@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
NML 1914 - Team Game #2
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since the tech has not been activated yet (i missed editing in my first Go, I need to edit in some buys, to reflect the cheaper art
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@elrood ene roll on Tech: no hit. Need to redo my Move
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since I pay for 8 Art only 28 instead of 32, I will use my 2 left over IPCs + these saved 4 to get one more trench and one more inf (will be edited in)
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TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0,00 expected hits Combat Move - Turkey 1 cavalry moved from Palestine to Hejaz 1 field_gun moved from Arabia to Hejaz 1 infantry moved from Palestine to Hejaz 2 fighters moved from Mesopotamia to Hejaz 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Turkey take Crete from Serbia Purchase Units - Turkey Turkey buy 8 field_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 1 techTokens; Combat - Turkey Battle in Hejaz Turkey attack with 1 cavalry, 1 field_gun, 2 fighters and 1 infantry Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 cavalry, 1 field_gun, 2 fighters and 1 infantry in Hejaz, round 2 : 3/5 hits, 1,67 expected hits Arabia roll dice for 1 field_gun and 1 infantry in Hejaz, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Hejaz Turkey win, taking Hejaz from Arabia with 1 cavalry, 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 2 infantry moved from Armenia to Georgia 2 infantry moved from Constantinople to Dardanelles 2 infantry moved from Palestine to Sinai 1 fighter moved from Hejaz to Sinai 1 fighter moved from Hejaz to Arabia 5 infantry moved from Mesopotamia to Arabia 3 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Syria to Mesopotamia 3 infantry moved from Damascus to Palestine 1 field_gun and 1 infantry moved from Anatolia to Smyrna 2 infantry moved from Anatolia to Smyrna 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean Place Units - Turkey 1 trench placed in Sinai 2 trenchs placed in Arabia 1 trench placed in Dardanelles 3 field_guns placed in Damascus 3 field_guns placed in Baghdad 2 field_guns and 3 infantry placed in Constantinople Turning on Edit Mode EDIT: Adding units owned by Turkey to Dardanelles: 1 trench EDIT: Adding units owned by Turkey to Constantinople: 1 infantry EDIT: Changing PUs for Turkey from 2 to 0 EDIT: Turning off Edit Mode Activate Technology - Turkey Trigger TurkeyT1: buyfield_gun_w added to productionTurkey Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey Trigger TurkeyT1: buyfield_gun removed from productionTurkey Trigger TurkeyT1: buyheavy_gun removed from productionTurkey Trigger TurkeyT1: buygas_w added to productionTurkey Trigger TurkeyT1: buyfighter_w added to productionTurkey Trigger TurkeyT1: buygas removed from productionTurkey Trigger TurkeyT1: buyfighter removed from productionTurkey Turn Complete - Turkey Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Turkey rolls : 0,00 Arabia regular : -0,67 Turkey regular : 1,33
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TripleA Manual Gamesave Post: Britain round 2
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover subwarfare Combat Move - Britain
Combat Hit Differential Summary :
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It might appear like I moved the Cruiser off Madagascar 3 SZs, because I did. But it was to represent one of the Cruisers off India which had already moved two to that SZ in the Suez .
The Cruiser off Madagascar has, therefore, moved one SZ to the Sea battle . The Indian Cruiser hasn’t moved to the battle , but has gone to the Suez.
I wasn’t redoing my whole go.
I hope that is understood . -
TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover subwarfare Combat Move - Britain 1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic 2 colonials and 1 field_gun moved from Quebec to New England 1 colonial moved from Missouri to Louisiana 1 colonial moved from Dakota to Great Plains 1 colonial moved from Montana to New Mexico 1 colonial moved from Oregon to New Mexico 1 infantry moved from Gold Coast to Upper Volta 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Gujarat to Sindh 1 infantry moved from Gujarat to Sindh 1 infantry moved from Basra to Kuwait 2 infantry moved from England to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Normandy 1 infantry moved from Sea Zone 15 English Channel to Normandy 1 field_gun moved from England to London 1 infantry moved from Shanghai 3 to Shanghai 2 Britain take Shanghai 2 from Germany 1 infantry moved from Shanghai 3 to Shanghai 2 1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 101 South Atlantic 1 field_gun moved from Manila to Sea Zone 125 Sulu Sea 1 infantry moved from Manila to Sea Zone 125 Sulu Sea 1 battlecruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean 1 cruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean 1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands Britain take Mariana Islands from Germany 1 infantry moved from British East Africa to Italian Somaliland Italy take Italian Somaliland from Germany 1 colonial moved from Kamerun to Middle Congo France take Middle Congo from Germany 1 infantry moved from Bahamas to Sea Zone 35 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 infantry moved from Northern Rhodesia to German East Africa Britain take German East Africa from Germany 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 infantry moved from Sea Zone 75 Red Sea to Hejaz 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Sea Zone 75 Red Sea to Hejaz 1 infantry moved from Sea Zone 75 Red Sea to Hejaz Purchase Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 92 Mozambique Channel: 1 cruiser EDIT: Adding units owned by Britain to Sea Zone 75 Red Sea: 1 cruiser EDIT: Turning off Edit Mode Britain buy 2 destroyers, 2 gass, 2 heavy_guns, 2 infantry, 4 submarines, 1 transport and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Hejaz Britain attack with 4 infantry Turkey defend with 1 cavalry, 1 field_gun and 1 infantry Britain roll dice for 1 battlecruiser and 1 battleship in Hejaz, round 2 : 1/2 hits, 1.33 expected hits Britain roll dice for 4 infantry in Hejaz, round 2 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 cavalry, 1 field_gun and 1 infantry in Hejaz, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Britain and 1 cavalry owned by the Turkey lost in Hejaz Britain roll dice for 3 infantry in Hejaz, round 3 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Hejaz, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Hejaz Britain roll dice for 3 infantry in Hejaz, round 4 : 0/3 hits, 0.50 expected hits Turkey roll dice for 1 field_gun in Hejaz, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 infantry in Hejaz, round 5 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 field_gun in Hejaz, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Hejaz Britain win, taking Hejaz from Turkey with 2 infantry remaining. Battle score for attacker is 5 Casualties for Britain: 2 infantry Casualties for Turkey: 1 cavalry, 1 field_gun and 1 infantry Battle in Sea Zone 76 Indian Ocean Britain attack with 2 cruisers and 1 destroyer Germany defend with 1 submarine Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 1/3 hits, 1.33 expected hits Germany roll dice for 1 submarine in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Britain win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -3 Casualties for Britain: 1 cruiser Casualties for Germany: 1 submarine Non Combat Move - Britain 1 infantry moved from Madagascar to Sea Zone 92 Mozambique Channel 1 field_gun moved from Madagascar to Sea Zone 92 Mozambique Channel 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to British East Africa 1 cruiser moved from Sea Zone 117 Indian Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Western Australia to Sea Zone 116 Great Australian Bight 1 colonial and 1 transport moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 infantry moved from Western Sudan to Port Sudan 1 cavalry moved from Western Sudan to Cairo-Suez 1 cavalry moved from Southern Rhodesia to Congo 1 cavalry moved from Northern Rhodesia to Western Sudan 1 infantry moved from Orissa to Nagpur 1 cavalry moved from England to London Place Units - Britain 1 destroyer, 3 submarines and 1 transport placed in Sea Zone 15 English Channel Turning on Edit Mode EDIT: Removing units owned by Britain from Normandy: 1 fighter EDIT: Removing units owned by Britain from Paris: 1 fighter EDIT: Adding units owned by Britain to London: 2 fighters EDIT: Turning off Edit Mode 2 heavy_guns and 2 trenchs placed in Cairo-Suez 2 gass placed in Bombay 2 infantry placed in Goa 1 destroyer and 1 submarine placed in Sea Zone 115 Tasman Sea Activate Technology - Britain Britain activating subwarfare Turn Complete - Britain Britain collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germany regular : 0.83 Turkey regular : -0.17 Britain regular : -0.83
Territory Summary for Britain :
German East Africa : 1 flag, 1 infantry German Southwest Africa : 1 flag Mariana Islands : 1 flag, 1 field_gun and 1 infantry Rwanda : 1 flag, 1 infantry Shanghai 2 : 1 flag, 2 infantry Solomon Islands : 1 flag, 1 colonial Middle Congo : 1 colonial Normandy : 2 infantry Upper Volta : 1 infantry Italian Somaliland : 1 infantry Hejaz : 2 infantry Basra : 1 cavalry, 1 field_gun, 1 infantry and 1 trench Bombay : 1 Factory and 2 gass British East Africa : 1 field_gun and 1 infantry Cairo-Suez : 1 Factory, 1 cavalry, 2 heavy_guns, 2 infantry and 2 trenchs Calcutta : 1 Factory Cape Town : 1 Factory Congo : 1 cavalry and 1 infantry England : 2 infantry Gibraltar : 1 field_gun and 1 infantry Goa : 1 Factory and 2 infantry Hong Kong : 1 infantry Kuwait : 1 infantry London : 1 Factory, 1 cavalry, 2 field_guns, 2 fighters and 5 infantry Nagpur : 1 infantry New Zealand : 1 colonial Northern Rhodesia : 1 infantry Nova Scotia : 1 Factory, 1 colonial, 1 field_gun and 1 infantry Ottawa-Montreal : 1 Factory Papua : 1 infantry Port Sudan : 1 infantry Sindh : 1 colonial, 1 field_gun and 2 infantry Singapore : 1 Factory and 1 cavalry South Australia : 1 cavalry St. John's Island : 1 colonial Sydney-Canberra : 1 Factory, 1 cavalry, 3 colonials and 1 field_gun Western Sudan : 1 cavalry Great Plains : 1 colonial Louisiana : 1 colonial New England : 2 colonials and 1 field_gun New Mexico : 2 colonials Sea Zone 15 English Channel : 1 battleship, 3 cruisers, 2 destroyers, 3 submarines and 2 transports Sea Zone 25 Mid Atlantic : 1 battlecruiser, 1 battleship and 2 cruisers Sea Zone 29 Mid Atlantic : 1 transport Sea Zone 75 Red Sea : 1 battlecruiser, 1 battleship, 2 cruisers and 2 transports Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 1 transport Sea Zone 101 South Atlantic : 1 battlecruiser and 1 cruiser Sea Zone 115 Tasman Sea : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Sea Zone 132 Pacific Ocean : 1 battlecruiser and 3 cruisers Sea Zone 135 Pacific Ocean : 1 transport
Production/PUs Summary :
Germany : 115 / 128 France : 72 / 72 Serbia : 18 / 21 Austria : 75 / 75 Italy : 28 / 27 Arabia : 9 / 11 Turkey : 57 / 59 Britain : 90 / 90 Russia : 88 / 99 Communists : 23 / 23 USA : 66 / 73
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@witt Yep, that’s fine.
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It reeks! I say we get a nuclear strike on any territory of our choice - Removing all units and making it uninhabitable. Just for fun.
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 2,6,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 conscript moved from Bratsk to Evenkia 1 conscript moved from Bratsk to Chita 1 conscript moved from Primorsky to Khabarovsk 1 conscript moved from Koryak to Chukotka 1 conscript moved from Koryak to Magadan 1 conscript moved from Koryak to Magadan 1 field_gun moved from Koryak to Chukotka 5 conscripts moved from Western Siberian Lowlands to Norilsk 1 conscript moved from Krasnoyarsk to Evenkia 1 conscript moved from Novosibirsk to Bratsk 2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea 2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus 1 conscript and 1 field_gun moved from Kazan to Novosibirsk 2 conscripts moved from Kazakhstan to Novosibirsk 1 conscript moved from Vologda to Western Siberian Lowlands 1 conscript and 1 field_gun moved from Minsk to Belarus 2 conscripts moved from Belarus to Lithuania 1 conscript and 1 heavy_gun moved from Kiev to Odessa 1 heavy_gun moved from Odessa to Belarus 2 conscripts moved from Smolensk to Belarus 1 conscript and 1 infantry moved from Pskov to St. Petersburg 1 conscript, 1 field_gun and 1 infantry moved from Murmansk to Norway 1 field_gun and 1 infantry moved from Murmansk to Karelia 1 conscript and 1 field_gun moved from Irkutsk to Bratsk 2 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 12 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Norway Russia attack with 1 conscript, 1 field_gun and 1 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Norway, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Norway Russia roll dice for 1 field_gun and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Norway Russia roll dice for 1 field_gun in Norway, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Norway Neutral win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Russia 2 cavalrys moved from Moscow to Kazan 1 field_gun, 1 heavy_gun and 2 infantry moved from Moscow to Don 3 infantry moved from Pskov to Latvia Place Units - Russia 3 trenchs placed in Odessa 3 trenchs placed in Belarus 1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk 2 conscripts and 1 field_gun placed in Kiev 2 trenchs placed in Caucasus 1 trench placed in Bratsk 1 trench placed in Magadan 1 trench placed in Chukotka 1 trench placed in Evenkia 2 conscripts and 1 heavy_gun placed in Irkutsk 3 conscripts placed in Vladivostok 5 conscripts placed in St. Petersburg Russia undo move 10. 1 conscript, 1 field_gun and 1 heavy_gun placed in Irkutsk Russia undo move 10. 1 conscript and 1 field_gun placed in Vladivostok 1 conscript placed in St. Petersburg 2 conscripts placed in Moscow Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russia regular : -0.67 Neutral regular : 1.33
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Please pause for possible edit
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@Elrood csn you remove two Trenches from Odessa and put them in Bratsk, please?
Also swap the Trench in Evenka for Norlisk, where Dawg has 5 Conscripts. -
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TripleA Manual Gamesave Post: Communists round 2
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0,00 expected hits Combat Move - Communists Turning on Edit Mode EDIT: Removing units owned by Russia from Odessa: 2 trenchs EDIT: Adding units owned by Russia to Bratsk: 2 trenchs EDIT: Removing units owned by Russia from Evenkia: 1 trench EDIT: Adding units owned by Russia to Norilsk: 1 trench EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Communists rolls : 0,00
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TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0,00 expected hits Combat Move - Communists Turning on Edit Mode EDIT: Removing units owned by Russia from Odessa: 2 trenchs EDIT: Adding units owned by Russia to Bratsk: 2 trenchs EDIT: Removing units owned by Russia from Evenkia: 1 trench EDIT: Adding units owned by Russia to Norilsk: 1 trench EDIT: Turning off Edit Mode 1 conscript and 1 field_gun moved from Sakhe to Khabarovsk 1 cavalry and 1 conscript moved from Aldan to Khabarovsk 1 cavalry, 2 conscripts and 1 field_gun moved from Aldan to Chita 1 cavalry moved from Aldan to Chita Purchase Units - Communists Communists buy 4 conscripts, 3 field_guns and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Chita Communists attack with 2 cavalrys, 2 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 cavalrys, 2 conscripts and 1 field_gun in Chita, round 2 : 1/4 hits, 0,83 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Chita Communists win, taking Chita from Russia with 2 cavalrys, 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Khabarovsk Communists attack with 1 cavalry, 2 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 2 : 0/3 hits, 0,67 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0,17 expected hits Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 3 : 0/3 hits, 0,67 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 3 : 0/1 hits, 0,17 expected hits Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 4 : 1/3 hits, 0,67 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 4 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 1 cavalry, 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Turning on Edit Mode EDIT: Changing ownership of Amur from Russia to Communists EDIT: Turning off Edit Mode 4 conscripts moved from Yakutsk to Sakhe 1 cavalry moved from Tiksi to Chita 3 conscripts moved from Aldan to Chita 1 cavalry moved from Aldan to Khabarovsk 1 conscript moved from Aldan to Chita 1 conscript moved from Aldan to Khabarovsk 1 cavalry moved from Aldan to Chita 6 conscripts, 3 field_guns and 1 infantry moved from Yakutsk to Aldan Place Units - Communists 4 conscripts, 3 field_guns and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00 Communists regular : -0,83 Russia regular : -0,67
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TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover War Bonds Combat Move - USA Purchase Units - USA USA buy 1 Factory, 1 cruiser, 1 destroyer and 3 fighters; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Non Combat Move - USA 1 infantry moved from Louisiana to Texas 3 gass moved from Charleston to Louisiana Place Units - USA 1 Factory placed in San Francisco 1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic 3 fighters placed in Charleston Activate Technology - USA USA activating War Bonds Turn Complete - USA USA collect 66 PUs; end with 68 PUs USA collect 4 PUs from War Bonds; end with 72 PUs
Combat Hit Differential Summary :
USA rolls : 1.00
Territory Summary for USA :
Charleston : 1 Factory, 1 field_gun, 3 fighters and 1 infantry Honolulu : 1 field_gun, 2 infantry and 2 trenchs Louisiana : 3 gass Manila : 1 field_gun and 3 infantry New Mexico : 1 cavalry and 2 infantry New York : 1 Factory and 2 infantry Panama : 1 cavalry and 1 infantry San Francisco : 1 Factory, 2 infantry and 2 trenchs Texas : 1 infantry Sea Zone 29 Mid Atlantic : 1 cruiser and 1 destroyer
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TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 5,4 and gets 0 hits Combat Move - Germany Germany loses 0 PUs for violating Mexico Citys neutrality. 2 fighters moved from Rhine to Franche-Comte 1 fighter moved from Rhine to Picardy 2 infantry moved from Belgium to Picardy 3 infantry moved from Alsace to Franche-Comte 2 field_guns, 2 heavy_guns and 12 infantry moved from Belgium to Champagne 1 field_gun moved from Alsace to Champagne 3 field_guns and 1 heavy_gun moved from Rhine to Champagne 2 field_guns and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns and 2 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm 1 battlecruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 field_gun moved from Guadalahara to Mexico City Germany take Mexico City from Neutral 1 infantry moved from Guadalahara to Mexico City 1 submarine moved from Sea Zone 80 Indian Ocean to Sea Zone 84 Andaman Sea 1 cavalry moved from French Somaliland to Eritrea Germany take Eritrea from Italy 1 cavalry moved from Eritrea to French Somaliland 1 cavalry and 1 infantry moved from Fezzan to Cyrenaica 4 infantry moved from Alsace to Champagne Purchase Units - Germany Germany buy 1 Factory, 12 cavalrys, 8 field_guns, 6 infantry, 2 stormtruppens and 1 trench; Remaining resources: 1 PUs; 2 techTokens; Combat - Germany Battle in Picardy Germany attack with 1 fighter and 2 infantry France defend with 1 infantry Germany roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 fighter and 2 infantry in Picardy, round 3 : 0/3 hits, 0.83 expected hits France roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 fighter and 2 infantry in Picardy, round 4 : 1/3 hits, 0.83 expected hits France roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy Germany win, taking Picardy from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for France: 1 infantry Battle in Franche-Comte Germany attack with 2 fighters and 3 infantry France defend with 1 field_gun and 1 infantry Germany roll dice for 2 fighters and 3 infantry in Franche-Comte, round 2 : 2/5 hits, 1.50 expected hits France roll dice for 1 field_gun and 1 infantry in Franche-Comte, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the France and 1 infantry owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for France: 1 field_gun and 1 infantry Battle in Cyrenaica Germany attack with 1 cavalry and 1 infantry France defend with 2 cavalrys Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits France roll dice for 2 cavalrys in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits France roll dice for 2 cavalrys in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 4 : 0/2 hits, 0.33 expected hits France roll dice for 2 cavalrys in Cyrenaica, round 4 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 5 : 0/2 hits, 0.33 expected hits France roll dice for 2 cavalrys in Cyrenaica, round 5 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 6 : 1/2 hits, 0.33 expected hits France roll dice for 2 cavalrys in Cyrenaica, round 6 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the France lost in Cyrenaica Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 7 : 0/2 hits, 0.33 expected hits France roll dice for 1 cavalry in Cyrenaica, round 7 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 8 : 1/2 hits, 0.33 expected hits France roll dice for 1 cavalry in Cyrenaica, round 8 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Cyrenaica Germany win, taking Cyrenaica from France with 1 cavalry and 1 infantry remaining. Battle score for attacker is 8 Casualties for France: 2 cavalrys Battle in Champagne Germany attack with 6 field_guns, 3 heavy_guns and 16 infantry France defend with 1 field_gun and 2 infantry Germany roll dice for 6 field_guns, 3 heavy_guns and 16 infantry in Champagne, round 2 : 9/25 hits, 7.17 expected hits France roll dice for 1 field_gun and 2 infantry in Champagne, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Champagne Germany win, taking Champagne from France with 6 field_guns, 3 heavy_guns and 14 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 2 infantry Casualties for France: 1 field_gun and 2 infantry Battle in Stockholm Germany attack with 2 field_guns and 2 stormtruppens Neutral defend with 3 infantry Germany roll dice for 1 battlecruiser in Stockholm, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 2 field_guns and 2 stormtruppens in Stockholm, round 2 : 0/4 hits, 1.67 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 3/3 hits, 1.00 expected hits 1 stormtruppen owned by the Germany, 2 field_guns owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm Germany roll dice for 1 stormtruppen in Stockholm, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 2 infantry in Stockholm, round 3 : 1/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm Neutral win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Germany: 2 field_guns and 2 stormtruppens Casualties for Neutral: 2 infantry Non Combat Move - Germany 1 battleship moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 battlecruisers, 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak 1 fighter moved from Picardy to Belgium 2 fighters moved from Franche-Comte to Alsace 1 submarine moved from Sea Zone 28 Sargasso Sea to Sea Zone 19 North Atlantic 2 submarines moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 cavalrys moved from Nassau to Belgium 7 infantry moved from Westphalia to Rhine 1 field_gun and 8 infantry moved from Nassau to Rhine 12 field_guns moved from Wurttemburg to Alsace 6 cavalrys moved from Bavaria to Alsace 1 infantry moved from Rhine to Belgium 8 infantry moved from Rhine to Champagne 5 cavalrys moved from Berlin to Hanover 2 cavalrys moved from Mecklenburg to Hanover 2 stormtruppens moved from Berlin to Mecklenburg 1 infantry moved from Warsaw to Eastern Poland 1 field_gun moved from East Prussia to Eastern Poland 1 infantry moved from Galicia to Eastern Poland 1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 125 Sulu Sea 1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 131 Pacific Ocean 1 cruiser moved from Sea Zone 113 Pacific Ocean to Sea Zone 111 Pacific Ocean 2 battlecruisers and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 111 Pacific Ocean Place Units - Germany 1 Factory placed in Alsace 3 field_guns and 1 trench placed in Belgium 3 field_guns placed in Rhine 2 field_guns and 4 infantry placed in Mecklenburg 6 cavalrys placed in Wurttemburg 6 cavalrys placed in Bavaria 2 infantry placed in Warsaw 2 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germany regular : -0.17 France regular : -1.67 Neutral regular : 2.33
Production/PUs Summary :
Germany : 128 / 129 France : 64 / 72 Serbia : 18 / 21 Austria : 75 / 75 Italy : 27 / 27 Arabia : 9 / 11 Turkey : 56 / 59 Britain : 90 / 90 Russia : 85 / 89 Communists : 27 / 27 USA : 66 / 72
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TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - France France spend 10 on tech rolls France roll 3,3 and gets 0 hits Combat Move - France 2 colonials, 1 field_gun and 1 infantry moved from Rhone to Franche-Comte 1 fighter and 2 infantry moved from Paris to Picardy 1 colonial moved from Tobruk to Cyrenaica 1 infantry moved from Chad to Cyrenaica 2 colonials moved from Caroline Islands to Sea Zone 132 Pacific Ocean 2 colonials and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea 2 colonials moved from Sea Zone 120 Arafura Sea to Bismarck Islands France take Bismarck Islands from Germany 1 cruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 123 Banda Sea Purchase Units - France France buy 3 colonials, 1 heavy_gun, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Picardy France attack with 1 fighter and 2 infantry Germany defend with 1 infantry France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Picardy France roll dice for 1 fighter and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 infantry in Picardy, round 4 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Picardy 1 fighter owned by the France retreated Germany win with 1 infantry remaining. Battle score for attacker is -6 Casualties for France: 2 infantry Battle in Franche-Comte France attack with 2 colonials, 1 field_gun and 1 infantry Germany defend with 3 infantry France roll dice for 2 colonials, 1 field_gun and 1 infantry in Franche-Comte, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 3 infantry in Franche-Comte, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germany lost in Franche-Comte France roll dice for 2 colonials, 1 field_gun and 1 infantry in Franche-Comte, round 3 : 1/4 hits, 1.33 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Franche-Comte France win, taking Franche-Comte from Germany with 2 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 3 infantry Battle in Cyrenaica France attack with 1 colonial and 1 infantry Germany defend with 1 cavalry and 1 infantry France roll dice for 1 colonial and 1 infantry in Cyrenaica, round 2 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Germany lost in Cyrenaica 1 colonial owned by the France and 1 infantry owned by the France retreated to Tobruk Germany win with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Non Combat Move - France 1 fighter moved from Picardy to Paris 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Milan to Tuscany 1 infantry moved from Piedmont to Tuscany 1 cavalry moved from Milan to Piedmont 2 field_guns and 1 infantry moved from Marseilles to Rhone 1 colonial moved from Piedmont to Rhone 2 infantry moved from Burgundy to Paris 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 1 colonial moved from Lower Algeria to Algeria 1 colonial moved from Upper Volta to Niger 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Madagascar to Sea Zone 76 Indian Ocean 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 123 Banda Sea 1 infantry moved from Brittany to Normandy 2 infantry moved from Brittany to Burgundy Place Units - France Turning on Edit Mode EDIT: Removing units owned by France from Niger: 2 infantry EDIT: Adding units owned by France to Fezzan: 2 infantry EDIT: Changing ownership of Fezzan from Germany to France EDIT: Turning off Edit Mode 2 colonials placed in Tobruk 1 colonial placed in Algiers 8 infantry placed in Paris 1 heavy_gun and 2 infantry placed in Marseilles 3 infantry placed in Brittany 3 trenchs placed in Paris Turn Complete - France France collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germany regular : -0.83 France regular : -1.33
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Lopsided battles. Tried to retake Pic with 3 units against 1. Rolled 0-7, G rolled 2-3 in 3 rounds. If I had thought to convoy my infantry, I could have bombarded and maybe saved all that heartache. At least I took no losses in FrancC. Attacked the pesky inf/cav G duo in Cyren that killed 2 of my cav with even odds in round 2 and another 2 cav with even odds on G’s turn. The Chasseurs d’Afrique are no more. Would have liked to kill both G units, but didn’t want to leave Tobruk lightly defended.
Never seen G build IC in Rhine on round 2 and Alsace on round 3. Do you think he’s out to get me? -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Serbia 1 infantry moved from Serbia to Bosnia 1 fighter moved from Belgrade to Bosnia 1 infantry moved from Albania to Montenegro Serbia take Montenegro from Austria Purchase Units - Serbia Serbia buy 6 infantry; Remaining resources: 3 PUs; Combat - Serbia Battle in Bosnia Serbia attack with 1 fighter and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia Serbia win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Bosnia to Serbia 1 field_gun, 1 heavy_gun and 9 infantry moved from Belgrade to Serbia 3 infantry moved from Macedonia to Serbia 1 field_gun moved from Albania to Macedonia 1 infantry moved from Greece to Albania 2 infantry moved from Greece to Macedonia Place Units - Serbia 5 infantry placed in Greece 1 infantry placed in Belgrade Turn Complete - Serbia Serbia collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Serbia regular : 0.33 Austria regular : 0.67