https://github.com/triplea-game/triplea/releases/tag/2.6.14748
You should be able to see a macos.dmg file to download there. The forum requires at least version 2.6 to use the play by forum or play by email.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to 107 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
2 Infantrys moved from Jilolo to 107 Sea Zone
1 Artillery, 5 Infantrys, 1 Tank and 4 Transports moved from 107 Sea Zone to 84 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Changchun
1 Artillery and 1 Marine moved from Shikoku to 85 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Artillery and 1 Marine moved from 84 Sea Zone to Changchun
2 Artillerys moved from West Borneo to 110 Sea Zone
2 Marines moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Transport moved from 112 Sea Zone to 106 Sea Zone
1 Artillery moved from West Borneo to 106 Sea Zone
1 Marine moved from West Borneo to 106 Sea Zone
1 Artillery and 1 Marine moved from 106 Sea Zone to Manila
2 Artillerys and 2 Marines moved from 92 Sea Zone to Formosa
2 Marines moved from Banjarmasin to West Borneo
Purchase Units - Dutch
Dutch buy 1 Factory, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Changchun
Dutch attack with 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 20 Infantrys and 1 Tank
Dutch roll dice for 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank in Changchun, round 2 : 1/9 hits, 2.83 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 20 Infantrys and 1 Tank in Changchun, round 2 : 10/25 hits, 9.17 expected hits
2 Artillerys owned by the Dutch, 1 Marine owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Tank owned by the Dutch lost in Changchun
Hisaichi win with 3 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank remaining. Battle score for attacker is -25
Casualties for Dutch: 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
2 Transports placed in 106 Sea Zone
1 Infantry placed in West Borneo
1 Factory placed in Shikoku
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Dutch regular : -1.83
Hisaichi regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Finns
2 Infantrys moved from Lapland to Upper Norrland
1 Mech.Inf moved from Vyborg to Upper Norrland
1 Fighter moved from Leningrad to Upper Norrland
Purchase Units - Finns
Finns buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Upper Norrland
Finns attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf
Neutral defend with 1 Infantry
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Finns loses 0 PUs for violating Upper Norrlands neutrality.
Finns win, taking Upper Norrland from Neutral with 1 Fighter, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Upper Norrland to Leningrad
3 Infantrys moved from Oulu to N.Karelia
3 Infantrys moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Bunker and 4 Infantrys placed in Leningrad
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Finns regular : -0.17
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
2 Infantrys moved from Bulgaria to Greece
1 Artillery moved from Istanbul to Greece
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Greece
Romanians attack with 1 Artillery and 2 Infantrys
British defend with 1 AAGun and 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Romanians lost in Greece
Romanians win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Elite
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Elite
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
4 Infantrys moved from E.Romania to Odessa
1 Infantry and 1 Tank moved from Vinnytsia to Kiev
2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to Bulgaria
Place Units - Romanians
4 Infantrys placed in Bucharest
1 Infantry and 2 Tanks placed in W.Romania
Turn Complete - Romanians
Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17
Russians regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 unit repaired.
3 ArmoredCars and 2 Infantrys moved from Mauritania to W.Morocco
1 Artillery moved from Mauritania to W.Morocco
1 Cruiser, 1 Destroyer and 1 S.Submarine moved from 31 Sea Zone to 41 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
2 Artillerys, 2 B.Transports and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys and 2 Infantrys moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 ArmoredCars and 1 Tank moved from South Atlantic USA to 26 Sea Zone
8 Infantrys moved from South Central USA to 25 Sea Zone
1 B.Transport, 8 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 26 Sea Zone to 32 Sea Zone
1 B.Transport and 1 Transport moved from 32 Sea Zone to 25 Sea Zone
3 Infantrys moved from South Central USA to South Atlantic USA
2 ArmoredCars, 8 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
4 Marines moved from Mindanao to 93 Sea Zone
1 B.Transport and 4 Marines moved from 93 Sea Zone to 84 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Artillery and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from Davao to Mindanao
2 Battleships moved from 85 Sea Zone to 84 Sea Zone
3 Infantrys moved from Bangkok to S.Thailand
1 Artillery, 1 Infantry and 4 Marines moved from 84 Sea Zone to Changchun
10 S.Bombers moved from Liaoning to Changchun
Purchase Units - Americans
Americans buy 1 Infantry, 4 Marines, 6 S.Bombers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Changchun
Americans attack with 1 Artillery, 1 Infantry, 4 Marines and 10 S.Bombers
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 19 Infantrys and 1 Tank
Hisaichi roll AA dice in Changchun : 1/10 hits, 1.67 expected hits
1 S.Bomber owned by the Americans lost in Changchun
Americans roll dice for 2 Battleships in Changchun, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 Artillery, 1 Infantry, 4 Marines and 9 S.Bombers in Changchun, round 2 : 10/15 hits, 10.83 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank in Changchun, round 2 : 9/24 hits, 8.83 expected hits
4 Marines owned by the Americans, 3 S.Bombers owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 11 Infantrys owned by the Hisaichi lost in Changchun
Americans roll dice for 6 S.Bombers in Changchun, round 3 : 6/6 hits, 5.00 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 8 Infantrys and 1 Tank in Changchun, round 3 : 5/13 hits, 5.17 expected hits
5 S.Bombers owned by the Americans and 6 Infantrys owned by the Hisaichi lost in Changchun
Americans roll dice for 1 S.Bomber in Changchun, round 4 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 2 Infantrys and 1 Tank in Changchun, round 4 : 3/7 hits, 3.17 expected hits
1 S.Bomber owned by the Americans and 1 Infantry owned by the Hisaichi lost in Changchun
Hisaichi win with 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -166
Casualties for Americans: 1 Artillery, 1 Infantry, 4 Marines and 10 S.Bombers
Casualties for Hisaichi: 18 Infantrys
Battle in W.Morocco
Americans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
Italians defend with 4 ArmoredCars
Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 4 ArmoredCars in W.Morocco, round 2 : 0/4 hits, 0.67 expected hits
1 ArmoredCar owned by the Italians lost in W.Morocco
Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in W.Morocco, round 3 : 2/6 hits, 1.83 expected hits
Italians roll dice for 3 ArmoredCars in W.Morocco, round 3 : 1/3 hits, 0.50 expected hits
2 ArmoredCars owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 4 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 ArmoredCar in W.Morocco, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 5 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 ArmoredCar in W.Morocco, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 6 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 ArmoredCar in W.Morocco, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in W.Morocco
Americans win, taking W.Morocco from Italians with 3 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Italians: 4 ArmoredCars
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
1 S.Submarine and 1 Submarine placed in 31 Sea Zone
2 Marines placed in Salvador
2 Marines placed in Bahia
1 Infantry and 1 S.Bomber placed in Venezuela
2 S.Bombers placed in Colombia
1 S.Bomber placed in Rio de Oro
2 S.Bombers placed in South Atlantic USA
Turn Complete - Americans
Americans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Americans regular : -3.67
Italians regular : -0.67
Hisaichi regular : -0.17
Hisaichi AA : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to 22 Sea Zone
1 Infantry moved from Netherlands to 20 Sea Zone
2 Artillerys moved from Normandy to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
2 Infantrys moved from Normandy to 20 Sea Zone
3 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
3 Artillerys, 2 Fighters and 3 Infantrys moved from 21 Sea Zone to Manchester
1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 JetFighter and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 JetFighter moved from 21 Sea Zone to Manchester
1 Artillery and 3 Infantrys moved from Brest to Lithuania
1 Bomber moved from Brest to Lithuania
1 Transport moved from 45 Sea Zone to 44 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria
Purchase Units - Germans
Germans buy 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 HeavyTanks, 15 Infantrys, 1 JetFighter and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 5 Transports
British defend with 1 T.Boat
Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 5 Transports in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 Battleship owned by the Germans
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 5 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Manchester
Germans attack with 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 5 Infantrys and 1 JetFighter
British defend with 1 AAGun, 5 Adv.Fighters, 1 Factory, 5 Infantrys and 2 Tanks
British roll AA dice in Manchester : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 5 Infantrys and 1 JetFighter in Manchester, round 2 : 7/14 hits, 5.17 expected hits
British roll dice for 5 Adv.Fighters, 5 Infantrys and 2 Tanks in Manchester, round 2 : 7/12 hits, 6.00 expected hits
2 Tanks owned by the British, 2 Artillerys owned by the Germans, 5 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Fighters and 1 JetFighter in Manchester, round 3 : 4/7 hits, 2.83 expected hits
British roll dice for 5 Adv.Fighters in Manchester, round 3 : 3/5 hits, 3.33 expected hits
1 Fighter owned by the Germans, 2 Artillerys owned by the Germans and 4 Adv.Fighters owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 JetFighter in Manchester, round 4 : 2/4 hits, 1.83 expected hits
British roll dice for 1 Adv.Fighter in Manchester, round 4 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in Manchester
Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 36
Casualties for Germans: 4 Artillerys, 1 Fighter and 5 Infantrys
Casualties for British: 5 Adv.Fighters, 5 Infantrys and 2 Tanks
Battle in N.Algeria
Germans attack with 1 Artillery and 1 Infantry
French defend with 1 ArmoredCar
Germans roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in N.Algeria, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in N.Algeria, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in N.Algeria
Germans win, taking N.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar
Battle in Lithuania
Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 3 Mech.Infs
Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lithuania, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 Mech.Infs in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Chinese lost in Lithuania
Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lithuania, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Mech.Inf in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 18
Casualties for Chinese: 3 Mech.Infs
Non Combat Move - Germans
1 Bomber moved from Lithuania to Warsaw
1 Artillery and 3 Infantrys moved from Warsaw to Brest
4 Artillerys and 4 Infantrys moved from Krakow to Brest
2 Tanks moved from Silesia to Brest
2 ArmoredCars moved from Bohemia to Brest
2 Elites and 1 Infantry moved from Bohemia to Krakow
2 ArmoredCars and 1 Tank moved from Bavaria to Krakow
1 HeavyTank moved from Berlin to Silesia
1 Artillery moved from Hamburg to Netherlands
1 Fighter moved from Manchester to 21 Sea Zone
1 JetFighter moved from Manchester to 21 Sea Zone
1 Adv.Fighter moved from Manchester to 21 Sea Zone
1 JetFighter moved from Normandy to 21 Sea Zone
Place Units - Germans
2 Artillerys and 2 Elites placed in Warsaw
3 Artillerys placed in Normandy
2 Artillerys, 2 Infantrys and 1 JetFighter placed in Hamburg
2 Artillerys and 1 Infantry placed in Krakow
8 Infantrys placed in Paris
1 Artillery and 1 Infantry placed in Provence
2 ArmoredCars and 3 Infantrys placed in Bohemia
2 ArmoredCars and 1 Tank placed in Bavaria
2 HeavyTanks and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
French regular : -0.33
British AA : -0.67
Russians regular : -1.33
Germans regular : 2.17
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
3 Infantrys moved from S.Karelia to N.Karelia
3 Infantrys moved from S.Karelia to Vyborg
6 Infantrys moved from S.Karelia to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Minsk to Novgorod
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Bomber and 1 Fighter moved from Kursk to Donetsk
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Penza to Rostov
4 Infantrys moved from Minsk to Lithuania
1 HeavyTank moved from Minsk to Lithuania
1 Tank moved from Minsk to Lithuania
2 HeavyTanks, 9 Infantrys and 2 Tanks moved from Minsk to Brest
5 HeavyTanks and 5 Tanks moved from Kursk to Brest
4 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kursk to Minsk
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Moscow to Kursk
1 Artillery moved from S.Karelia to N.Karelia
1 Artillery moved from S.Karelia to Vyborg
1 Artillery moved from S.Karelia to Leningrad
1 ArmoredCar moved from S.Karelia to N.Karelia
1 ArmoredCar moved from S.Karelia to Vyborg
1 ArmoredCar moved from Arkhangelsk to Leningrad
1 ArmoredCar moved from Arkhangelsk to Novgorod
1 HeavyTank moved from S.Karelia to Leningrad
1 HeavyTank moved from Arkhangelsk to Leningrad
1 Tank moved from Arkhangelsk to N.Karelia
1 Tank moved from S.Karelia to Vyborg
1 Tank moved from S.Karelia to Leningrad
1 Tank moved from S.Karelia to Novgorod
5 Infantrys moved from Vologda to S.Karelia
2 Artillerys moved from Stalingrad to Rostov
1 Tank moved from Khabarovsk to Changchun
3 HeavyTanks and 3 Tanks moved from Heilungchiang to Changchun
1 Mech.Inf moved from Kirin to Changchun
1 HeavyTank and 1 Tank moved from Hulunbuir to Kirin
1 Infantry moved from Hulunbuir to Heilungchiang
1 Artillery and 7 Infantrys moved from Heilungchiang to Kirin
1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Ayan to Heilungchiang
2 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 15 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Changchun
Russians attack with 3 HeavyTanks, 1 Mech.Inf and 4 Tanks
Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank
Russians roll dice for 3 HeavyTanks, 1 Mech.Inf and 4 Tanks in Changchun, round 2 : 4/8 hits, 4.33 expected hits
Hisaichi roll dice for 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank in Changchun, round 2 : 5/6 hits, 2.83 expected hits
1 Tank owned by the Hisaichi, 2 Bunkers owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Hisaichi and 4 Tanks owned by the Russians lost in Changchun
3 HeavyTanks owned by the Russians retreated to Kirin
Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 Mech.Inf and 4 Tanks
Casualties for Hisaichi: 2 Bunkers, 1 Infantry and 1 Tank
Battle in Vyborg
Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/6 hits, 1.83 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Vyborg, round 3 : 1/3 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 1 Tank in Vyborg, round 4 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Vyborg
1 Tank owned by the Russians retreated to S.Karelia
Finns win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 3 Infantrys
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 1 HeavyTank, 4 Infantrys and 1 Tank
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Lithuania, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Lithuania, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Lithuania, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians roll dice for 1 HeavyTank and 1 Tank in Lithuania, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery in Lithuania, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lithuania
Russians win, taking Lithuania from Germans with 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Russians: 4 Infantrys and 1 Tank
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Leningrad
Russians attack with 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank
Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 8 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank in Leningrad, round 2 : 1/11 hits, 3.67 expected hits
Units damaged: 1 Bunker owned by the Finns
Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits
3 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 3 Infantrys and 1 Tank in Leningrad, round 3 : 2/8 hits, 3.17 expected hits
Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 3 : 4/10 hits, 3.67 expected hits
2 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 3 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 Artillery, 2 HeavyTanks and 1 Tank in Leningrad, round 4 : 2/4 hits, 2.17 expected hits
Finns roll dice for 1 Bunker, 1 Fighter and 6 Infantrys in Leningrad, round 4 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
2 HeavyTanks owned by the Russians retreated to S.Karelia
Finns win with 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -17
Casualties for Russians: 1 ArmoredCar, 1 Artillery, 6 Infantrys and 1 Tank
Casualties for Finns: 4 Infantrys
Battle in Donetsk
Russians attack with 1 Bomber, 1 Fighter and 7 Infantrys
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 3/9 hits, 2.17 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in N.Karelia
Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.83 expected hits
Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in N.Karelia, round 3 : 2/5 hits, 1.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 3 Infantrys
Battle in Brest
Russians attack with 7 HeavyTanks, 9 Infantrys and 7 Tanks
Germans defend with 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks
Russians roll dice for 7 HeavyTanks, 9 Infantrys and 7 Tanks in Brest, round 2 : 9/23 hits, 9.67 expected hits
Germans roll dice for 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks in Brest, round 2 : 9/26 hits, 9.17 expected hits
3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Brest
Russians roll dice for 7 HeavyTanks and 7 Tanks in Brest, round 3 : 8/14 hits, 8.17 expected hits
Germans roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 3 Infantrys and 4 Tanks in Brest, round 3 : 5/17 hits, 6.67 expected hits
1 Elite owned by the Germans, 4 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 5 Tanks owned by the Russians lost in Brest
Russians roll dice for 7 HeavyTanks and 2 Tanks in Brest, round 4 : 5/9 hits, 5.67 expected hits
Germans roll dice for 4 Artillerys, 1 HeavyTank and 4 Tanks in Brest, round 4 : 4/9 hits, 4.00 expected hits
4 Artillerys owned by the Germans, 2 HeavyTanks owned by the Russians, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Brest
Russians roll dice for 5 HeavyTanks in Brest, round 5 : 4/5 hits, 3.33 expected hits
Germans roll dice for 1 HeavyTank and 3 Tanks in Brest, round 5 : 2/4 hits, 2.17 expected hits
1 HeavyTank owned by the Germans, 2 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 3 HeavyTanks remaining. Battle score for attacker is 11
Casualties for Russians: 4 HeavyTanks, 9 Infantrys and 7 Tanks
Casualties for Germans: 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks
Battle in Novgorod
Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 3 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Novgorod
Russians win, taking Novgorod from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Finns: 1 Elite and 1 Infantry
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Donetsk to Kursk
Place Units - Russians
2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk
2 Artillerys, 1 Bunker and 1 HeavyTank placed in Kursk
4 Infantrys, 5 Mech.Infs and 1 Tank placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33
Finns regular : 0.67
Germans regular : -1.67
Russians regular : -9.17
Hisaichi regular : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Transports moved from 47 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
5 Artillerys, 5 Infantrys and 5 Transports moved from 46 Sea Zone to 47 Sea Zone
5 Artillerys and 5 Infantrys moved from 47 Sea Zone to Tripoli
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters moved from 42 Sea Zone to 31 Sea Zone
Purchase Units - Italians
Italians buy 8 Artillerys, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 5 Artillerys and 5 Infantrys
British defend with 3 Artillerys, 1 Elite and 2 Mech.Infs
Italians roll dice for 5 Artillerys and 5 Infantrys in Tripoli, round 2 : 5/10 hits, 3.33 expected hits
British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 2/6 hits, 2.00 expected hits
1 Elite owned by the British, 3 Artillerys owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians roll dice for 5 Artillerys and 3 Infantrys in Tripoli, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 1 Mech.Inf in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
Italians win, taking Tripoli from British with 5 Artillerys and 2 Infantrys remaining. Battle score for attacker is 21
Casualties for Italians: 3 Infantrys
Casualties for British: 3 Artillerys, 1 Elite and 2 Mech.Infs
Battle in 31 Sea Zone
Italians attack with 2 Adv.Fighters
Americans defend with 1 S.Submarine and 1 Submarine
Italians roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 31 Sea Zone
Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 S.Submarine and 1 Submarine
Non Combat Move - Italians
2 Adv.Fighters moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from Tunis to S.Tunisia
2 Artillerys moved from Tunis to S.Tunisia
Place Units - Italians
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
4 Artillerys and 3 Infantrys placed in Rome
2 Submarines placed in 46 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tuscany: 1 Artillery
EDIT: Removing units owned by Italians from Lombardy: 1 Artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Infantry moved from El Agheila to Hun
1 Elite moved from Kufra to Hun
1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh
3 Mech.Infs moved from French Equatorial Africa to Hun
1 Elite and 1 Infantry moved from Palestine to Lower Egypt
2 ArmoredCars moved from Syria to Lower Egypt
Purchase Units - French
French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
3 Mech.Infs placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to Tohoku
1 Fighter moved from Tokyo to Tohoku
Purchase Units - Yamamoto
Yamamoto buy 8 Infantrys; Remaining resources: 6 PUs;
Combat - Yamamoto
Battle in Tohoku
Yamamoto attack with 1 Fighter and 2 Infantrys
British defend with 2 ArmoredCars
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Tohoku, round 2 : 2/3 hits, 0.67 expected hits
British roll dice for 2 ArmoredCars in Tohoku, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in Tohoku
Yamamoto win, taking Tohoku from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Non Combat Move - Yamamoto
1 Fighter moved from Tohoku to Tokyo
Place Units - Yamamoto
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank moved from Kirin to Changchun
7 Mech.Infs and 1 Tank moved from Liaoning to Changchun
4 Infantrys moved from Chahar to East Gobi
3 Infantrys moved from Suiyuan to South Gobi
1 Mech.Inf moved from Hsining to South Gobi
2 Tanks moved from Ningsia to South Gobi
3 Tanks moved from Ningsia to East Gobi
1 Mech.Inf moved from Rostov to Donetsk
1 Mech.Inf moved from Donetsk to Vinnytsia
Russians take Vinnytsia from Romanians
1 Mech.Inf moved from Vinnytsia to Brest
1 Mech.Inf moved from Rostov to Latvia
Russians take Latvia from Germans
4 Mech.Infs moved from Chimkent to Rostov
4 Mech.Infs moved from Urumqi to Chimkent
1 Elite moved from Liaoning to 84 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
10 Infantrys moved from Shantung to 84 Sea Zone
2 Infantrys moved from Peking to 84 Sea Zone
2 Elites moved from Suiyuan to East Gobi
Purchase Units - Chinese
Chinese buy 4 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Changchun
Chinese attack with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter
Chinese roll dice for 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks in Changchun, round 2 : 9/16 hits, 6.00 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Changchun, round 2 : 0/2 hits, 1.00 expected hits
1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Changchun
Chinese captures 10PUs while taking Hisaichi capital
Chinese win, taking Changchun from Hisaichi with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Bunker and 1 Fighter
Battle in South Gobi
Chinese attack with 3 Infantrys, 1 Mech.Inf and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys, 1 Mech.Inf and 2 Tanks in South Gobi, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in East Gobi
Chinese attack with 2 Elites, 4 Infantrys and 3 Tanks
Neutral defend with 4 Infantrys
Chinese roll dice for 2 Elites, 4 Infantrys and 3 Tanks in East Gobi, round 2 : 4/9 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
Chinese loses 0 PUs for violating East Gobis neutrality.
Chinese win, taking East Gobi from Neutral with 2 Elites, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 4 Infantrys
Non Combat Move - Chinese
Place Units - Chinese
4 Infantrys placed in Liaoning
4 Mech.Infs placed in Urumqi
4 Mech.Infs placed in Hsining
Turn Complete - Chinese
Chinese collect 66 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 5.17
Neutral regular : 0.00
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Turn Complete - Hisaichi
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
2 Infantrys moved from Wales to Manchester
7 Tanks moved from London to Wales
2 Bombers moved from London to Manchester
1 Tank moved from London to Wales
1 Mech.Inf moved from Ghadames to Tripoli
3 Mech.Infs moved from Hun to Tripoli
4 Mech.Infs moved from Kufra to Tripoli
2 Tanks moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
5 Infantrys moved from Tobruk to 51 Sea Zone
2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
10 Infantrys moved from Tobruk to El Agheila
2 Infantrys moved from Lower Egypt to Mersa Matruh
2 ArmoredCars and 2 Mech.Infs moved from Cairo to Mersa Matruh
4 ArmoredCars, 7 Mech.Infs and 3 Tanks moved from Bursa to Istanbul
7 Infantrys moved from Yunnan to Sikang
3 ArmoredCars moved from Bihar to Sikang
1 Infantry moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Bihar to Sikang
7 ArmoredCars moved from W.Tibet to E.Tibet
2 ArmoredCars moved from Baluchistan to Afghanistan
4 ArmoredCars moved from W.Sinkiang to Afghanistan
2 Mech.Infs moved from W.Iran to Afghanistan
1 Mech.Inf moved from W.Iran to Bursa
6 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong
5 ArmoredCars moved from Hunan to Hong Kong
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Transports moved from 85 Sea Zone to 84 Sea Zone
Purchase Units - British
British buy 6 Adv.Fighters, 1 Carrier, 9 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in E.Tibet
British attack with 7 ArmoredCars and 1 Infantry
Neutral defend with 2 Infantrys
British roll dice for 7 ArmoredCars and 1 Infantry in E.Tibet, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in E.Tibet
British loses 0 PUs for violating E.Tibets neutrality.
British win, taking E.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Sikang
British attack with 5 ArmoredCars and 7 Infantrys
Neutral defend with 4 Infantrys
British roll dice for 5 ArmoredCars and 7 Infantrys in Sikang, round 2 : 6/12 hits, 2.83 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Sikang
British loses 0 PUs for violating Sikangs neutrality.
British win, taking Sikang from Neutral with 5 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Neutral: 4 Infantrys
Battle in Istanbul
British attack with 4 ArmoredCars, 7 Mech.Infs and 3 Tanks
Romanians defend with 2 Artillerys, 2 Elites and 3 Infantrys; Italians defend with 1 Infantry
British roll dice for 4 ArmoredCars, 7 Mech.Infs and 3 Tanks in Istanbul, round 2 : 3/14 hits, 5.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Istanbul, round 2 : 3/8 hits, 2.67 expected hits
3 ArmoredCars owned by the British and 3 Infantrys owned by the Romanians lost in Istanbul
British roll dice for 1 ArmoredCar, 7 Mech.Infs and 3 Tanks in Istanbul, round 3 : 4/11 hits, 4.17 expected hits
Germans roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the British, 2 Elites owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Italians lost in Istanbul
British roll dice for 7 Mech.Infs and 3 Tanks in Istanbul, round 4 : 5/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery in Istanbul, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul
British win, taking Istanbul from Germans with 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0
Casualties for British: 4 ArmoredCars and 1 Mech.Inf
Casualties for Romanians: 2 Artillerys, 2 Elites and 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Manchester
British attack with 2 Bombers and 2 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Factory
Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
British roll dice for 2 Bombers and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win, taking Manchester from Germans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in 48 Sea Zone
British attack with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports
Italians defend with 1 Transport
British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 48 Sea Zone
British win with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Tripoli
British attack with 6 Infantrys, 8 Mech.Infs and 2 Tanks
Italians defend with 5 Artillerys and 2 Infantrys
British roll dice for 6 Infantrys, 8 Mech.Infs and 2 Tanks in Tripoli, round 2 : 7/16 hits, 5.67 expected hits
Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Italians, 5 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tripoli
British win, taking Tripoli from Italians with 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 20
Casualties for British: 2 Infantrys
Casualties for Italians: 5 Artillerys and 2 Infantrys
Battle in Hong Kong
British attack with 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks
Yamamoto defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
British roll dice for 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks in Hong Kong, round 2 : 20/47 hits, 14.67 expected hits
Yamamoto roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hong Kong, round 2 : 8/18 hits, 6.33 expected hits
3 Artillerys owned by the Yamamoto, 13 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 2 Bunkers owned by the Yamamoto lost in Hong Kong
British win, taking Hong Kong from Yamamoto with 11 ArmoredCars, 13 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 34
Casualties for British: 8 Infantrys
Casualties for Yamamoto: 3 Artillerys, 2 Bunkers and 13 Infantrys
Battle in Afghanistan
British attack with 6 ArmoredCars and 2 Mech.Infs
Neutral defend with 4 Infantrys
British roll dice for 6 ArmoredCars and 2 Mech.Infs in Afghanistan, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Afghanistan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Afghanistan
British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 4 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Afghanistan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Afghanistan
British loses 0 PUs for violating Afghanistans neutrality.
British win, taking Afghanistan from Neutral with 4 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 2 ArmoredCars
Casualties for Neutral: 4 Infantrys
Non Combat Move - British
2 Bombers moved from Manchester to Wales
Place Units - British
4 Adv.Fighters placed in Wales
8 Tanks placed in London
1 Carrier placed in 56 Sea Zone
2 Adv.Fighters placed in 56 Sea Zone
3 Infantrys placed in Hun
3 Infantrys placed in Cairo
3 Mech.Infs placed in W.Iran
3 Infantrys placed in Vancouver
Turn Complete - British
British collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Italians regular : -0.83
Germans AA : -0.33
Germans regular : 1.00
Neutral regular : -1.67
British regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
1 Marine moved from West Papua to 113 Sea Zone
1 Marine and 1 S.Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Mindanao
1 Infantry moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Soembawa to 67 Sea Zone
4 Infantrys and 2 Transports moved from 67 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from Broome to Kyushu
4 Infantrys moved from 93 Sea Zone to Kyushu
2 Artillerys and 1 Infantry moved from Chubu to Kyushu
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 1 L.Fighter and 4 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in Korea
2 Artillerys and 1 Tank placed in Kyushu
3 Tanks placed in Formosa
1 L.Fighter placed in Broome
Turn Complete - Anzac
Anzac collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
3 Infantrys and 3 Marines moved from West Borneo to 106 Sea Zone
1 Infantry moved from West Borneo to East And South Borneo
3 Infantrys, 3 Marines and 3 Transports moved from 106 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Manila to 92 Sea Zone
1 Artillery, 1 Marine and 2 Transports moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from Formosa to 93 Sea Zone
2 Artillerys, 3 Infantrys and 5 Marines moved from 93 Sea Zone to Kyushu
1 Artillery and 1 Marine moved from Formosa to 84 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Marine moved from 93 Sea Zone to Kyushu
Purchase Units - Dutch
Dutch buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Infantrys placed in Shikoku
1 Factory placed in East And South Borneo
3 Infantrys placed in West Borneo
2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
@dawgoneit Probably time to call this one. Want to try again? Same sides or swap?
@entek sure. i’ll set one up in a few minutes.