OOB Oysteilo +40 v Gamerman01 with tech - UHD map

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    one small edit coming up

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no, it is all good


  • Wow, fast
    Giving me a reason to procrastinate, thanks!


  • We have a lot more exciting action in China than most games

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I think it is a VERY uphill bsttle for me, so I will move fast and dont spend too much time. There are some sllied resources here and thereā€¦


  • I still disagree! China and Russia are suffocating, and America coming on strong threatens to keep Germany from being able to keep up 2 fronts


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I still disagree! China and Russia are suffocating, and America coming on strong threatens to keep Germany from being able to keep up 2 fronts

    Hopefully, but there are dire times in the pacificā€¦

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    like you said, the axis flyover on spain is quite powerfull. Watch out allies! This is one reason not to activate the neutrals. In this case I dont see how the allies have time not too. It also opens new fronts you need to pay attention too and liberation of London is also on the table, although not right nowā€¦


  • I appreciate your posts/thoughts!
    I have many things to consider on each turn and there are many opportunities for big mistakes

    Iā€™m not sure why you havenā€™t been moving your Europe UK unitsā€¦


  • And the way you are not prioritizing the Pacific, that does seem like a reasonable decision because what can Japan do with extra ships for awhile? China and Australia and India are the problems and Japan is having a hard time. I am having a hard time with each of my 3 powers, but destroying American fleets have been a very big help


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I appreciate your posts/thoughts!
    I have many things to consider on each turn and there are many opportunities for big mistakes

    Iā€™m not sure why you havenā€™t been moving your Europe UK unitsā€¦

    Maybe I need to look at that if you allow me

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    if theeeere are shitty things it is one thing, if there are strategic things I probably dont care. I will look now


  • Yep, thatā€™s good, Iā€™ll wait

    You forget you have UK units on that board because of London? :D

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Germans defend with 1 carrier
                    Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 5 fighters
                Germans defend with 1 fighter; Italians defend with 1 carrier and 1 fighter
                    Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 carrier and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 carrier and 1 fighter
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            1 bomber and 4 fighters moved from 92 Sea Zone to Spain
            1 bomber and 3 fighters moved from 104 Sea Zone to Spain
            2 carriers and 3 transports moved from 91 Sea Zone to 86 Sea Zone
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from 92 Sea Zone to Spain
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            6 infantry placed in Central United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4,6
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (3 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 artillery and 3 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kweichow
            Chinese undo move 1.
            1 artillery and 4 infantry placed in Chahar
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from Northern Territory to Shan State
            1 bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 bombers and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 bombers moved from Shan State to Yunnan
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,3,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 13 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Northern Territory: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 2.00
    Japanese regular : 1.83
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I made an edit in australia. honestly I dont see it so just school me on europe side


  • Every Italian unit on the board is fightingā€¦


  • And take heavy losses, but do win 4 battlesā€¦

    che delusione!


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Greece
            1 armour and 1 mech_infantry moved from Yugoslavia to Greece
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
            3 fighters moved from Southern Italy to Turkey
            2 bombers moved from France to Turkey
            1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            4 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
                British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits
                    Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits
                    2 infantry owned by the Italians lost in Turkey
                    2 infantry owned by the Russians lost in Turkey
                    Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits
                    Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits
                    1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey
                    1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey
                Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
                Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 1 fighter
            Battle in Eastern Poland
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Greece
                Italians attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                    1 mech_infantry owned by the Russians lost in Greece
                Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 mech_infantry
            Battle in Southern France
                Italians attack with 4 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Turkey to Northern Italy
            1 aaGun moved from France to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 fighter moved from Turkey to Romania
    
        Place Units - Italians
            1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.83
    Russians regular : 2.67
    

    Savegame


  • Again, transports in 99 are easy to overlook, remember them on your turn
    They went on their last mission


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Greece
            1 armour and 1 mech_infantry moved from Yugoslavia to Greece
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
            3 fighters moved from Southern Italy to Turkey
            2 bombers moved from France to Turkey
            1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            4 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
                British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits
                    Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits
                    2 infantry owned by the Italians lost in Turkey
                    2 infantry owned by the Russians lost in Turkey
                    Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits
                    Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits
                    1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey
                    1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey
                Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
                Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 1 fighter
            Battle in Eastern Poland
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Greece
                Italians attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                    1 mech_infantry owned by the Russians lost in Greece
                Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 mech_infantry
            Battle in Southern France
                Italians attack with 4 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Turkey to Northern Italy
            1 aaGun moved from France to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 fighter moved from Turkey to Romania
    
        Place Units - Italians
            1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.83
    Russians regular : 2.67
    

    Savegame

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