@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
NML 1914 - Team Game #3
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@witt Great looking battleship Leo. :grinning:
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I don’t know Leo, do they deserve us both?
No appreciation…
No nothing…
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I found another difference in 1914 vs WWII rules for air and AA. The AA gun in Mars wasn’t available to be taken as a hit by France and became mine when I captured Mars.
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Game History
Round: 18 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 1,5 and gets 0 hits Combat Move - Russia 2 conscripts moved from Kiev to Odessa 2 fighters moved from Dnieper to Odessa 2 conscripts moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 3 fighters moved from Belarus to Eastern Poland 1 conscript moved from Norilsk to Tiksi 8 fighters moved from Bratsk to Tiksi Purchase Units - Russia Russia buy 1 cavalry, 15 conscripts, 8 field_guns, 1 fighter, 2 gass, 2 heavy_guns, 10 infantry and 2 trenchs; Remaining resources: 15 PUs; 2 techTokens; Combat - Russia Battle in Tiksi Russia attack with 1 conscript and 8 fighters Communists defend with 1 conscript Russia roll dice for 1 conscript and 8 fighters in Tiksi, round 2 : 6/9 hits, 2.83 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 conscript and 8 fighters remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Eastern Poland Russia attack with 2 conscripts, 3 fighters and 1 infantry Germany defend with 1 field_gun and 1 stormtruppen Russia roll dice for 2 conscripts, 3 fighters and 1 infantry in Eastern Poland, round 2 : 3/6 hits, 1.67 expected hits Germany roll dice for 1 field_gun and 1 stormtruppen in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 field_gun owned by the Germany lost in Eastern Poland Russia win, taking Eastern Poland from Germany with 2 conscripts, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 field_gun and 1 stormtruppen Battle in Odessa Russia attack with 2 conscripts and 2 fighters Austria defend with 1 infantry Russia roll dice for 2 conscripts and 2 fighters in Odessa, round 2 : 0/4 hits, 1.00 expected hits Austria roll dice for 1 infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 conscripts and 2 fighters in Odessa, round 3 : 1/4 hits, 1.00 expected hits Austria roll dice for 1 infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Odessa Russia win, taking Odessa from Austria with 1 conscript and 2 fighters remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Austria: 1 infantry Non Combat Move - Russia 1 conscript moved from Bratsk to Buryatia 1 field_gun moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Bratsk 1 heavy_gun moved from Irkutsk to Bratsk 3 fighters moved from Bratsk to Primorsky 1 conscript moved from Vladivostok to Primorsky 1 heavy_gun moved from Vladivostok to Primorsky 1 infantry moved from Vladivostok to Primorsky 8 fighters moved from Tiksi to Bratsk 5 conscripts moved from Novosibirsk to Bratsk 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Kazakhstan to Novosibirsk 1 fighter moved from Volgograd to Bratsk 3 conscripts moved from Volgograd to Kazakhstan 3 fighters moved from Smyrna to Anatolia 2 heavy_guns moved from Armenia to Anatolia 2 gass moved from Georgia to Anatolia 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 field_gun moved from Caucasus to Sea Zone 64 Sea of Azov 1 conscript moved from Caucasus to Sea Zone 64 Sea of Azov 2 infantry moved from Caucasus to Sea Zone 64 Sea of Azov 1 conscript, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 conscript, 1 field_gun and 2 infantry moved from Sea Zone 67 Black Sea to Anatolia 2 fighters moved from Odessa to Dnieper 3 fighters moved from Eastern Poland to Belarus 1 conscript moved from Dnieper to Belarus 1 conscript moved from Kiev to Dnieper 1 conscript, 1 field_gun and 1 infantry moved from Minsk to Belarus 1 cavalry moved from Moscow to Dnieper 2 gass moved from Moscow to Georgia 2 conscripts, 2 field_guns and 2 infantry moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia 2 conscripts, 2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Lithuania 2 fighters moved from Dnieper to Belarus Place Units - Russia 2 trenchs placed in Primorsky 1 conscript, 1 heavy_gun and 1 infantry placed in Vladivostok 1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk 2 conscripts placed in Omsk 3 conscripts and 1 fighter placed in Volgograd 2 field_guns and 1 infantry placed in Caucasus 1 conscript, 3 field_guns and 1 infantry placed in Anatolia 1 cavalry and 2 gass placed in Moscow 3 conscripts placed in Kiev 2 conscripts, 2 field_guns and 2 infantry placed in St. Petersburg 3 infantry placed in Belarus 2 conscripts and 1 infantry placed in Minsk 1 conscript placed in Anatolia Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Russia Russia collect 113 PUs; end with 128 PUs Russia collect 10 PUs from War Bonds; end with 138 PUs
Combat Hit Differential Summary :
Germany regular : -0.67 Communists regular : -0.17 Austria regular : 0.33 Russia regular : 3.50
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@witt Communists edited 5 less P.U., assuming to buy another tech dice, but didn’t roll for the extra dice.
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@fmerwinrommel I did buy one and failed to get anything . Then the (original) game froze when I was in Battke calculator. So had to redo. It is right. Except, (silly me!)Kevin needs a third Token for next turn. He can buy one and edit 5 back for his purchases later in his next go.
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Game History
Round: 18 Research Technology - USA USA roll 1,1,3 and gets 0 hits Combat Move - USA 2 field_guns and 2 infantry moved from California to New Mexico 4 tanks moved from San Francisco to New Mexico 3 tanks moved from Great Plains to New Mexico 3 tanks moved from Kentucky to Texas 2 transports moved from Sea Zone 38 Gulf of Mexico to Sea Zone 37 Gulf of Mexico 2 field_guns and 2 infantry moved from Florida to Sea Zone 37 Gulf of Mexico 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 37 Gulf of Mexico to Sea Zone 38 Gulf of Mexico 2 field_guns and 2 infantry moved from Sea Zone 38 Gulf of Mexico to Veracruz 1 field_gun moved from Guadalahara to Veracruz 1 field_gun moved from Guadalahara to Veracruz 1 zeppelin moved from Paris to Wurttemburg 3 field_guns and 3 infantry moved from Brittany to Burgundy 1 battlecruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 25 Mid Atlantic to Normandy Purchase Units - USA USA buy 1 destroyer, 4 field_guns, 3 infantry, 4 tanks and 2 transports; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Strategic bombing raid in Wurttemburg Bombing raid in Wurttemburg rolls: 6 and causes: 6 damage to unit: Factory Bombing raid in Wurttemburg causes 6 damage total. Battle in New Mexico USA attack with 2 field_guns, 2 infantry and 7 tanks Germany defend with 1 field_gun USA roll dice for 2 field_guns, 2 infantry and 7 tanks in New Mexico, round 2 : 7/11 hits, 6.00 expected hits Germany roll dice for 1 field_gun in New Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the USA lost in New Mexico USA win, taking New Mexico from Germany with 2 field_guns, 1 infantry and 7 tanks remaining. Battle score for attacker is 1 Casualties for USA: 1 infantry Casualties for Germany: 1 field_gun Battle in Veracruz USA attack with 4 field_guns and 2 infantry Neutral defend with 4 infantry USA roll dice for 4 field_guns and 2 infantry in Veracruz, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 4 infantry in Veracruz, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral lost in Veracruz USA roll dice for 4 field_guns and 2 infantry in Veracruz, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Veracruz, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Veracruz USA loses 0 PUs for violating Veracruzs neutrality. USA win, taking Veracruz from Neutral with 4 field_guns remaining. Battle score for attacker is 6 Casualties for Neutral: 4 infantry Casualties for USA: 2 infantry Non Combat Move - USA 2 field_guns and 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 22 Mid Atlantic to Nova Scotia 2 transports moved from Sea Zone 36 Straits of Florida to Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 36 Straits of Florida 2 field_guns and 2 infantry moved from Sea Zone 36 Straits of Florida to Florida 2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 22 Mid Atlantic to Nova Scotia 1 infantry moved from Hudson-Delaware to New England 2 field_guns and 2 infantry moved from Washington D.C. to Ohio 1 zeppelin moved from Wurttemburg to Rhone Place Units - USA 1 destroyer and 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry placed in New York 2 field_guns and 1 infantry placed in Charleston 4 tanks placed in San Francisco Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - USA USA collect 70 PUs; end with 71 PUs USA collect 10 PUs from War Bonds; end with 81 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 USA regular : 1.00 Neutral regular : 0.00
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Got my Router today. So i am good to do Turkey next round with whatever is left.
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@aequitas-et-veritas got to admire your confidence! Glad you are back in business . Is Nasty, not having internet .
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Came had frozen on me (again!). Waiting , but need to go to work soon.
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Shame it crashed, as i had 7 units with attack power 10 vs 2 units with 2 defence. I might have had all 7 survive in Rhone. Is irt worth someone ro;;img for me?
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@witt French trenches defend at 1. Battle calc said you’d have 6 units left and you had 5. So not far off. You didn’t use gas.
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@fmerwinrommel I did us a Gas , wgicj juledbthr lobe Inf. I edited our botj units on my second Rtsnlot . In care it missed second time !
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French Med coast now Austrian.tsvg
Round: 19Research Technology - Austria Austria spend 15 on tech rolls Austria removing all Technology Tokens after successful research. Austria discover bunkers Combat Move - Austria 6 field_guns and 12 heavy_guns moved from Marseilles to Languedoc 1 zeppelin moved from Champagne to London 1 cavalry, 4 field_guns, 5 heavy_guns and 2 infantry moved from Bulgaria to Dardanelles 2 cavalrys, 2 field_guns, 1 heavy_gun and 1 infantry moved from Constantinople to Dardanelles Purchase Units - Austria Austria buy 16 field_guns, 13 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Strategic bombing raid in London Bombing raid in London rolls: 5 and causes: 5 damage to unit: Factory Bombing raid in London causes 5 damage total. Battle in Dardanelles Austria attack with 3 cavalrys, 6 field_guns, 6 heavy_guns and 3 infantry Britain defend with 2 colonials, 12 field_guns and 8 infantry 6 field_guns owned by the Austria and 6 heavy_guns owned by the Austria retreated to Constantinople Britain win with 2 colonials and 12 field_guns remaining. Battle score for attacker is 3 Casualties for Austria: 3 cavalrys and 3 infantry Casualties for Britain: 8 infantry Battle in Languedoc Austria attack with 6 field_guns and 12 heavy_guns France defend with 1 infantry and 1 trench Austria win, taking Languedoc from France with 6 field_guns and 12 heavy_guns remaining. Battle score for attacker is 6 Casualties for France: 1 infantry and 1 trench Non Combat Move - Austria 1 heavy_gun moved from Romania to Bulgaria 6 infantry moved from Belgrade to Serbia 1 infantry moved from Macedonia to Serbia 1 heavy_gun moved from Greece to Macedonia 1 field_gun and 5 infantry moved from Venice to Tuscany 2 infantry moved from Trieste to Venice 2 infantry moved from Croatia to Trieste 1 aaGun moved from Marseilles to Languedoc 1 aaGun moved from Piedmont to Marseilles 1 aaGun moved from Tuscany to Piedmont 1 aaGun moved from Franche-Comte to Rhone 1 field_gun and 2 infantry moved from Franche-Comte to Rhone 13 field_guns and 4 heavy_guns moved from Marseilles to Rhone 3 infantry moved from Piedmont to Rhone 3 infantry moved from Piedmont to Marseilles 2 infantry moved from Tuscany to Piedmont 3 heavy_guns moved from Marseilles to Piedmont 1 zeppelin moved from London to Belgium 8 field_guns moved from Galicia to Romania 1 zeppelin moved from Tuscany to Galicia 3 infantry moved from Vienna to Carpathia 13 infantry moved from Galicia to Romania Place Units - Austria 6 field_guns, 2 infantry and 3 trenchs placed in Galicia 6 field_guns placed in Belgrade 4 field_guns placed in Greece 2 infantry placed in Venice 2 infantry and 1 trench placed in Marseilles 1 trench placed in Piedmont 7 infantry placed in Hungary Activate Technology - Austria Austria activating bunkers Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 115 PUs; end with 115 PUs Austria collect 7 PUs from War Bonds; end with 122 PUs
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@elrood: Spoil sport, moving your BC to guard your transports. It was probably just a shift in the Bermuda Triangle to Brittany that got them the past 2 turns. Taking out 7 tt’s was quite the fun. No Led Zeppelin, it was Led Transports. :grinning:
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@dawgoneit Aust edited.tsvg
Please use this edited save game, I moved some more units into Romania -