• TripleA

    @Witt waw_china_5.tsvg

    Game History

    Round: 5
    
        Combat Move - Chinese
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Shansi to Chahar
            2 Adv.Fighters moved from Shensi to Chahar
            1 Fighter moved from Shensi to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 Adv.Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks in Suiyuan, round 2 : 2/6 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Suiyuan to Hupeh
            2 Adv.Fighters moved from Chahar to Hupeh
            1 Infantry moved from Shensi to Shansi
            1 AAGun moved from Szechwan to Hupeh
            1 Artillery and 4 Infantrys moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            4 Infantrys moved from Lanchow to Shensi
            4 Infantrys moved from E.Qinghai to Lanchow
            5 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
            1 Tank moved from Shensi to Hupeh
            4 Tanks moved from Szechwan to Shensi
            2 Tanks moved from Lanchow to Shensi
            1 AAGun moved from Shensi to Lanchow
            1 Tank moved from Hsining to Lanchow
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Hisaichi regular : -0.17
    

  • @Karl7
    1 B.Carrier moved from 84 Sea Zone to 86 Sea Zone
    1 Destroyer and 1 Submarine moved from 107 Sea Zone to 84 Sea Zone
    1 Submarine moved from 84 Sea Zone to 76 Sea Zone
    2 Fighters moved from 84 Sea Zone to 76 Sea Zone
    1 Fighter moved from Shantung to 76 Sea Zone
    1 ArmoredCar moved from Heilungchiang to Ayan
    1 Tank moved from Chita to Ayan
    1 Tank moved from Peking to Chita
    1 Fighter moved from Shantung to Ayan
    1 Infantry moved from Chita to Ayan
    2 Transports moved from 110 Sea Zone to 111 Sea Zone
    1 Artillery moved from Mindanao to 111 Sea Zone
    1 Tank moved from Panay to 111 Sea Zone
    1 Artillery, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
    1 Artillery and 1 Tank moved from 110 Sea Zone to Java
    1 Tank moved from Sumatra to Java
    1 Artillery and 2 Infantrys moved from Peking to Chahar
    1 Artillery moved from Shantung to Shansi
    1 Infantry moved from Shantung to Shansi
    1 Infantry moved from Shantung to Shansi

        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 2 Elites, 1 Fighter and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery and 2 Tanks
                Anzac defend with 1 Infantry
                Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in 76 Sea Zone
                Hisaichi attack with 3 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                Hisaichi win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 ArmoredCar and 1 Tank
                Hisaichi win, taking Ayan from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to Chita
            1 Artillery moved from Kirin to Heilungchiang
            1 AAGun moved from Kirin to Heilungchiang
            2 Infantrys moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 110 Sea Zone to 92 Sea Zone
            1 Tank moved from Sumatra to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Tank moved from 92 Sea Zone to S.French Indochina
            3 Fighters moved from 76 Sea Zone to 86 Sea Zone
            1 AAGun moved from Davao to Mindanao
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 84 Sea Zone
            1 Bunker placed in Chita
            1 Artillery and 2 Infantrys placed in Peking
            4 Infantrys placed in Liaoning
            1 Artillery, 2 Elites and 1 Infantry placed in Changchun
            Hisaichi undo move 6.
            Hisaichi undo move 4.
            1 Artillery, 1 Elite and 1 Infantry placed in Peking
            1 Artillery, 1 Elite and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 7 Infantrys and 7 Tanks
    Ayan : 1 flag, 1 ArmoredCar, 1 Infantry and 1 Tank
    Khabarovsk : 1 flag
    S.French Indochina : 1 flag, 1 Tank
    Shansi : 1 flag, 1 Artillery and 2 Infantrys
    Shanghai : 1 flag
    Kiangsi : 1 Artillery and 3 Infantrys
    Chahar : 1 flag, 1 Artillery and 1 Infantry
    Yunnan : 2 Infantrys
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 Factory and 4 Infantrys
    Peking : 1 flag, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Hulunbuir : 2 Infantrys
    Shantung : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Changchun : 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Heilungchiang : 1 AAGun and 1 Artillery
    British Borneo : 1 flag
    Sumatra : 1 flag
    Java : 1 flag, 1 Artillery and 2 Tanks
    Davao : 1 flag, 1 Factory
    Manila : 1 flag
    Guam : 1 flag, 1 Artillery and 2 Infantrys
    Mindanao : 1 flag, 1 AAGun
    110 Sea Zone : 1 Battleship, 1 Destroyer and 2 Transports
    84 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
    86 Sea Zone : 1 B.Carrier and 3 Fighters
    76 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Transports
    

    Production/PUs Summary :

    Germans : 115 / 117
    Russians : 85 / 87
    Italians : 67 / 69
    French : 19 / 19
    Yamamoto : 78 / 79
    Chinese : 26 / 29
    Hisaichi : 66 / 66
    British : 106 / 112
    Anzac : 36 / 36
    Dutch : 11 / 16
    Finns : 16 / 20
    Romanians : 17 / 18
    Thai : 19 / 19
    Americans : 104 / 107
    

    Hisachi 5 .tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

  • TripleA

    @Colt45554 waw_dutch_5.tsvg

    Game History

    Round: 5
    
        Combat Move - Dutch
            3 Adv.Fighters moved from Banjarmasin to West Borneo
            1 Infantry moved from East And South Borneo to British Borneo
                  British take British Borneo from Hisaichi
            3 Infantrys moved from Banjarmasin to West Borneo
            1 Infantry moved from Banjarmasin to West Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in West Borneo
                Dutch attack with 3 Adv.Fighters and 4 Infantrys
                Yamamoto defend with 2 Infantrys and 1 Tank
                    Dutch roll dice for 3 Adv.Fighters and 4 Infantrys in West Borneo, round 2 : 3/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in West Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in West Borneo
                Dutch win, taking West Borneo from Yamamoto with 3 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 2 Infantrys and 1 Tank
    
        Non Combat Move - Dutch
            3 Adv.Fighters moved from West Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Adv.Fighter and 3 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.17
    Dutch regular : 0.83
    
  • '20

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to S.Karelia
            1 Fighter, 2 Infantrys and 1 Tank moved from Vyborg to S.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 2 Artillerys and 1 Infantry
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in S.Karelia, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in S.Karelia, round 3 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Artillerys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.Karelia, round 4 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Artillerys in S.Karelia, round 4 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns, 2 Artillerys owned by the Russians and 1 Tank owned by the Finns lost in S.Karelia
                Finns win with 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Finns: 3 Infantrys and 1 Tank
                Casualties for Russians: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from S.Karelia to Vyborg
            4 Infantrys moved from Oulu to N.Karelia
            4 Infantrys moved from Tampere to Oulu
            1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Estonia to Latvia
            1 Artillery and 3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Adv.Fighter and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.50
    Russians regular : 1.67
    

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Kiev to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Odessa
            2 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Vinnytsia to Odessa
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Kiev
            1 Tank moved from E.Romania to Kiev
            1 Tank moved from Vinnytsia to Kiev
            2 Infantrys moved from Vinnytsia to Kiev
            1 AAGun moved from E.Romania to Vinnytsia
            4 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Adv.Fighter and 2 Infantrys placed in E.Romania
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.67
    Russians regular : -0.33
    

    fin-rom-5.tsvg



  • @dawgoneit please use this save Thai forgetfulness.tsvg game.


  • @Witt b2ede095-f490-4077-ac33-6887fe0fe3b8-USA 5.tsvg

    Game History

    Round: 5
    
        Combat Move - Americans
            2 Destroyers moved from 30 Sea Zone to 31 Sea Zone
            2 ArmoredCars and 1 Tank moved from Rio de Oro to W.Morocco
            1 Infantry moved from Rio de Oro to Mauritania
            1 ArmoredCar and 1 Infantry moved from Salvador to 35 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Mauritania
            2 Transports moved from 34 Sea Zone to 32 Sea Zone
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 96 Sea Zone to 102 Sea Zone
            1 Artillery and 2 Infantrys moved from 102 Sea Zone to Ulithi
            1 Submarine moved from 102 Sea Zone to 108 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            1 Tank moved from Nauru to 104 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to Woleai
            1 Adv.Fighter and 7 Fighters moved from 87 Sea Zone to Ulithi
            1 Infantry and 1 Tank moved from 102 Sea Zone to Ulithi
            1 Battleship, 4 Carriers, 1 Destroyer and 4 Submarines moved from 87 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 Submarine moved from 96 Sea Zone to 102 Sea Zone
            5 Bombers moved from Wake to 108 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 ArmoredCar moved from Pearl Harbor to 98 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Tank moved from Midway to 89 Sea Zone
            1 ArmoredCar, 1 B.Transport, 1 Infantry and 1 Tank moved from 89 Sea Zone to 95 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori
            1 S.Bomber moved from San Francisco to Johnston
            1 ArmoredCar, 3 Infantrys and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
            1 ArmoredCar and 3 Infantrys moved from 104 Sea Zone to Nauru
            1 Carrier and 1 Submarine moved from 89 Sea Zone to 104 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 1 Factory, 2 Fighters, 5 Infantrys, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 5 Bombers and 1 Submarine
                Yamamoto defend with 1 Cruiser, 1 Destroyer and 2 Transports
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 5 Bombers in 108 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 108 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits
                    1 Submarine owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 5 Bombers remaining. Battle score for attacker is 25
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Cruiser, 1 Destroyer and 2 Transports
            Battle in Woleai
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Woleai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
            Battle in Ulithi
                Americans attack with 1 Adv.Fighter, 1 Artillery, 7 Fighters, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Bomber, 1 Bunker and 3 Infantrys
                    Americans roll dice for 1 Battleship in Ulithi, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 7 Fighters, 3 Infantrys and 1 Tank in Ulithi, round 2 : 5/13 hits, 4.33 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Bunker and 3 Infantrys in Ulithi, round 2 : 0/6 hits, 2.00 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Bomber owned by the Yamamoto lost in Ulithi
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 7 Fighters, 3 Infantrys and 1 Tank in Ulithi, round 3 : 7/13 hits, 4.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Bunker in Ulithi, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Adv.Fighter, 1 Artillery, 7 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 28
                Casualties for Yamamoto: 1 Artillery, 1 Bomber, 1 Bunker and 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Minamitori
                Americans attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Minamitori, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Minamitori, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Minamitori, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Minamitori, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Minamitori, round 4 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Minamitori, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Americans: 1 ArmoredCar and 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from 89 Sea Zone to 104 Sea Zone
            1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine moved from 83 Sea Zone to 98 Sea Zone
            7 Fighters moved from Ulithi to 102 Sea Zone
            1 Adv.Fighter moved from Ulithi to 102 Sea Zone
            5 Bombers moved from 108 Sea Zone to Northern Territory
    
        Place Units - Americans
            1 Destroyer and 1 S.Submarine placed in 98 Sea Zone
            1 B.Carrier placed in 83 Sea Zone
            1 Adv.Fighter and 2 Fighters placed in 83 Sea Zone
            1 Factory placed in Rio de Oro
            1 S.Bomber placed in Pearl Harbor
            2 Infantrys placed in Salvador
            3 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Americans regular : 2.50
    
  • '20

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Latvia to Leningrad
            1 Tank moved from Vyborg to S.Karelia
                  Germans take S.Karelia from Russians
            1 Tank moved from S.Karelia to Leningrad
            6 Artillerys, 1 Elite, 21 Infantrys and 1 Tank moved from Vyborg to Leningrad
            8 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Artillerys and 7 Infantrys moved from Hamburg to 23 Sea Zone
            4 ArmoredCars moved from Pomerania to 23 Sea Zone
            4 ArmoredCars, 6 Artillerys, 7 Infantrys, 1 T.Boat and 8 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 ArmoredCars, 6 Artillerys and 7 Infantrys moved from 24 Sea Zone to Leningrad
            3 Mech.Infs moved from Danzig to Leningrad
            1 Mech.Inf moved from Brest to Leningrad
            3 Mech.Infs moved from Kiev to Leningrad
            4 Infantrys moved from Rhine to Belgium
            3 Infantrys moved from Normandy to Brittany
            1 Stuka moved from Paris to Brittany
            1 Fighter moved from Paris to Brittany
            8 Infantrys moved from Paris to Picardy
            1 Fighter moved from Paris to Picardy
            2 Artillerys moved from Netherlands to Belgium
    
        Purchase Units - Germans
            Germans buy 1 Bunker, 9 Elites, 1 Factory, 24 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 4 ArmoredCars, 13 Artillerys, 1 Elite, 30 Infantrys, 7 Mech.Infs and 2 Tanks
                Russians defend with 1 AAGun, 4 Bunkers, 1 Factory, 30 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 4 ArmoredCars, 13 Artillerys, 1 Elite, 30 Infantrys, 7 Mech.Infs and 2 Tanks in Leningrad, round 2 : 15/57 hits, 17.67 expected hits
                Units damaged: 4 Bunkers owned by the Russians
                    Russians roll dice for 4 Bunkers, 30 Infantrys and 1 Tank in Leningrad, round 2 : 18/35 hits, 12.50 expected hits
                    11 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 4 ArmoredCars, 13 Artillerys, 1 Elite, 12 Infantrys, 7 Mech.Infs and 2 Tanks in Leningrad, round 3 : 13/39 hits, 13.50 expected hits
                    Russians roll dice for 4 Bunkers, 19 Infantrys and 1 Tank in Leningrad, round 3 : 6/24 hits, 8.83 expected hits
                    13 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 4 ArmoredCars, 13 Artillerys, 1 Elite, 6 Infantrys, 7 Mech.Infs and 2 Tanks in Leningrad, round 4 : 15/33 hits, 11.50 expected hits
                    Russians roll dice for 4 Bunkers, 6 Infantrys and 1 Tank in Leningrad, round 4 : 4/11 hits, 4.50 expected hits
                    6 Infantrys owned by the Russians, 4 Infantrys owned by the Germans, 4 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 4 ArmoredCars, 13 Artillerys, 1 Elite, 2 Infantrys, 7 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 33
                Casualties for Germans: 28 Infantrys
                Casualties for Russians: 4 Bunkers, 30 Infantrys and 1 Tank
            Battle in Picardy
                Germans attack with 1 Fighter and 8 Infantrys
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Fighter and 8 Infantrys in Picardy, round 2 : 0/9 hits, 1.67 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Picardy
                    Germans roll dice for 1 Fighter and 6 Infantrys in Picardy, round 3 : 0/7 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 1 Fighter and 5 Infantrys in Picardy, round 4 : 2/6 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy
                    Germans roll dice for 1 Fighter and 4 Infantrys in Picardy, round 5 : 1/5 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in Picardy, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 4 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 2 Artillerys and 4 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Belgium, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Belgium, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Brittany
                Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
                British defend with 2 Infantrys
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Brittany, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 2 Infantrys in Brittany, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Brittany
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Brittany, round 3 : 2/5 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Brittany
                Germans win, taking Brittany from French with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            4 HeavyTanks moved from Vinnytsia to Kiev
            2 Tanks moved from E.Romania to Kiev
            3 ArmoredCars moved from Krakow to Kiev
            4 Mech.Infs moved from Warsaw to Kiev
            1 Infantry moved from Minsk to Kiev
            1 Infantry moved from Bohemia to Krakow
            2 Infantrys moved from Brandenburg to Pomerania
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 Fighter moved from Picardy to Paris
            1 Fighter and 1 Stuka moved from Brittany to Paris
            1 Infantry moved from Normandy to Orleanais
            3 Tanks moved from Netherlands to Hamburg
    
        Place Units - Germans
            1 Bunker and 1 Factory placed in Netherlands
            4 Elites placed in Vinnytsia
            4 Elites placed in Warsaw
            1 Elite and 2 Infantrys placed in Danzig
            3 Submarines placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            4 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 2.17
    Germans regular : -3.67
    British regular : 0.33
    

    germ-6.tsvg

  • '20 '19 '18 '17 '16

    @Colt45554

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Arkhangelsk to S.Karelia
                  Russians take S.Karelia from Germans
            3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            3 Infantrys moved from 6 Sea Zone to Lapland
            1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            2 Fighters moved from Kursk to Donetsk
            1 Bomber moved from Moscow to Minsk
            1 Infantry moved from Smolensk to Minsk
            1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from Okhotsk to Ayan
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 2 Elites, 32 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 1 Bomber and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 ArmoredCar, 2 Fighters and 4 Infantrys
                Romanians defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 ArmoredCar, 2 Fighters and 4 Infantrys in Donetsk, round 2 : 1/7 hits, 1.67 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Donetsk, round 4 : 1/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Lapland
                Russians attack with 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Lapland, round 2 : 0/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Lapland, round 3 : 1/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 5 Infantrys
                Hisaichi defend with 1 ArmoredCar, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Fighter and 5 Infantrys in Ayan, round 2 : 2/6 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Ayan, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 0/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 4 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar, 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            8 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            2 Fighters moved from Donetsk to Kursk
            1 Bomber moved from Minsk to Kursk
            10 Infantrys moved from Yaroslavl to Kursk
            6 Infantrys and 7 Tanks moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Artillery and 3 Infantrys moved from Penza to Rostov
            1 AAGun moved from Rostov to Penza
            2 Infantrys moved from Kirov to Arkhangelsk
            5 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Perm
            10 Infantrys moved from Moscow to Yaroslavl
            8 Infantrys moved from Smolensk to Kursk
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Arkhangelsk
            1 Bunker placed in Kursk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            1 Elite and 2 Infantrys placed in Georgia
            1 Elite and 5 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            1 Infantry and 1 Tank placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Romanians regular : 1.00
    Germans regular : -0.33
    Russians regular : -0.83
    Hisaichi regular : 0.00
    

    Ruskies6.tsvg

  • 2024 '22 '19 '17 '15

    @Elrood said in NML 1914 Team Game 10:

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
            1 Infantry moved from Tobruk to Mersa Matruh
                  Italians take Mersa Matruh from British
            1 Infantry moved from El Agheila to Kufra
            1 Infantry moved from Tobruk to Kufra
            2 Fighters moved from Tobruk to Kufra
            2 Fighters moved from 51 Sea Zone to Kufra
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Kufra
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Carrier, 9 Infantrys, 1 S.Submarine and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0,67 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Kufra
                Italians attack with 1 Adv.Fighter, 5 Fighters and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Adv.Fighter, 5 Fighters and 2 Infantrys in Kufra, round 2 : 0/8 hits, 2,50 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                    Italians roll dice for 1 Adv.Fighter, 5 Fighters and 1 Infantry in Kufra, round 3 : 3/7 hits, 2,33 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                Italians win with 1 Adv.Fighter and 5 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter and 5 Fighters moved from Kufra to 51 Sea Zone
            4 Infantrys moved from 51 Sea Zone to Tobruk
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            8 Infantrys moved from Campania to 48 Sea Zone
            8 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
            8 Infantrys moved from 51 Sea Zone to Tobruk
            1 Carrier and 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            1 Infantry and 3 S.Submarines moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 47 Sea Zone to 51 Sea Zone
            3 Infantrys moved from 51 Sea Zone to Tobruk
            2 Mot.Infs moved from Tripoli to E.Morocco
            1 Tank moved from S.Tunisia to E.Morocco
            1 AAGun moved from N.Algeria to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Transport moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry moved from Baleares to 42 Sea Zone
            1 Infantry and 1 Transport moved from 42 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to N.Tunisia
            6 Tanks moved from S.Tunisia to El Agheila
            3 Tanks moved from Hun to Tobruk
            4 Tanks moved from Tripoli to Tobruk
    
        Place Units - Italians
            1 Carrier placed in 51 Sea Zone
            1 Bunker and 4 Infantrys placed in E.Morocco
            4 Tanks placed in Tunis
            3 Infantrys placed in Greece
            2 Infantrys placed in Rome
            1 S.Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,50
    British regular : 0,67
    

    italy6.tsvg





  • @dawgoneit do you want me to keep your dd until all attacking subs are gone?


  • @captainwalker I think you should . Just be kind!

  • 2024 '22 '19 '17 '15

    @Witt I agree. I think reasonable judgement can be expected and would be appreciated by dawg :-)


  • @redrum
    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 unit repaired.
            4 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters, 5 Submarines, 3 T.Boats and 2 Transports moved from 86 Sea Zone to 102 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Yunnan to Szechwan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 8 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Szechwan
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 102 Sea Zone
                Yamamoto attack with 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters, 5 Submarines, 3 T.Boats and 2 Transports
                Americans defend with 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Destroyer, 7 Fighters, 5 Submarines and 1 Transport
                Units damaged: 1 Battleship owned by the Americans
                Units damaged: 2 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
                Yamamoto win with 6 Adv.Fighters, 1 B.Carrier, 2 Battleships and 2 Carriers remaining. Battle score for attacker is 60
                Casualties for Yamamoto: 1 Carrier, 1 Cruiser, 3 Destroyers, 3 Fighters, 5 Submarines, 3 T.Boats and 2 Transports
                Casualties for Americans: 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Destroyer, 7 Fighters, 5 Submarines and 1 Transport
    
        Non Combat Move - Yamamoto
            1 B.Carrier and 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            2 Adv.Fighters, 1 Cruiser, 1 Destroyer and 2 Transports placed in 85 Sea Zone
            4 Infantrys and 2 Tanks placed in Hong Kong
            2 Infantrys placed in Chubu
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 73 PUs
    

    39967_yam6.tsvg

  • TripleA

    @Witt waw_china_6.tsvg

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Adv.Fighter and 2 Infantrys moved from Hupeh to Anhwei
            4 Infantrys moved from Lanchow to Szechwan
            1 ArmoredCar moved from Suiyuan to Szechwan
            1 Tank moved from Lanchow to Szechwan
            3 Tanks moved from Shensi to Szechwan
            1 Tank moved from Shensi to Szechwan
            1 Infantry moved from Shensi to Suiyuan
            3 Infantrys moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Shansi
            1 ArmoredCar moved from Suiyuan to Shansi
            2 Tanks moved from Suiyuan to Shansi
            3 Tanks moved from Shensi to Shansi
            1 Artillery moved from Hupeh to Shansi
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks in Shansi, round 2 : 5/12 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Szechwan
                Chinese attack with 1 ArmoredCar, 4 Infantrys and 5 Tanks
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 4 Infantrys and 5 Tanks in Szechwan, round 2 : 3/10 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Chinese attack with 2 Adv.Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            2 Adv.Fighters moved from Anhwei to Hupeh
            1 Fighter moved from Shansi to Hupeh
            1 AAGun moved from Lanchow to Shensi
            1 Infantry moved from Hupeh to Szechwan
            1 Infantry moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Chinese regular : 0.83
    Hisaichi regular : 0.67
    

  • @Karl7 HIt 6 leo.tsvg

        Combat Move - Hisaichi
            1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Iwo Jima
            1 Submarine moved from 76 Sea Zone to 95 Sea Zone
            3 Fighters moved from 86 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to 95 Sea Zone
            1 B.Carrier moved from 86 Sea Zone to 102 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 2 Transports moved from 84 Sea Zone to 101 Sea Zone
            1 Artillery moved from Guam to 101 Sea Zone
            2 Infantrys moved from Guam to 101 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from 101 Sea Zone to Ulithi
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Ulithi
            1 Fighter moved from 84 Sea Zone to Ulithi
            1 Artillery moved from Heilungchiang to Ayan
            1 Fighter moved from Chita to Ayan
            1 Artillery and 1 Infantry moved from Chita to Ayan
            1 Infantry moved from Chita to Ayan
            2 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Chahar to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 2 Bunkers, 2 Elites, 6 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ulithi
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi win, taking Ulithi from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in 95 Sea Zone
                Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine
                Americans defend with 1 B.Transport and 1 Destroyer
                Hisaichi win with 1 Adv.Fighter, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 1 B.Transport and 1 Destroyer
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Russians defend with 3 Infantrys
                Hisaichi win, taking Ayan from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to Chita
            4 Infantrys moved from Liaoning to Hulunbuir
            1 AAGun moved from Heilungchiang to Chita
            1 Infantry moved from Changchun to Kirin
            1 Infantry moved from Peking to Shantung
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Carrier, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 AAGun moved from Mindanao to 93 Sea Zone
            1 AAGun, 1 Carrier, 1 Infantry and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
            1 AAGun and 1 Infantry moved from 101 Sea Zone to Ulithi
            1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from Ulithi to 101 Sea Zone
            1 Fighter moved from Ulithi to 101 Sea Zone
            1 Tank moved from S.French Indochina to Yunnan
            1 Battleship, 1 Destroyer and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Transport moved from 92 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila
            1 Infantry moved from Kiangsi to Shanghai
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            1 Bunker placed in Sumatra
            2 Infantrys and 2 Tanks placed in Liaoning
            2 Artillerys and 1 Elite placed in Peking
            2 Artillerys, 1 Elite, 4 Infantrys and 1 L.Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 62 PUs
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Elite, 1 Fighter, 7 Infantrys and 7 Tanks
    Ayan : 1 flag, 2 Artillerys
    Khabarovsk : 1 flag
    S.French Indochina : 1 flag
    Ulithi : 1 AAGun, 1 Artillery, 1 Elite and 1 Infantry
    Iwo Jima : 1 Infantry
    Shanghai : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Infantry
    Yunnan : 2 Infantrys and 1 Tank
    Anhwei : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Liaoning : 1 Factory, 2 Infantrys and 2 Tanks
    Kirin : 1 Infantry
    Peking : 1 flag, 5 Artillerys, 2 Elites, 1 Factory and 2 Infantrys
    Hulunbuir : 4 Infantrys
    Shantung : 1 flag, 1 Infantry
    Changchun : 2 Artillerys, 1 Elite, 1 Factory, 4 Infantrys and 1 L.Fighter
    Sumatra : 1 flag, 1 Bunker
    Davao : 1 flag, 1 Factory
    Manila : 1 flag, 1 Artillery and 1 Infantry
    Guam : 1 flag
    Mindanao : 1 flag
    85 Sea Zone : 1 T.Boat
    102 Sea Zone : 1 Adv.Fighter, 1 B.Carrier and 3 Fighters
    101 Sea Zone : 1 Adv.Fighter, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
    95 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Battleship, 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 83 / 85
    Italians : 68 / 69
    French : 20 / 20
    Yamamoto : 71 / 73
    Chinese : 27 / 29
    Hisaichi : 62 / 62
    British : 113 / 116
    Anzac : 36 / 36
    Dutch : 15 / 17
    Finns : 14 / 16
    Romanians : 18 / 20
    Thai : 19 / 19
    Americans : 107 / 108
    

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