Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 103 Sea Zone to 87 Sea Zone
3 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 tactical_bomber and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Germany to United Kingdom
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 6,5,5 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Non Combat Move - Germans
8 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
8 bombers moved from Southern Italy to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
2 aaGuns moved from France to Holland Belgium
2 artilleries and 6 infantry moved from France to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
5 fighters and 4 tactical_bombers moved from Ukraine to Germany
1 aaGun moved from Ukraine to Bryansk
1 aaGun, 22 armour, 17 artilleries, 40 infantry and 26 mech_infantrys moved from Tambov to Volgograd
3 armour, 3 mech_infantrys and 4 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Archangel to Bryansk
1 aaGun, 2 artilleries and 3 infantry moved from Archangel to Vologda
Place Units - Germans
1 carrier, 1 destroyer and 7 transports placed in 113 Sea Zone
1 airfield and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Round: 10
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
4 artilleries, 75 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Caucasus
5 fighters and 1 tactical_bomber moved from Persia to West India
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Tobruk to Egypt
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking Guam from Americans, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 tactical_bombers moved from 6 Sea Zone to French Indo China
2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from India to Burma
2 bombers moved from Anhwe to French Indo China
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from Japan to French Indo China
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 destroyer and 1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
1 fighter and 4 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Round: 10
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northwest Persia to Ukraine
1 bomber moved from Caroline Islands to 21 Sea Zone
5 bombers moved from Malta to 97 Sea Zone
3 bombers moved from Malta to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 10 bombers
Italians defend with 1 destroyer
Americans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
8 bombers moved from 97 Sea Zone to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 4 infantry moved from Tobruk to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 2 artilleries and 4 infantry moved from French West Africa to Nigeria
2 armour moved from Nigeria to French Equatorial Africa
4 transports moved from 87 Sea Zone to 89 Sea Zone
2 bombers moved from 97 Sea Zone to Syria
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
11 bombers moved from Caroline Islands to Iwo Jima
1 bomber moved from 21 Sea Zone to Iwo Jima
2 fighters moved from Caroline Islands to Iwo Jima
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Round: 10
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northwest Persia to Ukraine
1 bomber moved from Caroline Islands to 21 Sea Zone
5 bombers moved from Malta to 97 Sea Zone
3 bombers moved from Malta to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 10 bombers
Italians defend with 1 destroyer
Americans roll dice for 10 bombers in 97 Sea Zone, round 2 : 7/1 hits, 6.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
8 bombers moved from 97 Sea Zone to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 4 infantry moved from Tobruk to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 2 artilleries and 4 infantry moved from French West Africa to Nigeria
2 armour moved from Nigeria to French Equatorial Africa
4 transports moved from 87 Sea Zone to 89 Sea Zone
2 bombers moved from 97 Sea Zone to Syria
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
11 bombers moved from Caroline Islands to Iwo Jima
1 bomber moved from 21 Sea Zone to Iwo Jima
2 fighters moved from Caroline Islands to Iwo Jima
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
8 artilleries, 15 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour moved from Trans-Jordan to Northwest Persia
5 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from West India to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 4x airfield, 12x factory_major; Remaining resources: 40 PUs;
Italians buy 5 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 9 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
5 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Caroline Islands to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 fighter and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Caroline Islands to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 fighter and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 87 Sea Zone to 90 Sea Zone
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Tobruk to Alexandria
1 fighter moved from West India to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
8 infantry moved from Norway to 113 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 14 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 14 infantry moved from 110 Sea Zone to United Kingdom
11 bombers moved from Holland Belgium to United Kingdom
26 armour, 17 artilleries, 40 infantry, 29 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
5 fighters and 5 tactical_bombers moved from Germany to Caucasus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Caucasus
Germans attack with 26 armour, 17 artilleries, 5 fighters, 40 infantry, 30 mech_infantrys and 9 tactical_bombers
British defend with 8 artilleries, 15 infantry and 3 mech_infantrys; French defend with 1 fighter and 2 infantry; Americans defend with 1 armour, 9 bombers and 2 mech_infantrys; ANZAC defend with 2 infantry; Russians defend with 4 aaGuns, 1 armour, 4 artilleries, 75 infantry and 1 mech_infantry
Russians roll AA dice in Caucasus : 2/0 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 26 armour, 17 artilleries, 3 fighters, 40 infantry, 30 mech_infantrys and 9 tactical_bombers in Caucasus, round 2 : 40/1 hits, 40.67 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 9 bombers, 1 fighter, 94 infantry and 6 mech_infantrys in Caucasus, round 2 : 41/1 hits, 40.50 expected hits
40 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
8 infantry owned by the Russians, 2 infantry owned by the ANZAC, 4 aaGuns owned by the Russians, 9 bombers owned by the Americans, 2 infantry owned by the French and 15 infantry owned by the British lost in Caucasus
Germans roll dice for 26 armour, 17 artilleries, 3 fighters, 29 mech_infantrys and 9 tactical_bombers in Caucasus, round 3 : 34/1 hits, 33.83 expected hits
Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 67 infantry and 6 mech_infantrys in Caucasus, round 3 : 30/0 hits, 30.00 expected hits
1 artillery owned by the Germans and 29 mech_infantrys owned by the Germans lost in Caucasus
34 infantry owned by the Russians lost in Caucasus
Germans roll dice for 26 armour, 16 artilleries, 3 fighters and 9 tactical_bombers in Caucasus, round 4 : 26/1 hits, 25.83 expected hits
Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 33 infantry and 6 mech_infantrys in Caucasus, round 4 : 19/1 hits, 18.67 expected hits
16 artilleries owned by the Germans and 3 armour owned by the Germans lost in Caucasus
26 infantry owned by the Russians lost in Caucasus
Germans roll dice for 23 armour, 3 fighters and 9 tactical_bombers in Caucasus, round 5 : 19/0 hits, 19.00 expected hits
Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Caucasus, round 5 : 10/0 hits, 10.00 expected hits
10 armour owned by the Germans lost in Caucasus
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 3 mech_infantrys owned by the British, 4 artilleries owned by the Russians, 2 artilleries owned by the British and 2 mech_infantrys owned by the Americans lost in Caucasus
Germans roll dice for 13 armour, 3 fighters and 9 tactical_bombers in Caucasus, round 6 : 14/0 hits, 14.00 expected hits
Russians roll dice for 2 armour, 6 artilleries and 1 fighter in Caucasus, round 6 : 3/1 hits, 3.67 expected hits
3 armour owned by the Germans lost in Caucasus
1 armour owned by the Russians, 1 armour owned by the Americans, 1 fighter owned by the French and 6 artilleries owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour, 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Germans: 16 armour, 17 artilleries, 2 fighters, 40 infantry and 30 mech_infantrys
Casualties for Americans: 1 armour, 9 bombers and 2 mech_infantrys
Casualties for British: 8 artilleries, 15 infantry and 3 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 4 artilleries, 75 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 11 bombers and 14 infantry
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 2/1 hits, 1.83 expected hits
2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 2 artilleries, 9 bombers and 14 infantry in United Kingdom, round 2 : 9/1 hits, 9.33 expected hits
British roll dice for 5 aaGuns, 1 armour, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5.17 expected hits
5 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 9 bombers and 9 infantry in United Kingdom, round 3 : 9/1 hits, 8.50 expected hits
British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3.83 expected hits
4 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 9 bombers and 5 infantry in United Kingdom, round 4 : 8/1 hits, 7.83 expected hits
British roll dice for 1 armour and 1 mech_infantry in United Kingdom, round 4 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 9 bombers and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 bombers and 10 infantry
Casualties for British: 5 aaGuns, 1 armour, 11 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
9 bombers moved from United Kingdom to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 fighters and 9 tactical_bombers moved from Caucasus to Volgograd
1 aaGun moved from Bryansk to Tambov
1 aaGun, 1 artillery and 2 infantry moved from Russia to Tambov
1 aaGun, 2 artilleries and 3 infantry moved from Vologda to Samara
Place Units - Germans
1 destroyer and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
3 infantry placed in Volgograd
2 fighters placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 107 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
Combat Hit Differential Summary :
British AA : 0.17
Russians regular : 0.17
Germans regular : 0.00
British regular : 0.17
Russians AA : 0.00
Okay that is the game. The Axis control 8 victory cities on the Europe map and there is no possible way for the Allies to take one back before the Germans go again.
Good game. If I may ask, what do you think I did wrong?
As you can see, I tried to do something like Green Skies. Do you think this strategy is viable in general? If so? What was wrong with my execution of the strategy? Thank you!
Yeah, I am not a big fan of the Green Skies strategy. The main problem with the Green Skies strategy is it doesn’t put boots on the ground or ships on the sea.
As you saw, while you had a big punch on offense in the Pacific, your Allied fleet was too small to go toe-to-toe with the Japanese fleet. In our game, even with Japan waiting till J3 for a DOW, the US fleet was never able to stand their ground against the Jap fleet. Because of this you were never able to take and hold a Money Island which is imperative for an Allied win. Sure the Japanese fleet had to be carful to not be destroyed but the US had the same problem and could not advance.
In Europe, by the time you sent US bombers there, the battle for Moscow was already determined. Sure, you did a great job of strategic bombing German territory but with Moscow dead and no US ground forces presence coming Germany had the game in the bag.
In essence, you lost on both sides of the board. That just should not happen; especially with a J3 DOW. The lack of ground and sea units is what cost you… more than what you gained by having a ton of US bombers flying all over the place.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 10 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
Combat - Russians
Battle in Finland
Russians attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Finland, round 2 : 8/20 hits, 5.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 2 artilleries and 13 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 marine placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 2/7 hits, 3.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 artillery and 2 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : 0.67
British regular : -3.17
Round: 6
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 6,1 and gets 1 hit
Japanese discover Rockets Advance
Activate Technology - Japanese
Japanese activating Rockets Advance
Purchase Units - Japanese
Japanese buy 1 bomber, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from French Indo China to Russia
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to South Africa Sea Zone
1 infantry moved from South Africa Sea Zone to South Africa
Japanese take South Africa from British
1 fighter moved from French Indo China to Kazakh S.S.R.
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 4 PUs to rocket attack by Japanese
Rockets roll: 4
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 fighter moved from French Indo China to Japan Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 transport moved from French Indo China Sea Zone to Japan Sea Zone
4 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from China to Sinkiang
1 bomber moved from Russia to French Indo China
1 fighter moved from Kazakh S.S.R. to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 submarines placed in Japan Sea Zone
1 bomber and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Russians regular : -0,33
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 fighter moved from Midway to 21 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in West Indies
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode