I noticed you can go from Sz101, Hawaii and San Francisco directly to the Sz around Samoa. From there you can get in two turns to the money islands and Philipines (with a naval base built).
This can be a huge surprise for the axis. Imagine US building up a fleet in 101 ready to invade Europe. When Japan declares war they suddenly converge with the pacifix fleet around Samoa and gong from KGF to KJF.
Plus part is your reinforcements don’t go via Hawai where they can be attacked from the carolines so you can Chuck transports and navy.
Down side is UK Pac needs to buy an Naval base.
Not an all winning strategy but one guaranteed surprise .
Plus if you keep building reinforcements in 101 you can always divert to Europe.
Just a brainfart…
Best posts made by Cornwallis
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Samoa Surprise
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RE: OOB Allies Strategy and Chances for World Domination
Hey, I’ve been asking myself the same question, why do axis have a huge advantage. My friends and I don’t have that feeling (rather 55-45 for axis). But we never play with victory cities. Our games usually ends with axis victory when:
- Axis take moscow with a huge amount of troops remaining and Allies have no solid ground in Europe and with japan still going wild)
- Axis have a huge advantage in total IPC revenue per round per player (for exemple when germany and italy have a decent revenue and Japan is still controlling money islands).
I think in the long run (10-15 turns) the allied will gain an advantag (if they gain more IPC per round than axis), so i think most people play with victory cities on the short-middle run (7-8 turns).
But yet again, this is my experience (playing for 14 years for 2 games a month) on the board, i don’t play on triple A.
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Idea for UK1
Hello,
I made a video about a strategy built around UK Europe. In the video i discuss the UK1 move and it is an answer to the old question wether or not there is an alternative to Taranto. It’s a bit like the Gibastion move but not entirely.
We play OOB tabletop without bid.
I’m not claiming it to be thé best move and off course it depends on what Germany buys G1, but i might give the Axis (especially italy) something to think about. -
RE: UK Strategies Other Than Middle Earth?
Yes i made a movie about it:
With the UK fleet still alive and with the factory in Egypt i start buying subs to start convoying Italy and combined with bombers to industrial bomb germany.
I do this because US goes in a KJF so except for some subs and bombers no land units are built in the atlantic
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RE: SZ26
@nolimit That is not true. SZ26 is two sea zones away from Western US (SZ26=>SZ12=>SZ10. so ergo it’s forbidden to dock there.
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RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023
@crockett36 no i´m Belgian. Cornwallis was from the time the Patriot was coming out😄.
Well the algerian snake gives the luftwaffe the chance of hitting you with everything they have with a loss of 2 to 3 planes.
I ask the questions which occupy my mind since several years😄.
And i´m glad to see you like to try New tactics. -
RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023
@barnee buy R1 a fighter and by R2 you can have the entire russian airforce plus tanks and mechs in szechwan so China can keep its ground against a Japanse air strafe and thus retake its bonus on China 2.
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RE: Axis & Allies .org 2020 Support Drive
@djensen hey! I’m still here. :-)
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Gezocht Axis and Allies spelers
Hallo iedereen,
Zijn hier nog spelers uit Vlaanderen of Nederland die het zien zitten om op regelmatige basis af te spreken voor een gezellige dag een versie te spelen? Het maakt niet uit welke versie. Antwoorden kan naar fredvoets@hotmail.com
Groetjes,
Frederik -
RE: UK Strategy -"Middle Earth"
@Argothair You have a point stating the combined allies have twice the amount of cash in the pacific, so making negative trades isn’t that a big deal. But you should non the less pick your fights well because Japan has a lot of capital ships that can take a free hit. Your tactic can be compared to “death by a thousand needles”.
My group has been experimenting with a KJF and KGF etc. This is what we have concluded:
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You cant leave Japan unchecked with the US, sooner or later Japan will take hawai/sydney or go for economic victory and go to africa). When doing a KGF you need to spend like 20% of your means in the pacific (for exemple a few fighters or bombers each turn) just to keep the Japanese navy busy.
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UK: If you send your fighters away from londen UK1 than Sealion can and will happen. Unless th US build its first buy in atlantic (as GHG calls out in his 'london calling"). We usually buy a DD in SZ110 to block Germzny from taking Gibaltar and two fighters on london (or a bomber).
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Taranto or not: if it works perfect. But it’s not the only sollution. We tend to do the Gibastion (hence the DD in SZ110 to block any german ships) or (after destroying the italian transport around malta) retrating with the UK carrier in the red Sea and unit it with the pacific fleet
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Question: what if you buy a carrier witk UK pacific and a BB withUK europe in S-Africa and thus building a UK fleet in the pacific strong enough to keep japan at distance and to threaten the Med?
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Latest posts made by Cornwallis
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RE: I need some strategic advice for playing UK in RLP
A battleship, two destroyers and 2 seamines makes for 39 ( 19 + 2 times 8 + 2 times 2).
How do you end up having 15 for land units, they only have sometihing of 48 if i´m not mistaken with the 15 of Malta incl.I did buy all navy UK1 in gibraltar and it got destroyed. UK2 (33 IPC) i bought battleship and 2 destroyers and they got destroyed as well.
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RE: I need some strategic advice for playing UK in RLP
@Herr_B i´ve played three games as allies (Rommels last push) and axis won by R7.
Axis bomb and thus destroy the Malta supply ( one piece) and the UK fighter on G1.
I also built a UK fleet in gibraltar but german subs built G2 can wipe those out and buying nothing land for egypt will give you problems.After UK1 i never achieve in reinforcing malta bc axis figtees and subs can wipe everything you built or send without hamperring their advance towards cairo
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RE: Red Skies
@dazedwit not all of them. A bit too long and too much dice roling. Interesting. Cool how you try-out new strategies.
You only bombed Rumania? Couldn´t he just built in Germany and outmass you bc buying no bombers makes it difficult for USSR to defend so if R1 you only buy 3 units then germany will have more men. -
RE: Red Skies
@dazedwit could you explain the general idea? What do you do with the 3 Russian strat bombers?
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RE: Malta issue
@Matt-Hyra for example: UK buys a sea mine, 2 fighters and 2 supplies in the Malta sea zone.
Italy attacks the two fighters with its fighters and sea unit and let´s say both sides kill each other. Then germany on his turn can attack and kill the convoy with its air units, being a fighter and one or two stukas, enough pieces to most Likely score a hit. -
RE: Malta issue
@Matt-Hyra thx for the answer. I have tried sending the UK fleet but it got destroyed. So you need to built up.
You send only one convoy but if Ger or Italy attacks with their planes and navy they usualy score one hit so you never get anything through. But i will keep it in mind -
Malta issue
Germany can on R1 attack malta with the Stuka. So as collatoral damage it destroys one damage. After that the luftwaffe and Italian navy/airforce can always destroy the two fightees you built with UK in the Malta sea zone. So you get the Malta bonus just once for a very long time it seems.
Is this correct and how can UK deal with that loss?
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RE: Malta
@AndrewAAGamer where in the rules book does it say Gibraltar is a staging area?
Another question. Germany can on R1 attack malta with the Stuka. So as collatoral damage it destroys one damage. After that the luftwaffe and Italian navy/airforce can always destroy the two fightees you built with UK in the Malta sea zone. So you get the Malta bonus just once for a very long time it seems.
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RE: Middle Earth Counter
@dazedwit where did the 2nd transport come from?
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RE: Oztea's 1939 Global Setup
@oztea is there a final version of the rules? Is the game balanced or allied advantage?