Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
2022 BM Playoff R2 Me1945 v Gamerman01 (+24)
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That’s so bad.
I like how you continued the attack in Bryansk and got 2/2 and I whiffed, but then it was smashed :expressionless:When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.
I say this so that you may catch it in some other game you have in the future and maybe you benefit.
It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.
I’m sorry the dice have been interfering so much with this game. Although I’m 0/2 lifetime against you, and the ghosts of my pilots and ship captains in the Adriatic Sea dead since 2017 have been released
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No way I’m coasting yet or assuming a win. I see a lot of ways I can lose. OK, R6
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.
I say this so that you may catch it in some other game you have in the future and maybe you benefit.
It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.
Never mind. I realized I could test it in local mode. When the first AA roll hit, Triple A took off the strat bomber. When the second hit, tactical bomber.
Therefore, the hit to the tactical bomber and not the strat bomber was fair.
It does NOT ask a casualty choice.
Sorry to bother you
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I agree with your assumption of AA loss in Bryansk, but it was not an automatic decision. 5 infantry and 2 artillery against 6 infantry and AA gun (11%) and you only scored one hit, I might lose an infantry.
Not questioning it, though, because my dice after that were good, plus I still have 2 AAs and you don’t have much air thanks to my ridiculous rolls. Sometimes I take casualties that most people don’t.
I don’t want to be difficult, though
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@Me1945
My assumption is: if an attacker doesn’t ask for OOL following max defense or other reasonable order and a defender has surviving units, the defender can replace the lost units at his choice. So, feel free to replace inf with AA. -
That is a good policy, thank you,
working on R6 now
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J6_scramble.tsvg
Scramble? -
No, but thanks for making sure
Neither place
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 5 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Shensi to Sikang 2 bombers moved from Kwangsi to Kazakhstan 1 fighter moved from Kwangsi to Kazakhstan 1 fighter moved from Hopei to Sikang 1 tactical_bomber moved from Kwangsi to Sikang Combat - Japanese Battle in Guam Battle in Ceylon Battle in 33 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kazakhstan Japanese attack with 2 bombers, 1 fighter and 1 infantry British defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the British lost in Kazakhstan Japanese roll dice for 2 bombers in Kazakhstan, round 3 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 armour moved from French Indo China to Szechwan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Yunnan 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from Kazakhstan to Hopei 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 2 fighters moved from 33 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to Kwangsi 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Kwangsi 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 fighter moved from Sikang to Hopei 1 tactical_bomber moved from Sikang to Hopei 1 infantry moved from 21 Sea Zone to Guam Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier placed in 20 Sea Zone 1 armour and 1 infantry placed in Kwangtung 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.67 Russians regular : 0.67
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If you haven’t started yet,
Please accept edit of UK NCM, transport stays in 91, not to 92
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Hold on pls
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Here we go
G7__.tsvg -
I can play until Friday early afternoon.
Then I’ll be gone through the whole weekend, family reunion out of State. Maybe I’ll see Bold, come to think of it. It’s a possibility. -
So after tomorrow afternoon, please take your time.
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I would definitely tell him you want to play him, if I see him in person.