TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 battleship moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Gilbert Islands
2 submarines moved from 28 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 carriers moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Gilbert Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Americans lost in 25 Sea Zone
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
1 tactical_bomber moved from 25 Sea Zone to 27 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Gilbert Islands to Johnston Island
1 carrier and 1 fighter moved from 55 Sea Zone to 27 Sea Zone
1 fighter moved from 47 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 carrier and 1 fighter placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
17 infantry moved from Tsinghai to Honan
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
Combat - British
Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 113 Sea Zone
Italians scrambles 1 units out of 100 Sea Zone to defend against the attack in Trans-Jordan
Battle in 113 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 fighter
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
1 fighter owned by the British retreated
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Alexandria
British attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 2 artilleries and 4 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Alexandria
2 tactical_bombers owned by the British and 3 fighters owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
3 infantry owned by the Italians lost in Trans-Jordan
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from 113 Sea Zone to 115 Sea Zone
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
3 fighters moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to Egypt
5 fighters moved from Burma to Eastern India
1 fighter moved from Trans-Jordan to 83 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
1 fighter moved from 113 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 destroyer placed in 113 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,1,6,3,5,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1,4,1,4,6,6,5,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Italians regular : -0.33
Japanese regular : 0.17
Germans regular : 0.00
British regular : 1.17
strange, but yah you can roll a digital die. I’ve seen people on here do it, but I’m not sure how. If not just roll a die at home. 4 or less you take off 1 infantry. I dont need to see it
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery moved from Alexandria to 100 Sea Zone
1 marine moved from Crete to 100 Sea Zone
1 marine moved from Syria to 100 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 marines and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 2 marines moved from 101 Sea Zone to Cyprus
1 bomber moved from France to 107 Sea Zone
1 fighter moved from 100 Sea Zone to Cyprus
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Cyprus
Italians attack with 1 artillery, 1 fighter and 2 marines
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Cyprus to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 bomber moved from 107 Sea Zone to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
If you add <=a (where a is hit at value, which in the case under discussion is 1: <=1) immediately after the 6 (no space), dice bot would have indicated “hit” or not hit. In the example under discussion, 1d6: 1 hit.
If you +2 instead of <=a, it will provide SBR damage for a bomber.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 2 submarines; Americans defend with 1 destroyer, 1 submarine and 2 transports; Russians defend with 1 submarine
Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 submarine owned by the Russians and 2 submarines owned by the British submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Kursk
10 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
4 armour, 3 artilleries and 3 infantry moved from Nenetsia to Kirov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Novgorod to Vologda
1 armour, 1 artillery and 3 infantry moved from Novgorod to Vologda
1 infantry moved from Northern Belarus to Novgorod
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Southern Belarus
1 artillery moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Germany
1 bomber moved from 93 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier and 2 transports moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 destroyer placed in 116 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 5.
1 artillery and 1 infantry placed in Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Leningrad: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Germany to France
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 42 PUs;
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
2 infantry moved from Samara to Russia
3 infantry moved from Novosibirsk to Kansu
3 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
3 fighters moved from New Zealand to Queensland
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters and 1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
2 bombers moved from Kweichow to 36 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Central Mongolia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 9 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 9/18 hits, 9.83 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the Japanese lost in 36 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to French Indo China
1 marine moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 armour moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 armour, 7 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 aaGun and 6 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
1 aaGun and 1 infantry moved from Central Mongolia to Chahar
1 mech_infantry moved from Shantung to Hunan
2 bombers moved from 36 Sea Zone to French Indo China
5 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Buryatia to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Iraq
Italians take Iraq from British
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter moved from Southern Italy to Rostov
3 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 3 submarines
British defend with 1 submarine
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Volgograd
3 armour, 3 artilleries and 1 infantry moved from Caucasus to Volgograd
1 aaGun, 1 artillery and 3 infantry moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
@mikawagunichi No scramble, but the sub will stay and fight to try to kill the British CA. While the CA is alive, that sub is my last casualty, even surviving at the cost of sinking one of my BBs. If the CA is dead, then please revert to normal OOL.