fighters and 2 S.Subs remaining. Battle score for attacker is 22 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 1 Fighter Battle in Japan Battle in S.Japan Non Combat Move - Americans 2 L.Fighters could not land in sz19 and were removed 1 Bomber moved from sz78 to Marcus 2 Fighters moved from sz78 to sz76 1 B.Carrier moved from sz19 to sz76 2 L.Fighters moved from sz25 to sz19 1 Carrier moved from sz25 to sz20 Place Units - Americans 1 B.Carrier placed in sz19 Turning on Edit Mode EDIT: Adding units owned by Americans to sz19: 2 L.Fighters EDIT: Turning off Edit Mode 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 B.Transports placed in sz4 1 Submarine placed in sz23 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : -2.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 1 Artillery, 1 Elite, 9 Infantrys, 8 Mech.Infs and 4 Tanks moved from Jinan to Hsingan 3 Mech.Infs moved from Tulun to Hsingan 1 EarlyFighter moved from Ulaan Ude to Hsingan 1 Elite moved from Tulun to Ustkut 3 Infantrys moved from Ulaan Ude to Irkutsk 3 Infantrys moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 Elite and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Elite and 2 Infantrys in Ustkut, round 2 : 2/3 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ustkut 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Irkutsk Russians attack with 3 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 3 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Quingdao Russians attack with 3 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 3 Infantrys in Quingdao, round 2 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Quingdao, round 3 : 1/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Hsingan Russians attack with 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys, 11 Mech.Infs and 4 Tanks Masaharu defend with 3 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 9 Infantrys, 2 Marines and 8 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys, 11 Mech.Infs and 4 Tanks in Hsingan, round 2 : 11/27 hits, 10.00 expected hits Units damaged: 1 Bunker owned by the Masaharu Masaharu roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 9 Infantrys, 2 Marines and 8 Tanks in Hsingan, round 2 : 11/24 hits, 9.50 expected hits 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Mech.Inf owned by the Russians lost in Hsingan 1 Marine owned by the Masaharu and 9 Infantrys owned by the Masaharu lost in Hsingan Russians roll dice for 1 EarlyFighter, 1 Elite, 10 Mech.Infs and 4 Tanks in Hsingan, round 3 : 5/16 hits, 6.33 expected hits Masaharu roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 1 Marine and 8 Tanks in Hsingan, round 3 : 6/14 hits, 6.17 expected hits 6 Mech.Infs owned by the Russians lost in Hsingan 1 Elite owned by the Masaharu, 1 Marine owned by the Masaharu and 3 Artillerys owned by the Masaharu lost in Hsingan Russians roll dice for 1 EarlyFighter, 1 Elite, 4 Mech.Infs and 4 Tanks in Hsingan, round 4 : 5/10 hits, 4.33 expected hits Masaharu roll dice for 1 Bunker and 8 Tanks in Hsingan, round 4 : 4/9 hits, 4.50 expected hits 4 Mech.Infs owned by the Russians lost in Hsingan 5 Tanks owned by the Masaharu lost in Hsingan Russians roll dice for 1 EarlyFighter, 1 Elite and 4 Tanks in Hsingan, round 5 : 3/6 hits, 2.83 expected hits Masaharu roll dice for 1 Bunker and 3 Tanks in Hsingan, round 5 : 2/4 hits, 2.00 expected hits 1 Elite owned by the Russians and 1 EarlyFighter owned by the Russians lost in Hsingan 3 Tanks owned by the Masaharu lost in Hsingan Russians roll dice for 4 Tanks in Hsingan, round 6 : 1/4 hits, 2.00 expected hits Masaharu roll dice for 1 Bunker in Hsingan, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Masaharu lost in Hsingan Russians win, taking Hsingan from Masaharu with 4 Tanks remaining. Battle score for attacker is -3 Casualties for Russians: 1 Artillery, 1 EarlyFighter, 1 Elite, 9 Infantrys and 11 Mech.Infs Casualties for Masaharu: 3 Artillerys, 1 Bunker, 1 Elite, 9 Infantrys, 2 Marines and 8 Tanks Non Combat Move - Russians 3 Infantrys moved from Tulun to Ulaan Ude 1 Elite moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Chinese 1 Artillery moved from Szechwan to Gansu 1 Infantry moved from Gansu to Szechwan 1 Elite, 5 Infantrys and 1 Mech.Inf moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Gobi to Tsingnan 3 Infantrys moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 Bunker placed in Gansu 5 Infantrys and 1 Marine placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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@Entek 3c74acea-e9e4-4f03-a6b6-4c2381cfffbc-triplea_41347_7Thai.tsvg
sorry it took so long. long christmas holiday -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - British 6 Infantrys and 1 Marine moved from C.India to sz63 2 B.Transports, 6 Infantrys and 1 Marine moved from sz63 to sz66 6 Infantrys and 1 Marine moved from sz66 to Malaya 2 Fighters moved from sz63 to sz64 1 Destroyer moved from sz63 to sz64 3 Infantrys moved from Dheli to Bhopa 2 Artillerys moved from Nepal to Nagpur 1 Infantry moved from Moresby to sz49 1 Artillery moved from Moresby to sz49 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java British take Java from Hisaichi Purchase Units - British British buy 6 Artillerys, 1 Fighter, 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in sz64 British attack with 1 Destroyer and 2 Fighters Hisaichi defend with 4 Transports British roll dice for 1 Destroyer and 2 Fighters in sz64, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 4 Transports in sz64, round 2 : 0/4 hits, 0.67 expected hits 1 Transport owned by the Hisaichi lost in sz64 British roll dice for 1 Destroyer and 2 Fighters in sz64, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 3 Transports in sz64, round 3 : 0/3 hits, 0.50 expected hits 1 Transport owned by the Hisaichi lost in sz64 British roll dice for 1 Destroyer and 2 Fighters in sz64, round 4 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Transports in sz64, round 4 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Hisaichi lost in sz64 British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 24 Casualties for Hisaichi: 4 Transports Battle in Malaya British attack with 6 Infantrys and 1 Marine Thai defend with 6 Infantrys and 1 Marine British roll dice for 6 Infantrys and 1 Marine in Malaya, round 2 : 1/7 hits, 1.33 expected hits Hisaichi roll dice for 6 Infantrys and 1 Marine in Malaya, round 2 : 4/7 hits, 2.33 expected hits 4 Infantrys owned by the British lost in Malaya 1 Infantry owned by the Thai lost in Malaya British roll dice for 2 Infantrys and 1 Marine in Malaya, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 5 Infantrys and 1 Marine in Malaya, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the British lost in Malaya British roll dice for 1 Infantry and 1 Marine in Malaya, round 4 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 5 Infantrys and 1 Marine in Malaya, round 4 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the British and 1 Marine owned by the British lost in Malaya 1 Infantry owned by the Thai lost in Malaya Hisaichi win with 4 Infantrys and 1 Marine remaining. Battle score for attacker is -11 Casualties for British: 6 Infantrys and 1 Marine Casualties for Thai: 2 Infantrys Non Combat Move - British 2 Fighters moved from sz64 to sz66 2 Carriers moved from sz63 to sz66 1 Destroyer moved from sz63 to sz66 Place Units - British 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 1 Artillery, 1 Fighter and 1 Infantry placed in Moresby 1 Artillery and 2 Infantrys placed in Vancouver Turn Complete - British British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British regular : -0.50 Hisaichi regular : -0.83
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Anzac 1 Infantry moved from Lambok to sz57 3 Artillerys moved from Bali to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61 1 Artillery and 1 Infantry moved from sz61 to N.S 1 Artillery and 1 Transport moved from sz57 to sz61 1 Artillery moved from sz61 to N.S 2 Infantrys moved from Bali to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61 1 Artillery and 1 Infantry moved from sz61 to N.S 1 Infantry and 1 Transport moved from sz57 to sz61 1 Infantry moved from sz61 to N.S 1 Transport moved from sz61 to sz57 2 EarlyFighters moved from sz57 to N.S 2 T.Boats moved from sz57 to sz50 1 Transport moved from sz57 to sz50 1 Artillery moved from Derby to sz50 1 Marine moved from Derby to sz50 1 Artillery, 1 Marine and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Marine moved from sz57 to Java 1 Marine moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Infantry and 1 Marine moved from sz50 to Soem 1 Marine moved from Melbourne to sz37 1 Marine and 1 S.Sub moved from sz37 to sz57 1 Marine moved from sz57 to Lambok 1 Artillery and 1 Infantry moved from W.Australia to sz37 1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 3 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in N.S Anzac attack with 3 Artillerys, 2 EarlyFighters and 3 Infantrys Yamamoto defend with 3 Artillerys, 3 Infantrys and 3 Tanks Anzac roll dice for 3 Artillerys, 2 EarlyFighters and 3 Infantrys in N.S, round 2 : 5/8 hits, 2.67 expected hits Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in N.S, round 2 : 3/9 hits, 3.50 expected hits 3 Infantrys owned by the Anzac lost in N.S 2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in N.S Anzac roll dice for 3 Artillerys and 2 EarlyFighters in N.S, round 3 : 3/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 3 Tanks in N.S, round 3 : 3/4 hits, 1.83 expected hits 3 Artillerys owned by the Anzac lost in N.S 1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in N.S Anzac roll dice for 2 EarlyFighters in N.S, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in N.S, round 4 : 0/1 hits, 0.50 expected hits Anzac roll dice for 2 EarlyFighters in N.S, round 5 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in N.S, round 5 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac lost in N.S 1 Tank owned by the Yamamoto lost in N.S Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 7 Casualties for Anzac: 3 Artillerys, 1 EarlyFighter and 3 Infantrys Casualties for Yamamoto: 3 Artillerys, 3 Infantrys and 3 Tanks Non Combat Move - Anzac 1 EarlyFighter moved from N.S to sz66 Place Units - Anzac 1 Transport placed in sz50 2 Artillerys placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Submarine placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 4.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Americans 2 Artillerys, 11 Infantrys and 4 Tanks moved from Magadan to Yakutsk 2 Artillerys moved from Palana to sz4 1 Infantry moved from Palana to sz4 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7 2 Artillerys and 1 Infantry moved from sz7 to N.Japan Americans take N.Japan from Masaharu 4 Infantrys moved from Alaska to sz4 1 B.Transport and 4 Infantrys moved from sz4 to sz7 4 Infantrys moved from sz7 to N.Japan 1 L.Fighter moved from sz19 to sz15 1 L.Fighter moved from sz19 to sz15 1 Bomber moved from Marcus to sz76 1 Marine moved from Wake to sz19 1 Cruiser and 1 Marine moved from sz19 to sz76 1 Battleship moved from sz19 to sz76 1 Marine moved from sz76 to Bonin 2 Destroyers moved from sz4 to sz7 4 Destroyers moved from sz25 to sz20 Purchase Units - Americans Americans buy 1 B29, 1 Cruiser, 2 Destroyers, 8 Infantrys, 2 Marines and 3 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in sz76 Americans attack with 1 Battleship, 1 Bomber and 1 Cruiser Yamamoto defend with 2 Destroyers Americans roll dice for 1 Battleship, 1 Bomber and 1 Cruiser in sz76, round 2 : 1/3 hits, 1.83 expected hits Yamamoto roll dice for 2 Destroyers in sz76, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Americans 1 Bomber owned by the Americans lost in sz76 1 Destroyer owned by the Yamamoto lost in sz76 Americans roll dice for 1 Battleship and 1 Cruiser in sz76, round 3 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in sz76, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz76 Americans win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 2 Casualties for Americans: 1 Bomber Casualties for Yamamoto: 2 Destroyers Battle in Bonin Battle in Yakutsk Americans attack with 2 Artillerys, 11 Infantrys and 4 Tanks Masaharu defend with 15 Infantrys Americans roll dice for 2 Artillerys, 11 Infantrys and 4 Tanks in Yakutsk, round 2 : 6/17 hits, 4.83 expected hits Masaharu roll dice for 15 Infantrys in Yakutsk, round 2 : 5/15 hits, 5.00 expected hits 5 Infantrys owned by the Americans lost in Yakutsk 6 Infantrys owned by the Masaharu lost in Yakutsk Americans roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Yakutsk, round 3 : 3/12 hits, 4.00 expected hits Masaharu roll dice for 9 Infantrys in Yakutsk, round 3 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Americans lost in Yakutsk 3 Infantrys owned by the Masaharu lost in Yakutsk Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Yakutsk, round 4 : 5/10 hits, 3.67 expected hits Masaharu roll dice for 6 Infantrys in Yakutsk, round 4 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Americans lost in Yakutsk 5 Infantrys owned by the Masaharu lost in Yakutsk Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Yakutsk, round 5 : 4/9 hits, 3.50 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk Americans win, taking Bonin from Yamamoto, taking Yakutsk from Masaharu with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 8 Infantrys Casualties for Masaharu: 15 Infantrys Battle in sz15 Americans attack with 2 L.Fighters Yamamoto defend with 1 B.Transport Americans roll dice for 2 L.Fighters in sz15, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 B.Transport in sz15, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz15 Americans win with 2 L.Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Non Combat Move - Americans 1 B.Carrier moved from sz19 to sz16 2 L.Fighters moved from sz15 to sz16 4 Infantrys moved from Palana to Magadan 1 Submarine moved from sz23 to sz22 2 B.Transports moved from sz14 to sz23 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Infantrys moved from Seattle to sz6 2 B.Transports and 8 Infantrys moved from sz6 to sz5 8 Infantrys moved from sz5 to Alaska 8 Infantrys moved from sz14 to Seattle 1 Marine moved from Alaska to sz4 2 Infantrys moved from Alaska to sz4 3 Infantrys moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 7 Infantrys and 1 Marine moved from sz4 to Palana 6 Infantrys moved from Anchorage to Alaska Place Units - Americans 1 Cruiser placed in sz19 2 Destroyers placed in sz4 2 S.Subs placed in sz25 2 Marines placed in Pearl Harbor 1 S.Sub placed in sz23 1 B29 and 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 1.00 Masaharu regular : -2.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Russians 1 Elite, 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 1 Elite moved from Ustkut to Angarsk 1 Infantry moved from Irkutsk to Angarsk 2 Infantrys moved from Irkutsk to Vostok 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Kyzyl 2 Infantrys moved from Kyzyl to Kaask Purchase Units - Russians Russians buy 1 Fighter, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Angarsk Russians attack with 1 Elite and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Angarsk, round 3 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Angarsk, round 4 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Angarsk Russians win, taking Angarsk from Masaharu with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Vostok Russians attack with 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 2 Infantrys in Vostok, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Vostok, round 3 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Vostok, round 4 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Vostok, round 5 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vostok 1 Infantry owned by the Russians retreated to Irkutsk Masaharu win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Magadan to Yakutsk Place Units - Russians 6 Infantrys placed in Kaask 1 Fighter, 1 Infantry and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33 Russians regular : -2.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8 Combat Move - Chinese 3 Mech.Infs moved from Tsingnan to W.Sian 1 EarlyFighter moved from Gansu to W.Sian 1 Infantry moved from Gansu to Szechwan 1 Artillery moved from Gansu to Szechwan Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan 1 Infantry owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in W.Sian Chinese attack with 1 EarlyFighter and 3 Mech.Infs Yamamoto defend with 1 Tank and 2 Tankettes Chinese roll dice for 1 EarlyFighter and 3 Mech.Infs in W.Sian, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank and 2 Tankettes in W.Sian, round 2 : 1/3 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese lost in W.Sian Chinese roll dice for 1 EarlyFighter and 2 Mech.Infs in W.Sian, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank and 2 Tankettes in W.Sian, round 3 : 1/3 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese lost in W.Sian 1 EarlyFighter owned by the Chinese retreated 1 Mech.Inf owned by the Chinese retreated to Sikang Yamamoto win with 1 Tank and 2 Tankettes remaining. Battle score for attacker is -10 Casualties for Chinese: 2 Mech.Infs Non Combat Move - Chinese 1 EarlyFighter moved from W.Sian to Gansu 9 Infantrys moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Gobi to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 3 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : -1.67