L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72) #2


  • @AndrewAAGamer

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Northern Territory to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 fighter moved from Northern Territory to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.00
    

  • @AndrewAAGamer

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Northern Territory to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 fighter moved from Northern Territory to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 103 Sea Zone to 87 Sea Zone
            3 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.00
    

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 tactical_bomber and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Germany to United Kingdom
            1 armour moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.67 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 6,5,5 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
    
        Non Combat Move - Germans
            8 infantry moved from Finland to Norway
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            8 bombers moved from Southern Italy to Holland Belgium
            3 bombers moved from United Kingdom to Holland Belgium
            2 aaGuns moved from France to Holland Belgium
            2 artilleries and 6 infantry moved from France to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            5 fighters and 4 tactical_bombers moved from Ukraine to Germany
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun, 22 armour, 17 artilleries, 40 infantry and 26 mech_infantrys moved from Tambov to Volgograd
            3 armour, 3 mech_infantrys and 4 tactical_bombers moved from Ukraine to Volgograd
            1 mech_infantry moved from Archangel to Bryansk
            1 aaGun, 2 artilleries and 3 infantry moved from Archangel to Vologda
    
        Place Units - Germans
            1 carrier, 1 destroyer and 7 transports placed in 113 Sea Zone
            1 airfield and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.33
    

    Savegame


  • @AndrewAAGamer

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Germans
            4 artilleries, 75 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns moved from Kazakhstan to Caucasus
            5 fighters and 1 tactical_bomber moved from Persia to West India
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Tobruk to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :


  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Guam from Americans, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from 6 Sea Zone to French Indo China
            2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            4 fighters moved from Japan to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from India to Burma
            2 bombers moved from Anhwe to French Indo China
            1 infantry moved from Kiangsu to Anhwe
            3 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 armour placed in French Indo China
            1 fighter and 4 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.33
    

    Savegame


  • @AndrewAAGamer

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Northwest Persia to Ukraine
            1 bomber moved from Caroline Islands to 21 Sea Zone
            5 bombers moved from Malta to 97 Sea Zone
            3 bombers moved from Malta to 97 Sea Zone
            2 bombers moved from United Kingdom to 97 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                1 bomber owned by the Americans killed by AA in Ukraine
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 10 bombers
                Italians defend with 1 destroyer
                Americans win with 10 bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            8 bombers moved from 97 Sea Zone to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery and 4 infantry moved from Tobruk to Alexandria
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 armour, 2 artilleries and 4 infantry moved from French West Africa to Nigeria
            2 armour moved from Nigeria to French Equatorial Africa
            4 transports moved from 87 Sea Zone to 89 Sea Zone
            2 bombers moved from 97 Sea Zone to Syria
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 23 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            11 bombers moved from Caroline Islands to Iwo Jima
            1 bomber moved from 21 Sea Zone to Iwo Jima
            2 fighters moved from Caroline Islands to Iwo Jima
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

  • @AndrewAAGamer

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :


  • @AndrewAAGamer

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Northwest Persia to Ukraine
            1 bomber moved from Caroline Islands to 21 Sea Zone
            5 bombers moved from Malta to 97 Sea Zone
            3 bombers moved from Malta to 97 Sea Zone
            2 bombers moved from United Kingdom to 97 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0.33 expected hits
                1 bomber owned by the Americans killed by AA in Ukraine
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 10 bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 10 bombers in 97 Sea Zone, round 2 : 7/1 hits, 6.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 10 bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            8 bombers moved from 97 Sea Zone to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery and 4 infantry moved from Tobruk to Alexandria
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 armour, 2 artilleries and 4 infantry moved from French West Africa to Nigeria
            2 armour moved from Nigeria to French Equatorial Africa
            4 transports moved from 87 Sea Zone to 89 Sea Zone
            2 bombers moved from 97 Sea Zone to Syria
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 23 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            11 bombers moved from Caroline Islands to Iwo Jima
            1 bomber moved from 21 Sea Zone to Iwo Jima
            2 fighters moved from Caroline Islands to Iwo Jima
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 24 PUs; 
            British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            8 artilleries, 15 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 armour moved from Trans-Jordan to Northwest Persia
            5 mech_infantrys moved from Trans-Jordan to Northwest Persia
            2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            2 fighters moved from West India to Syria
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.33
    Germans AA : 0.67
    

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 4x airfield, 12x factory_major; Remaining resources: 40 PUs; 
            Italians buy 5 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries and 9 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            5 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.33
    

    Savegame


  • @AndrewAAGamer

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Caroline Islands to Iwo Jima
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun, 1 fighter and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :


  • @AndrewAAGamer

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Caroline Islands to Iwo Jima
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun, 1 fighter and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 87 Sea Zone to 90 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Tobruk to Alexandria
            1 fighter moved from West India to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 2 destroyers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
            8 infantry moved from Norway to 113 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 14 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries and 14 infantry moved from 110 Sea Zone to United Kingdom
            11 bombers moved from Holland Belgium to United Kingdom
            26 armour, 17 artilleries, 40 infantry, 29 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            5 fighters and 5 tactical_bombers moved from Germany to Caucasus
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 26 armour, 17 artilleries, 5 fighters, 40 infantry, 30 mech_infantrys and 9 tactical_bombers
                British defend with 8 artilleries, 15 infantry and 3 mech_infantrys; French defend with 1 fighter and 2 infantry; Americans defend with 1 armour, 9 bombers and 2 mech_infantrys; ANZAC defend with 2 infantry; Russians defend with 4 aaGuns, 1 armour, 4 artilleries, 75 infantry and 1 mech_infantry
                    Russians roll AA dice in Caucasus : 2/0 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Caucasus
                    Germans roll dice for 26 armour, 17 artilleries, 3 fighters, 40 infantry, 30 mech_infantrys and 9 tactical_bombers in Caucasus, round 2 : 40/1 hits, 40.67 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 9 bombers, 1 fighter, 94 infantry and 6 mech_infantrys in Caucasus, round 2 : 41/1 hits, 40.50 expected hits
                    40 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    8 infantry owned by the Russians, 2 infantry owned by the ANZAC, 4 aaGuns owned by the Russians, 9 bombers owned by the Americans, 2 infantry owned by the French and 15 infantry owned by the British lost in Caucasus
                    Germans roll dice for 26 armour, 17 artilleries, 3 fighters, 29 mech_infantrys and 9 tactical_bombers in Caucasus, round 3 : 34/1 hits, 33.83 expected hits
                    Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 67 infantry and 6 mech_infantrys in Caucasus, round 3 : 30/0 hits, 30.00 expected hits
                    1 artillery owned by the Germans and 29 mech_infantrys owned by the Germans lost in Caucasus
                    34 infantry owned by the Russians lost in Caucasus
                    Germans roll dice for 26 armour, 16 artilleries, 3 fighters and 9 tactical_bombers in Caucasus, round 4 : 26/1 hits, 25.83 expected hits
                    Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 33 infantry and 6 mech_infantrys in Caucasus, round 4 : 19/1 hits, 18.67 expected hits
                    16 artilleries owned by the Germans and 3 armour owned by the Germans lost in Caucasus
                    26 infantry owned by the Russians lost in Caucasus
                    Germans roll dice for 23 armour, 3 fighters and 9 tactical_bombers in Caucasus, round 5 : 19/0 hits, 19.00 expected hits
                    Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Caucasus, round 5 : 10/0 hits, 10.00 expected hits
                    10 armour owned by the Germans lost in Caucasus
                    1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 3 mech_infantrys owned by the British, 4 artilleries owned by the Russians, 2 artilleries owned by the British and 2 mech_infantrys owned by the Americans lost in Caucasus
                    Germans roll dice for 13 armour, 3 fighters and 9 tactical_bombers in Caucasus, round 6 : 14/0 hits, 14.00 expected hits
                    Russians roll dice for 2 armour, 6 artilleries and 1 fighter in Caucasus, round 6 : 3/1 hits, 3.67 expected hits
                    3 armour owned by the Germans lost in Caucasus
                    1 armour owned by the Russians, 1 armour owned by the Americans, 1 fighter owned by the French and 6 artilleries owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour, 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 80
                Casualties for Germans: 16 armour, 17 artilleries, 2 fighters, 40 infantry and 30 mech_infantrys
                Casualties for Americans: 1 armour, 9 bombers and 2 mech_infantrys
                Casualties for British: 8 artilleries, 15 infantry and 3 mech_infantrys
                Casualties for ANZAC: 2 infantry
                Casualties for Russians: 4 aaGuns, 1 armour, 4 artilleries, 75 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Battle in United Kingdom
                Germans attack with 2 artilleries, 11 bombers and 14 infantry
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 2/1 hits, 1.83 expected hits
                    2 bombers owned by the Germans lost in United Kingdom
                    Germans roll dice for 2 artilleries, 9 bombers and 14 infantry in United Kingdom, round 2 : 9/1 hits, 9.33 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5.17 expected hits
                    5 infantry owned by the Germans lost in United Kingdom
                    5 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 9 bombers and 9 infantry in United Kingdom, round 3 : 9/1 hits, 8.50 expected hits
                    British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3.83 expected hits
                    4 infantry owned by the Germans lost in United Kingdom
                    2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 artilleries, 9 bombers and 5 infantry in United Kingdom, round 4 : 8/1 hits, 7.83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in United Kingdom, round 4 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in United Kingdom
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 artilleries, 9 bombers and 4 infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 2 bombers and 10 infantry
                Casualties for British: 5 aaGuns, 1 armour, 11 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            9 bombers moved from United Kingdom to Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            3 fighters and 9 tactical_bombers moved from Caucasus to Volgograd
            1 aaGun moved from Bryansk to Tambov
            1 aaGun, 1 artillery and 2 infantry moved from Russia to Tambov
            1 aaGun, 2 artilleries and 3 infantry moved from Vologda to Samara
    
        Place Units - Germans
            1 destroyer and 2 fighters placed in 110 Sea Zone
            1 destroyer and 1 transport placed in 113 Sea Zone
            3 infantry placed in Volgograd
            2 fighters placed in Novgorod
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 107 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.17
    Russians regular : 0.17
    Germans regular : 0.00
    British regular : 0.17
    Russians AA : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    Okay that is the game. The Axis control 8 victory cities on the Europe map and there is no possible way for the Allies to take one back before the Germans go again.

    Thank you for the game.

    Please post the results at your convenience.


  • @AndrewAAGamer

    Good game. If I may ask, what do you think I did wrong?

    As you can see, I tried to do something like Green Skies. Do you think this strategy is viable in general? If so? What was wrong with my execution of the strategy? Thank you!


  • @SuperbattleshipYamato

    Yeah, I am not a big fan of the Green Skies strategy. The main problem with the Green Skies strategy is it doesn’t put boots on the ground or ships on the sea.

    As you saw, while you had a big punch on offense in the Pacific, your Allied fleet was too small to go toe-to-toe with the Japanese fleet. In our game, even with Japan waiting till J3 for a DOW, the US fleet was never able to stand their ground against the Jap fleet. Because of this you were never able to take and hold a Money Island which is imperative for an Allied win. Sure the Japanese fleet had to be carful to not be destroyed but the US had the same problem and could not advance.

    In Europe, by the time you sent US bombers there, the battle for Moscow was already determined. Sure, you did a great job of strategic bombing German territory but with Moscow dead and no US ground forces presence coming Germany had the game in the bag.

    In essence, you lost on both sides of the board. That just should not happen; especially with a J3 DOW. The lack of ground and sea units is what cost you… more than what you gained by having a ton of US bombers flying all over the place.


  • @AndrewAAGamer

    Thank you! I’ll keep this advice in mind (and I’ll use this game to see how to defend against a Green Skies strategy as the Axis).

  • S SuperbattleshipYamato referenced this topic on

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