@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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I appreciate your posts/thoughts!
I have many things to consider on each turn and there are many opportunities for big mistakesI’m not sure why you haven’t been moving your Europe UK units…
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And the way you are not prioritizing the Pacific, that does seem like a reasonable decision because what can Japan do with extra ships for awhile? China and Australia and India are the problems and Japan is having a hard time. I am having a hard time with each of my 3 powers, but destroying American fleets have been a very big help
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I appreciate your posts/thoughts!
I have many things to consider on each turn and there are many opportunities for big mistakesI’m not sure why you haven’t been moving your Europe UK units…
Maybe I need to look at that if you allow me
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if theeeere are shitty things it is one thing, if there are strategic things I probably dont care. I will look now
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Yep, that’s good, I’ll wait
You forget you have UK units on that board because of London? :D
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11 Purchase Units - Americans Americans buy 3 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 carrier Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 carrier Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Germans defend with 1 fighter; Italians defend with 1 carrier and 1 fighter Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 carrier and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28 Casualties for Americans: 1 destroyer Casualties for Italians: 1 carrier and 1 fighter Casualties for Germans: 1 fighter Non Combat Move - Americans 1 bomber and 4 fighters moved from 92 Sea Zone to Spain 1 bomber and 3 fighters moved from 104 Sea Zone to Spain 2 carriers and 3 transports moved from 91 Sea Zone to 86 Sea Zone 1 submarine moved from 39 Sea Zone to 76 Sea Zone 1 submarine moved from 60 Sea Zone to 61 Sea Zone 1 fighter moved from 92 Sea Zone to Spain Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 6 infantry placed in Central United States 1 factory_minor placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4,6 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1 Americans collect 56 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 3 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Battle in Jehol Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Kweichow Chinese undo move 1. 1 artillery and 4 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 2 infantry moved from Yunnan to Shan State 1 bomber moved from Northern Territory to Shan State 1 bomber moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 2 bombers and 2 infantry Japanese defend with 1 armour British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 bombers moved from Shan State to Yunnan Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,3,4 UK_Pacific collect 8 PUs (1 lost to blockades); end with 13 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Queensland: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Northern Territory: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : 2.00 Japanese regular : 1.83 Italians regular : -0.67 Germans regular : -0.33 British regular : -0.67
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I made an edit in australia. honestly I dont see it so just school me on europe side
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Every Italian unit on the board is fighting…
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And take heavy losses, but do win 4 battles…
che delusione!
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece 1 armour and 1 mech_infantry moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey 3 fighters moved from Southern Italy to Turkey 2 bombers moved from France to Turkey 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 4 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Turkey Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Turkey 2 infantry owned by the Russians lost in Turkey Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits 1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey 1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery, 2 fighters and 3 infantry Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry Casualties for British: 1 fighter Battle in Eastern Poland Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Greece Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece 1 mech_infantry owned by the Russians lost in Greece Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in Southern France Italians attack with 4 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 bombers moved from Turkey to Northern Italy 1 aaGun moved from France to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 fighter moved from Turkey to Romania Place Units - Italians 1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 Russians regular : 2.67
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Again, transports in 99 are easy to overlook, remember them on your turn
They went on their last mission -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece 1 armour and 1 mech_infantry moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey 3 fighters moved from Southern Italy to Turkey 2 bombers moved from France to Turkey 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 4 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Turkey Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Turkey 2 infantry owned by the Russians lost in Turkey Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits 1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey 1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery, 2 fighters and 3 infantry Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry Casualties for British: 1 fighter Battle in Eastern Poland Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Greece Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece 1 mech_infantry owned by the Russians lost in Greece Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in Southern France Italians attack with 4 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 bombers moved from Turkey to Northern Italy 1 aaGun moved from France to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 fighter moved from Turkey to Romania Place Units - Italians 1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 Russians regular : 2.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Northern Territory to Queensland 4 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 aaGun moved from Northern Territory to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to South Australia 2 infantry moved from Iraq to Turkey Place Units - ANZAC 2 mech_infantrys placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Libya 2 infantry moved from Iraq to Turkey Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
i am f****d in the pacific though
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LOL I’m sweating about Europe, if it’s your 2 powers against my 1.1 that could be a big problem, and I have to get Australia or India, you have a lot of time
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Apologies, I know it’s my turn. Need some time and energy and then I can try to slow the Nazi sandwich
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OK! Saturday morning. Here we go
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Well, well, well
Finally thought I could spare 5 for tech, and bam
That changes my strategy, more thinking needed
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Novgorod to Eastern Poland Germans take Belarus from Russians 2 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 29 infantry moved from Western Ukraine to Eastern Poland 3 aaGuns moved from Western Ukraine to Eastern Poland 6 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Novgorod to Baltic States 1 aaGun moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from Sweden to 114 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 armour moved from Northern Italy to Romania 1 artillery moved from France to Northern Italy 2 infantry moved from Switzerland to Northern Italy 1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Sweden to Finland 1 bomber moved from Ukraine to Romania 1 mech_infantry moved from Switzerland to Western Germany 1 submarine moved from 110 Sea Zone to 92 Sea Zone 9 armour and 25 mech_infantrys moved from Western Ukraine to Baltic States 3 mech_infantrys moved from Western Ukraine to Romania 1 mech_infantry moved from Western Ukraine to Baltic States 2 armour moved from Novgorod to Baltic States 1 submarine moved from 103 Sea Zone to 88 Sea Zone 1 submarine moved from 109 Sea Zone to 107 Sea Zone 1 submarine moved from 102 Sea Zone to 89 Sea Zone 1 submarine moved from 109 Sea Zone to 102 Sea Zone 1 submarine moved from 90 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 90 Sea Zone 1 submarine moved from 109 Sea Zone to 103 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 1 infantry placed in France 1 bomber, 2 fighters and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans rolls : 1.00 Russians regular : -0.33 Germans regular : -0.17