Oh ok, if able pls let me know. Take your time, work is more important
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Good day!
I’m a little concerned that we didn’t get to enjoy your participation last night due to my lack of regular communication. If you are disappointed at all, I think maybe crockett36 would be happy to interview you about the game as well, kind of an overall review and some Q&A or something.
Anyway, we enjoyed doing 3 sessions at 2 rounds per session, so I think we spent about 6 hours just reviewing 6 rounds!
It was fun… one of the highlights, from my side of the game table, is the questioning of whether I should have tried to defend my 9 transports. Of course he is looking at it from hind-sight, but I guess I didn’t think very long about letting them go because I would want to get my surviving ground units back.
Well, we have a lot of fun things going, and I’ve been strangled from round 1. Maybe I just need more experience playing Japan against THE strategy, but I wonder… about that bid…
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
somehow I missed I have 2 PU remaining… If i new that I would have put two more art in moscow insted the inf…
I also have 1 PU too much +1 from war bonds and - 2 from objective we dont use. somehow I couldnt edit it
I can look into this and sort it out, thanks for pointing it out
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We’re going out-of-state for another family reunion (my side!) Thurs/Fri/Sat
and so I need to prioritize my R12 vs @Adam514 and I don’t know that I’ll even get that done, and trying to get my work work done while I can,
It might be a week or so… -
Trouble keeping up with Adam, plus I’ve been trying to claw back in the whole game,
so I’ve found it’s easy to forget you, sorryI’m sitting down to make my Russia move against him and plan to do Japan to you today too
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour moved from Buyant-Uhaa to Suiyuyan Japanese take Chahar from Chinese Japanese take Suiyuyan from Chinese 2 infantry moved from Amur to Buryatia 1 tactical_bomber moved from Jehol to Buryatia 1 fighter moved from Caroline Islands to 47 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Borneo to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 3 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kiangsi to Shan State 1 tactical_bomber moved from Kiangsi to Kwangsi 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Korea to Buryatia 1 mech_infantry moved from Amur to Dzavhan 1 tactical_bomber moved from Jehol to Dzavhan 1 mech_infantry moved from Jehol to Central Mongolia Japanese take Central Mongolia from Russians 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from 35 Sea Zone to Shan State 1 fighter moved from 35 Sea Zone to Kwangsi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Shan State Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Dzavhan Japanese attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Dzavhan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Dzavhan Japanese roll dice for 1 tactical_bomber in Dzavhan, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Dzavhan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Dzavhan, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 47 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 bombers moved from Kwangsi to Philippines 1 infantry moved from Korea to Manchuria 1 infantry moved from Siberia to Amur 1 tactical_bomber moved from Buryatia to Ulaanbaatar 1 tactical_bomber moved from Dzavhan to Ulaanbaatar 1 aaGun moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 infantry placed in Kwangtung 4 infantry placed in Japan 1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -1.17 UK_Pacific regular : -0.33 Russians regular : 0.00
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Almost forgot the DD blocker in 55 at the end,
Please use this fileThanks for your patience
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I see a big error on the map,
Will report it in their feedback threadSikang does NOT border Afghanistan
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good catch. I see it now too! I will try to move in couple of days
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I have put this on hold a little, but I aim to move over the weekend
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Thanks, no problem!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 3 Sea Zone to 1 Sea Zone 1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Central United States to 101 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 2 destroyers and 4 submarines placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3 Americans collect 52 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 artillery and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 14 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Tobruk to Libya 1 fighter moved from Gibraltar to Libya 2 bombers, 2 fighters and 1 tactical_bomber moved from Eire to Gibraltar 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 11 infantry moved from India to Burma Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33
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note, a couple of usa edits during china and british. I think it is okay, but better to mention than not to mention
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The big move is done!
I now have 3 OOB’s going, but yours is the top priority.
It’s like the good old days!
In one, we are doing 4 IPC tech and tokens at the same time (but still 1 breakthrough at a time. I THINK)
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i will move much faster now, daily gie or take for the next 10 days :)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Western Ukraine to Romania 1 fighter moved from Southern France to Southern Italy 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 1 artillery moved from France to Northern Italy 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -3.00 Russians regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.33
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Are the ANZ fighters on one or two US carriers?
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Sorry I didnot declare. I didnt think of it. They are one the same carrier.
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On same carrier
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Thanks - I’ll put it in game notes
Good thing my internet stopped working when I wanted to roll dice, because now I know I needed to sleep on it so now I can make a better move