@leemorrison This will be the thread where we can post turns back and fourth for the league
Farmboy (X) vs Simon (A+20)
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Non Combat Move - Italians 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 6 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Non Combat Move - Italians 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 6 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Western Germany: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@farmboy please use second post. Forgot to move the fighters
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Java to 54 Sea Zone 2 fighters moved from Java to Queensland 1 artillery and 3 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from New South Wales to Queensland 2 fighters moved from Shensi to Caucasus Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Sikang to Volgograd Germans take Kazakhstan from British 3 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 3 bombers and 1 submarine Americans defend with 2 destroyers Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone 2 destroyers owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for Americans: 2 destroyers Non Combat Move - Germans 3 bombers moved from 104 Sea Zone to Western Germany 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries moved from Holland Belgium to France 5 artilleries moved from Northern Italy to France 8 infantry moved from Northern Italy to France 4 fighters moved from 110 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 3 tactical_bombers moved from Yugoslavia to Southern Italy 7 fighters and 9 tactical_bombers moved from Yugoslavia to Greece 1 armour moved from Russia to Volgograd 3 armour and 4 mech_infantrys moved from Sikang to Volgograd 4 armour and 3 mech_infantrys moved from Tsinghai to Volgograd 2 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Volgograd 3 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 2 infantry moved from Western Germany to France 1 artillery, 3 infantry and 2 marines moved from 112 Sea Zone to Western Germany Place Units - Germans 1 bomber placed in Western Germany 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 3 artilleries placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,3,3,5,2 Germans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 fighter moved from 36 Sea Zone to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to Shantung 2 bombers moved from India to Shantung 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Java from Americans, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Shantung to Manchuria 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Manchuria 7 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from West India to India 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 11 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 marines, 16 submarines and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 aaGun, 13 artilleries and 18 infantry moved from India to Burma 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from India to Burma 2 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier placed in 19 Sea Zone 2 infantry placed in Manchuria 3 submarines placed in 36 Sea Zone 1 infantry placed in India 4 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.67
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@farmboy forgot to send a fighter after the anzac transport so edited that combat in after. If it is too late, just put it back in.
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@simon33 lose an inf and an AA
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 6 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 bomber moved from Morocco to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 1 artillery and 1 infantry moved from Iraq to Saudi Arabia 3 fighters moved from Morocco to Spain 1 fighter moved from United Kingdom to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Algeria to Spain 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Spain Combat - Americans Battle in Guam Battle in Marianas Battle in Spain Americans attack with 4 artilleries, 1 bomber, 4 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 3 : 6/13 hits, 5.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Guam from Japanese, taking Marianas from Japanese, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 bomber moved from Saudi Arabia to Iraq 3 fighters moved from Spain to Morocco 1 carrier moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Spain to United Kingdom 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Libya 1 bomber moved from Wake Island to Buryatia 1 battleship, 12 carriers, 2 cruisers, 3 destroyers, 24 fighters and 14 submarines moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter and 2 infantry moved from Anhwe to Shantung 19 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey 2 fighters and 1 tactical_bomber moved from Caucasus to Turkey 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 2 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov 3 artilleries and 3 infantry moved from Iraq to Turkey 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 battleship moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Portugal 2 fighters moved from 92 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal Combat - British Battle in Portugal British attack with 1 artillery, 4 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Rostov British attack with 2 armour, 1 artillery and 1 infantry Germans defend with 1 aaGun and 3 infantry British roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Rostov 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Turkey British attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 6/10 hits, 4.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 2 artilleries owned by the British and 1 armour owned by the British retreated to Caucasus Neutral_True win with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Turkey to Caucasus 7 infantry moved from Northwest Persia to Caucasus 3 aaGuns and 10 infantry moved from Persia to Iraq 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Northwest Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Portugal to Gibraltar 2 fighters moved from Portugal to 104 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 7 artilleries and 14 infantry moved from Persia to Northwest Persia Place Units - British 3 artilleries placed in Iraq 2 artilleries and 1 infantry placed in Persia British undo move 2. 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa British undo move 1. 3 artilleries placed in Caucasus British undo move 1. 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 46 PUs (1 lost to blockades); end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -1.33 Germans regular : -0.67 Neutral_True regular : -0.67 British regular : 3.50
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Actually, hold on.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 6 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 bomber moved from Morocco to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 1 artillery and 1 infantry moved from Iraq to Saudi Arabia 3 fighters moved from Morocco to Spain 1 fighter moved from United Kingdom to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Algeria to Spain 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Spain Combat - Americans Battle in Guam Battle in Marianas Battle in Spain Americans attack with 4 artilleries, 1 bomber, 4 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 3 : 6/13 hits, 5.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Guam from Japanese, taking Marianas from Japanese, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 bomber moved from Saudi Arabia to Iraq 3 fighters moved from Spain to Morocco 1 carrier moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Spain to United Kingdom 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Libya 1 bomber moved from Wake Island to Buryatia 1 battleship, 12 carriers, 2 cruisers, 3 destroyers, 24 fighters and 14 submarines moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter and 2 infantry moved from Anhwe to Shantung 19 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey 2 fighters and 1 tactical_bomber moved from Caucasus to Turkey 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 2 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov 3 artilleries and 3 infantry moved from Iraq to Turkey 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 battleship moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Portugal 2 fighters moved from 92 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal Combat - British Battle in Portugal British attack with 1 artillery, 4 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Rostov British attack with 2 armour, 1 artillery and 1 infantry Germans defend with 1 aaGun and 3 infantry British roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Rostov 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Turkey British attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 6/10 hits, 4.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 2 artilleries owned by the British and 1 armour owned by the British retreated to Caucasus Neutral_True win with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Turkey to Caucasus 7 infantry moved from Northwest Persia to Caucasus 3 aaGuns and 10 infantry moved from Persia to Iraq 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Northwest Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Portugal to Gibraltar 2 fighters moved from Portugal to 104 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 4 infantry moved from Persia to Iraq 7 artilleries and 13 infantry moved from Persia to Northwest Persia 4 infantry moved from 80 Sea Zone to Saudi Arabia Place Units - British 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 British collect 47 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 56 to 55 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -1.33 Germans regular : -0.67 Neutral_True regular : -0.67 British regular : 3.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 4x airfield, 5x factory_minor; Remaining resources: 9 PUs; Italians buy 2 infantry; Remaining resources: 3 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 bomber moved from Southern Italy to Rostov 2 armour moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber British defend with 2 armour and 1 artillery Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 armour and 1 artillery in Rostov, round 2 : 1/3 hits, 1.33 expected hits 1 armour owned by the Italians lost in Rostov 1 artillery owned by the British lost in Rostov Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Italians lost in Rostov 1 armour owned by the British lost in Rostov Italians roll dice for 1 bomber in Rostov, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 armour Casualties for British: 2 armour and 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Yugoslavia 1 infantry moved from Greece to Turkey Italians take Turkey from Neutral_True 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to France 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,1,3,4,6,5,1 Italians collect 10 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.83
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caucasus to Rostov Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 54 Sea Zone to 21 Sea Zone 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland 1 fighter and 2 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Guam 1 artillery moved from 21 Sea Zone to Guam Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Tsinghai to Kansu Germans take Kansu from Chinese 2 infantry moved from Tambov to Rostov 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Rostov Germans attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the ANZAC lost in Rostov Germans win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Greece 7 fighters and 9 tactical_bombers moved from Greece to France 3 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Bryansk to Ukraine 3 tactical_bombers moved from Novgorod to Western Germany 4 fighters moved from Southern Italy to France 4 tactical_bombers moved from Southern Italy to France 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 3 mech_infantrys moved from Southern Italy to Southern France 8 artilleries and 10 infantry moved from France to Southern France 1 aaGun moved from Northern Italy to Western Germany 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 infantry moved from Tambov to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in France 3 artilleries placed in Southern France Germans undo move 6. 2 artilleries and 1 infantry placed in Southern France 1 artillery and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Adding units owned by Germans to Switzerland: 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,2,6,4,4,4,2,1 Germans collect 67 PUs (5 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 submarine moved from 93 Sea Zone to 97 Sea Zone Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Anhwe to Kweichow 2 aaGuns and 18 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 bomber moved from Manchuria to 22 Sea Zone Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 22 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 2 tactical_bombers moved from 19 Sea Zone to Japan 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Japan 2 aaGuns and 2 infantry moved from Manchuria to 19 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns and 2 infantry moved from 6 Sea Zone to Japan 2 carriers moved from 19 Sea Zone to 35 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 5 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 marines, 16 submarines and 10 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kiangsi 1 aaGun, 9 artilleries and 7 infantry moved from Kwangsi to Kiangsi 1 aaGun, 13 artilleries and 19 infantry moved from Burma to Yunnan Place Units - Japanese 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 factory_minors, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 10 fighters and 1 submarine moved from 21 Sea Zone to 19 Sea Zone 14 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Buryatia to Manchuria 2 armour and 2 mech_infantrys moved from Central United States to Central America Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 18 Sea Zone Americans attack with 14 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 19 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 10 fighters moved from 19 Sea Zone to 33 Sea Zone 14 fighters moved from 18 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Guam to 21 Sea Zone 1 armour, 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 3 destroyers, 2 infantry, 12 submarines and 2 transports moved from 21 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Manchuria to Amur 1 bomber moved from Volgograd to Caucasus 1 mech_infantry moved from Saudi Arabia to Persia 1 artillery moved from Saudi Arabia to Iraq 1 mech_infantry moved from Libya to Alexandria 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from Spain to Gibraltar 1 infantry moved from Morocco to Rio de Oro 3 artilleries and 3 infantry moved from Central United States to Southeast Mexico 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Morocco to Gibraltar Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hunan to Hopei 21 infantry moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Union of South Africa to Mozambique 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Saudi Arabia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Mozambique 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 artillery and 18 infantry moved from Iraq to Turkey 2 artilleries moved from Northwest Persia to Turkey EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Turkey Combat - British Battle in Mozambique British attack with 1 artillery and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 artillery and 1 infantry in Mozambique, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Mozambique British roll dice for 1 artillery in Mozambique, round 4 : 0/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Mozambique, round 5 : 0/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Mozambique, round 6 : 0/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Mozambique, round 7 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique Neutral_True win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 3 artilleries, 1 fighter and 18 infantry Italians defend with 3 infantry British roll dice for 3 artilleries, 1 fighter and 18 infantry in Turkey, round 2 : 2/22 hits, 5.00 expected hits Italians roll dice for 3 infantry in Turkey, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Turkey British roll dice for 3 artilleries, 1 fighter and 18 infantry in Turkey, round 3 : 8/22 hits, 5.00 expected hits Italians roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey British win, taking Turkey from Italians with 3 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Rostov British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Turkey to Caucasus 5 artilleries and 16 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 3 infantry moved from Persia to Eastern Persia 3 aaGuns moved from Iraq to Turkey 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Saudi Arabia to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry and 1 mech_infantry moved from Spain to Gibraltar 1 battleship, 1 carrier and 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Portugal 2 fighters moved from Gibraltar to Morocco EDIT: 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 104 Sea Zone to 107 Sea Zone 1 transport moved from 104 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Caucasus Place Units - British 1 airfield placed in Portugal 3 infantry placed in Union of South Africa 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Iraq British undo move 4. 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 49 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : -1.33 Japanese regular : -1.00 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33 Neutral_True regular : 0.67 British regular : -1.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 12 PUs; Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 artilleries and 4 infantry moved from Greece to Bulgaria 1 aaGun and 3 infantry moved from Yugoslavia to Bulgaria 4 infantry moved from France to Normandy Bordeaux 1 bomber moved from Yugoslavia to Western Germany 1 mech_infantry moved from Ukraine to Russia 2 fighters moved from Western Germany to Normandy Bordeaux Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,5,3,4,5,1,4,1,6 Italians collect 8 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :