@Private-Panic your turn as Austria.
I failed to spend all my income during purchase phase, so edited added a trench at the end, but couldn’t reduce income. Will have to edit income down next turn.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Anzac
2 Infantrys moved from Broome to 67 Sea Zone
1 Infantry and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Infantry moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
3 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
9 Infantrys moved from 67 Sea Zone to Java
4 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 1 Cruiser and 10 Infantrys; Remaining resources: 8 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 4 Adv.Fighters, 2 Fighters and 9 Infantrys
Yamamoto defend with 1 Elite and 4 Infantrys
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 9 Infantrys in Java, round 2 : 2/15 hits, 4.17 expected hits
Yamamoto roll dice for 1 Elite and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac lost in Java
2 Infantrys owned by the Yamamoto lost in Java
Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 8 Infantrys in Java, round 3 : 1/14 hits, 4.00 expected hits
Yamamoto roll dice for 1 Elite and 1 Infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 8 Infantrys in Java, round 4 : 3/14 hits, 4.00 expected hits
Yamamoto roll dice for 1 Elite in Java, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
1 Elite owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 4 Adv.Fighters, 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Elite and 4 Infantrys
Casualties for Anzac: 2 Infantrys
Non Combat Move - Anzac
4 Adv.Fighters and 2 Fighters moved from Java to 67 Sea Zone
1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
1 Infantry moved from Canberra to New South Wales
3 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Cruiser placed in 122 Sea Zone
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 44 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : -6.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Dutch
1 unit repaired.
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 2 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Bunker placed in Aroe
Turn Complete - Dutch
Dutch collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 7
Purchase Units - Finns
Finns buy 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry, 1 T.Boat and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Hamburg to Vyborg
1 Adv.Fighter moved from Helsinki to Vyborg
1 Infantry moved from Vyborg to N.Karelia
Place Units - Finns
2 Infantrys placed in Helsinki
1 Cruiser placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Romanians
1 Adv.Fighter moved from E.Romania to Donetsk
1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Tank moved from Vinnytsia to Donetsk
1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 7 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Adv.Fighters, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 3 Infantrys
Romanians roll dice for 2 Adv.Fighters, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Romanians lost in Donetsk
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 3 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 3 Infantrys
Non Combat Move - Romanians
2 Adv.Fighters moved from Donetsk to Vinnytsia
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
3 Infantrys placed in E.Romania
Turn Complete - Romanians
Romanians collect 15 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Russians regular : 0.67
Game History
Round: 7
Combat Move - Americans
4 L.Fighters moved from 95 Sea Zone to 75 Sea Zone
1 Fighter moved from Wake to 86 Sea Zone
1 Fighter moved from Wake to Minamitori
1 Fighter moved from Wake to Minamitori
1 Fighter moved from Wake to 86 Sea Zone
1 Infantry moved from Johnston to 97 Sea Zone
1 Elite moved from Johnston to 97 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
1 Elite and 1 Infantry moved from 109 Sea Zone to Truk
2 Adv.Fighters moved from 95 Sea Zone to Truk
1 Adv.Fighter moved from Wake to Minamitori
1 Adv.Fighter moved from Wake to 86 Sea Zone
1 Bomber moved from Wake to 86 Sea Zone
1 Fighter moved from Wake to Minamitori
2 Infantrys moved from Midway to 97 Sea Zone
2 Infantrys and 1 Transport moved from 97 Sea Zone to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Minamitori
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry and 1 Transport moved from 95 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Battleships moved from 95 Sea Zone to 109 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to Minamitori
1 Adv.Fighter moved from 32 Sea Zone to Rio de Oro
2 Bombers moved from Mauritania to Rio de Oro
2 Infantrys moved from Mauritania to Rio de Oro
Purchase Units - Americans
Americans buy 2 Battleships, 8 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 75 Sea Zone
Americans attack with 4 L.Fighters
Yamamoto defend with 1 Transport
Americans roll dice for 4 L.Fighters in 75 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 75 Sea Zone
Americans win with 4 L.Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Rio de Oro
Americans attack with 1 Adv.Fighter, 2 Bombers and 2 Infantrys
Italians defend with 1 Bunker
Americans roll dice for 1 Adv.Fighter, 2 Bombers and 2 Infantrys in Rio de Oro, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 Bunker in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Italians lost in Rio de Oro
Americans win, taking Rio de Oro from Italians with 1 Adv.Fighter, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Bunker
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
Yamamoto defend with 1 Transport
Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 86 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Truk
Americans attack with 2 Adv.Fighters, 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships in Truk, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 2 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Minamitori
Americans attack with 2 Adv.Fighters, 3 Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Battleships in Minamitori, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans roll dice for 2 Adv.Fighters, 3 Fighters and 2 Infantrys in Minamitori, round 2 : 3/7 hits, 2.33 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
1 Bomber moved from 86 Sea Zone to Wake
4 L.Fighters moved from 75 Sea Zone to 95 Sea Zone
2 Fighters moved from 86 Sea Zone to Wake
2 S.Submarines moved from 91 Sea Zone to 95 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
2 Adv.Fighters and 3 Fighters moved from Minamitori to 95 Sea Zone
1 Carrier moved from 95 Sea Zone to 109 Sea Zone
2 Adv.Fighters moved from Truk to 109 Sea Zone
1 AAGun moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
1 AAGun and 1 Infantry moved from 97 Sea Zone to Midway
3 L.Fighters moved from San Francisco to 95 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
1 Infantry moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
2 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
1 Transport moved from 36 Sea Zone to 34 Sea Zone
1 B.Transport moved from 32 Sea Zone to 13 Sea Zone
1 AAGun and 1 Infantry moved from Washington to 13 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
1 AAGun and 1 Infantry moved from 32 Sea Zone to Bahia
1 Adv.Fighter moved from Salvador to 34 Sea Zone
1 Carrier moved from 32 Sea Zone to 34 Sea Zone
2 Bombers moved from Rio de Oro to Mauritania
1 Adv.Fighter moved from Rio de Oro to 34 Sea Zone
2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
Place Units - Americans
2 Battleships placed in 95 Sea Zone
1 S.Submarine placed in 35 Sea Zone
1 Infantry placed in Salvador
3 L.Fighters placed in San Francisco
7 Infantrys placed in Washington
Americans undo move 5.
3 Infantrys placed in Pearl Harbor
4 Infantrys placed in Washington
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 Transport
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Americans regular : 1.00
Italians regular : -0.50
@Gargantua Turn 8! Will it be the one were Germany REALLY enters the war? :-O
;-)
@Gargantua friendly reminder: German go
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Germans
7 Adv.Fighters and 1 Fighter moved from 23 Sea Zone to Kiev
6 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from Brest to Kiev
1 ArmoredCar moved from Danzig to Kiev
1 ArmoredCar moved from Warsaw to Kiev
1 ArmoredCar moved from Krakow to Kiev
6 Artillerys, 1 Bomber, 8 Infantrys and 1 Tank moved from Vinnytsia to Kiev
1 Bomber and 2 Stukas moved from Danzig to Kiev
1 Artillery and 1 Infantry moved from Lithuania to Minsk
1 Artillery, 1 Infantry and 5 Tanks moved from La Mancha to Madrid
1 Artillery and 1 Infantry moved from Hamburg to Denmark
1 Adv.Fighter moved from Hamburg to Oslo
2 Infantrys moved from Middle Norrland to Oslo
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from E.Romania to Vinnytsia
2 Infantrys moved from Krakow to Vinnytsia
3 Infantrys moved from Warsaw to Brest
1 Tank moved from Bavaria to Krakow
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Battleship, 4 Carriers, 1 Cruiser, 2 Destroyers, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Latvia
1 Artillery moved from 24 Sea Zone to Estonia
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry moved from 24 Sea Zone to Estonia
Purchase Units - Germans
Germans buy 6 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Oslo
Germans attack with 1 Adv.Fighter and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Oslo, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Oslo
Germans win, taking Oslo from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Madrid
Germans attack with 1 Artillery, 1 Infantry and 5 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Madrid, round 2 : 0/7 hits, 3.17 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 0/6 hits, 2.50 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Madrid, round 3 : 2/7 hits, 3.17 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 3 : 2/6 hits, 2.50 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Madrid
2 Infantrys owned by the Neutral lost in Madrid
Germans roll dice for 5 Tanks in Madrid, round 4 : 2/5 hits, 2.50 expected hits
Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 4 : 1/4 hits, 1.83 expected hits
1 Tank owned by the Germans lost in Madrid
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid
Germans roll dice for 4 Tanks in Madrid, round 5 : 3/4 hits, 2.00 expected hits
Neutral roll dice for 2 Tanks in Madrid, round 5 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Germans lost in Madrid
2 Tanks owned by the Neutral lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery, 1 Infantry and 3 Tanks
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Denmark
Germans attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Estonia
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Cruiser in Estonia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 7 Adv.Fighters, 9 ArmoredCars, 8 Artillerys, 2 Bombers, 1 Fighter, 10 Infantrys, 2 Stukas and 4 Tanks
Russians defend with 1 AAGun, 7 Artillerys, 1 Factory, 22 Infantrys and 11 Tanks
Russians roll AA dice in Kiev : 4/12 hits, 2.00 expected hits
3 Adv.Fighters owned by the Germans and 1 Bomber owned by the Germans lost in Kiev
Germans roll dice for 4 Adv.Fighters, 9 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 10 Infantrys, 2 Stukas and 4 Tanks in Kiev, round 2 : 12/39 hits, 15.00 expected hits
Russians roll dice for 7 Artillerys, 22 Infantrys and 11 Tanks in Kiev, round 2 : 13/40 hits, 15.17 expected hits
3 ArmoredCars owned by the Germans and 10 Infantrys owned by the Germans lost in Kiev
12 Infantrys owned by the Russians lost in Kiev
Germans roll dice for 4 Adv.Fighters, 6 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 2 Stukas and 4 Tanks in Kiev, round 3 : 8/26 hits, 10.67 expected hits
Russians roll dice for 7 Artillerys, 10 Infantrys and 11 Tanks in Kiev, round 3 : 12/28 hits, 11.17 expected hits
6 ArmoredCars owned by the Germans and 6 Artillerys owned by the Germans lost in Kiev
8 Infantrys owned by the Russians lost in Kiev
Germans roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter, 2 Stukas and 4 Tanks in Kiev, round 4 : 10/14 hits, 6.67 expected hits
Russians roll dice for 7 Artillerys, 2 Infantrys and 11 Tanks in Kiev, round 4 : 7/20 hits, 8.50 expected hits
2 Artillerys owned by the Germans, 1 Stuka owned by the Germans and 4 Tanks owned by the Germans lost in Kiev
2 Infantrys owned by the Russians, 7 Artillerys owned by the Russians and 1 Tank owned by the Russians lost in Kiev
1 Fighter owned by the Germans, 4 Adv.Fighters owned by the Germans, 1 Stuka owned by the Germans and 1 Bomber owned by the Germans retreated
Russians win with 10 Tanks remaining. Battle score for attacker is -83
Casualties for Germans: 3 Adv.Fighters, 9 ArmoredCars, 8 Artillerys, 1 Bomber, 10 Infantrys, 1 Stuka and 4 Tanks
Casualties for Russians: 7 Artillerys, 22 Infantrys and 1 Tank
Non Combat Move - Germans
4 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Stuka moved from Kiev to Vinnytsia
1 Adv.Fighter moved from Oslo to 24 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 ArmoredCar and 3 Tanks moved from Burgundy to Bavaria
1 Artillery and 2 Infantrys moved from Rhine to Hamburg
1 Infantry moved from Aquitaine to Orleanais
1 AAGun moved from Aquitaine to Orleanais
1 Infantry moved from Paris to Normandy
1 Infantry moved from Orleanais to Normandy
1 Tank moved from Normandy to Orleanais
1 Tank moved from Normandy to Lorraine
1 Tank moved from Normandy to Lorraine
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Middle Norrland
Place Units - Germans
1 Bunker and 6 Infantrys placed in Hamburg
1 Bunker and 3 Infantrys placed in Normandy
2 Artillerys and 1 Elite placed in Vinnytsia
Germans undo move 2.
1 Bunker and 2 Infantrys placed in Normandy
1 Infantry placed in Vinnytsia
3 Tanks placed in Krakow
2 ArmoredCars and 2 Tanks placed in Warsaw
3 Adv.Fighters placed in 24 Sea Zone
3 Adv.Fighters placed in 24 Sea Zone
Turn Complete - Germans
Germans collect 130 PUs; end with 130 PUs
Combat Hit Differential Summary :
Russians regular : -2.83
Germans regular : -5.50
Russians AA : 2.00
Neutral regular : -2.83
British regular : -1.00
Germans regular : -5.50
Russians AA : 2.00
Battle score for attacker is -83
Well that fkin stings
@Gargantua unlucky .
@Witt does normal forum posting not work for you? Thats why we changed to pre-Release TripleA…
@Elrood it doesn’t work for me… I have to load everything manually
I have to load everything manually also. its been that way for a couple of years for me.
@dawgoneit using this version?
2.6.14732
@dawgoneit I have 5 versions i’m using rite now depending on who i’m playing. I would love to have just one for all.
@dawgoneit And i don’t have the one that you just posted.
@dawgoneit OMG