TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Philippines
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malaya to Burma
1 aaGun, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 17 fighters, 2 infantry, 7 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 49 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 17 fighters, 2 infantry, 7 submarines, 3 tactical_bombers and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
2 infantry moved from 91 Sea Zone to Spain
6 fighters moved from Gibraltar to Spain
3 fighters moved from Eastern United States to Spain
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in Spain
1 armour, 1 artillery and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Trans-Jordan to Turkey
3 fighters moved from Cyprus to Turkey
1 fighter moved from Trans-Jordan to Saudi Arabia
1 bomber moved from Cyprus to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
7 fighters moved from Spain to Portugal
Combat - British
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Saudi Arabia
1 infantry owned by the Germans lost in Saudi Arabia
British roll dice for 1 artillery, 1 fighter and 1 infantry in Saudi Arabia, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saudi Arabia
British win, taking Saudi Arabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Turkey
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 mech_infantry in Turkey, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkey
1 infantry owned by the Germans lost in Turkey
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Portugal
British attack with 1 artillery, 7 fighters and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 7 fighters and 1 infantry in Portugal, round 2 : 3/9 hits, 4.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
7 fighters moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Saudi Arabia to Trans-Jordan
3 fighters moved from Turkey to Cyprus
4 infantry moved from West India to India
1 artillery moved from West India to India
5 artilleries moved from Burma to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from Persia to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
2 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,5,6,3,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.00
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : 0.67
Neutral_True regular : 0.33
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Iraq to Southern France
2 infantry moved from Iraq to Saudi Arabia
2 artilleries moved from Iraq to Saudi Arabia
Combat - Italians
Battle in Saudi Arabia
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Saudi Arabia
1 artillery owned by the British and 1 infantry owned by the British lost in Saudi Arabia
Italians win, taking Saudi Arabia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Northwest Persia to Iraq
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,6,4,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 8 PUs (14 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 artilleries and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries and 1 infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 3 artilleries, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
2 fighters moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Caucasus to Russia
1 bomber moved from French Indo China to 21 Sea Zone
4 armour moved from Bryansk to Volgograd
10 mech_infantrys moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
6 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Tambov to Volgograd
2 armour moved from Caucasus to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 7 armour and 21 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 7 armour and 21 mech_infantrys in Volgograd, round 2 : 9/28 hits, 7.00 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 19 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
1 bomber moved from 21 Sea Zone to French Indo China
1 aaGun moved from Iraq to Saudi Arabia
1 infantry moved from Eastern Persia to Persia
3 artilleries moved from Persia to Iraq
4 infantry moved from Afghanistan to Eastern Persia
8 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
1 marine moved from France to Western Germany
1 marine moved from Switzerland to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Switzerland to France
1 aaGun moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
5 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 3 mech_infantrys moved from Afghanistan to Persia
1 mech_infantry moved from Turkmenistan to Persia
14 artilleries and 23 infantry moved from Bryansk to Rostov
4 infantry moved from Sweden to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Sweden to Finland
1 aaGun moved from France to Western Germany
9 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Persia
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 fighters placed in Western Germany
4 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,2,3,4,5
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
5 infantry moved from Buryatia to Sakha
1 infantry moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
10 artilleries moved from Russia to Samara
8 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
7 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
2 artilleries moved from Russia to Samara
4 artilleries moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 20 artilleries and 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 20 artilleries and 19 infantry in Samara, round 2 : 10/39 hits, 13.00 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 20 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
5 infantry and 5 mech_infantrys moved from Korea to Amur
1 mech_infantry moved from Jehol to Amur
1 fighter moved from Japan to Amur
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
1 infantry and 3 mech_infantrys moved from Timguska to Evenkiyskiy
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from Java to Shan State
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 6/11 hits, 5.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 5 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 5 infantry and 7 mech_infantrys in Amur, round 2 : 0/13 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 5 infantry and 7 mech_infantrys in Amur, round 3 : 4/13 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Evenkiyskiy, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Evenkiyskiy, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Evenkiyskiy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Evenkiyskiy
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese roll dice for 1 armour and 3 mech_infantrys in Evenkiyskiy, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
12 carriers moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 cruisers moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
5 submarines moved from 34 Sea Zone to 35 Sea Zone
7 fighters moved from 34 Sea Zone to 35 Sea Zone
8 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
4 tactical_bombers moved from Philippines to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 aaGuns moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Shan State to Malaya
2 fighters moved from Shan State to Malaya
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Anhwe to Shensi
1 mech_infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Java to Malaya
1 fighter moved from 37 Sea Zone to Malaya
2 bombers moved from Shan State to Malaya
1 fighter moved from Java to Malaya
2 bombers moved from Japan to Malaya
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Java to Malaya
1 fighter moved from Java to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Southern France
9 fighters moved from Spain to Southern France
1 mech_infantry moved from Trans-Jordan to Turkey
Americans take Turkey from Germans
1 bomber moved from Burma to Persia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 fighters moved from Gibraltar to Venezuela
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Paulau Island
Battle in 41 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Americans submerged
1 submarine owned by the Japanese submerged
Battle in Venezuela
Americans attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans winAmericans winAmericans win, taking Paulau Island from Japanese with 1 transport remaining with 1 transport remaining, taking Venezuela from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 9 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 9 fighters and 2 infantry in Southern France, round 2 : 4/11 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sumatra
Non Combat Move - Americans
1 bomber moved from Persia to Trans-Jordan
3 fighters moved from Cyprus to Russia
3 fighters moved from Southern France to Spain
2 fighters moved from Southern France to Spain
4 fighters moved from Southern France to Spain
3 fighters moved from Spain to Gibraltar
1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Cyprus to Spain
5 fighters moved from Cyprus to Trans-Jordan
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 19 fighters, 1 infantry, 1 marine, 6 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Venezuela to British Guiana
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Western United States
3 infantry placed in Spain
8 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Germans
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Trans-Jordan to Iraq
Combat - British
Strategic bombing raid in Iraq
Italians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Spain
1 fighter moved from Spain to Trans-Jordan
3 fighters moved from Cyprus to Trans-Jordan
1 tactical_bomber moved from Shan State to Burma
6 artilleries moved from India to Burma
7 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 destroyer moved from 72 Sea Zone to 75 Sea Zone
1 bomber moved from Iraq to India
Place Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Italians regular : -0.33
Germans AA : -0.17
Neutral_True regular : -0.67
British regular : 0.50
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
Combat - Italians
Battle in Turkey
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 3/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Turkey
1 mech_infantry owned by the Americans lost in Turkey
Italians win, taking Turkey from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Southern Italy
1 artillery moved from Saudi Arabia to Iraq
1 artillery moved from Saudi Arabia to Iraq
2 infantry moved from Iraq to Saudi Arabia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,1,1,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 12 PUs (13 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 77 Sea Zone to 75 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from French Indo China to 42 Sea Zone
3 bombers moved from Rostov to West India
1 infantry moved from Eastern Persia to West India
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in West India
Germans attack with 3 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in West India, round 2 : 0/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers and 1 infantry in West India, round 3 : 2/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Persia to Iraq
1 infantry moved from Persia to Iraq
3 infantry moved from Eastern Persia to Persia
3 bombers moved from West India to Persia
1 bomber moved from 42 Sea Zone to French Indo China
7 armour and 22 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries and 4 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 armour moved from Eastern Persia to Persia
4 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Archangel
6 infantry moved from Novgorod to Belarus
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
13 artilleries moved from Rostov to Bryansk
19 infantry moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Rostov to Southern Italy
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Volgograd
3 armour placed in Persia
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,6,4,5,5
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Meh. You are toying with me now. You could have captured Moscow easy. You are delaying the inevitable! LOL
GG
You win.
lol ok, gg then
yah i can go for moscow but i wanted to push back that powerful stack you have and possibly take egypt, to seal the deal. i agree moscow is fairly weak and at this rate shouldn’t pose a problem
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Bid Purchase - British
British buy 3 destroyers, 2 infantry and 1 transport; 0 PU unused
Bid Placement - British
1 destroyer placed in 110 Sea Zone
1 infantry placed in Egypt
1 destroyer placed in 91 Sea Zone
1 destroyer placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
1 infantry placed in India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Karelia to Archangel
1 fighter moved from Vyborg to Archangel
1 artillery moved from Belarus to Archangel
1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 armour moved from Novgorod to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 armour and 1 artillery
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 artillery
EDIT: Removing units owned by Russians from Archangel: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Archangel: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from Hawaii Sea Zone to North Pacific Sea Zone
5 submarines moved from Hawaii Sea Zone to Wake Island Sea Zone
1 fighter moved from Hawaii Sea Zone to North Pacific Sea Zone
1 fighter moved from Hawaii Sea Zone to Wake Island Sea Zone
1 fighter moved from West US to North Pacific Sea Zone
1 fighter moved from West US to Wake Island Sea Zone
1 battleship moved from Hawaii Sea Zone to North Pacific Sea Zone
1 battleship moved from Hawaii Sea Zone to Wake Island Sea Zone
1 battleship moved from Hawaii Sea Zone to North Pacific Sea Zone
11 infantry moved from Syria Jordan to Persia
1 armour moved from Caucasus to Karelia S.S.R.
1 armour and 1 infantry moved from Finland Norway to Karelia S.S.R.
6 infantry moved from West Canada to East Canada Sea Zone
6 infantry and 3 transports moved from East Canada Sea Zone to Karelia Sea Zone
6 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
Combat - Americans
Battle in North Pacific Sea Zone
Americans attack with 2 battleships, 2 fighters and 5 submarines
Japanese defend with 1 battleship and 5 submarines
Americans roll dice for 5 submarines in North Pacific Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 submarine owned by the Japanese lost in North Pacific Sea Zone
Americans roll dice for 2 battleships and 2 fighters in North Pacific Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 4 submarines in North Pacific Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 battleship in North Pacific Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
3 submarines owned by the Americans lost in North Pacific Sea Zone
2 submarines owned by the Japanese lost in North Pacific Sea Zone
2 submarines owned by the Japanese retreated to Japan Sea Zone
Americans roll dice for 2 submarines in North Pacific Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in North Pacific Sea Zone
Americans win with 2 battleships, 2 fighters and 2 submarines remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship and 3 submarines
Casualties for Americans: 3 submarines
Battle in Wake Island Sea Zone
Americans attack with 1 battleship, 2 fighters and 5 submarines
Japanese defend with 1 battleship, 4 submarines and 1 transport
Americans roll dice for 5 submarines in Wake Island Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 2 fighters in Wake Island Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 4 submarines in Wake Island Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in Wake Island Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 submarine owned by the Americans lost in Wake Island Sea Zone
1 transport owned by the Japanese lost in Wake Island Sea Zone
Americans roll dice for 4 submarines in Wake Island Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
1 submarine owned by the Japanese lost in Wake Island Sea Zone
Americans roll dice for 1 battleship and 2 fighters in Wake Island Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 3 submarines in Wake Island Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship in Wake Island Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in Wake Island Sea Zone
1 submarine owned by the Japanese lost in Wake Island Sea Zone
Americans roll dice for 3 submarines in Wake Island Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Japanese lost in Wake Island Sea Zone
Americans roll dice for 1 battleship and 2 fighters in Wake Island Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in Wake Island Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in Wake Island Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in Wake Island Sea Zone
1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in Wake Island Sea Zone
Americans win with 1 battleship, 2 fighters and 2 submarines remaining. Battle score for attacker is 40
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 battleship, 4 submarines and 1 transport
Non Combat Move - Americans
1 fighter moved from Wake Island Sea Zone to Hawaii Sea Zone
1 fighter moved from North Pacific Sea Zone to West US Sea Zone
1 fighter moved from Wake Island Sea Zone to West US
1 fighter moved from West US Sea Zone to West US
1 fighter moved from North Pacific Sea Zone to Hawaii Sea Zone
Place Units - Americans
2 infantry placed in Finland Norway
1 infantry placed in West US
1 carrier and 1 submarine placed in West US Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Samara to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 bombers and 2 fighters moved from Bryansk to Russia
EDIT: 2 infantry moved from Bulgaria to Greece
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 armour moved from Volgograd to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 bombers and 2 fighters moved from Russia to Bryansk
1 aaGun, 3 infantry and 1 marine moved from Denmark to Western Germany
1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to Greece
1 fighter moved from Bryansk to Greece
1 tactical_bomber moved from Denmark to Novgorod
1 fighter moved from Bryansk to 97 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
1 mech_infantry moved from Caucasus to Rostov
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Caucasus to Rostov
Place Units - Germans
1 fighter placed in 112 Sea Zone
1 artillery and 3 fighters placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 armour and 2 mech_infantrys moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Samara to Russia
1 aaGun and 2 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs