Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023


  • @Cornwallis

    As I said, if you do a Taranto on turn 1, taking Greece doesn’t matter since aircraft cannot land there the same turn it is taken over (since its considered being captured).

    Unless you want a Taranto on turn 2? Never tried that before.


  • @SuperbattleshipYamato you don´t understand me.
    What happens now is UK1 you do taranto and when italy doesn´t scramble you end up with a loaded carrier.
    On G2 the luftwaffe attacks that fleet and bc you have no landing space you can´t take the carrier as casualties.
    If you take greece on UK1 then on G2 you do have a landing space.


  • @Cornwallis

    Oh! Okay, I understand now.

    But then why doesn’t the Luftwaffe just continue pressing the attack and destroy the aircraft as well? If they attacked they probably would be strong enough to shoot down the aircraft, and the ability to land in Greece would be no secret.


  • @Cornwallis said in Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023:

    Some crazy thoughts:

    1. Do you sometimes buy R1 a sub or destroyer to convoy germany or liberate sz125? I think de 6 or 8 IPC can be earned back quickly?

    2. Do you sometimes take greece on UK1 when doing taranto so the UK fighters on the carrier have a place to land and to force germany to send troops South to attack greece and thus buying time for russia?

    I like crazy thoughts. And encourage it. Though when ABH talks…people (better) listen! EF Hutton commercial from the 80s. Wargame it. See if a 50-60 ipc allied bid can make that work. Then do a youtube video on it!


  • @SuperbattleshipYamato they probably will but it might give you a second round of combat with unit(s) defending on a 4 in stead of a 2.


  • @Cornwallis

    I understand now. It makes sense. Hope it works!


  • Hey I’ve been thinking up a Chinese strategy that I’m going to try out because it seems fun and just wondering what your guys thoughts are and if you have any tips on making it better
    So basically the idea is that Russia buys 3 AA guns and places them in Stalingrad and proceeds to march them into china, then Japan does it’s thing and china retreats it’s forces until they meet up with the AA guns after witch china will start taking back the Burma road after they take territory Russia will move into the territory to defend against japans Air Force


  • @colonel-ace AAA guns are always welcome in China, but what I have a hard time buying is China taking back the road after retreating. If they simply retreat, that means Japan has lost few if any land units, and China will have no more than 3 artillery with which to attack an intact stack of Japanese land units which may or may not have 8+ planes stacked on top, depending on when they took the territory. China does better on defense than offense, and if the strategy is to retreat and take back land, I fear that China is doomed. The benefit of those 3 guns will be vastly outweighed by a large Japanese land army.

    Enough doom and gloom. I agree with you that you want AAA in China, but the quickest way to do that is to send a gun or so up from India (unless Japan is going Calcutta Crush). As Russia, if you really want to help, send in a few fast movers like mechanized inf. to aid in a multinational stack, preferably in Yunnan if you can manage it. Buying and sending slow AAA from Russia will be too little too late, especially if China has done nothing but retreat.


  • @Tamer-of-Beasts

    I completely agree. Especially since there’s that 1 turn delay since the Soviets had to buy those units first. Much better to just send units that start the game close to China and use those 15 IPCs (5 infantry!) to defend in Europe.


  • @Tamer-of-Beasts that makes a lot of sense I came up with this strategy to work with middle earth I’m starting to see now that sending AA guns from Russia isn’t the best idea but I still want to make Japan focus on military so America can come in to prevent Japan from having the money islands what is the best way to do that


  • @colonel-ace

    Keep the Soviet forces in the Far East. On turn 1 stack them at Amur (that’ll suck up a lot of Japanese resources) and if they don’t attack, push into Korea or Manchuria next turn. It’s going to be quite hard for Japan to hold them off and do all the other fighting against the Western powers they need to do. Send Soviet units further in the east (particularly the tank and mechanized infantry from Stalingrad) into China, have the British in India build up a large land army and have it move through Yunnan to take on the Japanese army, and try to keep the Burma Road open. This can pose a real threat.

    Keep in mind all of this might make it easier, maybe too easy, for Germany to capture Moscow, so plan accordingly.


  • @SuperbattleshipYamato would you recommend buying some planes to support areas that already have a lot of ground units that way you could quickly maneuver them into Russias own defense


  • Instead of using expensive ground units that won’t make it back


  • @colonel-ace

    That could work, and if I commit to sending units to China as the Soviet Union, I generally like to send the planes from Moscow. However, time is of the essence and I feel even a 1 turn delay severely limits the ability of the aircraft to be useful (especially since we’re investing so much in China and the Far East, meaning that Germany will have an easier and probably quicker time getting to Moscow).

    Still worht a try though. Wanna start a game with me?


  • @SuperbattleshipYamato sorry I’ve tried playing online but tripple A doesn’t really work on my devices


  • @colonel-ace said in Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023:

    I’ve tried playing online but tripple A doesn’t really work on my devices

    :(

    you can ask for help on the triple support thread if you wanna give it another go

    https://www.axisandallies.org/forums/category/28/triplea-support


  • @barnee buy R1 a fighter and by R2 you can have the entire russian airforce plus tanks and mechs in szechwan so China can keep its ground against a Japanse air strafe and thus retake its bonus on China 2.

  • 2023 '22 '21 '20 '19 '18

    @Cornwallis

    yep can be done. Attacking early with the soviets against japan is a mixed bag I think.

    @The-Captain @VictoryFirst what do you guys think ?

    Do you play on triplea @Cornwallis ?

    Edit
    Oh you obviously do. My bad :)


  • Hehe not sure what this thread is about but yeah, containing Japan can be done. Just keep the Russian units on the Manchurian border as a threat. Use the American fleet to make threats where Japan is weak (i.e. the South Pacific or the North Pacific). Use British fighters to support Russia and India. You don’t have to take any aggressive actions. Just putting your troops where they can pose threats forces them to defend, slowing down their expansion, and if they don’t defend that’s when you strike.

    Attacking early as Russia is possible but quite risky. Pressure and attacks from all sides are necessary. However, usually it’s Germany in these scenarios who will become super strong and take Moscow. You can contain Japan however it’s much harder to defeat it. You need to wait for them to make a mistake. It’s often easier to defeat Germany.

    However, I must say that it has been a very long time since I last played OOB G40, so you have to take my thoughts with a grain of salt.


  • @barnee I just tried this they did not even try to attack the horde which lead china to take back their southern territories eventually Japan attacked but lost their entire army and most of their planes

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