@zarhunter
I un edited those moves, put the bomber in africa and the fighters back to italy. I left Alexadria as a tank blitz.
PTV ArtofWar (Ax+12) v mikawagunichi (Al)
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 2 carriers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 104 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 2 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 battleship and 2 carriers placed in 104 Sea Zone 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,4,2,4,1,4,3,6,4,3,6,5,3 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Honan to Inner Mongolia 1 fighter and 2 infantry moved from Honan to Tsinghai 12 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shansi, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Shansi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 2 infantry moved from Union of South Africa to 73 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to French Madagascar 1 artillery moved from Trans-Jordan to Syria 1 infantry moved from Iraq to Syria 1 fighter moved from Southern Persia to Syria 1 tactical_bomber moved from French Equatorial Africa to Tanganyika Territory 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 3 infantry moved from Brazil to French Guiana 1 cruiser moved from 82 Sea Zone to 74 Sea Zone Combat - British British creates battle in territory 109 Sea Zone Battle in French Madagascar Battle in Tanganyika Territory British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking 109 Sea Zone from Germans, taking French Madagascar from Neutral_Axis, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Syria to Southern Persia 1 carrier moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from 82 Sea Zone to 40 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 destroyers moved from 82 Sea Zone to 74 Sea Zone 2 artilleries and 4 infantry moved from Eastern India to Burma 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 42 Sea Zone to 40 Sea Zone 1 transport moved from 82 Sea Zone to 40 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 marine moved from 40 Sea Zone to Eastern India 1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from Tanganyika Territory to South West Africa 1 bomber moved from Suriname to South West Africa 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 fighter moved from 40 Sea Zone to Eastern India Place Units - British 3 infantry placed in Southern Persia 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,1,6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries, 4 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in Eastern India change ownership: 2 artilleries, 4 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : 0.67 Japanese regular : 1.67 Neutral_Axis regular : 0.67 British regular : 0.33
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Congrats on your recent PTV victory over Max and happy holidays.
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 bomber and 2 fighters moved from Alexandria to Trans-Jordan 1 battleship, 1 cruiser and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Southern Italy to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 1 armour, 1 artillery and 4 infantry moved from Albania to Greece 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries and 7 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Greece, round 2 : 4/10 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Trans-Jordan to Egypt 1 infantry moved from Algeria to Tunisia Italians take Tunisia from Neutral_Axis 2 infantry moved from Algeria to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar Place Units - Italians 1 airfield and 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Neutral_Allies regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from Suriname to Southeast Mexico Turn Complete - French
Combat Hit Differential Summary :
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@ArtofWar1947 Thank you and Happy Holidays to you as well.
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia to Archangel Germans take Archangel from Russians 6 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 bomber moved from Western Germany to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 3 armour, 1 artillery, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 armour and 1 mech_infantry moved from Poland to Leningrad 1 armour and 1 mech_infantry moved from Baltic States to Leningrad 2 aaGuns, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Baltic States to Northern Belarus 1 bomber moved from Norway to Western Germany 1 bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Morocco 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Egypt 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to France 1 destroyer and 1 submarine moved from 128 Sea Zone to 115 Sea Zone Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 1 tactical_bomber placed in France 2 armour and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys EDIT: Removing units owned by Germans from Bessarabia: 2 armour, 1 artillery and 12 infantry EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun EDIT: Removing units owned by Germans from Romania: 1 aaGun, 1 artillery and 3 mech_infantrys EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 artilleries and 15 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 1 infantry moved from Rostov to Northern Caucasus 1 artillery, 10 infantry and 1 mech_infantry moved from Rostov to Stalingrad 5 infantry moved from Novgorod to Smolensk 10 infantry moved from Russia to Smolensk 2 aaGuns moved from Amur to Northern Manchuria 1 bomber moved from Amur to Samara Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 8 infantry placed in Russia 1 tactical_bomber placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 cruiser and 1 marine moved from 37 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 132 Sea Zone to Malaya 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 bomber moved from Yunnan to Borneo 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Borneo Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Midway Battle in Wake Island Battle in Borneo Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/11 hits, 5.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 armour moved from Yunnan to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Hopei 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu 1 aaGun, 1 fighter and 12 infantry moved from Korea to Southern Manchuria 1 fighter moved from Japan to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone 2 bombers moved from Borneo to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 2 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 UK_Pacific regular : 1.67
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 battleships, 5 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Midway Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 56 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 47 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 2 fighters moved from 47 Sea Zone to Queensland 2 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 3 transports placed in 104 Sea Zone 2 battleships placed in 104 Sea Zone 1 marine placed in Eastern United States 3 infantry placed in Eastern United States 2 infantry placed in Western United States 1 transport placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,4,2,6,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Shansi to Honan 3 infantry moved from Shansi to Chahar 1 infantry moved from Shansi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Honan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Shansi Place Units - Chinese 2 infantry placed in Shansi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 marines moved from Eastern India to 40 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from Eastern India to Java 2 fighters moved from Eastern India to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Sumatra Combat - British Battle in Java British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java 2 infantry owned by the Japanese lost in Java British win, taking Java from Japanese with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Sumatra British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 2 infantry British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra 2 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 artillery and 3 infantry moved from Eastern India to Burma 2 infantry moved from French Madagascar to 74 Sea Zone 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 artillery moved from Syria to Iraq 3 infantry moved from Southern Persia to Iraq 1 infantry moved from Northeast Persia to Southern Persia 1 bomber moved from South West Africa to Southern Persia 2 fighters moved from Sumatra to Burma 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 tactical_bomber moved from South West Africa to Tanganyika Territory 1 fighter moved from Union of South Africa to Tanganyika Territory Place Units - British 1 destroyer placed in 109 Sea Zone 3 artilleries placed in Southern Persia 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in Eastern India 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5,1,5,1,1,5,2,6,4,6,6,2 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery and 5 infantry Some Units in 40 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from 40 Sea Zone: 1 transport EDIT: Adding units owned by British to Eastern India: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.33 Japanese regular : 3.67 British regular : 3.00
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Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 1 armour moved from Novgorod to Vologda Italians take Vologda from Russians Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 armour Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 armour owned by the British lost in Anglo-Egyptian Sudan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber and 2 fighters moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 100 Sea Zone to 95 Sea Zone 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 submarine moved from 94 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Morocco 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 battleship moved from 99 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - Italians 3 infantry placed in Egypt 3 infantry and 1 marine placed in Northern Italy 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.50
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 marine moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 cruiser and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 38 Sea Zone Combat - French Battle in 38 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone French win, taking 38 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - French 1 fighter moved from Southeast Mexico to Hawaiian Islands Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.67
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 2 fighters, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Non Combat Move - Germans 3 infantry moved from Archangel to Vologda 2 armour, 6 infantry and 2 mech_infantrys moved from Leningrad to Novgorod 2 aaGuns, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Northern Belarus to Novgorod 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery moved from Eastern Poland to Western Ukraine 1 aaGun and 1 artillery moved from Bessarabia to Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 transport moved from 100 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 2 tactical_bombers moved from France to Morocco 1 fighter moved from Western Germany to Morocco 1 tactical_bomber moved from Trans-Jordan to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 factory_minor placed in Leningrad 1 armour and 1 mech_infantry placed in Germany 1 fighter placed in France 1 fighter and 1 tactical_bomber placed in Western Germany 2 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Rostov to Kursk Russians take Kursk from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 bomber moved from Samara to Leningrad Combat - Russians Strategic bombing raid in Leningrad Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Leningrad causes 6 damage total. Non Combat Move - Russians 1 bomber moved from Leningrad to Yaroslavl 1 bomber moved from Yaroslavl to Russia 1 tactical_bomber moved from Russia to Smolensk 1 tactical_bomber moved from Urals to Russia 2 artilleries and 8 infantry moved from Russia to Smolensk 1 infantry moved from Stalingrad to Rostov Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6 Russians collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Yaroslavl: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.17
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 24 Sea Zone to 26 Sea Zone 1 fighter moved from 24 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Davao to 36 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 marine moved from Malaya to 132 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 132 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Borneo 1 armour, 1 infantry and 1 marine moved from 37 Sea Zone to Borneo 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry and 2 marines moved from 36 Sea Zone to Manilla 1 artillery moved from Davao to Manilla 2 bombers moved from Kwangsi to Eastern India 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to 45 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Kiangsu to Korea Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Eastern India causes 13 damage total. Battle in Siberia Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 transports Battle in Borneo Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 artillery and 2 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Manilla, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in Korea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 carrier and 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 carrier moved from 132 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to Davao 1 tactical_bomber moved from 44 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Borneo to French Indo China 2 bombers moved from Eastern India to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 2 artilleries moved from Kwangsi to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Kwangtung to French Indo China 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Hunan 3 artilleries and 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter moved from Korea to Southern Manchuria 1 fighter moved from 26 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 transport moved from 24 Sea Zone to 49 Sea Zone 1 carrier and 1 destroyer moved from 24 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 5 infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Japanese undo move 1. 1 submarine placed in 20 Sea Zone 2 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Marshall Islands: 1 infantry EDIT: Adding units owned by Japanese to Gilbert Islands: 1 infantry EDIT: Changing ownership of Gilbert Islands from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 UK_Pacific AA : -0.33 ANZAC regular : 0.50 UK_Pacific regular : -1.67 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 2 infantry moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya Combat - Americans Battle in 33 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Malaya Non Combat Move - Americans 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 2 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 47 Sea Zone to 65 Sea Zone 1 bomber moved from United Kingdom to Western United States Place Units - Americans 2 infantry placed in Western United States 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Shansi to Szechwan 1 infantry moved from Jehol to Anhwe 3 infantry moved from Shansi to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Honan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 5 infantry moved from Shansi to Honan 3 infantry moved from Chahar to Shansi Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 2 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 fighter; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 4 artilleries and 17 infantry moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 4 artilleries and 17 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries and 17 infantry in Shan State, round 2 : 6/21 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 4 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 marine moved from Java to 42 Sea Zone 2 fighters moved from Yunnan to Eastern India 2 infantry moved from Western India to Eastern India 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 4 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 2 transports moved from 42 Sea Zone to 40 Sea Zone 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 40 Sea Zone 3 artilleries and 1 infantry moved from Southern Persia to Iraq 1 bomber moved from Southern Persia to Eastern India 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Italian Somaliland to Belgian Congo 1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Southern Persia Place Units - British 1 carrier placed in 73 Sea Zone 2 armour placed in Union of South Africa 3 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,2 British collect 36 PUs (1 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67 British regular : 0.83
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There should be 3 infantry in Greece and 2 infantry in N. IT. (The TT in SZ 99 should have taken 1 AA AND 1 infantry from N. IT, not an infantry from Greece.) Can edit on G6.
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 marine moved from Northern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Southern Italy to 99 Sea Zone 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 submarine moved from 100 Sea Zone to 83 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 battleship and 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 aaGun and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Gibraltar 2 infantry moved from Northern Italy to Southern France 1 armour moved from Vologda to Novgorod Place Units - Italians 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 38 Sea Zone to 132 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@ArtofWar1947 No problem.
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys in Rostov, round 2 : 6/21 hits, 6.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Germany to Baltic States 3 infantry moved from Vologda to Novgorod 1 submarine moved from 108 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 artillery moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 submarine placed in 108 Sea Zone 1 infantry and 1 tactical_bomber placed in France 1 fighter placed in Western Germany 2 armour, 1 artillery and 2 mech_infantrys placed in Germany 3 submarines placed in 95 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.00
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Iraq to Syria Russians take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Italians 1 bomber moved from Russia to Leningrad Combat - Russians Strategic bombing raid in Leningrad Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Leningrad causes 4 damage total. Non Combat Move - Russians 1 bomber moved from Leningrad to Russia 1 infantry moved from Russia to Yaroslavl 1 tactical_bomber moved from Smolensk to Russia 1 tactical_bomber moved from Russia to Stalingrad 3 armour and 2 mech_infantrys moved from Russia to Stalingrad 3 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Stalingrad 2 aaGuns, 2 artilleries and 14 infantry moved from Northern Manchuria to Amur Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Buryatia Japanese take Sakha from Russians Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Southern Manchuria to Jehol Japanese take Jehol from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Southern Manchuria to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber and 1 tactical_bomber moved from French Indo China to Szechwan 1 artillery, 1 infantry and 1 marine moved from Manilla to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 destroyer, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to Marshall Islands 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone 1 fighter moved from 36 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 cruiser Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Marshall Islands Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 marine Americans defend with 1 marine Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 marine in Marshall Islands, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 marine in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Szechwan Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 aaGun and 11 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 artillery moved from Shantung to Kiangsu 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 tactical_bomber moved from Szechwan to Kwangtung 1 bomber moved from Szechwan to Kwangtung 1 bomber moved from Yunnan to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 carrier and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to Wake Island 1 fighter moved from Marshall Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 armour, 1 infantry and 1 marine moved from Borneo to 37 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from French Indo China to 35 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 2 artilleries placed in Japan 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3 Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : -0.33