• @Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:

    Great pic of Mr. Bock! I will download it of course!

    It will also be included in the new update in the Tank Generals folder/Faces


  • @Panzerstahl-Helm

    Elk thought he did a Manstein as well, so hopefully he comes across it. My attempt is rather poor :)

    Also, in case you haven’t considered it, You could make Rommel 1st Desert and 3rd Panzer both. In case you want to promote him :)

  • B barnee referenced this topic on

  • @barnee said in EXP Panzer vs barnee Game 5:

    Also this is our 5th game, so you qualify for the free dudes :) Send your info to @The-Captain via chat. I am also going to donate my free dudes to you :) Captain has already approved this.

    I almost forgot about this. :-)
    You deserve the free paratroops as well so please take yours. no need to donate them. thanks for the offer!

    @The-Captain How does it work? Do you drop them with a parachute or do you send them by post? :-)
    Let me know if you need the coordinates or the address.


  • @Panzerstahl-Helm

    Hi Panzer,

    Send me a message (pm on the chat) with your full name and post adress, city code etc. - or send me an e-mail at g40expansionrules@gmail.com.

    The I can pack them and ship them to your adress.

    I am still painting them - I expect to have them ready within 2 weeks.

    Captain


  • @barnee

    I love it! Very cool and helpful!

    Notification.jpg

    Game History

    Round: 3
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
            Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
            Trigger TankGeneral: buyTank_General added to productionRussians
            Russians buy 1 Soviet_Commisar, 1 elite, 5 infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
    
        Combat - Russians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Ukraine
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novgorod
            4 mine_unarmeds moved from Bryansk to Ukraine
            1 elite moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 Russian_Engineers moved from Western Ukraine to Russia
            10 mine_unarmeds moved from Russia to Bryansk
            1 R_Europe_Rail and 1 elite moved from Russia to Caucasus
            1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
            1 russian_para moved from Russia to Caucasus
            1 Russian_Rail moved from Russia to Urals
            1 Russian_Rail and 1 armour moved from Urals to Ukraine
    
        Place Units - Russians
            1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia
            3 infantry placed in Ukraine
            2 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds
            EDIT: Adding units owned by Changer to Ukraine: 4 R_mine_UKR_BESSs
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    exp-game-6-stahl-r3.tsvg


  • @Panzerstahl-Helm hee hee :)


  • @Panzerstahl-Helm heh heh this Game 5 thread no biggie though :)


  • @barnee 😅

    Oh boy! Time for bed.

    Good n8 ✌️


  • I came here to check in our our previous game of I can dig in landmines after I moved them in NCM.
    The explanation in the rule book is not clear to me, but I figured it out by reviewing one of your turns were the Russians did move and dig them in on the same turn.


  • @Panzerstahl-Helm

    yea you can move and arm same turn, as long as you control TTy at turn start.

    If transported by Engnr you can arm in TTy conquered that turn

  • VictoryFirstV VictoryFirst referenced this topic on

Suggested Topics

  • 1
  • 9
  • 17
  • 62
  • 94
  • 37
  • 53
  • 15
Axis & Allies Boardgaming Custom Painted Miniatures

181

Online

17.3k

Users

39.8k

Topics

1.7m

Posts