• '20 '19 '18 '17 '16

    @Elrood

    Game History

    Round: 16
    
        Combat Move - Russians
            1 Elite, 2 Infantrys and 6 Tanks moved from Evenkia to Sibirsky
            1 Elite moved from Khatanga to Zhigansk
                  Russians take Zhigansk from Hisaichi
            1 Infantry moved from Yeniseysk to Bratsk
            1 Infantry moved from Olyokminsk to Evenkia
            2 Elites and 32 Infantrys moved from Olyokminsk to Khatanga
    
        Purchase Units - Russians
            Russians repair damage of 1x Factory; Remaining resources: 22 PUs; 
            Russians buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 AAGun moved from Olyokminsk to Khatanga
    
        Place Units - Russians
            1 Bunker, 5 Infantrys and 1 Tank placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    USSR-16.tsvg

  • 2024 '22 '19 '17 '15

    Game History

    Round: 16
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 47 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Germans to 44 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to Sicily
            2 Infantrys moved from Rome to Campania
            2 JetFighters moved from Tunis to Campania
            5 Adv.Fighters and 4 Fighters moved from Tunis to Sicily
    
        Purchase Units - Italians
            Italians repair damage of 1x Factory; Remaining resources: 50 PUs; 
            Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Campania
                Italians attack with 2 Infantrys and 2 JetFighters
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 2 JetFighters in Campania, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 Infantry in Campania, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Campania
                Italians win, taking Campania from British with 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Sicily
                Italians attack with 5 Adv.Fighters, 4 Fighters and 2 Infantrys
                British defend with 1 Infantry; Americans defend with 1 S.Bomber
                    Italians roll dice for 5 Adv.Fighters, 4 Fighters and 2 Infantrys in Sicily, round 2 : 5/11 hits, 4,17 expected hits
                    British roll dice for 1 Infantry and 1 S.Bomber in Sicily, round 2 : 0/2 hits, 0,67 expected hits
                1 S.Bomber owned by the Americans and 1 Infantry owned by the British lost in Sicily
                Italians win, taking Sicily from British with 5 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 20
                Casualties for British: 1 Infantry
                Casualties for Americans: 1 S.Bomber
    
        Non Combat Move - Italians
            1 Battleship, 5 Carriers, 5 Destroyers, 1 S.Submarine, 2 Submarines and 4 Transports moved from 47 Sea Zone to 44 Sea Zone
            2 JetFighters moved from Campania to 44 Sea Zone
            4 Fighters moved from Sicily to Tunis
            2 Adv.Fighters moved from Sicily to Tunis
            3 Adv.Fighters moved from Sicily to 44 Sea Zone
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Tunis
            1 Carrier and 1 Destroyer placed in 44 Sea Zone
            1 Adv.Fighter placed in 44 Sea Zone
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British regular : 0,00
    

    italy-16.tsvg

  • 2024 '22 '19 '17 '15

    TTs block all ships but Subs and Super Subs, yes? When I tried it worked like this, but if this is wrong I need to make edits before France moves.


  • @Elrood correct


  • @Elrood

    France is ready! lol

  • 2024 '22 '19 '17 '15

    @Karl7 nightmares of my mistake are still haunting me 🤭

  • 2024 '22 '19 '17 '15

    @Karl7 and yes please go on and do France! 😉



  • @Karl7 doing Yam later today


  • @redrum
    Game History

    Round: 16
    
        Combat Move - Yamamoto
            1 Artillery and 1 Elite moved from Hunan to N.French Indochina
            1 Adv.Fighter moved from Hunan to N.French Indochina
            2 Adv.Fighters moved from Hunan to S.French Indochina
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Manila
            1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            5 Adv.Fighters moved from 84 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Panay
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
            1 Infantry moved from Hunan to N.French Indochina
            1 Fighter moved from 84 Sea Zone to 95 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to Manila
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Bunkers, 8 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in S.French Indochina
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Manila
                Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Panay
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Panay, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Panay, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Panay
                Yamamoto win, taking Panay from Americans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in N.French Indochina
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Anzac defend with 1 Tank
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 3 : 4/4 hits, 1.50 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Tank
            Battle in 95 Sea Zone
                Yamamoto attack with 5 Adv.Fighters and 1 Fighter
                Americans defend with 1 Destroyer and 2 S.Submarines
                    Yamamoto roll dice for 5 Adv.Fighters and 1 Fighter in 95 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 2 S.Submarines owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 5 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 28
                Casualties for Americans: 1 Destroyer and 2 S.Submarines
    
        Non Combat Move - Yamamoto
            5 Adv.Fighters and 1 Fighter moved from 95 Sea Zone to Rongelap
            1 Adv.Fighter and 1 Fighter moved from Panay to 84 Sea Zone
            2 Adv.Fighters moved from Manila to 84 Sea Zone
            2 Adv.Fighters moved from S.French Indochina to 84 Sea Zone
            1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone
            14 Infantrys and 12 Tanks moved from Hunan to Hupeh
            7 Infantrys moved from Kiangsi to Hunan
            1 AAGun moved from Kwangtung to Hunan
            1 Tank moved from Kiangsi to Kwangsi
            4 Infantrys moved from Chubu to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Kwangtung to Hong Kong
            5 Infantrys moved from Kwangtung to Kwangsi
    
        Place Units - Yamamoto
            1 Bunker placed in Rongelap
            1 Bunker, 5 Infantrys and 1 Tank placed in Hong Kong
            2 Adv.Fighters, 1 Submarine and 1 Transport placed in 84 Sea Zone
            2 Infantrys placed in Tokyo
            1 Infantry placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.50
    Americans regular : 0.00
    French regular : -0.33
    

    39967_yam16.tsvg

  • TripleA

    I’ve proposed that the Allies surrender to my teammates as I don’t think we can stop Germany at this point. If they agree then we can call this one.

  • '20

    Well-fought, Red


  • @Colt45554

    Yeah. UK is doing good, but middle east is about to fall. So, I am ok if we just start new one .


  • i’m in for the next game please

  • 2024 '22 '19 '17 '15

    @Karl7 count me in


  • @Elrood I’ll start to get a new one ready today


  • @redrum
    https://www.axisandallies.org/forums/topic/40352/world-at-war-game-18
    once I know who all is playing we can roll dice here for teams


  • @redrum
    Is there a new version of Triple A out? If so, should we upgrade to that for our next game?


  • @captainwalker only an alpha version, which fixed that forum post issue…I would vote for it!


  • I would like to play again.

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