Sorry, I know I am overdue. Could not take a decision omn the weekend and I was lazy that week. Sorry for that.
L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2
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@ArtofWar1947
I am very sorry for the delay. Thank you for your patience.scramble decision from Egypt
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NO scramble to SZ 100.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to 100 Sea Zone 1 carrier and 1 tactical_bomber moved from 97 Sea Zone to 100 Sea Zone Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 bomber and 2 fighters moved from 100 Sea Zone to Gibraltar 2 submarines moved from 100 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Greece to Yugoslavia 2 aaGuns moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Tunisia to Algeria 3 transports moved from 100 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 infantry and 1 mech_infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 infantry, 2 marines and 1 transport; Remaining resources: 36 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 tactical_bombers moved from Leningrad to 118 Sea Zone 1 bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland
Combat Hit Differential Summary :
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@ArtofWar1947
Russian Sub in Baltic sea wants to submerge or fight the german sub? -
Fight.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 infantry, 2 marines and 1 transport; Remaining resources: 36 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 tactical_bombers moved from Leningrad to 118 Sea Zone 1 bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in 118 Sea Zone Germans attack with 1 bomber, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 bomber and 2 tactical_bombers in 118 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Scotland from British with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 battleship and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 7 submarines moved from 93 Sea Zone to 113 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 93 Sea Zone to 114 Sea Zone 1 fighter moved from 93 Sea Zone to Western Germany 1 fighter moved from Gibraltar to France 1 tactical_bomber moved from 118 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from 118 Sea Zone to Western Germany 1 fighter moved from Alexandria to Northern Italy 3 tactical_bombers moved from 100 Sea Zone to Gibraltar 1 carrier moved from 95 Sea Zone to 100 Sea Zone 3 armour moved from Eastern Poland to Germany 1 artillery and 2 infantry moved from Germany to Western Germany 1 artillery and 1 infantry moved from Slovakia Hungary to Germany 4 infantry moved from Romania to Eastern Poland 6 armour and 5 mech_infantrys moved from Leningrad to Eastern Poland 1 aaGun, 2 artilleries and 15 infantry moved from Leningrad to Vyborg 1 bomber moved from 118 Sea Zone to Western Germany 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern France to France 2 infantry moved from Southern France to Normandy Bordeaux Place Units - Germans 1 transport placed in 115 Sea Zone Turning on Edit Mode EDIT: Changing PUs for Germans from 36 to 0 EDIT: Adding units owned by Germans to 115 Sea Zone: 6 transports EDIT: Turning off Edit Mode 1 infantry and 2 marines placed in Western Germany Germans undo move 2. 1 artillery and 2 marines placed in Western Germany 5 infantry placed in Germany Germans undo move 3. Germans undo move 2. 1 infantry and 2 marines placed in Western Germany 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,17
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@ArtofWar1947
Apparently i misclicked on “buy 1” and not “buy max” when i bought the transports. -
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to Bessarabia 2 fighters and 1 tactical_bomber moved from Russia to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys moved from Novgorod to Northern Belarus 1 artillery and 2 infantry moved from Yaroslavl to Vologda Combat - Russians Battle in Bessarabia Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys in Northern Belarus, round 2 : 6/33 hits, 7.83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Timguska to Yenisey 1 armour moved from Urals to Yenisey 2 infantry moved from Urals to Timguska 3 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 4 infantry moved from Rostov to Ukraine 2 aaGuns moved from Novgorod to Northern Belarus 2 artilleries and 3 infantry moved from Russia to Yaroslavl Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 4 infantry and 1 tactical_bomber placed in Russia Russians undo move 2. 3 infantry and 1 tactical_bomber placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 9 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Shansi to Inner Mongolia 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Inner Mongolia 1 infantry moved from Kiangsi to Hopei 1 artillery moved from Hunan to Hopei 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow 1 bomber moved from Kiangsu to Hopei 1 bomber moved from Kiangsu to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Kweichow 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hopei 1 tactical_bomber moved from 21 Sea Zone to Hopei Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Inner Mongolia Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 2/6 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Inner Mongolia 2 infantry owned by the Chinese lost in Inner Mongolia 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 4/6 hits, 2,83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 bomber moved from 26 Sea Zone to Wake Island 1 cruiser and 1 submarine moved from 25 Sea Zone to 7 Sea Zone 1 aaGun moved from Japan to Kyushu 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 fighter and 2 tactical_bombers moved from Hopei to Kiangsi 1 bomber moved from Hopei to Kwangtung 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 24 Sea Zone 1 carrier moved from 21 Sea Zone to 24 Sea Zone 3 submarines moved from 21 Sea Zone to 132 Sea Zone 2 infantry and 1 marine moved from Celebes to 45 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 132 Sea Zone 2 infantry and 1 marine moved from 132 Sea Zone to Malaya 3 infantry moved from Borneo to 37 Sea Zone 3 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 3 infantry moved from 132 Sea Zone to Malaya 1 bomber moved from Kwangtung to Kiangsu 1 infantry moved from Davao to Manilla 1 infantry moved from Buyant-Uhaa to Buryatia 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Southern Manchuria to Buyant-Uhaa 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 41 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 2 fighters and 2 tactical_bombers moved from Inner Mongolia to Shansi Place Units - Japanese 1 factory_minor placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria 1 fighter and 1 marine placed in Japan 1 destroyer and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -1,00
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@ArtofWar1947
The Chinese keep on their strong resistance against Jap expansion -
I apologize for the delay; had some weighty issues to consider in our game and neither the time or sleep to consider them. Scramble to defend 93?
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No need to apologize, I can totally relate - and will also still be very busy myself in the next week.
The Gibraltar Airforce will not scramble and die senselessly in the futile fight against the mighty Allied Armada
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Central America to 91 Sea Zone 1 armour, 1 artillery, 5 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone Combat - Americans Battle in Morocco Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 9 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Honan 1 artillery moved from Inner Mongolia to Honan 1 artillery and 2 infantry moved from Szechwan to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Honan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 aaGun, 1 armour and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from 83 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central America to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 fighter moved from Egypt to Morocco 1 aaGun, 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Burma to Eastern India Place Units - British 1 aaGun, 1 armour and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2,1,2 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Italians regular : -0.33 Japanese regular : 1.00 British regular : 1.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Syria 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 bomber and 2 fighters moved from Gibraltar to 100 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone Combat - Italians Battle in Syria Non Combat Move - Italians 1 bomber moved from 100 Sea Zone to Southern Italy 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Algeria to Tunisia 2 aaGuns moved from Eastern Poland to Slovakia Hungary 3 submarines and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 transport moved from 97 Sea Zone to 100 Sea Zone Place Units - Italians 1 airfield placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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@ArtofWar1947
I assumed you would not want to scramble.
If not, just roll the dice. -
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 cruiser, 2 destroyers and 3 submarines moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from French West Africa to French Central Africa Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I believe this is from a different game
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