TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 5 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from 47 Sea Zone to Queensland
2 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
3 transports placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
1 marine placed in Eastern United States
3 infantry placed in Eastern United States
2 infantry placed in Western United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,4,2,6,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Inner Mongolia to Honan
2 infantry moved from Shansi to Honan
3 infantry moved from Shansi to Chahar
1 infantry moved from Shansi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shansi
Place Units - Chinese
2 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 marines moved from Eastern India to 40 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Eastern India to Java
2 fighters moved from Eastern India to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Java
British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
2 infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 2 infantry
British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
2 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from Eastern India to Burma
2 infantry moved from French Madagascar to 74 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 artillery moved from Syria to Iraq
3 infantry moved from Southern Persia to Iraq
1 infantry moved from Northeast Persia to Southern Persia
1 bomber moved from South West Africa to Southern Persia
2 fighters moved from Sumatra to Burma
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 tactical_bomber moved from South West Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
Place Units - British
1 destroyer placed in 109 Sea Zone
3 artilleries placed in Southern Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5,1,5,1,1,5,2,6,4,6,6,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 40 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.33
Japanese regular : 3.67
British regular : 3.00
Savegame