@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
AD (L+28) vs FB (X +10) #4 BM
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one uk fig is on us cv in 110
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 2 fighters moved from 95 Sea Zone to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 armour moved from Romania to Belarus Italians take Belarus from Russians 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Battle in Tunisia Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Malta from British, taking Tunisia from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Tunisia to 95 Sea Zone 1 bomber moved from Tunisia to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour moved from Greater Southern Germany to Eastern Poland 1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Albania: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 infantry EDIT: Adding units owned by Italians to Tobruk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Albania: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Greece: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 2 fighters moved from 95 Sea Zone to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 armour moved from Romania to Belarus Italians take Belarus from Russians 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Battle in Tunisia Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Malta from British, taking Tunisia from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Tunisia to 95 Sea Zone 1 bomber moved from Tunisia to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour moved from Greater Southern Germany to Eastern Poland 1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Albania: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 infantry EDIT: Adding units owned by Italians to Tobruk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Albania: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Greece: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.67
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made an ncm edit and reposted.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 55 Sea Zone to 63 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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@farmboy French inf are on US transports and British AA are on UK right?
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Or actually, I assume you wanted the UK AA on the US transports too?
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@farmboy said in AD (L+28) vs FB (X +10) #4 BM:
Or actually, I assume you wanted the UK AA on the US transports too?
Yeah aa and French are on US
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone 1 tactical_bomber moved from Norway to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 aaGuns, 9 artilleries and 29 infantry moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Romania to Belarus 5 armour and 9 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Belarus to Novgorod 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway 1 bomber moved from 125 Sea Zone to Germany 1 tactical_bomber moved from 125 Sea Zone to Germany 2 infantry moved from Western Germany to France 1 bomber moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 tactical_bombers moved from Holland Belgium to Germany 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Germany 1 armour and 9 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 2.67 British regular : -0.33
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one sec. Might make an adustment
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone 1 tactical_bomber moved from Norway to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 aaGuns, 9 artilleries and 29 infantry moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Romania to Belarus 5 armour and 9 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Belarus to Novgorod 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway 1 bomber moved from 125 Sea Zone to Germany 1 tactical_bomber moved from 125 Sea Zone to Germany 2 infantry moved from Western Germany to France 1 bomber moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 tactical_bombers moved from Holland Belgium to Germany 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Germany 1 armour and 9 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 armour EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 2.67 British regular : -0.33
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made a couple of ncm changes there.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode 1 aaGun and 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Caucasus to Bryansk 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Kazakhstan to Russia 1 armour and 1 mech_infantry moved from India to West India 1 fighter moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 aaGun and 1 infantry moved from Archangel to Vologda Place Units - Russians 1 armour and 9 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
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i added your edits back in as i had already started the turn. lmk if i didn’t get it right.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 2 marines and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 2 artilleries and 3 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Anhwe to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 cruiser moved from 44 Sea Zone to 36 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from Philippines to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 5 tactical_bombers moved from Philippines to Kweichow 2 artilleries and 5 infantry moved from Hunan to Kweichow 2 infantry moved from Hunan to Kweichow 2 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Kweichow 1 fighter moved from 42 Sea Zone to Kweichow 1 artillery moved from Hunan to Kweichow 3 bombers moved from Philippines to Kweichow Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 marines placed in French Indo China 1 airfield placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 artillery EDIT: Adding units owned by Japanese to Yunnan: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.83
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 4 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from Egypt to Rhodesia 2 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - British
Combat Hit Differential Summary :
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scramble in 113?
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also, i’m going to take ethiopia as well
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@axis-dominion thinking about it and should have an answer in a couple of minutes.
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full scramble