Trying a radical attack. Scramble from Leningrad?
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 3 artilleries and 1 infantry moved from Anhwe to Hunan 1 fighter moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 armour, 1 artillery and 2 bombers moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Malaya Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Hunan Japanese attack with 3 artilleries, 1 fighter and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 armour, 2 artilleries and 2 infantry moved from Korea to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Hunan to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from French Indo China to Philippines 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Anhwe to Yunnan 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.50 Japanese regular : 5.17 UK_Pacific regular : 2.00
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Not Japan’s best turn, but they accomplished their goals.
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Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 harbour, 7 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 9 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Greece 1 infantry moved from Albania to Greece 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Malta to Greece 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to Greece Place Units - Americans 1 harbour placed in Greece 1 factory_minor placed in Holland Belgium 3 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Greece 1 artillery and 5 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 6 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to Holland Belgium: 1 fighter EDIT: Turning off Edit Mode British buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from Egypt to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 4 artilleries and 7 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians Combat - British Battle in Yunnan British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/5 hits, 2,33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry Battle in Iraq British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Iraq British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 3 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 6 fighters moved from Egypt to Greece 1 bomber moved from Iraq to Greece 6 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 fighter moved from United Kingdom to Holland Belgium 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Yunnan to India Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,6,4,6,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -1,00 Japanese regular : 0,50 British regular : 2,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries and 6 infantry moved from Syria to Iraq 4 infantry moved from Yugoslavia to Albania Italians take Albania from Americans Combat - Italians Battle in Iraq Italians attack with 2 artilleries and 6 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 2 artilleries and 6 infantry in Iraq, round 2 : 1/8 hits, 2.00 expected hits British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Iraq 1 infantry owned by the British lost in Iraq Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 4 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,1,1,3,3,2,4,3,3 Italians collect 4 PUs (11 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.33
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 cruiser, 4 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; Germans buy 7 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 2 artilleries and 2 mech_infantrys moved from Russia to Samara 1 artillery and 1 mech_infantry moved from Russia to Tambov 1 bomber moved from Bryansk to Rostov 3 armour and 1 mech_infantry moved from Russia to Tambov 2 armour moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Urals 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 3 bombers and 2 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Tambov Germans attack with 3 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Samara, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 bombers and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Rostov 3 infantry owned by the Russians lost in Rostov Germans win with 4 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 4 bombers moved from Rostov to Western Germany 2 mech_infantrys moved from Greater Southern Germany to Albania 4 mech_infantrys moved from Bulgaria to Albania 1 mech_infantry moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Southern Italy 1 aaGun moved from Northern Italy to France 1 tactical_bomber moved from Southern Italy to Western Germany 2 artilleries and 3 infantry moved from Germany to Western Germany 3 tactical_bombers moved from Bryansk to Germany 3 artilleries moved from Smolensk to Bryansk 1 aaGun moved from Bryansk to Tambov 1 mech_infantry moved from Russia to Urals 1 mech_infantry moved from Russia to Novosibirsk 3 armour moved from Russia to Tambov 3 mech_infantrys moved from Western Ukraine to Tambov 2 armour and 4 mech_infantrys moved from Western Ukraine to Romania 6 artilleries and 3 infantry moved from Western Germany to France 2 artilleries and 2 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Ukraine 3 infantry placed in France 6 artilleries, 1 fighter and 3 infantry placed in Western Germany 1 artillery, 1 fighter and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,5,4,2,1,3,5,2,1 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 1.33
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Game History
Round: 10 Combat Move - Russians 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan 1 armour, 1 infantry and 1 mech_infantry moved from Suiyuyan to Chahar Combat - Russians Battle in Chahar Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,67 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 2 fighters moved from Philippines to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from Amur to Buryatia 1 fighter moved from Japan to Buryatia 2 fighters moved from Japan to Iwo Jima 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 submarines moved from 35 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Philippines to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 carrier, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 4 submarines in 44 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Buryatia Japanese attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Buryatia, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Hunan to Anhwe 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Iwo Jima to 17 Sea Zone 1 fighter moved from Buryatia to Amur 1 armour, 1 artillery and 1 infantry moved from Amur to Manchuria 2 bombers moved from Kweichow to French Indo China 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 4 carriers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Kweichow to French Indo China Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 5.33 ANZAC regular : -0.33 Russians regular : 0.17
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Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 8 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from Greece to Albania 1 infantry moved from Trans-Jordan to Syria Americans take Syria from Italians Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Albania Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 6 mech_infantrys; Italians defend with 4 infantry Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Albania, round 2 : 5/10 hits, 4,17 expected hits Italians roll dice for 4 infantry and 6 mech_infantrys in Albania, round 2 : 0/10 hits, 3,33 expected hits 1 mech_infantry owned by the Germans and 4 infantry owned by the Italians lost in Albania Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Albania, round 3 : 5/10 hits, 4,17 expected hits Italians roll dice for 5 mech_infantrys in Albania, round 3 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Americans lost in Albania 5 mech_infantrys owned by the Germans lost in Albania Americans win, taking Albania from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 6 mech_infantrys Casualties for Italians: 4 infantry Casualties for Americans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 6 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from Albania to Greece 1 fighter moved from Albania to Greece 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 2 infantry placed in Greece 1 destroyer and 2 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 artillery and 5 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 5 infantry moved from Hopei to Chahar Place Units - Chinese 3 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 5 infantry EDIT: Adding units owned by Chinese to Kweichow: 5 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 6 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 bomber and 6 fighters moved from Greece to Iraq Combat - British Battle in Iraq British attack with 1 bomber, 6 fighters and 9 infantry Italians defend with 2 artilleries and 3 infantry British roll dice for 1 bomber, 6 fighters and 9 infantry in Iraq, round 2 : 5/16 hits, 5,17 expected hits Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the British lost in Iraq 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 bomber, 6 fighters and 8 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 3 infantry Non Combat Move - British 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 bomber and 6 fighters moved from Iraq to Trans-Jordan 1 infantry moved from Caucasus to Rostov 2 artilleries and 5 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery and 2 infantry moved from Greece to 97 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia British undo move 1. 2 artilleries and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India UK_Pacific undo move 1. 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 1,67 Italians regular : -2,67 Japanese regular : 0,33 British regular : -0,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 armour moved from Amur to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 4 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 6 infantry French defend with 1 artillery and 3 infantry; Americans defend with 1 factory_minor Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Holland Belgium, round 2 : 0/8 hits, 2.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Holland Belgium, round 3 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 3 infantry owned by the French lost in Holland Belgium Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Holland Belgium, round 4 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 3 infantry Non Combat Move - Italians 2 aaGuns moved from France to Holland Belgium 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,3,2,6,5 Italians collect 3 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Italians regular : -1.83
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I don’t understand how the dice mails work.
I always receive only a fraction of what is supposed to be sent.
Like my US+China+UK turn I just did…
I have only received 4 Mails!@Panther I have noticed that in other games too. Do you know what causes this?
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Unfortunately MARTI has been a bit flaky lately.
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Extremely, yes
From that Holland Battle you just did, I didn’t receive proper mails either.
To be honest, it’s not that great doing league games if nobody can verify the dice results
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,67
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@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
I don’t understand how the dice mails work.
I always receive only a fraction of what is supposed to be sent.
@Panther I have noticed that in other games too. Do you know what causes this?No, I don’t. All I know is that it is a known issue, maybe related to MARTI, maybe not.
MARTI is part of the TripleA software repository. So one of the developers should look into it - but I am afraid no one currently does. No better news, sorry. -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 armour and 1 mech_infantry moved from Urals to Kansu Germans take Timguska from Russians Germans take Kansu from Chinese 2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd Germans take Volgograd from Russians 3 mech_infantrys moved from Ukraine to Rostov 3 artilleries moved from Bryansk to Rostov 1 mech_infantry moved from Romania to Albania 2 bombers moved from Western Germany to Albania 2 bombers moved from Western Germany to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 tactical_bombers moved from Southern Italy to Albania 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 armour, 1 artillery and 2 mech_infantrys moved from Tambov to Rostov 2 armour, 1 artillery and 2 mech_infantrys moved from Samara to Volgograd 1 destroyer moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone 1 submarine owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Rostov Germans attack with 2 armour, 4 artilleries and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour, 4 artilleries and 5 mech_infantrys in Rostov, round 2 : 7/11 hits, 3.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Bulgaria Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria 1 infantry owned by the British lost in Bulgaria Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Albania Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 artillery Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania 1 artillery owned by the Americans lost in Albania Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 2 bombers moved from Bulgaria to Western Germany 2 tactical_bombers moved from Albania to Southern Italy 2 bombers moved from Albania to Western Germany 2 armour and 3 mech_infantrys moved from Romania to Yugoslavia 3 mech_infantrys moved from Germany to Yugoslavia 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Tambov to Rostov 1 aaGun, 3 armour and 2 mech_infantrys moved from Tambov to Volgograd 1 armour moved from Volgograd to Rostov 1 mech_infantry moved from Urals to Kansu 1 artillery and 1 infantry moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 4 artilleries and 4 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 8 artilleries and 8 infantry moved from France to Holland Belgium 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 fighter and 3 mech_infantrys placed in Germany 8 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in Holland Belgium Germans undo move 4. 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,5,5,3,2 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : 0.67 Germans regular : 4.17 British regular : 0.67
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Surely the Middle East isn’t going to be strong enough to stop the rampaging Germans? Maybe I will stuff up and let you nab Berlin first, I suppose.
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Game History
Round: 11 Combat Move - Russians 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Chahar to Kweichow 1 artillery moved from Kazakhstan to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Manchuria to Jehol 1 fighter moved from Amur to Jehol 1 tactical_bomber moved from Anhwe to Szechwan 1 artillery, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan 2 bombers and 1 fighter moved from French Indo China to Szechwan 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 2.50 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Chinese: 1 fighter and 4 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Kiangsu 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 carrier and 1 submarine moved from 17 Sea Zone to 5 Sea Zone 1 armour moved from Manchuria to Anhwe 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from 17 Sea Zone to Philippines 1 artillery moved from Hunan to Anhwe 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 1 infantry moved from Buryatia to Amur Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 artillery, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.67