go j2 our game
EXP Panzer vs barnee Game 5
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@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Great pic of Mr. Bock! I will download it of course!
It will also be included in the new update in the Tank Generals folder/Faces
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Elk thought he did a Manstein as well, so hopefully he comes across it. My attempt is rather poor :)
Also, in case you haven’t considered it, You could make Rommel 1st Desert and 3rd Panzer both. In case you want to promote him :)
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@barnee said in EXP Panzer vs barnee Game 5:
Also this is our 5th game, so you qualify for the free dudes :) Send your info to @The-Captain via chat. I am also going to donate my free dudes to you :) Captain has already approved this.
I almost forgot about this. :-)
You deserve the free paratroops as well so please take yours. no need to donate them. thanks for the offer!@The-Captain How does it work? Do you drop them with a parachute or do you send them by post? :-)
Let me know if you need the coordinates or the address. -
Hi Panzer,
Send me a message (pm on the chat) with your full name and post adress, city code etc. - or send me an e-mail at g40expansionrules@gmail.com.
The I can pack them and ship them to your adress.
I am still painting them - I expect to have them ready within 2 weeks.
Captain
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I love it! Very cool and helpful!
Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Soviet_Commisar, 1 elite, 5 infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novgorod 4 mine_unarmeds moved from Bryansk to Ukraine 1 elite moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 2 Russian_Engineers moved from Western Ukraine to Russia 10 mine_unarmeds moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Caucasus 1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Ukraine Place Units - Russians 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds EDIT: Adding units owned by Changer to Ukraine: 4 R_mine_UKR_BESSs EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@Panzerstahl-Helm hee hee :)
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@Panzerstahl-Helm heh heh this Game 5 thread no biggie though :)
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I came here to check in our our previous game of I can dig in landmines after I moved them in NCM.
The explanation in the rule book is not clear to me, but I figured it out by reviewing one of your turns were the Russians did move and dig them in on the same turn. -
yea you can move and arm same turn, as long as you control TTy at turn start.
If transported by Engnr you can arm in TTy conquered that turn
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