MrRoboto (Allies+22) vs Simon33 (Axis) BM

  • '19 '17 '16

    Unfortunately MARTI has been a bit flaky lately.

  • '19 '18

    Extremely, yes

    From that Holland Battle you just did, I didn’t receive proper mails either.

    To be honest, it’s not that great doing league games if nobody can verify the dice results

  • '19 '17 '16

    @MrRoboto @djensen I think is the author of MARTI.

  • '19 '18

    France10.tsvg

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            3 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : -1,67
    

  • @MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:

    I don’t understand how the dice mails work.

    I always receive only a fraction of what is supposed to be sent.
    @Panther I have noticed that in other games too. Do you know what causes this?

    No, I don’t. All I know is that it is a known issue, maybe related to MARTI, maybe not.
    MARTI is part of the TripleA software repository. So one of the developers should look into it - but I am afraid no one currently does. No better news, sorry.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Russians
                  Germans take Yenisey from Russians
            1 armour and 1 mech_infantry moved from Urals to Kansu
                  Germans take Timguska from Russians
                  Germans take Kansu from Chinese
            2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Ukraine to Rostov
            3 artilleries moved from Bryansk to Rostov
            1 mech_infantry moved from Romania to Albania
            2 bombers moved from Western Germany to Albania
            2 bombers moved from Western Germany to Bulgaria
            1 mech_infantry moved from Romania to Bulgaria
            2 tactical_bombers moved from Southern Italy to Albania
            2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 armour, 1 artillery and 2 mech_infantrys moved from Tambov to Rostov
            2 armour, 1 artillery and 2 mech_infantrys moved from Samara to Volgograd
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                    1 submarine owned by the Americans lost in 125 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Rostov
                Germans attack with 2 armour, 4 artilleries and 5 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 4 artilleries and 5 mech_infantrys in Rostov, round 2 : 7/11 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                    1 infantry owned by the British lost in Bulgaria
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Albania
                Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 artillery
                    Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                    1 artillery owned by the Americans lost in Albania
                Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Bulgaria to Western Germany
            2 tactical_bombers moved from Albania to Southern Italy
            2 bombers moved from Albania to Western Germany
            2 armour and 3 mech_infantrys moved from Romania to Yugoslavia
            3 mech_infantrys moved from Germany to Yugoslavia
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            1 aaGun, 3 armour and 2 mech_infantrys moved from Tambov to Volgograd
            1 armour moved from Volgograd to Rostov
            1 mech_infantry moved from Urals to Kansu
            1 artillery and 1 infantry moved from Archangel to Smolensk
            2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Germany to Western Germany
            1 aaGun moved from France to Western Germany
            8 artilleries and 8 infantry moved from France to Holland Belgium
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 fighter and 3 mech_infantrys placed in Germany
            8 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in Holland Belgium
            Germans undo move 4.
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,5,5,3,2
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Russians regular : 0.67
    Germans regular : 4.17
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    Surely the Middle East isn’t going to be strong enough to stop the rampaging Germans? Maybe I will stuff up and let you nab Berlin first, I suppose.

  • '19 '18

    Russia11.tsvg

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Chahar to Kweichow
            1 artillery moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 fighter moved from Amur to Jehol
            1 tactical_bomber moved from Anhwe to Szechwan
            1 artillery, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
            2 bombers and 1 fighter moved from French Indo China to Szechwan
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Kiangsu
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 carrier and 1 submarine moved from 17 Sea Zone to 5 Sea Zone
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from 17 Sea Zone to Philippines
            1 artillery moved from Hunan to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries and 1 infantry moved from Buryatia to Amur
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
            1 artillery, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 fighter moved from Amur to Jehol
            1 tactical_bomber moved from Anhwe to Szechwan
            1 artillery, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
            2 bombers and 1 fighter moved from French Indo China to Szechwan
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Kiangsu
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 carrier and 1 submarine moved from 17 Sea Zone to 5 Sea Zone
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from 17 Sea Zone to Philippines
            1 artillery moved from Hunan to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries and 1 infantry moved from Buryatia to Amur
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in Malaya
            1 artillery, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.67
    

    Savegame

  • '19 '17 '16

    Moved the sub to SZ80.

  • '19 '18

    UK11.tsvg

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
    
        Non Combat Move - Americans
            1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Greece to Albania
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Syria to Iraq
            1 artillery and 3 mech_infantrys moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 fighter moved from Greece to Normandy Bordeaux
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 1 fighter, 8 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 3 infantry placed in Greece
            1 artillery and 5 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kweichow to Yunnan
            4 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 3/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 6 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 artilleries and 6 infantry moved from Caucasus to Northwest Persia
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            8 infantry moved from Iraq to Northwest Persia
            1 artillery and 5 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Trans-Jordan to Iraq
            1 bomber and 6 fighters moved from Trans-Jordan to Greece
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            2 mech_infantrys moved from India to Eastern Persia
            2 artilleries and 6 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
            EDIT: Adding units owned by Americans to Greece: 1 fighter
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Egypt
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
            British collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -1,00
    
  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            2 fighters and 2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
            2 fighters moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            1 armour moved from Yakut S.S.R. to Timguska
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1,1,6,4,6
            Italians collect 2 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 0.67
    

    Savegame

  • '19 '18

    France11.tsvg

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
            1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 19 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 1 artillery and 6 mech_infantrys moved from Volgograd to Caucasus
            4 armour, 4 artilleries and 5 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Yugoslavia to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 tactical_bomber moved from Southern Italy to Albania
            1 tactical_bomber moved from Southern Italy to Southern France
            1 mech_infantry moved from Yugoslavia to Albania
            1 fighter moved from Western Germany to Southern France
            1 mech_infantry moved from Yugoslavia to Bulgaria
            2 bombers moved from Western Germany to Albania
            2 bombers moved from Western Germany to Bulgaria
    
        Combat - Germans
            Battle in Bulgaria
                Germans attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 10 armour, 5 artilleries and 14 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 10 armour, 5 artilleries and 14 mech_infantrys in Caucasus, round 2 : 15/29 hits, 9.83 expected hits
                    British roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 artillery owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from British with 10 armour, 5 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Albania
                Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Albania
                    1 infantry owned by the Americans lost in Albania
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Albania to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            2 bombers moved from Bulgaria to Western Germany
            2 bombers moved from Albania to Western Germany
            2 aaGuns moved from Rostov to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            3 mech_infantrys moved from Russia to Volgograd
            1 armour moved from Yenisey to Kansu
            1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            1 fighter and 3 tactical_bombers moved from Germany to Western Germany
            8 artilleries moved from Holland Belgium to Western Germany
            8 infantry moved from Western Germany to Holland Belgium
            3 artilleries and 3 infantry moved from Western Germany to Northern Italy
            2 artilleries and 2 infantry moved from Western Germany to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            1 mech_infantry moved from Germany to Yugoslavia
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            10 infantry placed in Germany
            3 infantry placed in Holland Belgium
            1 artillery and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,6,5,6,6,1
            Germans collect 65 PUs (8 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : 3.00
    British regular : 0.33
    

    Savegame

  • '19 '18

    Russia12.tsvg

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Kweichow to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1,67 expected hits
                    1 mech_infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 3 : 1/4 hits, 1,67 expected hits
                    1 armour owned by the Russians lost in Kansu
                Germans win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : -1,17
    

    You can skip Russia now

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Kiangsu to Yunnan
            1 fighter moved from French Indo China to Shan State
            1 artillery, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 armour moved from Anhwe to Szechwan
                  Japanese take Kweichow from Chinese
                  Japanese take Szechwan from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from French Indo China to Suiyuyan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 artilleries and 1 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 cruisers and 1 marine moved from 35 Sea Zone to 45 Sea Zone
            2 artilleries moved from Anhwe to Hunan
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter moved from Philippines to Java
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 55 Sea Zone
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 46 Sea Zone
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Hunan
                Japanese attack with 5 artilleries and 1 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 5 artilleries and 1 infantry in Hunan, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hopei
            1 artillery moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Suiyuyan to Anhwe
            3 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            1 fighter moved from 44 Sea Zone to 45 Sea Zone
            1 fighter moved from Japan to 45 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 infantry moved from Amur to Korea
            3 artilleries and 1 infantry moved from Amur to Manchuria
            1 carrier, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.33
    Japanese regular : 3.83
    UK_Pacific regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

  • '19 '18

    US12 OOL.tsvg

    OOL please

  • '19 '17 '16

    Lose the subs, dent all but one CV, lose a CV.

  • '19 '18

    US12 OOL 2.tsvg

    Another 5 hits.
    According to the rules, you don’t need to choose Casualties after subs hit before seeing what the other units score. So I will roll the rest here.

    I attack with 7 destroyers, 2 cruisers, 1 damaged battleship, 1 fighter and 2 tacs (one boosted from the fighter)

    [dice 7d6<=2]
    [dice 4d6<=3]
    [dice 2d6<=4]

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