Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 artilleries and 1 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 armour, 1 artillery and 2 bombers moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to Yunnan
Combat - Japanese
Battle in Malaya
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Hunan
Japanese attack with 3 artilleries, 1 fighter and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 armour, 2 artilleries and 2 infantry moved from Korea to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Hunan to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from French Indo China to Philippines
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Yunnan
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.50
Japanese regular : 5.17
UK_Pacific regular : 2.00
Not Japan’s best turn, but they accomplished their goals.
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 harbour, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 9 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Greece
1 infantry moved from Albania to Greece
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Malta to Greece
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Greece
Place Units - Americans
1 harbour placed in Greece
1 factory_minor placed in Holland Belgium
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Greece
1 artillery and 5 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Holland Belgium: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
4 artilleries and 7 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
Combat - British
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/5 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 3 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
6 fighters moved from Egypt to Greece
1 bomber moved from Iraq to Greece
6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 fighter moved from United Kingdom to Holland Belgium
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,6,4,6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,5
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -1,00
Japanese regular : 0,50
British regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries and 6 infantry moved from Syria to Iraq
4 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
Combat - Italians
Battle in Iraq
Italians attack with 2 artilleries and 6 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 2 artilleries and 6 infantry in Iraq, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Italians lost in Iraq
1 infantry owned by the British lost in Iraq
Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 2/5 hits, 1.50 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 4 : 2/5 hits, 1.50 expected hits
British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,1,1,3,3,2,4,3,3
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.33
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 cruiser, 4 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 7 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 artilleries and 2 mech_infantrys moved from Russia to Samara
1 artillery and 1 mech_infantry moved from Russia to Tambov
1 bomber moved from Bryansk to Rostov
3 armour and 1 mech_infantry moved from Russia to Tambov
2 armour moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
3 bombers and 2 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 3 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Samara, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Rostov
3 infantry owned by the Russians lost in Rostov
Germans win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
4 bombers moved from Rostov to Western Germany
2 mech_infantrys moved from Greater Southern Germany to Albania
4 mech_infantrys moved from Bulgaria to Albania
1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Southern Italy
1 aaGun moved from Northern Italy to France
1 tactical_bomber moved from Southern Italy to Western Germany
2 artilleries and 3 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Bryansk to Germany
3 artilleries moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
3 armour moved from Russia to Tambov
3 mech_infantrys moved from Western Ukraine to Tambov
2 armour and 4 mech_infantrys moved from Western Ukraine to Romania
6 artilleries and 3 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 infantry placed in France
6 artilleries, 1 fighter and 3 infantry placed in Western Germany
1 artillery, 1 fighter and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,5,4,2,1,3,5,2,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 1.33
Game History
Round: 10
Combat Move - Russians
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 armour, 1 infantry and 1 mech_infantry moved from Suiyuyan to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,67
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
2 fighters moved from Philippines to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from Amur to Buryatia
1 fighter moved from Japan to Buryatia
2 fighters moved from Japan to Iwo Jima
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 submarines moved from 35 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Philippines to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 4 submarines in 44 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Buryatia
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Buryatia, round 2 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Hunan to Anhwe
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 fighter moved from Buryatia to Amur
1 armour, 1 artillery and 1 infantry moved from Amur to Manchuria
2 bombers moved from Kweichow to French Indo China
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to French Indo China
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 5.33
ANZAC regular : -0.33
Russians regular : 0.17
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 8 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from Greece to Albania
1 infantry moved from Trans-Jordan to Syria
Americans take Syria from Italians
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 6 mech_infantrys; Italians defend with 4 infantry
Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Albania, round 2 : 5/10 hits, 4,17 expected hits
Italians roll dice for 4 infantry and 6 mech_infantrys in Albania, round 2 : 0/10 hits, 3,33 expected hits
1 mech_infantry owned by the Germans and 4 infantry owned by the Italians lost in Albania
Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Albania, round 3 : 5/10 hits, 4,17 expected hits
Italians roll dice for 5 mech_infantrys in Albania, round 3 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Americans lost in Albania
5 mech_infantrys owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 6 mech_infantrys
Casualties for Italians: 4 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
6 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Albania to Greece
1 fighter moved from Albania to Greece
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 destroyer and 2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
5 infantry moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 5 infantry
EDIT: Adding units owned by Chinese to Kweichow: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
6 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 bomber and 6 fighters moved from Greece to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber, 6 fighters and 9 infantry
Italians defend with 2 artilleries and 3 infantry
British roll dice for 1 bomber, 6 fighters and 9 infantry in Iraq, round 2 : 5/16 hits, 5,17 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the British lost in Iraq
2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 bomber, 6 fighters and 8 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Non Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 bomber and 6 fighters moved from Iraq to Trans-Jordan
1 infantry moved from Caucasus to Rostov
2 artilleries and 5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 3 infantry moved from Holland Belgium to Normandy Bordeaux
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
UK_Pacific undo move 1.
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 1,67
Italians regular : -2,67
Japanese regular : 0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Amur to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 fighter moved from Southern Italy to Holland Belgium
1 artillery and 4 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 6 infantry
French defend with 1 artillery and 3 infantry; Americans defend with 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Holland Belgium, round 2 : 0/8 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Holland Belgium, round 3 : 3/8 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
3 infantry owned by the French lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Holland Belgium, round 4 : 1/7 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 3 infantry
Non Combat Move - Italians
2 aaGuns moved from France to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,3,2,6,5
Italians collect 3 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Italians regular : -1.83
I don’t understand how the dice mails work.
I always receive only a fraction of what is supposed to be sent.
Like my US+China+UK turn I just did…
I have only received 4 Mails!
@Panther I have noticed that in other games too. Do you know what causes this?
Unfortunately MARTI has been a bit flaky lately.
Extremely, yes
From that Holland Battle you just did, I didn’t receive proper mails either.
To be honest, it’s not that great doing league games if nobody can verify the dice results
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,67
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
I don’t understand how the dice mails work.
I always receive only a fraction of what is supposed to be sent.
@Panther I have noticed that in other games too. Do you know what causes this?
No, I don’t. All I know is that it is a known issue, maybe related to MARTI, maybe not.
MARTI is part of the TripleA software repository. So one of the developers should look into it - but I am afraid no one currently does. No better news, sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Urals to Kansu
Germans take Timguska from Russians
Germans take Kansu from Chinese
2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
Germans take Volgograd from Russians
3 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Albania
2 bombers moved from Western Germany to Albania
2 bombers moved from Western Germany to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
2 tactical_bombers moved from Southern Italy to Albania
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 armour, 1 artillery and 2 mech_infantrys moved from Tambov to Rostov
2 armour, 1 artillery and 2 mech_infantrys moved from Samara to Volgograd
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Rostov
Germans attack with 2 armour, 4 artilleries and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries and 5 mech_infantrys in Rostov, round 2 : 7/11 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
1 infantry owned by the British lost in Bulgaria
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
1 artillery owned by the Americans lost in Albania
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 bombers moved from Bulgaria to Western Germany
2 tactical_bombers moved from Albania to Southern Italy
2 bombers moved from Albania to Western Germany
2 armour and 3 mech_infantrys moved from Romania to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 aaGun, 3 armour and 2 mech_infantrys moved from Tambov to Volgograd
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Urals to Kansu
1 artillery and 1 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
8 artilleries and 8 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter and 3 mech_infantrys placed in Germany
8 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Holland Belgium
Germans undo move 4.
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,5,5,3,2
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Russians regular : 0.67
Germans regular : 4.17
British regular : 0.67
Surely the Middle East isn’t going to be strong enough to stop the rampaging Germans? Maybe I will stuff up and let you nab Berlin first, I suppose.
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Chahar to Kweichow
1 artillery moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Amur to Jehol
1 tactical_bomber moved from Anhwe to Szechwan
1 artillery, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
2 bombers and 1 fighter moved from French Indo China to Szechwan
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 2.50 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to Kiangsu
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 carrier and 1 submarine moved from 17 Sea Zone to 5 Sea Zone
1 armour moved from Manchuria to Anhwe
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from 17 Sea Zone to Philippines
1 artillery moved from Hunan to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Buryatia to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 artillery, 3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.67