AD (L+28) vs FB (X +10) #4 BM


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 infantry moved from Persia to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Iraq
            1 infantry moved from Tunisia to Libya
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; 
            Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Belarus to Bryansk
            2 bombers moved from Eastern Poland to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Romania
            1 fighter moved from Bryansk to Ukraine
            2 tactical_bombers moved from Bryansk to Romania
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
            1 fighter moved from Slovakia Hungary to Ukraine
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 artilleries moved from Normandy Bordeaux to France
            5 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            2 armour and 6 mech_infantrys moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            4 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Novgorod to Belarus
            1 armour moved from Belarus to Nenetsia
            2 armour moved from Belarus to Rostov
            13 mech_infantrys moved from Belarus to Rostov
            5 armour and 12 mech_infantrys moved from Ukraine to Rostov
            2 armour moved from Romania to Ukraine
            3 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Normandy Bordeaux to France
            1 armour moved from Belarus to Rostov
            4 mech_infantrys moved from Romania to Ukraine
            1 tactical_bomber moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            1 fighter and 3 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,2,2,1,4,5,4,2,5,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 tactical_bomber moved from Volgograd to Bryansk
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 armour and 10 mech_infantrys moved from Volgograd to Russia
            1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Tambov
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            12 infantry moved from Russia to Tambov
            10 artilleries moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 aaGuns and 17 infantry moved from Amur to Buryatia
            1 armour and 1 mech_infantry moved from Turkmenistan to West India
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.50
    

    Savegame


  • lmk if i can make an edit


  • on europe side only


  • just wanted to move my two boats to 113


  • @axis-dominion all good


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 tactical_bomber moved from Volgograd to Bryansk
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 armour and 10 mech_infantrys moved from Volgograd to Russia
            1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Tambov
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            12 infantry moved from Russia to Tambov
            10 artilleries moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 aaGuns and 17 infantry moved from Amur to Buryatia
            1 armour and 1 mech_infantry moved from Turkmenistan to West India
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.50
    

    Savegame


  • all yours

    thought i’d make it even more tempting for you to hit them lol


  • @axis-dominion I’m not at my computer right now but fairly sure that I was quite careless on that German turn and missed an obvious move. Your Soviet edit triggered the realization and it hit me like a panic attack lol.

    I won’t likely be able to play again until tomorrow night or even Friday though.


  • @farmboy said in AD (L+28) vs FB (X +10) #4 BM:

    @axis-dominion I’m not at my computer right now but fairly sure that I was quite careless on that German turn and missed an obvious move. Your Soviet edit triggered the realization and it hit me like a panic attack lol.

    I won’t likely be able to play again until tomorrow night or even Friday though.

    no worries. feel free to edit your G turn as needed as long as it doesn’t affect my main russian moves. assuming you will guard berlin better, then also move my ships back to where they were.


  • but yeah i telegraphed my intentions to raid berlin lol. no worries tho, it’s kinda a cheap blow anyway


  • @axis-dominion that is very gracious. Certainly fair to hold me to the move. I’ll be able to take a look tomorrow if not tonight

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Northern Italy: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • that is the edit that I’m putting in. Before doing Japan, I just wanted to confirm with you.

    I’ll note too that of course I’d rather play on without that mistake (because this has been quite a fun game to this point). The soviet edit absolutely triggered my awareness but it is something I should have caught. But given that this is a more significant edit than we normally do (and was almost certainly game deciding.) I’m not really comfortable claiming a victory here if I win from this point on. I thought of two options going forward. One, you are still playing for the win, but I’m just playing to avoid the loss. So if I manage to win I won’t claim victory. That still gives an incentive to both of us to play competitively but at least doesn’t reward me if I do manage to win.

    Or you always have the option of making an edit that is equally significant or choose a battle to redo.


  • @farmboy said in AD (L+28) vs FB (X +10) #4 BM:

    that is the edit that I’m putting in. Before doing Japan, I just wanted to confirm with you.

    I’ll note too that of course I’d rather play on without that mistake (because this has been quite a fun game to this point). The soviet edit absolutely triggered my awareness but it is something I should have caught. But given that this is a more significant edit than we normally do (and was almost certainly game deciding.) I’m not really comfortable claiming a victory here if I win from this point on. I thought of two options going forward. One, you are still playing for the win, but I’m just playing to avoid the loss. So if I manage to win I won’t claim victory. That still gives an incentive to both of us to play competitively but at least doesn’t reward me if I do manage to win.

    Or you always have the option of making an edit that is equally significant or choose a battle to redo.

    yeah no worries there, i’ve done similar favors in many of my past games, while i like to be competitive i still think this is all for fun in the end and so far this is turning out to be a fun one would be sad for it to be cut short. but agree we can go with option 2 if i miss something egregious like that then feel free to return the favor. otherwise we both play on for the win!


  • and edit looks good to me

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Northern Italy: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            3 fighters moved from Philippines to Celebes
            1 bomber moved from Shan State to 44 Sea Zone
            8 artilleries and 8 infantry moved from Yunnan to Burma
            2 artilleries, 2 bombers and 10 infantry moved from Shan State to Burma
            1 armour moved from Hunan to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Guam
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 5/8 hits, 3.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 10 artilleries, 2 bombers and 18 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 10 artilleries, 2 bombers and 18 infantry in Burma, round 2 : 10/31 hits, 9.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 10 artilleries, 2 bombers and 18 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shan State to Burma
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Japan to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 37 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            4 fighters moved from 6 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            2 bombers moved from Burma to French Indo China
            2 tactical_bombers moved from Shantung to French Indo China
            1 tactical_bomber moved from 19 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 aaGuns, 4 carriers, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 aaGuns and 4 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to French Indo China
            1 infantry moved from Soviet Far East to Siberia
            1 battleship, 3 carriers, 1 cruiser, 2 marines and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Urals to Timguska
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.67
    UK_Pacific regular : -0.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Albania to Greece
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
                  Americans take 41 Sea Zone from Japanese
                  Americans take 39 Sea Zone from Japanese
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery and 1 mech_infantry moved from Libya to Tobruk
            1 fighter moved from 97 Sea Zone to Tobruk
            1 tactical_bomber moved from 97 Sea Zone to Tobruk
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from 97 Sea Zone to Cyprus
            1 fighter moved from Syria to Cyprus
            1 bomber moved from Iraq to Cyprus
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Americans
            Battle in Crete
            Battle in Ceylon
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Crete from Italians, taking Ceylon from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Cyprus
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Cyprus
                Americans win, taking Cyprus from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            3 carriers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            2 battleships and 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 44 Sea Zone to 39 Sea Zone
            3 fighters moved from 43 Sea Zone to 39 Sea Zone
            4 transports moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Tobruk to 99 Sea Zone
            1 fighter moved from Cyprus to Greece
            1 tactical_bomber moved from Cyprus to Greece
            1 tactical_bomber moved from Tobruk to 99 Sea Zone
            1 bomber moved from Cyprus to Greece
            2 aaGuns moved from Algeria to 92 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            2 aaGuns moved from 99 Sea Zone to Greece
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            2 carriers moved from 26 Sea Zone to 30 Sea Zone
            3 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            1 fighter moved from 30 Sea Zone to Queensland
            1 tactical_bomber moved from Western United States to 30 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Gibraltar to United Kingdom
            1 aaGun moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 harbour placed in Johnston Island
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
            2 artilleries and 6 infantry moved from Suiyuyan to Hopei
            3 artilleries and 6 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 12 infantry in Hopei, round 2 : 4/17 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            2 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Greece to Caucasus
            1 bomber moved from Greece to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from 97 Sea Zone to Alexandria
    
        Combat - British
            Battle in Holland Belgium
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Caucasus
                British attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 4 fighters and 2 infantry in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    2 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Sikang to India
            1 aaGun, 1 armour and 1 mech_infantry moved from West India to India
            1 mech_infantry moved from Iraq to Eastern Persia
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 aaGuns and 1 infantry moved from Libya to 96 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            2 aaGuns and 1 infantry moved from 99 Sea Zone to Greece
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 battleships, 1 carrier, 3 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 marine moved from Egypt to 81 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            2 infantry and 1 marine moved from 79 Sea Zone to West India
            1 fighter moved from Caucasus to Russia
            2 artilleries moved from Northwest Persia to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 bomber moved from Caucasus to Greece
            1 fighter moved from Caucasus to 99 Sea Zone
            2 fighters moved from Caucasus to Greece
    
        Place Units - British
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.33
    Italians regular : -0.67
    Japanese regular : 0.83
    Germans regular : 0.00
    British regular : 0.83
    

    Savegame


  • uk fig on us carrier in 110

Suggested Topics

  • 20
  • 21
  • 13
  • 36
  • 32
  • 107
  • 119
  • 677
Axis & Allies Boardgaming Custom Painted Miniatures

89

Online

17.3k

Users

39.9k

Topics

1.7m

Posts