Confirmed with TGC. That sub had to fight to the death since there was no retreat option.
L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch
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alright, let’s have it. it’s a go!
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Queensland to Malaya Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Philippines Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Malaya to Burma 1 aaGun, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 17 fighters, 2 infantry, 7 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 49 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 17 fighters, 2 infantry, 7 submarines, 3 tactical_bombers and 2 transports moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 8 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Spain 6 fighters moved from Gibraltar to Spain 3 fighters moved from Eastern United States to Spain 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 airfield and 1 factory_minor placed in Spain 1 armour, 1 artillery and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 35 PUs; British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Yunnan 1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from Trans-Jordan to Turkey 3 fighters moved from Cyprus to Turkey 1 fighter moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Cyprus to Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 7 fighters moved from Spain to Portugal Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Saudi Arabia British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Saudi Arabia 1 infantry owned by the Germans lost in Saudi Arabia British roll dice for 1 artillery, 1 fighter and 1 infantry in Saudi Arabia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saudi Arabia British win, taking Saudi Arabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Turkey British attack with 3 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Turkey, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkey 1 infantry owned by the Germans lost in Turkey British win with 3 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Portugal British attack with 1 artillery, 7 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 7 fighters and 1 infantry in Portugal, round 2 : 3/9 hits, 4.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 7 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 7 fighters moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Saudi Arabia to Trans-Jordan 3 fighters moved from Turkey to Cyprus 4 infantry moved from West India to India 1 artillery moved from West India to India 5 artilleries moved from Burma to India 1 fighter moved from Shan State to India 1 tactical_bomber moved from Yunnan to India 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 bomber moved from Persia to Trans-Jordan 3 artilleries moved from Egypt to Trans-Jordan Place Units - British 1 armour, 1 fighter and 1 infantry placed in Egypt 2 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,5,6,3,3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.00 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : 0.67 Neutral_True regular : 0.33 British regular : -0.00
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Iraq to Southern France 2 infantry moved from Iraq to Saudi Arabia 2 artilleries moved from Iraq to Saudi Arabia Combat - Italians Battle in Saudi Arabia Italians attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Saudi Arabia 1 artillery owned by the British and 1 infantry owned by the British lost in Saudi Arabia Italians win, taking Saudi Arabia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Belarus to Rostov 2 infantry moved from Northwest Persia to Iraq Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,6,4,3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Italians collect 8 PUs (14 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 British regular : 0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to 54 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 artilleries and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries and 1 infantry EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 77 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs; Germans buy 3 artilleries, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 2 fighters moved from Belarus to Russia 1 bomber moved from Belarus to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from Caucasus to Russia 1 bomber moved from French Indo China to 21 Sea Zone 4 armour moved from Bryansk to Volgograd 10 mech_infantrys moved from Bryansk to Volgograd 4 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 6 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Tambov to Volgograd 2 armour moved from Caucasus to Volgograd Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,3,8 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in 21 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 7 armour and 21 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 3 infantry Germans roll dice for 7 armour and 21 mech_infantrys in Volgograd, round 2 : 9/28 hits, 7.00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 19 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 3 infantry Cleaning up after air battles Non Combat Move - Germans 2 artilleries and 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Ukraine 1 bomber moved from 21 Sea Zone to French Indo China 1 aaGun moved from Iraq to Saudi Arabia 1 infantry moved from Eastern Persia to Persia 3 artilleries moved from Persia to Iraq 4 infantry moved from Afghanistan to Eastern Persia 8 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Iraq to Southern Italy 1 marine moved from France to Western Germany 1 marine moved from Switzerland to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 infantry moved from Switzerland to France 1 aaGun moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 3 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq 5 mech_infantrys moved from Northwest Persia to Iraq 1 armour and 3 mech_infantrys moved from Afghanistan to Persia 1 mech_infantry moved from Turkmenistan to Persia 14 artilleries and 23 infantry moved from Bryansk to Rostov 4 infantry moved from Sweden to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Sweden to Finland 1 aaGun moved from France to Western Germany 9 mech_infantrys moved from France to Normandy Bordeaux 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Rostov 1 bomber moved from Russia to Rostov 1 bomber moved from Russia to Rostov 1 bomber moved from Russia to Rostov 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Persia 3 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 3 fighters placed in Western Germany 4 infantry placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,2,3,4,5 Germans collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.00 Russians AA : -0.50
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assumed no intercept as it was exactly the same sbr as last time, ie 5 v 2
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 8 PUs; Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 5 infantry moved from Buryatia to Sakha 1 infantry moved from Russia to Samara 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 10 artilleries moved from Russia to Samara 8 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 7 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 2 artilleries moved from Russia to Samara 4 artilleries moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 20 artilleries and 19 infantry Japanese defend with 1 infantry Russians roll dice for 20 artilleries and 19 infantry in Samara, round 2 : 10/39 hits, 13.00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 20 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone Japanese take 22 Sea Zone from Americans 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 5 infantry and 5 mech_infantrys moved from Korea to Amur 1 mech_infantry moved from Jehol to Amur 1 fighter moved from Japan to Amur 1 armour moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy 1 infantry and 3 mech_infantrys moved from Timguska to Evenkiyskiy 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from Java to Shan State Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 6/11 hits, 5.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Amur Japanese attack with 1 fighter, 5 infantry and 7 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 7 mech_infantrys in Amur, round 2 : 0/13 hits, 2.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 5 infantry and 7 mech_infantrys in Amur, round 3 : 4/13 hits, 2.50 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Evenkiyskiy, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Evenkiyskiy, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Evenkiyskiy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy 1 infantry owned by the Russians lost in Evenkiyskiy Japanese roll dice for 1 armour and 3 mech_infantrys in Evenkiyskiy, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Evenkiyskiy Japanese roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 12 carriers moved from 34 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 cruisers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 5 submarines moved from 34 Sea Zone to 35 Sea Zone 7 fighters moved from 34 Sea Zone to 35 Sea Zone 8 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 4 fighters moved from Philippines to 35 Sea Zone 4 tactical_bombers moved from Philippines to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 aaGuns moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from Shan State to Malaya 2 fighters moved from Shan State to Malaya 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Anhwe to Shensi 1 mech_infantry moved from Shensi to Sikang 1 artillery moved from Szechwan to Kweichow 1 fighter moved from Java to Malaya 1 fighter moved from 37 Sea Zone to Malaya 2 bombers moved from Shan State to Malaya 1 fighter moved from Java to Malaya 2 bombers moved from Japan to Malaya 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Java to Malaya 1 fighter moved from Java to 35 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.33 UK_Pacific regular : 0.67 ANZAC regular : -0.17 Russians regular : -0.67
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You are going to win this all things being equal. So… I need to make things unequal somehow… lol
Sorry for slow response. Just takes a lot of beep bop booping (i.e. calculations)
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Southern France 9 fighters moved from Spain to Southern France 1 mech_infantry moved from Trans-Jordan to Turkey Americans take Turkey from Germans 1 bomber moved from Burma to Persia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 fighters moved from Gibraltar to Venezuela 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in Paulau Island Battle in 41 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 submarine 1 submarine owned by the Americans submerged 1 submarine owned by the Japanese submerged Battle in Venezuela Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans winAmericans winAmericans win, taking Paulau Island from Japanese with 1 transport remaining with 1 transport remaining, taking Venezuela from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 9 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 fighters and 2 infantry in Southern France, round 2 : 4/11 hits, 4.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 9 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Sumatra Non Combat Move - Americans 1 bomber moved from Persia to Trans-Jordan 3 fighters moved from Cyprus to Russia 3 fighters moved from Southern France to Spain 2 fighters moved from Southern France to Spain 4 fighters moved from Southern France to Spain 3 fighters moved from Spain to Gibraltar 1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone 1 armour and 5 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Cyprus to Spain 5 fighters moved from Cyprus to Trans-Jordan 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 19 fighters, 1 infantry, 1 marine, 6 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Venezuela to British Guiana Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Western United States 3 infantry placed in Spain 8 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 bomber moved from Trans-Jordan to Iraq Combat - British Strategic bombing raid in Iraq Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Spain 1 fighter moved from Spain to Trans-Jordan 3 fighters moved from Cyprus to Trans-Jordan 1 tactical_bomber moved from Shan State to Burma 6 artilleries moved from India to Burma 7 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 destroyer moved from 72 Sea Zone to 75 Sea Zone 1 bomber moved from Iraq to India Place Units - British 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67 Italians regular : -0.33 Germans AA : -0.17 Neutral_True regular : -0.67 British regular : 0.50 Italians AA : -0.17
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern France 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Rostov to Bryansk Combat - Italians Battle in Turkey Italians attack with 1 artillery and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey 1 mech_infantry owned by the Americans lost in Turkey Italians win, taking Turkey from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Bryansk Italians attack with 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans lost in Southern France Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Southern Italy 1 artillery moved from Saudi Arabia to Iraq 1 artillery moved from Saudi Arabia to Iraq 2 infantry moved from Iraq to Saudi Arabia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,1,1,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 12 PUs (13 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.67 Russians regular : -0.33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour, 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from French Indo China to 42 Sea Zone 3 bombers moved from Rostov to West India 1 infantry moved from Eastern Persia to West India Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in West India Germans attack with 3 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in West India, round 2 : 0/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 1 infantry in West India, round 3 : 2/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 artilleries moved from Persia to Iraq 1 infantry moved from Persia to Iraq 3 infantry moved from Eastern Persia to Persia 3 bombers moved from West India to Persia 1 bomber moved from 42 Sea Zone to French Indo China 7 armour and 22 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries and 4 infantry moved from Belarus to Bryansk 1 artillery moved from Rostov to Bryansk 1 armour moved from Eastern Persia to Persia 4 infantry moved from France to Normandy Bordeaux 4 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 6 infantry moved from Novgorod to Belarus 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 13 artilleries moved from Rostov to Bryansk 19 infantry moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Caucasus 3 fighters moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Rostov to Southern Italy Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Volgograd 3 armour placed in Persia 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,6,4,5,5 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific regular : -0.67 Germans regular : -2.33
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Meh. You are toying with me now. You could have captured Moscow easy. You are delaying the inevitable! LOL
GG
You win.
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@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
Meh. You are toying with me now. You could have captured Moscow easy. You are delaying the inevitable! LOL
GG
You win.
lol ok, gg then
yah i can go for moscow but i wanted to push back that powerful stack you have and possibly take egypt, to seal the deal. i agree moscow is fairly weak and at this rate shouldn’t pose a problem
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flip sides and try your luck with axis ??
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sure, but I got to bid you down. 18?
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@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
sure, but I got to bid you down. 18?
sure i’ll do 18
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ok, my bid is:
sub in 98 and tac in malta. pocket 1 for uk pac.
thanks!