@FMErwinRommel hi.
I am hoping to go to the next one in May, but cannot go to the Winter ones , because it gets dark so early and I can’t see at all well at night any more .
Adam does post a summary of the games played .
Should be in : Events .
Game History
Round: 25
Research Technology - USA
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
7 field_guns and 3 infantry moved from Andalusia to Toledo
3 field_guns and 1 infantry moved from Extremadura to Castile
1 field_gun moved from Extremadura to Castile
1 field_gun moved from Extremadura to Toledo
1 field_gun moved from Extremadura to Castile
1 field_gun moved from Extremadura to Toledo
1 field_gun moved from Extremadura to Castile
1 field_gun moved from Extremadura to Toledo
1 field_gun moved from Extremadura to Castile
1 field_gun moved from Extremadura to Toledo
1 field_gun moved from Extremadura to Toledo
1 field_gun moved from Extremadura to Castile
1 field_gun moved from Extremadura to Toledo
5 field_guns and 5 infantry moved from Lisbon to Algarve
7 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 34 Mid Atlantic
7 field_guns and 7 infantry moved from Azores to Sea Zone 34 Mid Atlantic
7 field_guns, 7 infantry and 7 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
7 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia
1 battleship and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
3 field_guns and 2 infantry moved from Acapulco to Yucatan
4 tanks moved from Veracruz to Yucatan
4 gass moved from Atlanta to Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry moved from Atlanta to Sea Zone 30 Mid Atlantic
4 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 gas and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 gas moved from Sea Zone 32 Sargasso Sea to Azores
1 gas and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 gas moved from Sea Zone 32 Sargasso Sea to Azores
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
2 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
2 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
2 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
1 gas and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 gas moved from Sea Zone 32 Sargasso Sea to Azores
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
1 gas and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 gas moved from Sea Zone 32 Sargasso Sea to Azores
7 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic
16 field_guns moved from Arkansas to Atlanta
3 field_guns and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
Purchase Units - USA
USA buy 4 field_guns, 11 infantry and 10 tanks; Remaining resources: 1 PUs; 1 techTokens;
Combat - USA
Battle in Castile
USA attack with 8 field_guns and 1 infantry
Neutral defend with 1 heavy_gun and 3 infantry
USA roll dice for 8 field_guns and 1 infantry in Castile, round 2 : 6/9 hits, 4.33 expected hits
Neutral roll dice for 1 heavy_gun and 3 infantry in Castile, round 2 : 3/4 hits, 1.67 expected hits
1 heavy_gun owned by the Neutral, 3 infantry owned by the Neutral, 2 field_guns owned by the USA and 1 infantry owned by the USA lost in Castile
USA loses 0 PUs for violating Castiles neutrality.
USA win, taking Castile from Neutral with 6 field_guns remaining. Battle score for attacker is 3
Casualties for USA: 2 field_guns and 1 infantry
Casualties for Neutral: 1 heavy_gun and 3 infantry
Battle in Koryak
USA attack with 3 field_guns and 3 infantry
Communists defend with 1 cavalry and 1 field_gun
USA roll dice for 1 battlecruiser in Koryak, round 2 : 1/1 hits, 0.67 expected hits
USA roll dice for 3 field_guns and 3 infantry in Koryak, round 2 : 3/6 hits, 2.50 expected hits
Communists roll dice for 1 cavalry and 1 field_gun in Koryak, round 2 : 1/2 hits, 0.50 expected hits
1 field_gun owned by the Communists, 1 cavalry owned by the Communists and 1 infantry owned by the USA lost in Koryak
USA win, taking Koryak from Communists with 3 field_guns and 2 infantry remaining. Battle score for attacker is 5
Casualties for USA: 1 infantry
Casualties for Communists: 1 cavalry and 1 field_gun
Battle in Toledo
USA attack with 13 field_guns and 3 infantry
Neutral defend with 1 heavy_gun and 5 infantry
USA roll dice for 13 field_guns and 3 infantry in Toledo, round 2 : 7/16 hits, 7.50 expected hits
Neutral roll dice for 1 heavy_gun and 5 infantry in Toledo, round 2 : 3/6 hits, 2.33 expected hits
1 heavy_gun owned by the Neutral, 5 infantry owned by the Neutral and 3 infantry owned by the USA lost in Toledo
USA loses 0 PUs for violating Toledos neutrality.
USA win, taking Toledo from Neutral with 13 field_guns remaining. Battle score for attacker is 11
Casualties for USA: 3 infantry
Casualties for Neutral: 1 heavy_gun and 5 infantry
Non Combat Move - USA
1 aaGun moved from Acapulco to Yucatan
Place Units - USA
10 tanks placed in Lisbon
6 infantry placed in Charleston
2 infantry placed in Washington D.C.
3 field_guns and 3 infantry placed in San Francisco
1 field_gun placed in Washington D.C.
Activate Technology - USA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - USA
USA collect 110 PUs; end with 111 PUs
USA collect 7 PUs from War Bonds; end with 118 PUs
Combat Hit Differential Summary :
Communists regular : 0.50
USA regular : 2.00
USA rolls : 0.00
Neutral regular : 2.00
Small non com edit
The Austrian Empire Strikes Back.tsvg
Round: 26
Combat Move - Austria
1 cavalry moved from Austria to Transylvania
Austria take Transylvania from Russia
2 field_guns and 2 infantry moved from Rome to Apulia
1 field_gun and 1 infantry moved from Rome to Latium
1 heavy_gun moved from Switzerland to Piedmont
3 field_guns and 3 infantry moved from Trieste to Croatia
1 infantry moved from Tuscany to Piedmont
Combat - Austria
Battle in Piedmont
Austria attack with 1 heavy_gun and 1 infantry
France defend with 1 Factory, 1 aaGun and 1 field_gun
Austria roll dice for 1 heavy_gun and 1 infantry in Piedmont, round 2 : 2/2 hits, 0.67 expected hits
France roll dice for 1 field_gun in Piedmont, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the France lost in Piedmont
Austria win, taking Piedmont from France with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for France: 1 field_gun
Battle in Apulia
Austria attack with 2 field_guns and 2 infantry
Britain defend with 2 field_guns and 2 infantry
Austria roll dice for 2 field_guns and 2 infantry in Apulia, round 2 : 4/4 hits, 1.67 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Apulia, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Britain, 1 infantry owned by the Austria and 2 field_guns owned by the Britain lost in Apulia
Austria win, taking Apulia from Britain with 2 field_guns and 1 infantry remaining. Battle score for attacker is 11
Casualties for Austria: 1 infantry
Casualties for Britain: 2 field_guns and 2 infantry
Battle in Latium
Austria attack with 1 field_gun and 1 infantry
Serbia defend with 1 field_gun
Austria roll dice for 1 field_gun and 1 infantry in Latium, round 2 : 2/2 hits, 0.83 expected hits
Serbia roll dice for 1 field_gun in Latium, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Serbia lost in Latium
Austria win, taking Latium from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for Serbia: 1 field_gun
Battle in Croatia
Austria attack with 3 field_guns and 3 infantry
Britain defend with 3 field_guns and 2 infantry
Austria roll dice for 3 field_guns and 3 infantry in Croatia, round 2 : 2/6 hits, 2.50 expected hits
Britain roll dice for 3 field_guns and 2 infantry in Croatia, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Britain lost in Croatia
Austria roll dice for 3 field_guns and 3 infantry in Croatia, round 3 : 1/6 hits, 2.50 expected hits
Britain roll dice for 3 field_guns in Croatia, round 3 : 0/3 hits, 1.00 expected hits
1 field_gun owned by the Britain lost in Croatia
Austria roll dice for 3 field_guns and 3 infantry in Croatia, round 4 : 3/6 hits, 2.50 expected hits
Britain roll dice for 2 field_guns in Croatia, round 4 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Britain lost in Croatia
Austria win, taking Croatia from Britain with 3 field_guns and 3 infantry remaining. Battle score for attacker is 18
Casualties for Britain: 3 field_guns and 2 infantry
Non Combat Move - Austria
1 cavalry moved from Tuscany to Austria
1 cavalry moved from Tuscany to Milan
2 cavalrys moved from Venice to Vienna
1 aaGun moved from Venice to Tuscany
1 cavalry and 1 tank moved from Tuscany to Trieste
1 cavalry and 1 tank moved from Tuscany to Venice
1 tank moved from Tuscany to Milan
1 tank moved from Tuscany to Milan
1 cavalry moved from Tuscany to Trieste
2 tanks moved from Tuscany to Trieste
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 75 PUs; end with 75 PUs
Austria collect 10 PUs from War Bonds; end with 85 PUs
Combat Hit Differential Summary :
Serbia regular : -0.33
France regular : -0.33
Austria regular : 3.33
Britain regular : -3.67
Nuts, I was hoping that because my capital was liberated before my turn started, that I could build immediately.
I rolled great everywhere, 11 kills and only one loss. Should have cut short my attack on Croatia to maintain the garrison after killing 3 and suffering no hits.
@dawgoneit UK proceed please
@redrum UK up
@FMErwinRommel Thank you for your donation to the British Empire!
@redrum you’re welcome. Next time let Serbia take it.
We three are happy to concede . Thanks for the game.
@witt I really enjoyed that game. Well played the CPs for doing so well despite never catching up on income. And excellently played my Entente partners: everyone did their bit!
@private-panic Special thanks to Kevin for making sure the game did not drag on for another 10 turns. The bold Turkish attack, just quickened the inevitable outcome. :-)
I am not sure what I think of that Mod, the constant stalemates on each front are very frustrating, especially when 8 people play and the game goes on for weeks, and nothing changes on the board.
GG all!
@Elrood That’s WWI for ya. The unit set is pretty defensive so you end up in some form of trench like warfare in most places. Most players concede much earlier as if the CPs don’t reach close to income parity and all the fronts stalemate then they will just eventually lose. The turn the Turks gambled on some low odds attacks and lost was probably when the game was over as they then didn’t have enough units left to defend Turkey and it was just time until the CPs collapsed.
Glad to play another!
I am up for another game too
i would like to play again if its ok with you guys.
I’m up for another too!
Count me in also.
I will Pause.